mirror of
https://github.com/libretro/RetroArch.git
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tvOS: remove the tvOS modules directory and use the iOS modules one since cores built using the iOS SDK work on tvOS
iOS: change default joypad driver to be mfi iOS: move autodetect of mfi controller to mfi_joypad driver and set the default mapping for both iOS and tvOS iOS: support unsupported buttons on mfi controller (select,L3,R3) by using hotkey combinations using the MENU button tvos: use INPUT_TOGGLE_DOWN_Y_L_R as default for menu toggle gamepad combo
This commit is contained in:
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0d3dc3fc83
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45185d6827
@ -401,6 +401,8 @@ static unsigned menu_toggle_gamepad_combo = INPUT_TOGGLE_HOLD_START;
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static unsigned menu_toggle_gamepad_combo = INPUT_TOGGLE_L1_R1_START_SELECT;
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#elif defined(SWITCH) || defined(ORBIS)
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static unsigned menu_toggle_gamepad_combo = INPUT_TOGGLE_START_SELECT;
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#elif TARGET_OS_TV
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static unsigned menu_toggle_gamepad_combo = INPUT_TOGGLE_DOWN_Y_L_R;
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#else
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static unsigned menu_toggle_gamepad_combo = INPUT_TOGGLE_NONE;
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#endif
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@ -529,14 +529,14 @@ static enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_ANDROID;
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static enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_SDL;
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#elif defined(DJGPP)
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static enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_DOS;
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#elif defined(IOS)
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static enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_MFI;
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#elif defined(HAVE_HID)
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static enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_HID;
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#elif defined(__QNX__)
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static enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_QNX;
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#elif defined(EMSCRIPTEN)
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static enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_RWEBPAD;
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#elif defined(IOS)
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static enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_MFI;
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#else
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static enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_NULL;
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#endif
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@ -19,18 +19,8 @@
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static const hid_driver_t *generic_hid = NULL;
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static void hid_joypad_autodetect_add(unsigned autoconf_pad)
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{
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#ifdef TARGET_OS_TV
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/* AppleTV: mfi controllers are HID joypad - add an autodetect here */
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if ( !input_autoconfigure_connect("Mfi Controller", NULL, hid_joypad.ident, autoconf_pad, 0, 0))
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input_config_set_device_name(autoconf_pad, "Mfi Controller");
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#endif
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}
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static bool hid_joypad_init(void *data)
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{
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hid_joypad_autodetect_add(0);
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generic_hid = input_hid_init_first();
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if (!generic_hid)
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return false;
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@ -1,7 +1,7 @@
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2017 - Daniel De Matteis
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*
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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@ -22,6 +22,9 @@
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#include <boolean.h>
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#include <AvailabilityMacros.h>
