(PS3) Build fix

This commit is contained in:
twinaphex 2012-11-15 00:57:43 +01:00
parent d24e6bf792
commit 4a198a83a8

View File

@ -257,7 +257,7 @@ static void gfx_ctx_rmenu_frame(void *data)
gl->coords.vertex = vertexes_flipped;
gl_shader_set_coords(&gl->coords, &gl->mvp);
gl_shader_set_coords(gl, &gl->coords, &gl->mvp);
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
glBindTexture(GL_TEXTURE_2D, gl->texture[gl->tex_index]);
@ -287,7 +287,7 @@ static void gfx_ctx_rmenu_frame(void *data)
gl->coords.vertex = vertexes_flipped;
gl_shader_set_coords(&gl->coords, &gl->mvp);
gl_shader_set_coords(gl, &gl->coords, &gl->mvp);
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
glBindTexture(GL_TEXTURE_2D, gl->texture[gl->tex_index]);