mirror of
https://github.com/libretro/RetroArch.git
synced 2025-02-22 18:51:34 +00:00
Update Simp. Chinese Localization
This commit is contained in:
parent
7771b0db10
commit
4abc718f05
@ -369,7 +369,7 @@ int menu_hash_get_help_chs_enum(enum msg_hash_enums msg, char *s, size_t len)
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_REMAP:
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snprintf(s, len,
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"控制重映射文件。");
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"控制自定义键位文件。");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_CHEAT:
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snprintf(s, len,
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@ -7,7 +7,7 @@ MSG_HASH(
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MENU_ENUM_SUBLABEL_SWITCH_GPU_PROFILE,
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"对 Switch 的 GPU 超频或降频"
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)
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MSG_HASH(
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MSG_HASH(
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MENU_ENUM_LABEL_VALUE_SWITCH_BACKLIGHT_CONTROL,
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"屏幕亮度"
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)
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@ -49,11 +49,11 @@ MSG_HASH(
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)
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MSG_HASH(
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MSG_GOT_CONNECTION_FROM,
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"连接来自: \"%s\""
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"连接来自:「%s」"
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)
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MSG_HASH(
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MSG_GOT_CONNECTION_FROM_NAME,
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"连接来自: \"%s (%s)\""
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"连接来自:「%s (%s)」"
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)
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MSG_HASH(
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MSG_PUBLIC_ADDRESS,
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@ -121,11 +121,11 @@ MSG_HASH(
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)
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MSG_HASH(
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MSG_NETPLAY_PEER_PAUSED,
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"联机游戏对方 \"%s\" 暂停"
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"联机游戏对方「%s」暂停"
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)
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MSG_HASH(
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MSG_NETPLAY_CHANGED_NICK,
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"你的昵称已修改为 \"%s\""
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"你的昵称已修改为「%s」"
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)
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MSG_HASH(
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MENU_ENUM_SUBLABEL_VIDEO_SHARED_CONTEXT,
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@ -306,15 +306,15 @@ MSG_HASH(
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)
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MSG_HASH(
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MENU_ENUM_LABEL_VALUE_AUTO_OVERRIDES_ENABLE,
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"自动加载覆写文件"
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"自动加载独立配置文件"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_VALUE_AUTO_REMAPS_ENABLE,
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"自动加载重映射文件"
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"自动加载自定义键位文件"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_VALUE_AUTO_SHADERS_ENABLE,
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"自动加载Shader预设"
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"自动加载渲染器预设"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS_BACK,
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@ -386,7 +386,7 @@ MSG_HASH(
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)
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MSG_HASH(
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MENU_ENUM_LABEL_VALUE_BLOCK_SRAM_OVERWRITE,
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"加载保存状态时不覆盖SaveRAM"
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"加载即时存档时不覆盖游戏自带存档"
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)
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MSG_HASH(
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MENU_ENUM_LABEL_VALUE_BLUETOOTH_ENABLE,
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@ -546,11 +546,11 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_CORE_INFO_SYSTEM_MANUFACTURER,
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MSG_HASH(MENU_ENUM_LABEL_VALUE_CORE_INFO_SYSTEM_NAME,
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"系统名称")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_CORE_INPUT_REMAPPING_OPTIONS,
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"控制")
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"键位设置")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_CORE_LIST,
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"加载核心")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_CORE_OPTIONS,
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"选项")
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"核心选项")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_CORE_SETTINGS,
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"核心")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_CORE_SET_SUPPORTS_NO_CONTENT_ENABLE,
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@ -652,7 +652,7 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_HELP,
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MSG_HASH(MENU_ENUM_LABEL_VALUE_HELP_AUDIO_VIDEO_TROUBLESHOOTING,
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"音频/视频故障排除")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_HELP_CHANGE_VIRTUAL_GAMEPAD,
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"变更虚拟游戏控制器覆层")
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"变更虚拟游戏控制器图层")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_HELP_CONTROLS,
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"基本菜单控制")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_HELP_LIST,
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@ -850,7 +850,7 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_META_NETPLAY_GAME_WATCH,
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MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_META_OSK,
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"切换屏幕键盘")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_META_OVERLAY_NEXT,
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"下一个覆层")
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"下一个图层")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_META_PAUSE_TOGGLE,
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"切换暂停")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_META_QUIT_KEY,
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@ -860,13 +860,13 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_META_RESET,
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MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_META_REWIND,
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"回溯")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_META_SAVE_STATE_KEY,