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#include "../../tasks/tasks_internal.h"
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#import <GameController/GameController.h>
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#ifndef MAX_MFI_CONTROLLERS
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@ -37,108 +40,147 @@ static NSMutableArray *mfiControllers;
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enum
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{
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GCCONTROLLER_PLAYER_INDEX_UNSET = -1,
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GCCONTROLLER_PLAYER_INDEX_UNSET = -1,
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};
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static bool apple_gamecontroller_available(void)
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{
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int major, minor;
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get_ios_version(&major, &minor);
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int major, minor;
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get_ios_version(&major, &minor);
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if (major <= 6)
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return false;
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if (major <= 6)
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return false;
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return true;
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return true;
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}
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static void apple_gamecontroller_joypad_poll_internal(GCController *controller)
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{
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uint32_t slot, pause;
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uint32_t *buttons;
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if (!controller)
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return;
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uint32_t slot, pause, select, l3, r3;
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uint32_t *buttons;
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if (!controller)
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return;
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slot = (uint32_t)controller.playerIndex;
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buttons = &mfi_buttons[slot];
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/* retain the start (pause) value */
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pause = *buttons & (1 << RETRO_DEVICE_ID_JOYPAD_START);
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*buttons = 0 | pause;
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memset(mfi_axes[slot], 0, sizeof(mfi_axes[0]));
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slot = (uint32_t)controller.playerIndex;
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buttons = &mfi_buttons[slot];
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if (controller.extendedGamepad)
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{
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GCExtendedGamepad *gp = (GCExtendedGamepad *)controller.extendedGamepad;
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/* retain the values from the paused controller handler and pass them through */
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pause = *buttons & (1 << RETRO_DEVICE_ID_JOYPAD_START);
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select = *buttons & (1 << RETRO_DEVICE_ID_JOYPAD_SELECT);
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l3 = *buttons & ( 1 << RETRO_DEVICE_ID_JOYPAD_L3 );
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r3 = *buttons & ( 1 << RETRO_DEVICE_ID_JOYPAD_R3 );
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*buttons = 0 | pause | select | l3 | r3;
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*buttons |= gp.dpad.up.pressed ? (1 << RETRO_DEVICE_ID_JOYPAD_UP) : 0;
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*buttons |= gp.dpad.down.pressed ? (1 << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0;
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*buttons |= gp.dpad.left.pressed ? (1 << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0;
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*buttons |= gp.dpad.right.pressed ? (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0;
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*buttons |= gp.buttonA.pressed ? (1 << RETRO_DEVICE_ID_JOYPAD_B) : 0;
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*buttons |= gp.buttonB.pressed ? (1 << RETRO_DEVICE_ID_JOYPAD_A) : 0;
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*buttons |= gp.buttonX.pressed ? (1 << RETRO_DEVICE_ID_JOYPAD_Y) : 0;
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*buttons |= gp.buttonY.pressed ? (1 << RETRO_DEVICE_ID_JOYPAD_X) : 0;
