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(D3D) Don't add Direct3D to window title
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@ -133,9 +133,7 @@ static void gfx_ctx_d3d_update_title(void *data)
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if (gfx_get_fps(buffer, sizeof(buffer), fps_draw ? buffer_fps : NULL, sizeof(buffer_fps)))
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{
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#ifndef _XBOX
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std::string title = buffer;
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title += " || Direct3D";
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SetWindowText(d3d->hWnd, title.c_str());
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SetWindowText(d3d->hWnd, buffer);
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#endif
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}
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