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"保存状态")
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"即时存档")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_META_SCREENSHOT,
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"屏幕截图")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_META_SHADER_NEXT,
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"下一个Shader")
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"下一个渲染器")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_META_SHADER_PREV,
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"上一个Shader")
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"上一个渲染器")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_META_SLOWMOTION_HOLD_KEY,
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"慢动作")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_META_STATE_SLOT_MINUS,
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@ -878,11 +878,11 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_META_VOLUME_DOWN,
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MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_META_VOLUME_UP,
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"音量 +")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_OSK_OVERLAY_ENABLE,
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"显示键盘覆层")
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"显示键盘图层")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_OVERLAY_ENABLE,
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"显示覆层")
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"显示图层")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_OVERLAY_HIDE_IN_MENU,
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"在菜单中隐藏覆层")
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"在菜单中隐藏图层")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_POLL_TYPE_BEHAVIOR,
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"轮询类型行为")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_POLL_TYPE_BEHAVIOR_EARLY,
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@ -894,9 +894,9 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_POLL_TYPE_BEHAVIOR_NORMAL,
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MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_PREFER_FRONT_TOUCH,
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"优先前置触摸")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_REMAPPING_DIRECTORY,
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"输入重映射目录")
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"自定义键位目录")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_REMAP_BINDS_ENABLE,
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"启用绑定重映射")
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"启用绑定自定义键位")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_SAVE_AUTOCONFIG,
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"保存自动设置")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_SETTINGS,
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@ -911,6 +911,8 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_TURBO_PERIOD,
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"Turbo区间")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_USER_BINDS,
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"输入用户 %u 的绑定")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_LATENCY_SETTINGS,
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"延迟")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_INTERNAL_STORAGE_STATUS,
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"内部存储状态")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_JOYPAD_AUTOCONFIG_DIR,
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@ -1120,17 +1122,25 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_NO_PLAYLIST_ENTRIES_AVAILABLE,
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MSG_HASH(MENU_ENUM_LABEL_VALUE_NO_SETTINGS_FOUND,
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"没有找到设置。")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_NO_SHADER_PARAMETERS,
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"没有Shader参数.")
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"没有渲染器参数.")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_OFF,
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"关")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_ON,
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"开")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_ONLINE,
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"在线")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_ONLINE_UPDATER,
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"在线更新器")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_ONSCREEN_DISPLAY_SETTINGS,
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"屏幕显示")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_ONSCREEN_OVERLAY_SETTINGS,
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"屏幕覆层")
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"屏幕图层")
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MSG_HASH(MENU_ENUM_SUBLABEL_ONSCREEN_OVERLAY_SETTINGS,
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"Adjust Bezels and Onscreen controls")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_ONSCREEN_NOTIFICATIONS_SETTINGS,
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"屏幕提示")
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MSG_HASH(MENU_ENUM_SUBLABEL_ONSCREEN_NOTIFICATIONS_SETTINGS,
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"调整屏幕提示")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_OPEN_ARCHIVE,
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"以文件夹形式打开压缩包")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_ONSCREEN_NOTIFICATIONS_SETTINGS,
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@ -1138,21 +1148,21 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_ONSCREEN_NOTIFICATIONS_SETTINGS,
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MSG_HASH(MENU_ENUM_LABEL_VALUE_OPTIONAL,
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"任意")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_OSK_OVERLAY_DIRECTORY,
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"OSK覆层目录")
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"OSK图层目录")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_OVERLAY,
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"覆层")
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"图层")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_OVERLAY_AUTOLOAD_PREFERRED,
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"自动加载最佳的覆层")
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"自动加载最佳的图层")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_OVERLAY_DIRECTORY,
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"覆层目录")
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"图层目录")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_OVERLAY_OPACITY,
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"覆层不透明度")
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"图层不透明度")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_OVERLAY_PRESET,
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"覆层预设")
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"图层预设")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_OVERLAY_SCALE,
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"覆层缩放比例")
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"图层缩放比例")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_OVERLAY_SETTINGS,
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"屏幕覆层")