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*buttons |= gp.leftShoulder.pressed ? (1 << RETRO_DEVICE_ID_JOYPAD_L) : 0;
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*buttons |= gp.rightShoulder.pressed ? (1 << RETRO_DEVICE_ID_JOYPAD_R) : 0;
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*buttons |= gp.leftTrigger.pressed ? (1 << RETRO_DEVICE_ID_JOYPAD_L2) : 0;
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*buttons |= gp.rightTrigger.pressed ? (1 << RETRO_DEVICE_ID_JOYPAD_R2) : 0;
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mfi_axes[slot][0] = gp.leftThumbstick.xAxis.value * 32767.0f;
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mfi_axes[slot][1] = gp.leftThumbstick.yAxis.value * 32767.0f;
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mfi_axes[slot][2] = gp.rightThumbstick.xAxis.value * 32767.0f;
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mfi_axes[slot][3] = gp.rightThumbstick.yAxis.value * 32767.0f;
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memset(mfi_axes[slot], 0, sizeof(mfi_axes[0]));
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}
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else if (controller.gamepad)
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{
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GCGamepad *gp = (GCGamepad *)controller.gamepad;
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if (controller.extendedGamepad)
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{
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GCExtendedGamepad *gp = (GCExtendedGamepad *)controller.extendedGamepad;
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*buttons |= gp.dpad.up.pressed ? (1 << RETRO_DEVICE_ID_JOYPAD_UP) : 0;
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*buttons |= gp.dpad.down.pressed ? (1 << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0;
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*buttons |= gp.dpad.left.pressed ? (1 << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0;
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*buttons |= gp.dpad.right.pressed ? (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0;
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*buttons |= gp.buttonA.pressed ? (1 << RETRO_DEVICE_ID_JOYPAD_B) : 0;
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*buttons |= gp.buttonB.pressed ? (1 << RETRO_DEVICE_ID_JOYPAD_A) : 0;
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*buttons |= gp.buttonX.pressed ? (1 << RETRO_DEVICE_ID_JOYPAD_Y) : 0;
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*buttons |= gp.buttonY.pressed ? (1 << RETRO_DEVICE_ID_JOYPAD_X) : 0;
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*buttons |= gp.leftShoulder.pressed ? (1 << RETRO_DEVICE_ID_JOYPAD_L) : 0;
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*buttons |= gp.rightShoulder.pressed ? (1 << RETRO_DEVICE_ID_JOYPAD_R) : 0;
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}
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*buttons |= gp.dpad.up.pressed ? (1 << RETRO_DEVICE_ID_JOYPAD_UP) : 0;
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*buttons |= gp.dpad.down.pressed ? (1 << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0;
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*buttons |= gp.dpad.left.pressed ? (1 << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0;
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*buttons |= gp.dpad.right.pressed ? (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0;
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*buttons |= gp.buttonA.pressed ? (1 << RETRO_DEVICE_ID_JOYPAD_B) : 0;
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*buttons |= gp.buttonB.pressed ? (1 << RETRO_DEVICE_ID_JOYPAD_A) : 0;
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*buttons |= gp.buttonX.pressed ? (1 << RETRO_DEVICE_ID_JOYPAD_Y) : 0;
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*buttons |= gp.buttonY.pressed ? (1 << RETRO_DEVICE_ID_JOYPAD_X) : 0;
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*buttons |= gp.leftShoulder.pressed ? (1 << RETRO_DEVICE_ID_JOYPAD_L) : 0;
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*buttons |= gp.rightShoulder.pressed ? (1 << RETRO_DEVICE_ID_JOYPAD_R) : 0;
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*buttons |= gp.leftTrigger.pressed ? (1 << RETRO_DEVICE_ID_JOYPAD_L2) : 0;
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*buttons |= gp.rightTrigger.pressed ? (1 << RETRO_DEVICE_ID_JOYPAD_R2) : 0;
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mfi_axes[slot][0] = gp.leftThumbstick.xAxis.value * 32767.0f;
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mfi_axes[slot][1] = gp.leftThumbstick.yAxis.value * 32767.0f;
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mfi_axes[slot][2] = gp.rightThumbstick.xAxis.value * 32767.0f;
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mfi_axes[slot][3] = gp.rightThumbstick.yAxis.value * 32767.0f;
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}
