[PSL1GHT] Add RSX graphics support for ps3

This commit is contained in:
OsirizX 2022-03-26 18:51:33 -07:00 committed by twinaphex
parent 1250ecbc46
commit 4d367a2b59
14 changed files with 1633 additions and 98 deletions

View File

@ -73,6 +73,18 @@ SYS_PROCESS_PARAM(1001, 0x200000)
static bool multiman_detected = false;
#endif
#ifdef HAVE_MEMINFO
typedef struct {
uint32_t total;
uint32_t avail;
} sys_memory_info_t;
#ifdef __PSL1GHT__
#define sys_memory_get_user_memory_size(x) lv2syscall1(352, x)
#else
#define sys_memory_get_user_memory_size(x) system_call_1(352, x)
#endif
#endif
#ifndef IS_SALAMANDER
static enum frontend_fork ps3_fork_mode = FRONTEND_FORK_NONE;
@ -365,6 +377,11 @@ static void frontend_ps3_init(void *data)
cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_NP);
#endif
#ifdef HAVE_LIGHTGUN
cellSysmoduleLoadModule(SYSMODULE_GEM);
cellSysmoduleLoadModule(SYSMODULE_CAMERA);
#endif
#ifndef __PSL1GHT__
sys_net_initialize_network();
sceNpInit(NP_POOL_SIZE, np_pool);
@ -674,6 +691,22 @@ static void frontend_ps3_process_args(int *argc, char *argv[])
#endif
}
#ifdef HAVE_MEMINFO
static size_t frontend_ps3_get_mem_total(void)
{
sys_memory_info_t mem_info;
sys_memory_get_user_memory_size(&mem_info);
return mem_info.total;
}
static size_t frontend_ps3_get_mem_used(void)
{
sys_memory_info_t mem_info;
sys_memory_get_user_memory_size(&mem_info);
return mem_info.avail;
}
#endif
frontend_ctx_driver_t frontend_ctx_ps3 = {
frontend_ps3_get_env,
frontend_ps3_init,
@ -694,8 +727,13 @@ frontend_ctx_driver_t frontend_ctx_ps3 = {
frontend_ps3_get_arch, /* get_architecture */
NULL, /* get_powerstate */
frontend_ps3_parse_drive_list,/* parse_drive_list */
#ifdef HAVE_MEMINFO
frontend_ps3_get_mem_total,
frontend_ps3_get_mem_used,
#else
NULL, /* get_total_mem */
NULL, /* get_free_mem */
#endif
NULL, /* install_signal_handler */
NULL, /* get_sighandler_state */
NULL, /* set_sighandler_state */

149
gfx/common/rsx_common.h Normal file
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@ -0,0 +1,149 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef RSX_COMMON_H__
#define RSX_COMMON_H__
#include <rsx/rsx.h>
#include <rsx/nv40.h>
#include <ppu-types.h>
#include <retro_inline.h>
#include <string/stdstring.h>
#include <gfx/math/matrix_4x4.h>
#include <defines/ps3_defines.h>
#include "../../driver.h"
#include "../../retroarch.h"
#include "../video_coord_array.h"
#define MAX_BUFFERS 2
#define MAX_MENU_BUFFERS 2
/* Shader objects */
extern const u8 vpshader_basic_vpo_end[];
extern const u8 vpshader_basic_vpo[];
extern const u32 vpshader_basic_vpo_size;
extern const u8 fpshader_basic_fpo_end[];
extern const u8 fpshader_basic_fpo[];
extern const u32 fpshader_basic_fpo_size;
typedef struct
{
float x, y;
float w, h;
float min, max;
float scale[4];
float offset[4];
} rsx_viewport_t;
typedef struct
{
float x, y, z;
float nx, ny, nz;
float u, v;
float r, g, b, a;
} rsx_vertex_t;
typedef struct
{
gcmTexture tex;
u32 *data;
u32 offset;
u32 wrap_s;
u32 wrap_t;
u32 min_filter;
u32 mag_filter;
u32 width;
u32 height;
} rsx_texture_t;
typedef struct
{
int height;
int width;
int id;
uint32_t *ptr;
/* Internal stuff */
uint32_t offset;
} rsxBuffer;
typedef struct {
video_viewport_t vp;
rsxBuffer buffers[MAX_BUFFERS];
#if defined(HAVE_MENU_BUFFER)
rsxBuffer menuBuffers[MAX_MENU_BUFFERS];
int menuBuffer;
#endif
int currentBuffer, nextBuffer;
gcmContextData* context;
u16 width;
u16 height;
u16 menu_width;
u16 menu_height;
bool menu_frame_enable;
bool rgb32;
bool vsync;
u32 depth_pitch;
u32 depth_offset;
u32* depth_buffer;
#if defined(HAVE_MENU_BUFFER)
gcmSurface surface[MAX_BUFFERS+MAX_MENU_BUFFERS];
#else
gcmSurface surface[MAX_BUFFERS];
#endif
rsx_texture_t texture;
rsx_texture_t menu_texture;
