(Wii) prepare RGUI/gx_video for in-game menu

This commit is contained in:
Toad King 2012-08-06 22:30:18 -04:00
parent cc154d21ab
commit 4a328960a4
5 changed files with 98 additions and 37 deletions

View File

@ -35,7 +35,7 @@ extern char app_dir[PATH_MAX];
struct rgui_handle
{
uint16_t *frame_buf;
uint32_t *frame_buf;
size_t frame_buf_pitch;
const uint8_t *font_buf;
@ -49,8 +49,8 @@ struct rgui_handle
char path_buf[PATH_MAX];
uint16_t font_white[256][FONT_HEIGHT][FONT_WIDTH];
uint16_t font_green[256][FONT_HEIGHT][FONT_WIDTH];
uint32_t font_white[256][FONT_HEIGHT][FONT_WIDTH];
uint32_t font_green[256][FONT_HEIGHT][FONT_WIDTH];
};
static const char *rgui_device_lables[] = {
@ -89,8 +89,8 @@ static inline bool rgui_is_filebrowser_menu(rgui_file_type_t menu_type)
return (menu_type == RGUI_FILE_DIRECTORY || menu_type == RGUI_FILE_DEVICE || menu_type == RGUI_SETTINGS_CORE);
}
static void copy_glyph(uint16_t glyph_white[FONT_HEIGHT][FONT_WIDTH],
uint16_t glyph_green[FONT_HEIGHT][FONT_WIDTH],
static void copy_glyph(uint32_t glyph_white[FONT_HEIGHT][FONT_WIDTH],
uint32_t glyph_green[FONT_HEIGHT][FONT_WIDTH],
const uint8_t *buf)
{
for (int y = 0; y < FONT_HEIGHT; y++)
@ -102,8 +102,8 @@ static void copy_glyph(uint16_t glyph_white[FONT_HEIGHT][FONT_WIDTH],
((uint32_t)buf[3 * (-y * 256 + x) + 1] << 8) |
((uint32_t)buf[3 * (-y * 256 + x) + 2] << 16);
glyph_white[y][x] = col == 0xff ? 0 : 0x7fff;
glyph_green[y][x] = col == 0xff ? 0 : (5 << 10) | (20 << 5) | (5 << 0);
glyph_white[y][x] = col == 0xff ? 0 : 0xffffffff;
glyph_green[y][x] = col == 0xff ? 0 : (255 << 24) | (40 << 16) | (160 << 8) | (40 << 0);
}
}
}
@ -121,7 +121,7 @@ static void init_font(rgui_handle_t *rgui, const char *path)
}
rgui_handle_t *rgui_init(const char *base_path,
uint16_t *buf, size_t buf_pitch,
uint32_t *buf, size_t buf_pitch,
const uint8_t *font_buf,
rgui_folder_enum_cb_t folder_cb, void *userdata)
{
@ -150,32 +150,32 @@ void rgui_free(rgui_handle_t *rgui)
free(rgui);
}
static uint16_t gray_filler(unsigned x, unsigned y)
static uint32_t gray_filler(unsigned x, unsigned y)
{
x >>= 1;
y >>= 1;
uint16_t col = ((x + y) & 1) + 1;
col <<= 1;
return (col << 0) | (col << 5) | (col << 10);
unsigned col = ((x + y) & 1) + 1;
col <<= 4;
return (224 << 24) | (col << 16) | (col << 8) | (col << 0);
}
static uint16_t green_filler(unsigned x, unsigned y)
static uint32_t green_filler(unsigned x, unsigned y)
{
x >>= 1;
y >>= 1;
uint16_t col = ((x + y) & 1) + 1;
col <<= 1;
return (col << 0) | (col << 6) | (col << 10);
unsigned col = ((x + y) & 1) + 1;
col <<= 3;
return (224 << 24) | (col << 16) | (col << 10) | (col << 0);
}
static void fill_rect(uint16_t *buf, unsigned pitch,
static void fill_rect(uint32_t *buf, unsigned pitch,
unsigned x, unsigned y,
unsigned width, unsigned height,
uint16_t (*col)(unsigned x, unsigned y))
uint32_t (*col)(unsigned x, unsigned y))
{
for (unsigned j = y; j < y + height; j++)
for (unsigned i = x; i < x + width; i++)
buf[j * (pitch >> 1) + i] = col(i, j);
buf[j * (pitch >> 2) + i] = col(i, j);
}
static void blit_line(rgui_handle_t *rgui,
@ -187,12 +187,12 @@ static void blit_line(rgui_handle_t *rgui,
{
for (unsigned i = 0; i < FONT_WIDTH; i++)
{
uint16_t col = green ?
uint32_t col = green ?
rgui->font_green[(unsigned char)*message][j][i] :
rgui->font_white[(unsigned char)*message][j][i];
if (col)
rgui->frame_buf[(y + j) * (rgui->frame_buf_pitch >> 1) + (x + i)] = col;
rgui->frame_buf[(y + j) * (rgui->frame_buf_pitch >> 2) + (x + i)] = col;
}
}
@ -511,7 +511,7 @@ static const char *rgui_settings_iterate(rgui_handle_t *rgui, rgui_action_t acti
label = app_dir;
const char *dir = 0;
rgui_file_type_t menu_type = 0;
size_t directory_ptr;
size_t directory_ptr = 0;
rgui_list_back(rgui->path_stack, &dir, &menu_type, &directory_ptr);
if (rgui->need_refresh)
@ -588,7 +588,7 @@ const char *rgui_iterate(rgui_handle_t *rgui, rgui_action_t action)
bool found = false;
const char *dir = 0;
rgui_file_type_t menu_type = 0;
size_t directory_ptr;
size_t directory_ptr = 0;
rgui_list_back(rgui->path_stack, &dir, &menu_type, &directory_ptr);
if (menu_type == RGUI_SETTINGS || rgui_is_controller_menu(menu_type))