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else if (controller.gamepad)
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{
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GCGamepad *gp = (GCGamepad *)controller.gamepad;
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*buttons |= gp.dpad.up.pressed ? (1 << RETRO_DEVICE_ID_JOYPAD_UP) : 0;
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*buttons |= gp.dpad.down.pressed ? (1 << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0;
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*buttons |= gp.dpad.left.pressed ? (1 << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0;
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*buttons |= gp.dpad.right.pressed ? (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0;
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*buttons |= gp.buttonA.pressed ? (1 << RETRO_DEVICE_ID_JOYPAD_B) : 0;
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*buttons |= gp.buttonB.pressed ? (1 << RETRO_DEVICE_ID_JOYPAD_A) : 0;
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*buttons |= gp.buttonX.pressed ? (1 << RETRO_DEVICE_ID_JOYPAD_Y) : 0;
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*buttons |= gp.buttonY.pressed ? (1 << RETRO_DEVICE_ID_JOYPAD_X) : 0;
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*buttons |= gp.leftShoulder.pressed ? (1 << RETRO_DEVICE_ID_JOYPAD_L) : 0;
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*buttons |= gp.rightShoulder.pressed ? (1 << RETRO_DEVICE_ID_JOYPAD_R) : 0;
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}
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}
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static void apple_gamecontroller_joypad_poll(void)
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{
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if (!apple_gamecontroller_available())
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return;
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if (!apple_gamecontroller_available())
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return;
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for (GCController *controller in [GCController controllers])
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apple_gamecontroller_joypad_poll_internal(controller);
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for (GCController *controller in [GCController controllers])
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apple_gamecontroller_joypad_poll_internal(controller);
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}
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static void apple_gamecontroller_joypad_register(GCGamepad *gamepad)
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{
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gamepad.valueChangedHandler = ^(GCGamepad *updateGamepad, GCControllerElement *element)
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{
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apple_gamecontroller_joypad_poll_internal(updateGamepad.controller);
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};
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gamepad.valueChangedHandler = ^(GCGamepad *updateGamepad, GCControllerElement *element)
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{
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apple_gamecontroller_joypad_poll_internal(updateGamepad.controller);
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};
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gamepad.controller.controllerPausedHandler = ^(GCController *controller)
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{
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uint32_t slot = (uint32_t)controller.playerIndex;
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mfi_buttons[slot] |= (1 << RETRO_DEVICE_ID_JOYPAD_START);
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gamepad.controller.controllerPausedHandler = ^(GCController *controller)
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{
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uint32_t slot = (uint32_t)controller.playerIndex;
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dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(0.1 * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{
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// Support buttons that aren't supported by the mFi controller via "hotkey" combinations:
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//
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// LS + Menu => Select
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// LT + Menu => L3
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// RT + Menu => R3
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// Note that these are just button presses, and it does not simulate holding down the button
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if ( controller.gamepad.leftShoulder.pressed || controller.extendedGamepad.leftShoulder.pressed ) {