rsx_vertex_t *vertices;
u32 pos_offset;
u32 uv_offset;
u32 col_offset;
rsxProgramConst *proj_matrix;
rsxProgramAttrib* pos_index;
rsxProgramAttrib* col_index;
rsxProgramAttrib* uv_index;
rsxProgramAttrib* tex_unit;
void *vp_ucode;
void *fp_ucode;
rsxVertexProgram *vpo;
rsxFragmentProgram *fpo;
u32 *fp_buffer;
u32 fp_offset;
math_matrix_4x4 mvp, mvp_no_rot;
float menu_texture_alpha;
bool smooth;
unsigned rotation;
bool keep_aspect;
bool should_resize;
bool msg_rendering_enabled;
const shader_backend_t* shader;
void* shader_data;
void* renderchain_data;
void* ctx_data;
const gfx_ctx_driver_t* ctx_driver;
bool shared_context_use;
video_info_t video_info;
struct video_tex_info tex_info; /* unsigned int alignment */
struct video_tex_info prev_info[GFX_MAX_TEXTURES]; /* unsigned alignment */
struct video_fbo_rect fbo_rect[GFX_MAX_SHADERS]; /* unsigned alignment */
} rsx_t;
#endif

View File

@ -29,6 +29,11 @@
#include "../../menu/menu_driver.h"
#endif
#ifdef HAVE_GFX_WIDGETS
#include "../gfx_widgets.h"
#endif
#include "../common/rsx_common.h"
#include "../font_driver.h"
#include "../../configuration.h"
@ -63,69 +68,15 @@
#include <time.h>
#include <math.h>
#define MAX_BUFFERS 2
#define rsx_context_bind_hw_render(rsx, enable) \
if (rsx->shared_context_use) \
rsx->ctx_driver->bind_hw_render(rsx->ctx_data, enable)
typedef struct
{
int height;
int width;
int id;
uint32_t *ptr;
/* Internal stuff */
uint32_t offset;
} rsxBuffer;
typedef struct
{
float v;
float u;
float y;
float x;
} rsx_scale_vector_t;
typedef struct
{
s16 x0, y0, x1, y1;
s16 u0, v0, u1, v1;
} rsx_vertex_t;
typedef struct {
video_viewport_t vp;
rsxBuffer buffers[MAX_BUFFERS];
rsxBuffer menuBuffers[MAX_BUFFERS];
int currentBuffer, menuBuffer;
gcmContextData* context;
u16 width;
u16 height;
bool menu_frame_enable;
bool rgb32;
bool vsync;
u32 depth_pitch;
u32 depth_offset;
u32* depth_buffer;
bool smooth;
unsigned rotation;
bool keep_aspect;
bool should_resize;
bool msg_rendering_enabled;
const shader_backend_t* shader;
void* shader_data;
void* renderchain_data;
void* ctx_data;
const gfx_ctx_driver_t* ctx_driver;
bool shared_context_use;
video_info_t video_info;
struct video_tex_info tex_info; /* unsigned int alignment */
struct video_tex_info prev_info[GFX_MAX_TEXTURES]; /* unsigned alignment */
struct video_fbo_rect fbo_rect[GFX_MAX_SHADERS]; /* unsigned alignment */
} rsx_t;
static void rsx_set_viewport(void *data, unsigned viewport_width,
unsigned viewport_height, bool force_full, bool allow_rotate);
static void rsx_load_texture_data(rsx_t* rsx, rsx_texture_t *texture,
const void *frame, unsigned width, unsigned height, unsigned pitch,
bool rgb32, bool menu, enum texture_filter_type filter_type);
static const gfx_ctx_driver_t* rsx_get_context(rsx_t* rsx)
{
@ -327,6 +278,106 @@ static void rsx_wait_rsx_idle(gcmContextData *context)
waitFinish(context, sLabelVal);
}
static void rsx_init_render_target(rsx_t *rsx, rsxBuffer * buffer, int id)
{
memset(&rsx->surface[id], 0, sizeof(gcmSurface));
rsx->surface[id].colorFormat = GCM_SURFACE_X8R8G8B8;
rsx->surface[id].colorTarget = GCM_SURFACE_TARGET_0;
rsx->surface[id].colorLocation[0] = GCM_LOCATION_RSX;
rsx->surface[id].colorOffset[0] = buffer->offset;
rsx->surface[id].colorPitch[0] = rsx->width * 4;
for(u32 i=1; i < GCM_MAX_MRT_COUNT; i++) {
rsx->surface[id].colorLocation[i] = GCM_LOCATION_RSX;
rsx->surface[id].colorOffset[i] = buffer->offset;
rsx->surface[id].colorPitch[i] = 64;
}
rsx->surface[id].depthFormat = GCM_SURFACE_ZETA_Z24S8;
rsx->surface[id].depthLocation = GCM_LOCATION_RSX;
rsx->surface[id].depthOffset = rsx->depth_offset;
rsx->surface[id].depthPitch = rsx->width * 4;
rsx->surface[id].type = GCM_SURFACE_TYPE_LINEAR;
rsx->surface[id].antiAlias = GCM_SURFACE_CENTER_1;