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"屏幕图层")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_PAL60_ENABLE,
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"使用PAL60模式")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_PARENT_DIRECTORY,
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@ -1259,13 +1269,15 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_RECORD_PATH,
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MSG_HASH(MENU_ENUM_LABEL_VALUE_RECORD_USE_OUTPUT_DIRECTORY,
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"使用输出目录")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_REMAP_FILE,
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"重映射文件")
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"自定义键位文件")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_REMAP_FILE_LOAD,
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"加载重映射文件")
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"加载自定义键位文件")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_REMAP_FILE_SAVE_CORE,
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"保存核心重映射文件")
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"保存核心自定义键位文件")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_REMAP_FILE_SAVE_CONTENT_DIR,
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"保存游戏文件夹自定义键位文件")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_REMAP_FILE_SAVE_GAME,
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"保存游戏重映射文件")
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"保存游戏自定义键位文件")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_REQUIRED,
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"必须")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_RESTART_CONTENT,
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@ -1277,9 +1289,9 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_RESUME,
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MSG_HASH(MENU_ENUM_LABEL_VALUE_RESUME_CONTENT,
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"继续")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_RETROKEYBOARD,
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"Retro键盘")
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"Retro 键盘")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_RETROPAD,
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"Retro触摸板")
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"Retro 触摸板")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_RETROPAD_WITH_ANALOG,
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"RetroPad w/ Analog")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_RETRO_ACHIEVEMENTS_SETTINGS,
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@ -1298,32 +1310,42 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_RGUI_SHOW_START_SCREEN,
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"显示开始屏幕")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_RIGHT_ANALOG,
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"右侧摇杆")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_ADD_TO_FAVORITES,
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"添加到收藏")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_ADD_TO_FAVORITES_PLAYLIST,
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"添加到收藏")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_RESET_CORE_ASSOCIATION,
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"重置核心关联")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_RUN,
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"运行")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_RUN_MUSIC,
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"运行")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_SAMBA_ENABLE,
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"启用SAMBA文件共享服务")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_SAVEFILE_DIRECTORY,
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"存档文件目录")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_SAVESTATE_AUTO_INDEX,
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"自动索引保存状态")
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"自动索引即时存档")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_SAVESTATE_AUTO_LOAD,
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"自动加载状态")
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"自动加载即时存档")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_SAVESTATE_AUTO_SAVE,
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"自动保存状态")
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"自动保存即时存档")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_SAVESTATE_DIRECTORY,
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"状态存储目录")
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"即时存档目录")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_SAVESTATE_THUMBNAIL_ENABLE,
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"Savestate Thumbnails")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_SAVE_CURRENT_CONFIG,
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"保存当前配置")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_SAVE_CURRENT_CONFIG_OVERRIDE_CORE,
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"保存核心覆写")
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"保存核心独立配置")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_SAVE_CURRENT_CONFIG_OVERRIDE_CONTENT_DIR,
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"保存游戏文件夹独立配置")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_SAVE_CURRENT_CONFIG_OVERRIDE_GAME,
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"保存游戏覆写")
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"保存游戏独立配置")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_SAVE_NEW_CONFIG,
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"保存新配置")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_SAVE_STATE,
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"保存状态")
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"即时存档")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_SAVING_SETTINGS,
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"存档")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_SCAN_DIRECTORY,
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@ -1345,11 +1367,11 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_SETTINGS,
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MSG_HASH(MENU_ENUM_LABEL_VALUE_SETTINGS_TAB,
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"设置")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_SHADER,
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"Shader")
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"渲染器")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_SHADER_APPLY_CHANGES,
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"应用Shader修改")
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"应用渲染器修改")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_SHADER_OPTIONS,
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"Shader效果")
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"渲染器效果")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_SHADER_PIPELINE_RIBBON,
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"Ribbon")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_SHADER_PIPELINE_RIBBON_SIMPLIFIED,
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@ -1367,9 +1389,9 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_SHUTDOWN,
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MSG_HASH(MENU_ENUM_LABEL_VALUE_SLOWMOTION_RATIO,
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"慢动作倍率")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_SORT_SAVEFILES_ENABLE,
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"排序文件夹中的存档")