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mfi_buttons[slot] &= ~(1 << RETRO_DEVICE_ID_JOYPAD_START);
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mfi_buttons[slot] &= ~(1 << RETRO_DEVICE_ID_JOYPAD_L);
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mfi_buttons[slot] |= (1 << RETRO_DEVICE_ID_JOYPAD_SELECT);
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dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(0.1 * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{
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mfi_buttons[slot] &= ~(1 << RETRO_DEVICE_ID_JOYPAD_SELECT);
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});
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return;
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}
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if ( controller.extendedGamepad.leftTrigger.pressed ) {
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mfi_buttons[slot] &= ~(1 << RETRO_DEVICE_ID_JOYPAD_L2);
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mfi_buttons[slot] &= ~(1 << RETRO_DEVICE_ID_JOYPAD_START);
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mfi_buttons[slot] |= (1 << RETRO_DEVICE_ID_JOYPAD_L3);
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dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(0.1 * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{
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mfi_buttons[slot] &= ~(1 << RETRO_DEVICE_ID_JOYPAD_L3);
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});
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return;
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}
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if ( controller.extendedGamepad.rightTrigger.pressed ) {
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mfi_buttons[slot] &= ~(1 << RETRO_DEVICE_ID_JOYPAD_R2);
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mfi_buttons[slot] &= ~(1 << RETRO_DEVICE_ID_JOYPAD_START);
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mfi_buttons[slot] |= (1 << RETRO_DEVICE_ID_JOYPAD_R3);
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dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(0.1 * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{
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mfi_buttons[slot] &= ~(1 << RETRO_DEVICE_ID_JOYPAD_R3);
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});
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return;
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}
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};
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mfi_buttons[slot] |= (1 << RETRO_DEVICE_ID_JOYPAD_START);
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dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(0.1 * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{
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mfi_buttons[slot] &= ~(1 << RETRO_DEVICE_ID_JOYPAD_START);
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});
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};
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}
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static void apple_gamecontroller_joypad_connect(GCController *controller)
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{
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signed desired_index = (int32_t)controller.playerIndex;
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desired_index = (desired_index >= 0 && desired_index < MAX_MFI_CONTROLLERS)
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? desired_index : 0;
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? desired_index : 0;
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/* prevent same controller getting set twice */
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if (mfi_controllers[desired_index] != (uint32_t)controller.hash)
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{
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@ -150,18 +192,18 @@ static void apple_gamecontroller_joypad_connect(GCController *controller)
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}
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else
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{
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/* find a new slot for this controller that's unused */
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unsigned i;
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/* find a new slot for this controller that's unused */
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unsigned i;
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for (i = 0; i < MAX_MFI_CONTROLLERS; ++i)
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{
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if (mfi_controllers[i])
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continue;
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for (i = 0; i < MAX_MFI_CONTROLLERS; ++i)
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{