rsx->surface[id].width = rsx->width;
rsx->surface[id].height = rsx->height;
rsx->surface[id].x = 0;
rsx->surface[id].y = 0;
}
static void rsx_init_vertices(rsx_t *rsx)
{
rsx->vertices = (rsx_vertex_t *)rsxMemalign(128, sizeof(rsx_vertex_t) * 4);
rsx->vertices[0].x = 0.0f;
rsx->vertices[0].y = 0.0f;
rsx->vertices[0].z = 0.0f;
rsx->vertices[0].u = 0.0f;
rsx->vertices[0].v = 1.0f;
rsx->vertices[0].r = 1.0f;
rsx->vertices[0].g = 1.0f;
rsx->vertices[0].b = 1.0f;
rsx->vertices[0].a = 1.0f;
rsx->vertices[1].x = 1.0f;
rsx->vertices[1].y = 0.0f;
rsx->vertices[1].z = 0.0f;
rsx->vertices[1].u = 1.0f;
rsx->vertices[1].v = 1.0f;
rsx->vertices[1].r = 1.0f;
rsx->vertices[1].g = 1.0f;
rsx->vertices[1].b = 1.0f;
rsx->vertices[1].a = 1.0f;
rsx->vertices[2].x = 0.0f;
rsx->vertices[2].y = 1.0f;
rsx->vertices[2].z = 0.0f;
rsx->vertices[2].u = 0.0f;
rsx->vertices[2].v = 0.0f;
rsx->vertices[2].r = 1.0f;
rsx->vertices[2].g = 1.0f;
rsx->vertices[2].b = 1.0f;
rsx->vertices[2].a = 1.0f;
rsx->vertices[3].x = 1.0f;
rsx->vertices[3].y = 1.0f;
rsx->vertices[3].z = 0.0f;
rsx->vertices[3].u = 1.0f;
rsx->vertices[3].v = 0.0f;
rsx->vertices[3].r = 1.0f;
rsx->vertices[3].g = 1.0f;
rsx->vertices[3].b = 1.0f;
rsx->vertices[3].a = 1.0f;
rsxAddressToOffset(&rsx->vertices[0].x, &rsx->pos_offset);
rsxAddressToOffset(&rsx->vertices[0].u, &rsx->uv_offset);
rsxAddressToOffset(&rsx->vertices[0].r, &rsx->col_offset);
}
static void rsx_init_shader(rsx_t *rsx)
{
u32 fpsize = 0;
u32 vpsize = 0;
rsx->vp_ucode = NULL;
rsx->fp_ucode = NULL;
rsx->vpo = (rsxVertexProgram *)vpshader_basic_vpo;
rsx->fpo = (rsxFragmentProgram *)fpshader_basic_fpo;
rsxVertexProgramGetUCode(rsx->vpo, &rsx->vp_ucode, &vpsize);
rsxFragmentProgramGetUCode(rsx->fpo, &rsx->fp_ucode, &fpsize);
rsx->fp_buffer = (u32 *)rsxMemalign(64, fpsize);
if (!rsx->fp_buffer)
{
RARCH_LOG("failed to allocate fp_buffer\n");
return;
}
memcpy(rsx->fp_buffer, rsx->fp_ucode, fpsize);
rsxAddressToOffset(rsx->fp_buffer ,&rsx->fp_offset);
rsx->proj_matrix = rsxVertexProgramGetConst(rsx->vpo, "modelViewProj");
rsx->pos_index = rsxVertexProgramGetAttrib(rsx->vpo, "position");
rsx->col_index = rsxVertexProgramGetAttrib(rsx->vpo, "color");
rsx->uv_index = rsxVertexProgramGetAttrib(rsx->vpo, "texcoord");
rsx->tex_unit = rsxFragmentProgramGetAttrib(rsx->fpo, "texture");
}
static void* rsx_init(const video_info_t* video,
input_driver_t** input, void** input_data)
{
@ -338,6 +389,9 @@ static void* rsx_init(const video_info_t* video,
memset(rsx, 0, sizeof(rsx_t));
rsx->texture.data = NULL;
rsx->menu_texture.data = NULL;
rsx->context = rsx_init_screen(rsx);
const gfx_ctx_driver_t* ctx_driver = rsx_get_context(rsx);
@ -349,10 +403,26 @@ static void* rsx_init(const video_info_t* video,
rsx->video_info = *video;
for (i = 0; i < MAX_BUFFERS; i++)
{
rsx_make_buffer(&rsx->buffers[i], rsx->width, rsx->height, i);
rsx_init_render_target(rsx, &rsx->buffers[i], i);
}
for (i = 0; i < MAX_BUFFERS; i++)
rsx_make_buffer(&rsx->menuBuffers[i], rsx->width, rsx->height, i + MAX_BUFFERS);
#if defined(HAVE_MENU_BUFFER)
for (i = 0; i < MAX_MENU_BUFFERS; i++)
{
rsx_make_buffer(&rsx->menuBuffers[i], rsx->width, rsx->height, i+MAX_BUFFERS);
rsx_init_render_target(rsx, &rsx->menuBuffers[i], i+MAX_BUFFERS);
}
#endif
rsx->texture.height = rsx->height;
rsx->texture.width = rsx->width;
rsx->menu_texture.height = rsx->height;
rsx->menu_texture.width = rsx->width;
rsx_init_shader(rsx);
rsx_init_vertices(rsx);
rsx_flip(rsx->context, MAX_BUFFERS - 1);
@ -364,6 +434,7 @@ static void* rsx_init(const video_info_t* video,
rsx->vp.full_height = rsx->height;
rsx->rgb32 = video->rgb32;
video_driver_set_size(rsx->vp.width, rsx->vp.height);
rsx_set_viewport(rsx, rsx->vp.width, rsx->vp.height, false, true);
if (input && input_data)
{