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"排序文件夹中的游戏存档")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_SORT_SAVESTATES_ENABLE,
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"排序文件夹中的状态存储")
|
||||
"排序文件夹中的即时存档")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_SSH_ENABLE,
|
||||
"启用SSH远程终端服务")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_START_CORE,
|
||||
@ -1379,7 +1401,7 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_START_NET_RETROPAD,
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_START_VIDEO_PROCESSOR,
|
||||
"启动视频处理")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_STATE_SLOT,
|
||||
"状态存储槽")
|
||||
"即时存档栏位")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_STATUS,
|
||||
"状态")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_STDIN_CMD_ENABLE,
|
||||
@ -1427,7 +1449,7 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_DYNAMIC_SUPPORT,
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_EGL_SUPPORT,
|
||||
"EGL 支持")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_FBO_SUPPORT,
|
||||
"OpenGL/Direct3D 渲染至纹理 (多渲染批次Shader) 支持")
|
||||
"OpenGL/Direct3D 渲染至纹理 (多渲染批次渲染器) 支持")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_FFMPEG_SUPPORT,
|
||||
"FFmpeg 支持")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_FREETYPE_SUPPORT,
|
||||
@ -1475,7 +1497,7 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_OPENVG_SUPPORT,
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_OSS_SUPPORT,
|
||||
"OSS 支持")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_OVERLAY_SUPPORT,
|
||||
"覆层支持")
|
||||
"图层支持")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_POWER_SOURCE,
|
||||
"电源")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_POWER_SOURCE_CHARGED,
|
||||
@ -1489,7 +1511,7 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_POWER_SOURCE_NO_SOURCE,
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_PULSEAUDIO_SUPPORT,
|
||||
"PulseAudio 支持")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_PYTHON_SUPPORT,
|
||||
"Python (Shader中脚本支持) 支持")
|
||||
"Python (渲染器中脚本支持) 支持")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_RBMP_SUPPORT,
|
||||
"BMP 支持 (RBMP)")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_RETRORATING_LEVEL,
|
||||
@ -1533,7 +1555,7 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_XVIDEO_SUPPORT,
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_ZLIB_SUPPORT,
|
||||
"Zlib 支持")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_TAKE_SCREENSHOT,
|
||||
"截取屏幕")
|
||||
"截图")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_THREADED_DATA_RUNLOOP_ENABLE, /* TODO/FIXME - update */
|
||||
"启用多线程数据执行循环")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_THUMBNAILS,
|
||||
@ -1563,9 +1585,9 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_UI_MENUBAR_ENABLE,
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_UNABLE_TO_READ_COMPRESSED_FILE,
|
||||
"无法读取压缩的文件。")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_UNDO_LOAD_STATE,
|
||||
"撤销加载状态")
|
||||
"撤销即时读档")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_UNDO_SAVE_STATE,
|
||||
"撤销保存状态")
|
||||
"撤销即时存档")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_UNKNOWN,
|
||||
"未知")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_UPDATER_SETTINGS,
|
||||
@ -1575,7 +1597,7 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_UPDATE_ASSETS,
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_UPDATE_AUTOCONFIG_PROFILES,
|
||||
"更新自动配置档案")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_UPDATE_CG_SHADERS,
|
||||
"更新CG Shader效果文件")
|
||||
"更新CG 渲染器效果文件")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_UPDATE_CHEATS,
|
||||
"更新金手指")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_UPDATE_CORE_INFO_FILES,
|
||||
@ -1583,13 +1605,13 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_UPDATE_CORE_INFO_FILES,
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_UPDATE_DATABASES,
|
||||
"更新数据库")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_UPDATE_GLSL_SHADERS,
|
||||
"更新GLSL Shader效果文件")
|
||||
"更新GLSL 渲染器效果文件")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_UPDATE_LAKKA,
|
||||
"更新 Lakka")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_UPDATE_OVERLAYS,
|
||||
"更新覆层")
|
||||
"更新图层")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_UPDATE_SLANG_SHADERS,
|
||||
"更新Slang Shader效果文件")
|
||||
"更新Slang 渲染器效果文件")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_USER,
|
||||
"用户")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_USER_INTERFACE_SETTINGS,
|
||||
@ -1673,17 +1695,17 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_VIDEO_SCALE_INTEGER,
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_VIDEO_SETTINGS,
|
||||
"视频")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_VIDEO_SHADER_DIR,
|
||||
"视频Shader目录")
|
||||
"视频渲染器目录")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_VIDEO_SHADER_NUM_PASSES,
|
||||
"Shader渲染遍数")
|
||||
"渲染器渲染次数")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_VIDEO_SHADER_PARAMETERS,
|
||||
"预览Shader参数")
|
||||
"预览渲染器参数")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_VIDEO_SHADER_PRESET,
|
||||
"加载Shader预设")
|
||||
"加载渲染器预设")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_VIDEO_SHADER_PRESET_PARAMETERS,
|
||||
"菜单Shader参数")
|
||||
"菜单渲染器参数")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_VIDEO_SHADER_PRESET_SAVE_AS,
|
||||
"保存Shader预设为")
|
||||
"保存渲染器预设为")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_VIDEO_SHADER_PRESET_SAVE_CORE,
|
||||
"保存核心预设")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_VIDEO_SHADER_PRESET_SAVE_GAME,
|
||||
@ -1777,7 +1799,7 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_XMB_MENU_COLOR_THEME_UNDERSEA,
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_XMB_MENU_COLOR_THEME_VOLCANIC_RED,
|
||||
"火山红")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_XMB_RIBBON_ENABLE,
|
||||
"菜单Shader管线")
|
||||
"菜单渲染器管线")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_XMB_SCALE_FACTOR,
|
||||
"菜单缩放因子")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_XMB_SHADOWS_ENABLE,
|
||||
@ -1801,7 +1823,7 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_XMB_THEME,
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_YES,
|
||||
"是")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VIDEO_SHADER_PRESET_TWO,
|
||||
"Shader预设")
|
||||
"渲染器预设")
|
||||
MSG_HASH(MENU_ENUM_SUBLABEL_CHEEVOS_ENABLE,
|
||||
"打开或关闭成就。更多内容请访问 http://retroachievements.org")
|
||||
MSG_HASH(MENU_ENUM_SUBLABEL_CHEEVOS_TEST_UNOFFICIAL,
|
||||
@ -1860,6 +1882,8 @@ MSG_HASH(MENU_ENUM_SUBLABEL_INPUT_SETTINGS,
|
||||
"调整游戏控制器、键盘和鼠标的设置。")
|
||||
MSG_HASH(MENU_ENUM_SUBLABEL_INPUT_USER_BINDS,
|
||||
"配置该用户的控制选项。")
|
||||
MSG_HASH(MENU_ENUM_SUBLABEL_LATENCY_SETTINGS,
|
||||
"更改关于视频、音频和输入延迟的设置。")
|
||||
MSG_HASH(MENU_ENUM_SUBLABEL_LOG_VERBOSITY,
|
||||
"启用或禁止向控制台打印日志。")
|
||||
MSG_HASH(MENU_ENUM_SUBLABEL_NETPLAY,
|
||||
@ -1922,7 +1946,7 @@ MSG_HASH(MSG_AUTOCONFIG_FILE_SAVED_SUCCESSFULLY,
|
||||
MSG_HASH(MSG_AUTOSAVE_FAILED,
|
||||
"无法初始化自动保存。")
|
||||
MSG_HASH(MSG_AUTO_SAVE_STATE_TO,
|
||||
"自动保存状态至")
|
||||
"自动保存即时存档至")
|
||||
MSG_HASH(MSG_BLOCKING_SRAM_OVERWRITE,
|
||||
"阻止 SRAM 覆盖")
|
||||
MSG_HASH(MSG_BRINGING_UP_COMMAND_INTERFACE_ON_PORT,
|
||||
@ -1946,9 +1970,9 @@ MSG_HASH(MSG_CONTENT_CRC32S_DIFFER,
|
||||
MSG_HASH(MSG_CONTENT_LOADING_SKIPPED_IMPLEMENTATION_WILL_DO_IT,
|
||||
"跳过内容加载。实现将自行加载。")
|
||||
MSG_HASH(MSG_CORE_DOES_NOT_SUPPORT_SAVESTATES,
|
||||
"核心不支持保存状态。")
|
||||
"核心不支持即时存档。")
|
||||
MSG_HASH(MSG_CORE_OPTIONS_FILE_CREATED_SUCCESSFULLY,
|
||||
"Core options file created successfully.")