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if (mfi_controllers[i])
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continue;
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mfi_controllers[i] = (uint32_t)controller.hash;
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controller.playerIndex = i;
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break;
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}
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mfi_controllers[i] = (uint32_t)controller.hash;
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controller.playerIndex = i;
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break;
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}
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}
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[mfiControllers addObject:controller];
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@ -185,48 +227,56 @@ static void apple_gamecontroller_joypad_connect(GCController *controller)
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gc.playerIndex = newPlayerIndex++;
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}
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}
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apple_gamecontroller_joypad_register(controller.gamepad);
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apple_gamecontroller_joypad_register(controller.gamepad);
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}
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}
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static void apple_gamecontroller_joypad_disconnect(GCController* controller)
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{
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signed pad = (int32_t)controller.playerIndex;
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if (pad == GCCONTROLLER_PLAYER_INDEX_UNSET)
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return;
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signed pad = (int32_t)controller.playerIndex;
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mfi_controllers[pad] = 0;
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if (pad == GCCONTROLLER_PLAYER_INDEX_UNSET)
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return;
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mfi_controllers[pad] = 0;
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[mfiControllers removeObject:controller];
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}
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static void mfi_joypad_autodetect_add(unsigned autoconf_pad)
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{
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if ( !input_autoconfigure_connect("mFi Controller", NULL, mfi_joypad.ident, autoconf_pad, 0, 0) ) {
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input_config_set_device(autoconf_pad, "mFi Controller");
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}
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}
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bool apple_gamecontroller_joypad_init(void *data)
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{
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static bool inited = false;
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if (inited)
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return true;
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if (!apple_gamecontroller_available())
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return false;
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mfi_joypad_autodetect_add(0);
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static bool inited = false;
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if (inited)
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return true;
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if (!apple_gamecontroller_available())
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return false;
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mfiControllers = [[NSMutableArray alloc] initWithCapacity:MAX_MFI_CONTROLLERS];
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#ifdef __IPHONE_7_0
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[[NSNotificationCenter defaultCenter] addObserverForName:GCControllerDidConnectNotification
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object:nil
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queue:[NSOperationQueue mainQueue]
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usingBlock:^(NSNotification *note)
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{
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apple_gamecontroller_joypad_connect([note object]);
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}];
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[[NSNotificationCenter defaultCenter] addObserverForName:GCControllerDidDisconnectNotification
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object:nil