@ -374,9 +445,194 @@ static void* rsx_init(const video_info_t* video,
rsx_context_bind_hw_render(rsx, true);
if (video->font_enable) {
font_driver_init_osd(rsx,
video,
false,
video->is_threaded,
FONT_DRIVER_RENDER_RSX);
rsx->msg_rendering_enabled = true;
}
return rsx;
}
static void rsx_set_projection(rsx_t *rsx,
struct video_ortho *ortho, bool allow_rotate)
{
math_matrix_4x4 rot;
/* Calculate projection. */
matrix_4x4_ortho(rsx->mvp_no_rot, ortho->left, ortho->right,
ortho->bottom, ortho->top, ortho->znear, ortho->zfar);
if (!allow_rotate)
{
rsx->mvp = rsx->mvp_no_rot;
return;
}
matrix_4x4_rotate_z(rot, M_PI * rsx->rotation / 180.0f);
matrix_4x4_multiply(rsx->mvp, rot, rsx->mvp_no_rot);
}
static void rsx_set_viewport(void *data, unsigned viewport_width,
unsigned viewport_height, bool force_full, bool allow_rotate)
{
int x = 0;
int y = 0;
float device_aspect = (float)viewport_width / viewport_height;
struct video_ortho ortho = {0, 1, 0, 1, -1, 1};
settings_t *settings = config_get_ptr();
rsx_t *rsx = (rsx_t*)data;
bool video_scale_integer = settings->bools.video_scale_integer;
unsigned aspect_ratio_idx = settings->uints.video_aspect_ratio_idx;
rsx_viewport_t vp;
if (video_scale_integer && !force_full)
{
video_viewport_get_scaled_integer(&rsx->vp,
viewport_width, viewport_height,
video_driver_get_aspect_ratio(), rsx->keep_aspect);
viewport_width = rsx->vp.width;
viewport_height = rsx->vp.height;
}
else if (rsx->keep_aspect && !force_full)
{
float desired_aspect = video_driver_get_aspect_ratio();
#if defined(HAVE_MENU)
if (aspect_ratio_idx == ASPECT_RATIO_CUSTOM)
{
const struct video_viewport *custom = video_viewport_get_custom();
x = custom->x;
y = custom->y;
viewport_width = custom->width;
viewport_height = custom->height;
}
else
#endif
{
float delta;
if (fabsf(device_aspect - desired_aspect) < 0.0001f)
{
/* If the aspect ratios of screen and desired aspect
* ratio are sufficiently equal (floating point stuff),
* assume they are actually equal.
*/
}
else if (device_aspect > desired_aspect)
{
delta = (desired_aspect / device_aspect - 1.0f)
/ 2.0f + 0.5f;
x = (int)roundf(viewport_width * (0.5f - delta));
viewport_width = (unsigned)roundf(2.0f * viewport_width * delta);
}
else
{
delta = (device_aspect / desired_aspect - 1.0f)
/ 2.0f + 0.5f;
y = (int)roundf(viewport_height * (0.5f - delta));
viewport_height = (unsigned)roundf(2.0f * viewport_height * delta);
}
}
rsx->vp.x = x;
rsx->vp.y = y;
rsx->vp.width = viewport_width;
rsx->vp.height = viewport_height;
}
else
{
rsx->vp.x = 0;
rsx->vp.y = 0;
rsx->vp.width = viewport_width;
rsx->vp.height = viewport_height;
}
vp.min = 0.0f;
vp.max = 1.0f;
vp.x = rsx->vp.x;
vp.y = rsx->height - rsx->vp.y - rsx->vp.height;
vp.w = rsx->vp.width;
vp.h = rsx->vp.height;
vp.scale[0] = vp.w*0.5f;
vp.scale[1] = vp.h*-0.5f;
vp.scale[2] = (vp.max - vp.min)*0.5f;
vp.scale[3] = 0.0f;
vp.offset[0] = vp.x + vp.w*0.5f;
vp.offset[1] = vp.y + vp.h*0.5f;
vp.offset[2] = (vp.max + vp.min)*0.5f;
vp.offset[3] = 0.0f;
rsxSetViewport(rsx->context, vp.x, vp.y, vp.w, vp.h, vp.min, vp.max, vp.scale, vp.offset);
for(int i = 0; i < 8; i++)
rsxSetViewportClip(rsx->context, i, rsx->width, rsx->height);
rsxSetScissor(rsx->context, vp.x, vp.y, vp.w, vp.h);
rsx_set_projection(rsx, &ortho, allow_rotate);
/* Set last backbuffer viewport. */
if (!force_full)
{
rsx->vp.width = viewport_width;
rsx->vp.height = viewport_height;
}
#if 0
RARCH_LOG("Setting viewport @ %ux%u\n", viewport_width, viewport_height);
#endif
}
static unsigned rsx_wrap_type_to_enum(enum gfx_wrap_type type)
{
switch (type)
{
case RARCH_WRAP_BORDER:
case RARCH_WRAP_EDGE:
return GCM_TEXTURE_CLAMP_TO_EDGE;
case RARCH_WRAP_REPEAT:
return GCM_TEXTURE_REPEAT;
case RARCH_WRAP_MIRRORED_REPEAT:
return GCM_TEXTURE_MIRRORED_REPEAT;