View File

@ -86,7 +86,7 @@ typedef bool (*rgui_folder_enum_cb_t)(const char *directory,
#define RGUI_HEIGHT 240
rgui_handle_t *rgui_init(const char *base_path,
uint16_t *framebuf, size_t framebuf_pitch,
uint32_t *framebuf, size_t framebuf_pitch,
const uint8_t *font_buf,
rgui_folder_enum_cb_t folder_cb, void *userdata);

View File

@ -16,7 +16,7 @@
#ifndef WII_VIDEO_H__
#define WII_VIDEO_H__
void wii_video_init(void);
void wii_video_init(uint32_t *menu_buffer);
void wii_video_deinit(void);
void wii_input_init(void);

View File

@ -44,7 +44,7 @@
FILE * log_fp;
#endif
static uint16_t menu_framebuf[RGUI_WIDTH * RGUI_HEIGHT];
static uint32_t menu_framebuf[RGUI_WIDTH * RGUI_HEIGHT];
char app_dir[PATH_MAX];
struct retro_system_info wii_core_info;
@ -181,9 +181,9 @@ static bool get_rom_path(rgui_handle_t *rgui)
}
const char *ret = rgui_iterate(rgui, action);
video_wii.frame(NULL, menu_framebuf,
RGUI_WIDTH, RGUI_HEIGHT,
RGUI_WIDTH * sizeof(uint16_t), NULL);
video_wii.frame(NULL, NULL,
0, 0,
0, NULL);
if (ret)
{
@ -242,7 +242,7 @@ int main(void)
retro_get_system_info(&wii_core_info);
RARCH_LOG("Core: %s\n", wii_core_info.library_name);
wii_video_init();
wii_video_init(menu_framebuf);
char tmp_path[PATH_MAX];
const char *extension = default_paths.executable_extension;
@ -262,7 +262,7 @@ int main(void)
input_wii.post_init();
rgui_handle_t *rgui = rgui_init("",
menu_framebuf, RGUI_WIDTH * sizeof(uint16_t),
menu_framebuf, RGUI_WIDTH * sizeof(uint32_t),
_binary_console_font_bmp_start, folder_cb, NULL);
rgui_iterate(rgui, RGUI_ACTION_REFRESH);