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queue:[NSOperationQueue mainQueue]
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usingBlock:^(NSNotification *note)
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{
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apple_gamecontroller_joypad_disconnect([note object]);
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} ];
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[[NSNotificationCenter defaultCenter] addObserverForName:GCControllerDidConnectNotification
|
||||
object:nil
|
||||
queue:[NSOperationQueue mainQueue]
|
||||
usingBlock:^(NSNotification *note)
|
||||
{
|
||||
apple_gamecontroller_joypad_connect([note object]);
|
||||
}];
|
||||
[[NSNotificationCenter defaultCenter] addObserverForName:GCControllerDidDisconnectNotification
|
||||
object:nil
|
||||
queue:[NSOperationQueue mainQueue]
|
||||
usingBlock:^(NSNotification *note)
|
||||
{
|
||||
apple_gamecontroller_joypad_disconnect([note object]);
|
||||
} ];
|
||||
#endif
|
||||
|
||||
return true;
|
||||
return true;
|
||||
}
|
||||
|
||||
static void apple_gamecontroller_joypad_destroy(void)
|
||||
@ -235,90 +285,89 @@ static void apple_gamecontroller_joypad_destroy(void)
|
||||
|
||||
static bool apple_gamecontroller_joypad_button(unsigned port, uint16_t joykey)
|
||||
{
|
||||
/* Check hat. */
|
||||
if (GET_HAT_DIR(joykey))
|
||||
return false;
|
||||
/* Check hat. */
|
||||
if (GET_HAT_DIR(joykey))
|
||||
return false;
|
||||
/* Check the button. */
|
||||
if ((port < MAX_USERS) && (joykey < 32))
|
||||
return ((mfi_buttons[port] & (1 << joykey)) != 0);
|
||||
|
||||
/* Check the button. */
|
||||
if ((port < MAX_USERS) && (joykey < 32))
|
||||
return ((mfi_buttons[port] & (1 << joykey)) != 0);
|
||||
|
||||
return false;
|
||||
return false;
|
||||
}
|
||||
|
||||
static void apple_gamecontroller_joypad_get_buttons(unsigned port,
|
||||
input_bits_t *state)
|
||||
input_bits_t *state)
|
||||
{
|
||||
BITS_COPY16_PTR(state, mfi_buttons[port]);
|
||||
BITS_COPY16_PTR(state, mfi_buttons[port]);
|
||||
}
|
||||
|
||||
static int16_t apple_gamecontroller_joypad_axis(unsigned port, uint32_t joyaxis)
|
||||
{
|
||||
int16_t val = 0;
|
||||
int16_t axis = -1;
|
||||
bool is_neg = false;
|
||||
bool is_pos = false;
|
||||
int16_t val = 0;
|
||||
int16_t axis = -1;
|
||||
bool is_neg = false;
|
||||
bool is_pos = false;
|
||||
|
||||
if (joyaxis == AXIS_NONE)
|
||||
return 0;
|
||||
if (joyaxis == AXIS_NONE)
|
||||
return 0;
|
||||
|
||||
if (AXIS_NEG_GET(joyaxis) < 4)
|
||||
{
|
||||
axis = AXIS_NEG_GET(joyaxis);
|
||||
is_neg = true;
|
||||
}
|
||||
else if(AXIS_POS_GET(joyaxis) < 4)
|
||||
{
|
||||
axis = AXIS_POS_GET(joyaxis);
|
||||
is_pos = true;
|
||||
}
|
||||
|
||||
switch (axis)
|
||||
{
|
||||
case 0:
|
||||
val = mfi_axes[port][0];
|
||||
break;
|
||||
case 1:
|
||||
val = mfi_axes[port][1];
|
||||
break;
|
||||
case 2:
|
||||
val = mfi_axes[port][2];
|
||||
break;
|
||||
case 3:
|
||||
val = mfi_axes[port][3];
|
||||
break;
|
||||
}
|
||||
|
||||
if (is_neg && val > 0)
|
||||
val = 0;
|
||||
else if (is_pos && val < 0)
|
||||
val = 0;
|
||||
if (AXIS_NEG_GET(joyaxis) < 4)
|
||||
{
|
||||
axis = AXIS_NEG_GET(joyaxis);
|
||||
is_neg = true;
|
||||
}
|
||||
else if(AXIS_POS_GET(joyaxis) < 4)
|
||||
{
|
||||
axis = AXIS_POS_GET(joyaxis);
|
||||
is_pos = true;
|
||||
}
|
||||
|
||||
return val;
|
||||
switch (axis)
|
||||
{
|
||||
case 0:
|
||||
val = mfi_axes[port][0];
|
||||
break;
|
||||
case 1:
|
||||
val = mfi_axes[port][1];
|
||||
break;
|
||||
case 2:
|
||||
val = mfi_axes[port][2];
|
||||
break;
|
||||
case 3:
|
||||
val = mfi_axes[port][3];
|
||||
break;
|
||||
}
|
||||
|
||||
if (is_neg && val > 0)
|
||||
val = 0;
|
||||
else if (is_pos && val < 0)
|
||||
val = 0;
|
||||
|
||||
return val;
|
||||
}
|
||||
|
||||
static bool apple_gamecontroller_joypad_query_pad(unsigned pad)
|
||||
{
|
||||
return pad < MAX_USERS;
|
||||
return pad < MAX_USERS;
|
||||
}
|
||||
|
||||
static const char *apple_gamecontroller_joypad_name(unsigned pad)
|
||||
{
|
||||
if (pad >= MAX_USERS)
|
||||
return NULL;
|
||||
|
||||
return "MFi pad";
|
||||
if (pad >= MAX_USERS)
|
||||
return NULL;
|
||||
|
||||
return "mFi Controller";
|
||||
}
|
||||
|
||||
input_device_driver_t mfi_joypad = {
|
||||
apple_gamecontroller_joypad_init,
|
||||
apple_gamecontroller_joypad_query_pad,
|
||||
apple_gamecontroller_joypad_destroy,
|
||||
apple_gamecontroller_joypad_button,
|
||||
apple_gamecontroller_joypad_get_buttons,
|
||||
apple_gamecontroller_joypad_axis,
|
||||
apple_gamecontroller_joypad_poll,
|
||||
NULL,
|
||||
apple_gamecontroller_joypad_name,
|
||||
"mfi",
|
||||
apple_gamecontroller_joypad_init,
|
||||
apple_gamecontroller_joypad_query_pad,
|
||||
apple_gamecontroller_joypad_destroy,
|
||||
apple_gamecontroller_joypad_button,
|
||||
apple_gamecontroller_joypad_get_buttons,
|
||||
apple_gamecontroller_joypad_axis,
|
||||
apple_gamecontroller_joypad_poll,
|
||||
NULL,
|
||||
apple_gamecontroller_joypad_name,
|
||||
"mfi",
|
||||
};
|
||||
|
@ -630,7 +630,7 @@ DECL_AXIS(r_x_minus, -2) \
|
||||
DECL_AXIS(r_y_plus, +3) \
|
||||
DECL_AXIS(r_y_minus, -3)