|
||||
"已创建核心选项文件。")
|
||||
MSG_HASH(MSG_COULD_NOT_FIND_ANY_NEXT_DRIVER,
|
||||
"Could not find any next driver")
|
||||
MSG_HASH(MSG_COULD_NOT_FIND_COMPATIBLE_SYSTEM,
|
||||
@ -1988,17 +2012,17 @@ MSG_HASH(MSG_DOWNLOAD_FAILED,
|
||||
MSG_HASH(MSG_ERROR,
|
||||
"错误")
|
||||
MSG_HASH(MSG_ERROR_LIBRETRO_CORE_REQUIRES_CONTENT,
|
||||
"Libretro core requires content, but nothing was provided.")
|
||||
"Libretro 核心需要加载游戏才能运行。")
|
||||
MSG_HASH(MSG_ERROR_LIBRETRO_CORE_REQUIRES_SPECIAL_CONTENT,
|
||||
"Libretro core requires special content, but none were provided.")
|
||||
"Libretro 核心需要加载特定游戏内容才能运行。")
|
||||
MSG_HASH(MSG_ERROR_PARSING_ARGUMENTS,
|
||||
"Error parsing arguments.")
|
||||
"解析命令行时出现错误。")
|
||||
MSG_HASH(MSG_ERROR_SAVING_CORE_OPTIONS_FILE,
|
||||
"Error saving core options file.")
|
||||
"保存核心选项文件时出现错误。")
|
||||
MSG_HASH(MSG_ERROR_SAVING_REMAP_FILE,
|
||||
"Error saving remap file.")
|
||||
"保存自定义键位文件时出现错误。")
|
||||
MSG_HASH(MSG_ERROR_SAVING_SHADER_PRESET,
|
||||
"Error saving shader preset.")
|
||||
"保存预设渲染器文件时出现错误。")
|
||||
MSG_HASH(MSG_EXTERNAL_APPLICATION_DIR,
|
||||
"外部应用程序目录")
|
||||
MSG_HASH(MSG_EXTRACTING,
|
||||
@ -2136,9 +2160,9 @@ MSG_HASH(MSG_LIBRETRO_ABI_BREAK,
|
||||
MSG_HASH(MSG_LIBRETRO_FRONTEND,
|
||||
"为libretro而设计的前端")
|
||||
MSG_HASH(MSG_LOADED_STATE_FROM_SLOT,
|
||||
"加载状态从槽 #%d.")
|
||||
"读取 #%d 号即时存档。")
|
||||
MSG_HASH(MSG_LOADED_STATE_FROM_SLOT_AUTO,
|
||||
"加载状态从槽 #-1 (auto).")