default:
break;
}
return 0;
}
static uintptr_t rsx_load_texture(void *video_data, void *data,
bool threaded, enum texture_filter_type filter_type)
{
rsx_t *rsx = (rsx_t *)video_data;
struct texture_image *image = (struct texture_image*)data;
rsx_texture_t *texture = (rsx_texture_t *)malloc(sizeof(rsx_texture_t));
texture->width = image->width;
texture->height = image->height;
texture->data = (u32*)rsxMemalign(128, (image->height * image->width*4));
rsxAddressToOffset(texture->data, &texture->offset);
rsx_load_texture_data(rsx, texture, image->pixels, image->width, image->height, image->width*4, true, false, filter_type);
return (uintptr_t)texture;;
}
static void rsx_unload_texture(void *data,
bool threaded, uintptr_t handle)
{
rsx_t *rsx = (rsx_t *)data;
rsx_texture_t *texture = (rsx_texture_t *)handle;
if (texture) {
if(texture->data)
rsxFree(texture->data);
free(texture);
}
}
static void rsx_fill_black(uint32_t *dst, uint32_t *dst_end, size_t sz)
{
if (sz > dst_end - dst)
@ -504,14 +760,202 @@ static void rsx_blit_buffer(
memset(dst, 0, 4 * (dst_end - dst));
}
static void rsx_load_texture_data(rsx_t* rsx, rsx_texture_t *texture,
const void *frame, unsigned width, unsigned height, unsigned pitch,
bool rgb32, bool menu, enum texture_filter_type filter_type)
{
u32 mag_filter, min_filter;
if (!texture->data)
{
texture->data = (u32 *)rsxMemalign(128, texture->height * pitch);
rsxAddressToOffset(texture->data, &texture->offset);
}
u8 *texbuffer = (u8 *)texture->data;
const u8 *data = (u8 *)frame;
memcpy(texbuffer, data, height * pitch);
texture->tex.format = (rgb32 ? GCM_TEXTURE_FORMAT_A8R8G8B8 :
menu ? GCM_TEXTURE_FORMAT_A4R4G4B4 : GCM_TEXTURE_FORMAT_R5G6B5) | GCM_TEXTURE_FORMAT_LIN;
texture->tex.mipmap = 1;
texture->tex.dimension = GCM_TEXTURE_DIMS_2D;
texture->tex.cubemap = GCM_FALSE;
texture->tex.remap = ((GCM_TEXTURE_REMAP_TYPE_REMAP << GCM_TEXTURE_REMAP_TYPE_B_SHIFT) |
(GCM_TEXTURE_REMAP_TYPE_REMAP << GCM_TEXTURE_REMAP_TYPE_G_SHIFT) |
(GCM_TEXTURE_REMAP_TYPE_REMAP << GCM_TEXTURE_REMAP_TYPE_R_SHIFT) |
(GCM_TEXTURE_REMAP_TYPE_REMAP << GCM_TEXTURE_REMAP_TYPE_A_SHIFT) |
(GCM_TEXTURE_REMAP_COLOR_B << GCM_TEXTURE_REMAP_COLOR_B_SHIFT) |
(GCM_TEXTURE_REMAP_COLOR_G << GCM_TEXTURE_REMAP_COLOR_G_SHIFT) |
(GCM_TEXTURE_REMAP_COLOR_R << GCM_TEXTURE_REMAP_COLOR_R_SHIFT) |
(GCM_TEXTURE_REMAP_COLOR_A << GCM_TEXTURE_REMAP_COLOR_A_SHIFT));
texture->tex.width = width;
texture->tex.height = height;
texture->tex.depth = 1;
texture->tex.location = GCM_LOCATION_RSX;
texture->tex.pitch = pitch;
texture->tex.offset = texture->offset;
switch (filter_type)
{
case TEXTURE_FILTER_MIPMAP_NEAREST:
case TEXTURE_FILTER_NEAREST:
min_filter = GCM_TEXTURE_NEAREST;
mag_filter = GCM_TEXTURE_NEAREST;
break;
case TEXTURE_FILTER_MIPMAP_LINEAR:
case TEXTURE_FILTER_LINEAR:
default:
min_filter = GCM_TEXTURE_LINEAR;
mag_filter = GCM_TEXTURE_LINEAR;
break;
}
texture->min_filter = min_filter;
texture->mag_filter = mag_filter;
texture->wrap_s = GCM_TEXTURE_CLAMP_TO_EDGE;
texture->wrap_t = GCM_TEXTURE_CLAMP_TO_EDGE;
}
static void rsx_set_texture(rsx_t* rsx, rsx_texture_t *texture)
{
rsxInvalidateTextureCache(rsx->context, GCM_INVALIDATE_TEXTURE);
rsxLoadTexture(rsx->context, rsx->tex_unit->index, &texture->tex);
rsxTextureControl(rsx->context, rsx->tex_unit->index, GCM_TRUE, 0 << 8, 12 << 8, GCM_TEXTURE_MAX_ANISO_1);
rsxTextureFilter(rsx->context, rsx->tex_unit->index, 0, texture->min_filter, texture->mag_filter, GCM_TEXTURE_CONVOLUTION_QUINCUNX);
rsxTextureWrapMode(rsx->context, rsx->tex_unit->index, texture->wrap_s, texture->wrap_t, GCM_TEXTURE_CLAMP_TO_EDGE, 0, GCM_TEXTURE_ZFUNC_LESS, 0);
}
static void rsx_clear_surface(rsx_t* rsx)
{
rsxSetColorMask(rsx->context,
GCM_COLOR_MASK_R |
GCM_COLOR_MASK_G |
GCM_COLOR_MASK_B |