|
||||
|
||||
#define TVOS_MFI_DEFAULT_BINDS \
|
||||
#define IOS_MFI_DEFAULT_BINDS \
|
||||
DECL_BTN(a, 8) \
|
||||
DECL_BTN(b, 0) \
|
||||
DECL_BTN(x, 9) \
|
||||
@ -641,8 +641,12 @@ DECL_BTN(left, 6) \
|
||||
DECL_BTN(right, 7) \
|
||||
DECL_BTN(l, 10) \
|
||||
DECL_BTN(r, 11) \
|
||||
DECL_AXIS(l2, 12) \
|
||||
DECL_AXIS(r2, 13) \
|
||||
DECL_BTN(start, 3) \
|
||||
DECL_BTN(select, 2) \
|
||||
DECL_BTN(l2, 12) \
|
||||
DECL_BTN(r2, 13) \
|
||||
DECL_BTN(l3, 14) \
|
||||
DECL_BTN(r3, 15) \
|
||||
DECL_AXIS(l_x_plus, +0) \
|
||||
DECL_AXIS(l_x_minus, -0) \
|
||||
DECL_AXIS(l_y_plus, -1) \
|
||||
@ -727,8 +731,8 @@ const char* const input_builtin_autoconfs[] =
|
||||
#ifdef EMSCRIPTEN
|
||||
DECL_AUTOCONF_PID(1, 1, "rwebpad", EMSCRIPTEN_DEFAULT_BINDS),
|
||||
#endif
|
||||
#ifdef TARGET_OS_TV
|
||||
DECL_AUTOCONF_DEVICE("Mfi Controller", "hid", TVOS_MFI_DEFAULT_BINDS),
|
||||
#if TARGET_OS_IPHONE
|
||||
DECL_AUTOCONF_DEVICE("mFi Controller", "mfi", IOS_MFI_DEFAULT_BINDS),
|
||||
#endif
|
||||
NULL
|
||||
};
|
||||
|
@ -33,6 +33,7 @@
|
||||
926C77EB21FD20C400103EDE /* griffin.c in Sources */ = {isa = PBXBuildFile; fileRef = 501232C9192E5FC40063A359 /* griffin.c */; };
|
||||
926C77EF21FD263800103EDE /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 926C77EE21FD263800103EDE /* AudioToolbox.framework */; };
|
||||
926C77F121FD26E800103EDE /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 926C77F021FD26E800103EDE /* GameController.framework */; };
|
||||
927BD1A42203DA3A00ECF6C9 /* iOS/modules in Resources */ = {isa = PBXBuildFile; fileRef = 83EB675F19EEAF050096F441 /* iOS/modules */; };
|
||||
929784502200EEE400989A60 /* iOS/Resources/Media.xcassets in Resources */ = {isa = PBXBuildFile; fileRef = 69D31DE31A547EC800EF4C92 /* iOS/Resources/Media.xcassets */; };
|
||||
92CC05A221FE3C1700FF79F0 /* GCDWebServerResponse.m in Sources */ = {isa = PBXBuildFile; fileRef = 92CC058221FE3C1700FF79F0 /* GCDWebServerResponse.m */; };
|
||||
92CC05A321FE3C1700FF79F0 /* GCDWebServerResponse.m in Sources */ = {isa = PBXBuildFile; fileRef = 92CC058221FE3C1700FF79F0 /* GCDWebServerResponse.m */; };
|
||||
@ -68,7 +69,6 @@
|
||||
92CC05C321FE3C6D00FF79F0 /* WebServer.m in Sources */ = {isa = PBXBuildFile; fileRef = 92CC05C121FE3C6D00FF79F0 /* WebServer.m */; };
|
||||
92CC05C521FEDC9F00FF79F0 /* CFNetwork.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 92CC05C421FEDC9F00FF79F0 /* CFNetwork.framework */; };
|
||||
92CC05C721FEDD0B00FF79F0 /* MobileCoreServices.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 92CC05C621FEDD0B00FF79F0 /* MobileCoreServices.framework */; };
|
||||
92CC05CE21FF798F00FF79F0 /* modules in Resources */ = {isa = PBXBuildFile; fileRef = 92CC05CD21FF798F00FF79F0 /* modules */; };
|
||||
/* End PBXBuildFile section */
|
||||
|
||||
/* Begin PBXFileReference section */
|
||||
@ -127,7 +127,6 @@
|
||||
92CC05C121FE3C6D00FF79F0 /* WebServer.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = WebServer.m; sourceTree = "<group>"; };
|
||||
92CC05C421FEDC9F00FF79F0 /* CFNetwork.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CFNetwork.framework; path = System/Library/Frameworks/CFNetwork.framework; sourceTree = SDKROOT; };
|
||||
92CC05C621FEDD0B00FF79F0 /* MobileCoreServices.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = MobileCoreServices.framework; path = System/Library/Frameworks/MobileCoreServices.framework; sourceTree = SDKROOT; };
|
||||
92CC05CD21FF798F00FF79F0 /* modules */ = {isa = PBXFileReference; lastKnownFileType = folder; path = modules; sourceTree = "<group>"; };
|
||||
96366C5416C9AC3300D64A22 /* CoreAudio.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreAudio.framework; path = System/Library/Frameworks/CoreAudio.framework; sourceTree = SDKROOT; };
|
||||
96366C5816C9ACF500D64A22 /* AudioToolbox.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = AudioToolbox.framework; path = System/Library/Frameworks/AudioToolbox.framework; sourceTree = SDKROOT; };
|
||||
963C3C33186E3DED00A6EB1E /* GameController.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = GameController.framework; path = System/Library/Frameworks/GameController.framework; sourceTree = SDKROOT; };
|
||||
@ -192,7 +191,6 @@
|
||||
926C77D821FD1E6500103EDE /* tvOS */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
92CC05CD21FF798F00FF79F0 /* modules */,
|
||||
926C77E221FD1E6700103EDE /* Assets.xcassets */,
|
||||
926C77E421FD1E6700103EDE /* Info.plist */,
|
||||
);
|
||||
@ -452,7 +450,7 @@
|
||||
isa = PBXResourcesBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
files = (
|
||||
92CC05CE21FF798F00FF79F0 /* modules in Resources */,
|
||||
927BD1A42203DA3A00ECF6C9 /* iOS/modules in Resources */,
|
||||
92CC05BD21FE3C1700FF79F0 /* GCDWebUploader.bundle in Resources */,
|
||||
926C77E321FD1E6700103EDE /* Assets.xcassets in Resources */,
|
||||
);
|
||||
|
4
pkg/apple/tvOS/modules/.gitignore
vendored
4
pkg/apple/tvOS/modules/.gitignore
vendored
@ -1,4 +0,0 @@
|
||||
# Ignore everything in this directory
|
||||
*
|
||||
# Except this file
|
||||
!.gitignore
|
Loading…
Reference in New Issue
Block a user