|
||||
"读取 #-1 号即时存档(自动)。")
|
||||
MSG_HASH(MSG_LOADING,
|
||||
"正在加载")
|
||||
MSG_HASH(MSG_FIRMWARE,
|
||||
@ -2168,9 +2192,9 @@ MSG_HASH(MSG_NO_SAVE_STATE_HAS_BEEN_OVERWRITTEN_YET,
|
||||
MSG_HASH(MSG_NO_STATE_HAS_BEEN_LOADED_YET,
|
||||
"没有加载任何存档。")
|
||||
MSG_HASH(MSG_OVERRIDES_ERROR_SAVING,
|
||||
"保存覆盖错误。")
|
||||
"保存独立配置时出现错误。")
|
||||
MSG_HASH(MSG_OVERRIDES_SAVED_SUCCESSFULLY,
|
||||
"覆盖保存成功。")
|
||||
"独立配置保存成功。")
|
||||
MSG_HASH(MSG_PAUSED,
|
||||
"暂停。")
|
||||
MSG_HASH(MSG_PROGRAM,
|
||||
@ -2186,11 +2210,11 @@ MSG_HASH(MSG_RECORDING_TO,
|
||||
MSG_HASH(MSG_REDIRECTING_CHEATFILE_TO,
|
||||
"重定向金手指文件至")
|
||||
MSG_HASH(MSG_REDIRECTING_SAVEFILE_TO,
|
||||
"Redirecting save file to")
|
||||
"重定向游戏存档文件至")
|
||||
MSG_HASH(MSG_REDIRECTING_SAVESTATE_TO,
|
||||
"Redirecting savestate to")
|
||||
"重定向即时存档文件至")
|
||||
MSG_HASH(MSG_REMAP_FILE_SAVED_SUCCESSFULLY,
|
||||
"Remap file saved successfully.")
|
||||
"自定义键位文件已保存。")
|
||||
MSG_HASH(MSG_REMOVED_DISK_FROM_TRAY,
|
||||
"Removed disk from tray.")
|
||||
MSG_HASH(MSG_REMOVING_TEMPORARY_CONTENT_FILE,
|
||||
@ -2202,7 +2226,7 @@ MSG_HASH(MSG_RESTARTING_RECORDING_DUE_TO_DRIVER_REINIT,
|
||||
MSG_HASH(MSG_RESTORED_OLD_SAVE_STATE,
|
||||
"重载旧的存档。")
|
||||
MSG_HASH(MSG_RESTORING_DEFAULT_SHADER_PRESET_TO,
|
||||
"Shaders: restoring default shader preset to")
|
||||
"重置渲染器预设到")
|
||||
MSG_HASH(MSG_REVERTING_SAVEFILE_DIRECTORY_TO,
|
||||
"Reverting savefile directory to")
|
||||
MSG_HASH(MSG_REVERTING_SAVESTATE_DIRECTORY_TO,
|
||||
@ -2220,9 +2244,9 @@ MSG_HASH(MSG_REWIND_REACHED_END,
|
||||
MSG_HASH(MSG_SAVED_NEW_CONFIG_TO,
|
||||
"已保存新配置到")
|
||||
MSG_HASH(MSG_SAVED_STATE_TO_SLOT,
|
||||
"保存状态至槽 #%d.")
|
||||
"保存 #%d 号即时存档。")
|
||||
MSG_HASH(MSG_SAVED_STATE_TO_SLOT_AUTO,
|
||||
"保存状态至槽 #-1 (auto).")
|
||||
"保存 #-1 号即时存档(自动)。")
|
||||
MSG_HASH(MSG_SAVED_SUCCESSFULLY_TO,
|
||||
"成功保存至")
|
||||
MSG_HASH(MSG_SAVING_RAM_TYPE,
|
||||
@ -2238,9 +2262,9 @@ MSG_HASH(MSG_SENDING_COMMAND,
|
||||
MSG_HASH(MSG_SEVERAL_PATCHES_ARE_EXPLICITLY_DEFINED,
|
||||
"Several patches are explicitly defined, ignoring all...")
|
||||
MSG_HASH(MSG_SHADER,
|
||||
"Shader")
|
||||
"渲染器")
|
||||
MSG_HASH(MSG_SHADER_PRESET_SAVED_SUCCESSFULLY,
|
||||
"Shader preset saved successfully.")
|
||||
"预设渲染器已加载。")
|
||||
MSG_HASH(MSG_SKIPPING_SRAM_LOAD,
|
||||
"跳过 SRAM 加载。")
|
||||
MSG_HASH(MSG_SLOW_MOTION,
|
||||
@ -2517,9 +2541,9 @@ MSG_HASH(MENU_ENUM_SUBLABEL_NETPLAY_NICKNAME,
|
||||
MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_POST_FILTER_RECORD,
|
||||
"Capture the image after filters (but not shaders) are applied. Your video will look as fancy as what you see on your screen.")
|
||||
MSG_HASH(MENU_ENUM_SUBLABEL_CORE_LIST,
|
||||
"Select which core to use.")
|
||||
"选择使用的模拟器核心。")
|
||||
MSG_HASH(MENU_ENUM_SUBLABEL_LOAD_CONTENT_LIST,
|
||||
"Select which content to start.")
|
||||
"选择需要加载的游戏。")
|
||||
MSG_HASH(MENU_ENUM_SUBLABEL_NETWORK_INFORMATION,
|
||||
"Show network interface(s) and associated IP addresses.")
|
||||
MSG_HASH(MENU_ENUM_SUBLABEL_SYSTEM_INFORMATION,
|
||||
@ -2624,7 +2648,7 @@ MSG_HASH(
|
||||
)
|
||||
MSG_HASH(
|
||||
MENU_ENUM_SUBLABEL_INPUT_REMAP_BINDS_ENABLE,
|
||||
"If enabled, overrides the input binds with the remapped binds set for the current core."