View File

@ -38,6 +38,14 @@ struct
GXTexObj obj;
} static g_tex ATTRIBUTE_ALIGN(32);
struct
{
uint32_t data[240 * 320];
GXTexObj obj;
} static menu_tex ATTRIBUTE_ALIGN(32);
static uint32_t *menu_data;
static uint8_t gx_fifo[256 * 1024] ATTRIBUTE_ALIGN(32);
static uint8_t display_list[1024] ATTRIBUTE_ALIGN(32);
static size_t display_list_size;
@ -120,6 +128,8 @@ static void init_vtx(GXRModeObj *mode)
GX_SetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLORNULL);
GX_InvVtxCache();
GX_SetBlendMode(GX_BM_BLEND, GX_BL_ONE, GX_BL_INVSRCALPHA, 0);
GX_Flush();
}
@ -127,7 +137,8 @@ static void init_texture(unsigned width, unsigned height)
{
GX_InitTexObj(&g_tex.obj, g_tex.data, width, height, GX_TF_RGB5A3, GX_CLAMP, GX_CLAMP, GX_FALSE);
GX_InitTexObjLOD(&g_tex.obj, g_filter, g_filter, 0, 0, 0, GX_TRUE, GX_FALSE, GX_ANISO_1);
GX_LoadTexObj(&g_tex.obj, GX_TEXMAP0);
GX_InitTexObj(&menu_tex.obj, menu_tex.data, 320, 240, GX_TF_RGBA8, GX_CLAMP, GX_CLAMP, GX_FALSE);
GX_InitTexObjLOD(&menu_tex.obj, g_filter, g_filter, 0, 0, 0, GX_TRUE, GX_FALSE, GX_ANISO_1);
GX_InvalidateTexAll();
}
@ -145,7 +156,7 @@ static void build_disp_list(void)
display_list_size = GX_EndDispList();
}
void wii_video_init(void)
void wii_video_init(uint32_t *menu_buffer)
{
VIDEO_Init();
GXRModeObj *mode = VIDEO_GetPreferredMode(NULL);
@ -161,6 +172,7 @@ void wii_video_init(void)
g_filter = true;
g_vsync = true;
menu_data = menu_buffer;
}
void wii_video_deinit(void)
@ -289,6 +301,20 @@ static void update_texture_asm(const uint32_t *src,
src += pitch; \
}
#define BLIT_16(x) \
{ \
block[0 + 0 ] = line[x][0]; \
block[0 + 16] = line[x][1]; \
block[1 + 0 ] = line[x][2]; \
block[1 + 16] = line[x][3]; \
block[2 + 0 ] = line[x][4]; \
block[2 + 16] = line[x][5]; \
block[3 + 0 ] = line[x][6]; \
block[3 + 16] = line[x][7]; \
block += 4; \
line[x] += 8; \
}
static void update_texture(const uint32_t *src,
unsigned width, unsigned height, unsigned pitch)
{
@ -317,8 +343,33 @@ static void update_texture(const uint32_t *src,
}
}
// TODO: only convert when menu is visible
{
uint16_t *block = (uint16_t *) menu_tex.data;
uint16_t *line[4];
for (uint32_t y = 0; y < 240; y += 4)
{
// fetch the next 4 scanlines
line[0] = (uint16_t *) &menu_data[(y + 0) * 320];
line[1] = (uint16_t *) &menu_data[(y + 1) * 320];
line[2] = (uint16_t *) &menu_data[(y + 2) * 320];
line[3] = (uint16_t *) &menu_data[(y + 3) * 320];
for (unsigned x = 0; x < 320; x += 4)
{
BLIT_16(0)
BLIT_16(1)
BLIT_16(2)
BLIT_16(3)
block += 16;
}
}
}
init_texture(width, height);
DCFlushRange(g_tex.data, sizeof(g_tex.data));
DCFlushRange(menu_tex.data, sizeof(menu_tex.data));
GX_InvalidateTexAll();
}
@ -329,8 +380,8 @@ static bool wii_frame(void *data, const void *frame,
(void)data;
(void)msg;
if(!frame)
return true;
//if(!frame)
// return true;
while (g_vsync && !g_draw_done)
LWP_ThreadSleep(g_video_cond);
@ -338,8 +389,18 @@ static bool wii_frame(void *data, const void *frame,
g_draw_done = false;
g_current_framebuf ^= 1;
update_texture(frame, width, height, pitch);
GX_CallDispList(display_list, display_list_size);
GX_DrawDone();
if (frame)
{
GX_LoadTexObj(&g_tex.obj, GX_TEXMAP0);
GX_CallDispList(display_list, display_list_size);
GX_DrawDone();
}
else // TODO: in-game menu still needs this
{
GX_LoadTexObj(&menu_tex.obj, GX_TEXMAP0);
GX_CallDispList(display_list, display_list_size);
GX_DrawDone();
}
GX_CopyDisp(g_framebuf[g_current_framebuf], GX_TRUE);
GX_Flush();