GCM_COLOR_MASK_A);
rsxSetColorMaskMrt(rsx->context, 0);
rsxSetUserClipPlaneControl(rsx->context,
GCM_USER_CLIP_PLANE_DISABLE,
GCM_USER_CLIP_PLANE_DISABLE,
GCM_USER_CLIP_PLANE_DISABLE,
GCM_USER_CLIP_PLANE_DISABLE,
GCM_USER_CLIP_PLANE_DISABLE,
GCM_USER_CLIP_PLANE_DISABLE);
rsxSetClearColor(rsx->context, 0);
rsxSetClearDepthStencil(rsx->context, 0xffffff00);
rsxClearSurface(rsx->context,
GCM_CLEAR_R |
GCM_CLEAR_G |
GCM_CLEAR_B |
GCM_CLEAR_A |
GCM_CLEAR_S |
GCM_CLEAR_Z);
rsxSetZControl(rsx->context, 0, 1, 1);
}
static void rsx_draw_vertices(rsx_t* rsx)
{
if (rsx->should_resize)
rsx_set_viewport(rsx, rsx->width, rsx->height, false, true);
rsx->vertices[0].r = 1.0f;
rsx->vertices[0].g = 1.0f;
rsx->vertices[0].b = 1.0f;
rsx->vertices[0].a = 1.0f;
rsx->vertices[1].r = 1.0f;
rsx->vertices[1].g = 1.0f;
rsx->vertices[1].b = 1.0f;
rsx->vertices[1].a = 1.0f;
rsx->vertices[2].r = 1.0f;
rsx->vertices[2].g = 1.0f;
rsx->vertices[2].b = 1.0f;
rsx->vertices[2].a = 1.0f;
rsx->vertices[3].r = 1.0f;
rsx->vertices[3].g = 1.0f;
rsx->vertices[3].b = 1.0f;
rsx->vertices[3].a = 1.0f;
rsxBindVertexArrayAttrib(rsx->context, rsx->pos_index->index, 0, rsx->pos_offset, sizeof(rsx_vertex_t), 3, GCM_VERTEX_DATA_TYPE_F32, GCM_LOCATION_RSX);
rsxBindVertexArrayAttrib(rsx->context, rsx->uv_index->index, 0, rsx->uv_offset, sizeof(rsx_vertex_t), 2, GCM_VERTEX_DATA_TYPE_F32, GCM_LOCATION_RSX);
rsxBindVertexArrayAttrib(rsx->context, rsx->col_index->index, 0, rsx->col_offset, sizeof(rsx_vertex_t), 4, GCM_VERTEX_DATA_TYPE_F32, GCM_LOCATION_RSX);
rsxLoadVertexProgram(rsx->context, rsx->vpo, rsx->vp_ucode);
rsxSetVertexProgramParameter(rsx->context, rsx->vpo, rsx->proj_matrix, (float *)&rsx->mvp_no_rot);
rsxLoadFragmentProgramLocation(rsx->context, rsx->fpo, rsx->fp_offset, GCM_LOCATION_RSX);
rsxClearSurface(rsx->context, GCM_CLEAR_Z);
rsxDrawVertexArray(rsx->context, GCM_TYPE_TRIANGLE_STRIP, 0, 4);
}
#if defined(HAVE_MENU)
static void rsx_draw_menu_vertices(rsx_t* rsx)
{
if (rsx->should_resize)
rsx_set_viewport(rsx, rsx->width, rsx->height, false, true);
rsx->vertices[0].r = 1.0f;
rsx->vertices[0].g = 1.0f;
rsx->vertices[0].b = 1.0f;
rsx->vertices[0].a = rsx->menu_texture_alpha;
rsx->vertices[1].r = 1.0f;
rsx->vertices[1].g = 1.0f;
rsx->vertices[1].b = 1.0f;
rsx->vertices[1].a = rsx->menu_texture_alpha;
rsx->vertices[2].r = 1.0f;
rsx->vertices[2].g = 1.0f;
rsx->vertices[2].b = 1.0f;
rsx->vertices[2].a = rsx->menu_texture_alpha;
rsx->vertices[3].r = 1.0f;
rsx->vertices[3].g = 1.0f;
rsx->vertices[3].b = 1.0f;
rsx->vertices[3].a = rsx->menu_texture_alpha;
rsxBindVertexArrayAttrib(rsx->context, rsx->pos_index->index, 0, rsx->pos_offset, sizeof(rsx_vertex_t), 3, GCM_VERTEX_DATA_TYPE_F32, GCM_LOCATION_RSX);
rsxBindVertexArrayAttrib(rsx->context, rsx->uv_index->index, 0, rsx->uv_offset, sizeof(rsx_vertex_t), 2, GCM_VERTEX_DATA_TYPE_F32, GCM_LOCATION_RSX);
rsxBindVertexArrayAttrib(rsx->context, rsx->col_index->index, 0, rsx->col_offset, sizeof(rsx_vertex_t), 4, GCM_VERTEX_DATA_TYPE_F32, GCM_LOCATION_RSX);
rsxLoadVertexProgram(rsx->context, rsx->vpo, rsx->vp_ucode);
rsxSetVertexProgramParameter(rsx->context, rsx->vpo, rsx->proj_matrix, (float *)&rsx->mvp_no_rot);
rsxLoadFragmentProgramLocation(rsx->context, rsx->fpo, rsx->fp_offset, GCM_LOCATION_RSX);
rsxSetBlendEnable(rsx->context, GCM_TRUE);
rsxSetBlendFunc(rsx->context, GCM_SRC_ALPHA, GCM_ONE_MINUS_SRC_ALPHA, GCM_SRC_ALPHA, GCM_ONE_MINUS_SRC_ALPHA);
rsxSetBlendEquation(rsx->context, GCM_FUNC_ADD, GCM_FUNC_ADD);
rsxClearSurface(rsx->context, GCM_CLEAR_Z);
rsxDrawVertexArray(rsx->context, GCM_TYPE_TRIANGLE_STRIP, 0, 4);
rsxSetBlendEnable(rsx->context, GCM_FALSE);
}
#endif
static void rsx_update_screen(rsx_t* gcm)
{
rsxBuffer *buffer = gcm->menu_frame_enable
? &gcm->menuBuffers[gcm->menuBuffer]