|
||||
"如果开启,则当前核心改为使用自定义键位设置。"
|
||||
)
|
||||
MSG_HASH(
|
||||
MENU_ENUM_SUBLABEL_INPUT_AUTODETECT_ENABLE,
|
||||
@ -2848,22 +2872,22 @@ MSG_HASH(MENU_ENUM_SUBLABEL_TAKE_SCREENSHOT,
|
||||
"Captures an image of the screen.")
|
||||
MSG_HASH(
|
||||
MENU_ENUM_SUBLABEL_CLOSE_CONTENT,
|
||||
"Closes the current content. Any unsaved changes might be lost."
|
||||
"关闭当前游戏。未保存的进度可能会丢失。"
|
||||
)
|
||||
MSG_HASH(MENU_ENUM_SUBLABEL_LOAD_STATE,
|
||||
"Load a saved state from the currently selected slot.")
|
||||
"读取当前栏位的即时存档。")
|
||||
MSG_HASH(MENU_ENUM_SUBLABEL_SAVE_STATE,
|
||||
"Save a state to the currently selected slot.")
|
||||
"在当前栏位保存即时存档。")
|
||||
MSG_HASH(MENU_ENUM_SUBLABEL_RESUME,
|
||||
"Resume the currently running content and leave the Quick Menu.")
|
||||
"退出菜单,继续进行游戏。")
|
||||
MSG_HASH(MENU_ENUM_SUBLABEL_RESUME_CONTENT,
|
||||
"Resume the currently running content and leave the Quick Menu.")
|
||||
"退出菜单,继续进行游戏。")
|
||||
MSG_HASH(MENU_ENUM_SUBLABEL_STATE_SLOT,
|
||||
"Changes the currently selected state slot.")
|
||||
"更改即时存档使用的栏位序号。")
|
||||
MSG_HASH(MENU_ENUM_SUBLABEL_UNDO_LOAD_STATE,
|
||||
"If a state was loaded, content will go back to the state prior to loading.")
|
||||
"如果你不慎读错了即时存档,使用此命令来撤销。")
|
||||
MSG_HASH(MENU_ENUM_SUBLABEL_UNDO_SAVE_STATE,
|
||||
"If a state was overwritten, it will roll back to the previous save state.")
|
||||
"如果你不慎覆盖了即时存档,使用此命令来撤销。")
|
||||
MSG_HASH(
|
||||
MENU_ENUM_SUBLABEL_ACCOUNTS_RETRO_ACHIEVEMENTS,
|
||||
"Retro Achievements service. For more information, visit http://retroachievements.org"
|
||||
@ -2875,19 +2899,21 @@ MSG_HASH(
|
||||
MSG_HASH(MENU_ENUM_SUBLABEL_INPUT_META_REWIND,
|
||||
"Manages rewind settings.")
|
||||
MSG_HASH(MENU_ENUM_SUBLABEL_RESTART_CONTENT,
|
||||
"Restarts the content from the beginning.")
|
||||
"重新开始游戏。")
|
||||
MSG_HASH(MENU_ENUM_SUBLABEL_SAVE_CURRENT_CONFIG_OVERRIDE_CORE,
|
||||
"Saves an override configuration file which will apply for all content loaded with this core. Will take precedence over the main configuration.")
|
||||
"保存一个独立配置文件,该配置对此核心运行的所有游戏生效。")
|
||||
MSG_HASH(MENU_ENUM_SUBLABEL_SAVE_CURRENT_CONFIG_OVERRIDE_CONTENT_DIR,
|
||||
"保存一个独立配置文件,该配置对此游戏文件夹下的所有游戏生效。")
|
||||
MSG_HASH(MENU_ENUM_SUBLABEL_SAVE_CURRENT_CONFIG_OVERRIDE_GAME,
|
||||
"Saves an override configuration file which will apply for the current content only. Will take precedence over the main configuration.")
|
||||
"保存一个独立配置文件,该配置对此游戏生效。")
|
||||
MSG_HASH(MENU_ENUM_SUBLABEL_CORE_CHEAT_OPTIONS,
|
||||
"Set up cheat codes.")
|
||||
MSG_HASH(MENU_ENUM_SUBLABEL_SHADER_OPTIONS,
|
||||
"Set up shaders to visually augment the image.")
|
||||
MSG_HASH(MENU_ENUM_SUBLABEL_CORE_INPUT_REMAPPING_OPTIONS,
|
||||
"Change the controls for the currently running content.")
|
||||
"更改当前游戏的键位设置。")
|
||||
MSG_HASH(MENU_ENUM_SUBLABEL_CORE_OPTIONS,
|
||||
"Change the options for the currently running content.")
|
||||
"更改当前游戏的核心选项设置。")
|
||||
MSG_HASH(MENU_ENUM_SUBLABEL_SHOW_ADVANCED_SETTINGS,
|
||||
"Show advanced settings for power users (hidden by default).")