: &gcm->buffers[gcm->currentBuffer];
rsxBuffer *buffer;
#if defined(HAVE_MENU_BUFFER)
if (gcm->menu_frame_enable) {
buffer = &gcm->menuBuffers[gcm->menuBuffer];
gcm->menuBuffer = (gcm->menuBuffer+1)%MAX_MENU_BUFFERS;
gcm->nextBuffer = MAX_BUFFERS + gcm->menuBuffer;
} else {
buffer = &gcm->buffers[gcm->currentBuffer];
gcm->currentBuffer = (gcm->currentBuffer+1)%MAX_BUFFERS;
gcm->nextBuffer = gcm->currentBuffer;
}
#else
buffer = &gcm->buffers[gcm->currentBuffer];
gcm->currentBuffer = (gcm->currentBuffer+1)%MAX_BUFFERS;
gcm->nextBuffer = gcm->currentBuffer;
#endif
rsx_flip(gcm->context, buffer->id);
if (gcm->vsync)
rsx_wait_flip();
rsxSetSurface(gcm->context, &gcm->surface[gcm->nextBuffer]);
#ifdef HAVE_SYSUTILS
cellSysutilCheckCallback();
#endif
@ -527,24 +971,31 @@ static bool rsx_frame(void* data, const void* frame,
bool statistics_show = video_info->statistics_show;
struct font_params *osd_params = (struct font_params*)
&video_info->osd_stat_params;
bool menu_is_alive = video_info->menu_is_alive;
#endif
#ifdef HAVE_GFX_WIDGETS
bool widgets_active = video_info->widgets_active;
#endif
if(frame && width && height)
{
gcm->currentBuffer++;
if (gcm->currentBuffer >= MAX_BUFFERS)
gcm->currentBuffer = 0;
rsx_blit_buffer(
&gcm->buffers[gcm->currentBuffer], frame, width, height, pitch,
gcm->rgb32, true);
rsx_load_texture_data(gcm, &gcm->texture, frame, width, height, pitch, gcm->rgb32, false,
gcm->smooth ? TEXTURE_FILTER_LINEAR : TEXTURE_FILTER_NEAREST);
rsx_set_texture(gcm, &gcm->texture);
rsx_draw_vertices(gcm);
}
/* TODO: translucid menu */
rsx_update_screen(gcm);
return true;
#ifdef HAVE_MENU
if (gcm->menu_frame_enable && menu_is_alive)
{
menu_driver_frame(menu_is_alive, video_info);
if (gcm->menu_texture.data)
{
rsx_set_texture(gcm, &gcm->menu_texture);
rsx_draw_menu_vertices(gcm);
}
};
if (statistics_show)
if (osd_params)
font_driver_render_msg(gcm,
@ -552,8 +1003,20 @@ static bool rsx_frame(void* data, const void* frame,
osd_params, NULL);
#endif
#ifdef HAVE_GFX_WIDGETS
if (widgets_active)
gfx_widgets_frame(video_info);
#endif
if (msg)
font_driver_render_msg(gcm, msg, NULL, NULL);
#if 0
/* TODO: translucid menu */
#endif
rsx_update_screen(gcm);
rsx_clear_surface(gcm);
return true;
}
@ -593,11 +1056,25 @@ static void rsx_free(void* data)
if (!gcm)
return;
rsxClearSurface(gcm->context, GCM_CLEAR_Z);
gcmSetWaitFlip(gcm->context);
for (i = 0; i < MAX_BUFFERS; i++)
rsxFree(gcm->buffers[i].ptr);
for (i = 0; i < MAX_BUFFERS; i++)
#if defined(HAVE_MENU_BUFFER)
for (i = 0; i < MAX_MENU_BUFFERS; i++)
rsxFree(gcm->menuBuffers[i].ptr);
#endif
if (gcm->vertices)
rsxFree(gcm->vertices);
if (gcm->texture.data)
rsxFree(gcm->texture.data);
if (gcm->menu_texture.data)
rsxFree(gcm->menu_texture.data);
if (gcm->depth_buffer)
rsxFree(gcm->depth_buffer);
if (gcm->fp_buffer)
rsxFree(gcm->fp_buffer);
#if 0
rsxFinish(gcm->context, 1);
@ -610,17 +1087,12 @@ static void rsx_set_texture_frame(void* data, const void* frame, bool rgb32,
unsigned width, unsigned height, float alpha)
{
rsx_t* gcm = (rsx_t*)data;
int newBuffer = gcm->menuBuffer + 1;
if (newBuffer >= MAX_BUFFERS)
newBuffer = 0;
/* TODO: respect alpha */
rsx_blit_buffer(&gcm->menuBuffers[newBuffer], frame, width, height,
width * (rgb32 ? 4 : 2), rgb32, true);
gcm->menuBuffer = newBuffer;
rsx_update_screen(gcm);
gcm->menu_texture_alpha = alpha;
gcm->menu_width = width;
gcm->menu_height = height;
rsx_load_texture_data(gcm, &gcm->menu_texture, frame, width, height, width * (rgb32 ? 4 : 2),
rgb32, true, gcm->smooth ? TEXTURE_FILTER_LINEAR : TEXTURE_FILTER_NEAREST);
}
static void rsx_set_texture_enable(void* data, bool state, bool full_screen)
@ -629,22 +1101,23 @@ static void rsx_set_texture_enable(void* data, bool state, bool full_screen)