|
||||
MSG_HASH(MENU_ENUM_SUBLABEL_THREADED_DATA_RUNLOOP_ENABLE,
|
||||
@ -3222,17 +3248,17 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_QUICK_MENU_SHOW_CHEATS,
|
||||
MSG_HASH(MENU_ENUM_SUBLABEL_QUICK_MENU_SHOW_CHEATS,
|
||||
"Show/hide the 'Cheats' option.")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_QUICK_MENU_SHOW_SHADERS,
|
||||
"Show Shaders")
|
||||
"显示渲染器")
|
||||
MSG_HASH(MENU_ENUM_SUBLABEL_QUICK_MENU_SHOW_SHADERS,
|
||||
"Show/hide the 'Shaders' option.")
|
||||
"显示或隐藏「渲染器」选项。")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_QUICK_MENU_SHOW_SAVE_CORE_OVERRIDES,
|
||||
"Show Save Core Overrides")
|
||||
"显示保存核心独立配置")
|
||||
MSG_HASH(MENU_ENUM_SUBLABEL_QUICK_MENU_SHOW_SAVE_CORE_OVERRIDES,
|
||||
"Show/hide the 'Save Core Overrides' option.")
|
||||
"显示或隐藏「核心独立配置」选项。")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_QUICK_MENU_SHOW_SAVE_GAME_OVERRIDES,
|
||||
"Show Save Game Overrides")
|
||||
"显示保存游戏独立配置")
|
||||
MSG_HASH(MENU_ENUM_SUBLABEL_QUICK_MENU_SHOW_SAVE_GAME_OVERRIDES,
|
||||
"Show/hide the 'Save Game Overrides' option.")
|
||||
"显示或隐藏「游戏独立配置」选项。")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_QUICK_MENU_SHOW_INFORMATION,
|
||||
"Show Information")
|
||||
MSG_HASH(MENU_ENUM_SUBLABEL_QUICK_MENU_SHOW_INFORMATION,
|
||||
@ -3303,9 +3329,9 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_AUDIO_MIXER_SETTINGS,
|
||||
MSG_HASH(MENU_ENUM_SUBLABEL_AUDIO_MIXER_SETTINGS,
|
||||
"View and/or modify audio mixer settings.")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_QUICK_MENU_OVERRIDE_OPTIONS,
|
||||
"Overrides")
|
||||
"独立配置")
|
||||
MSG_HASH(MENU_ENUM_SUBLABEL_QUICK_MENU_OVERRIDE_OPTIONS,
|
||||
"Options for overriding the global configuration.")
|
||||
"关于独立配置的选项。")
|
||||
MSG_HASH(MENU_ENUM_SUBLABEL_MIXER_ACTION_PLAY,
|
||||
"Will start playback of the audio stream. Once finished, it will remove the current audio stream from memory.")
|
||||
MSG_HASH(MENU_ENUM_SUBLABEL_MIXER_ACTION_PLAY_LOOPED,
|
||||
@ -3348,18 +3374,26 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_DISCORD_STATUS_PLAYING,
|
||||
"Playing")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_DISCORD_STATUS_PAUSED,
|
||||
"Paused")
|
||||
MSG_HASH(
|
||||
MENU_ENUM_LABEL_VALUE_DISCORD_ALLOW,
|
||||
"Enable Discord"
|
||||
)
|
||||
MSG_HASH(
|
||||
MENU_ENUM_SUBLABEL_DISCORD_ALLOW,
|
||||
"Enable or disable Discord support. Will not work with the browser version, only native desktop client."
|
||||
)
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_DISCORD_ALLOW,
|
||||
"Enable Discord")
|
||||
MSG_HASH(MENU_ENUM_SUBLABEL_DISCORD_ALLOW,
|
||||
"Enable or disable Discord support. Will not work with the browser version, only native desktop client.")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_MIDI_INPUT,
|
||||
"Input")
|
||||
MSG_HASH(MENU_ENUM_SUBLABEL_MIDI_INPUT,
|
||||
"Select input device.")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_MIDI_OUTPUT,
|
||||
"Output")
|
||||
MSG_HASH(MENU_ENUM_SUBLABEL_MIDI_OUTPUT,
|
||||
"Select output device.")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_MIDI_VOLUME,
|
||||
"Volume")
|
||||
MSG_HASH(MENU_ENUM_SUBLABEL_MIDI_VOLUME,
|
||||
"Set output volume (%).")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_POWER_MANAGEMENT_SETTINGS,
|
||||
"Power Management")
|
||||
"电源管理")
|
||||
MSG_HASH(MENU_ENUM_SUBLABEL_POWER_MANAGEMENT_SETTINGS,
|
||||
"Change power management settings.")
|
||||
"更改电源管理设置。")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_SUSTAINED_PERFORMANCE_MODE,
|
||||
"Sustained Performance Mode")
|
||||
MSG_HASH(MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_MPV_SUPPORT,
|
||||
|
Loading…
x
Reference in New Issue
Block a user