if (!gcm)
return;
gcm->menu_frame_enable = state;
rsx_update_screen(gcm);
gcm->menu_frame_enable = state;
}
static void rsx_set_rotation(void* data, unsigned rotation)
{
rsx_t* gcm = (rsx_t*)data;
struct video_ortho ortho = {0, 1, 0, 1, -1, 1};
if (!gcm)
return;
gcm->rotation = rotation;
gcm->rotation = 90 * rotation;
gcm->should_resize = true;
rsx_set_projection(gcm, &ortho, true);
}
static void rsx_set_filtering(void* data, unsigned index, bool smooth)
{
rsx_t* gcm = (rsx_t*)data;
@ -701,8 +1174,8 @@ static uint32_t rsx_get_flags(void *data)
static const video_poke_interface_t rsx_poke_interface = {
rsx_get_flags,
NULL, /* load_texture */
NULL, /* unload_texture */
rsx_load_texture,
rsx_unload_texture,
NULL,
NULL,
rsx_set_filtering,
@ -715,7 +1188,7 @@ static const video_poke_interface_t rsx_poke_interface = {
rsx_apply_state_changes,
rsx_set_texture_frame,
rsx_set_texture_enable,
rsx_set_osd_msg,
font_driver_render_msg,
NULL, /* show_mouse */
NULL, /* grab_mouse_toggle */
NULL, /* get_current_shader */
@ -744,6 +1217,14 @@ static bool rsx_set_shader(void* data,
return false;
}
#ifdef HAVE_GFX_WIDGETS
static bool rsx_widgets_enabled(void *data)
{
(void)data;
return true;
}
#endif
video_driver_t video_gcm =
{
rsx_init,
@ -756,7 +1237,7 @@ video_driver_t video_gcm =
rsx_set_shader,
rsx_free,
"rsx",
NULL, /* set_viewport */
rsx_set_viewport,
rsx_set_rotation,
rsx_viewport_info,
NULL, /* read_viewport */
@ -767,5 +1248,9 @@ video_driver_t video_gcm =
#ifdef HAVE_VIDEO_LAYOUT
NULL,
#endif
rsx_get_poke_interface
rsx_get_poke_interface,
rsx_wrap_type_to_enum,
#ifdef HAVE_GFX_WIDGETS
rsx_widgets_enabled
#endif
};

View File

@ -0,0 +1,11 @@
void main
(
float2 texcoord : TEXCOORD0,
float4 color : COLOR,
uniform sampler2D texture,
out float4 oColor : COLOR
)
{
oColor = color * tex2D(texture, texcoord);
}

View File

@ -0,0 +1,15 @@
void main
(
float4 position : POSITION,
float4 color : COLOR0,
float2 texcoord : TEXCOORD0,
uniform float4x4 modelViewProj,
out float4 oPosition : POSITION,
out float4 oColor : COLOR0,
out float2 oTexCoord : TEXCOORD0
)
{
oPosition = mul(position, modelViewProj);
oColor = color;
oTexCoord = texcoord;
}

View File

@ -0,0 +1,205 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <retro_miscellaneous.h>
#ifdef HAVE_CONFIG_H
#include "../../config.h"
#endif
#include "../gfx_display.h"
#include "../../retroarch.h"
#include "../common/rsx_common.h"
#include "../font_driver.h"
static const float rsx_vertexes[] = {
0, 0,
1, 0,
0, 1,
1, 1
};
static const float rsx_tex_coords[] = {
0, 1,
1, 1,
0, 0,
1, 0
};
static const float *gfx_display_rsx_get_default_vertices(void)
{
return &rsx_vertexes[0];
}
static const float *gfx_display_rsx_get_default_tex_coords(void)
{
return &rsx_tex_coords[0];
}
static void *gfx_display_rsx_get_default_mvp(void *data)
{
rsx_t *rsx = (rsx_t*)data;
if (!rsx)
return NULL;
return &rsx->mvp_no_rot;
}
static void gfx_display_rsx_draw(gfx_display_ctx_draw_t *draw,
void *data, unsigned video_width, unsigned video_height)
{
unsigned i;
rsx_texture_t *texture = NULL;
const float *vertex = NULL;
const float *tex_coord = NULL;
const float *color = NULL;
rsx_t *rsx = (rsx_t*)data;
rsx_viewport_t vp;
video_shader_ctx_mvp_t mvp;
if (!rsx || !draw)
return;
texture = (rsx_texture_t *)draw->texture;
vertex = draw->coords->vertex;
tex_coord = draw->coords->tex_coord;
color = draw->coords->color;
if (!vertex)
vertex = &rsx_vertexes[0];
if (!tex_coord)
tex_coord = &rsx_tex_coords[0];
if (!draw->coords->lut_tex_coord)
draw->coords->lut_tex_coord = &rsx_tex_coords[0];
if (!draw->texture)
return;
vp.x = fabs(draw->x);
vp.y = fabs(rsx->height - draw->y - draw->height);
vp.w = draw->width <= rsx->width ? draw->width : rsx->width;
vp.h = draw->height <= rsx->height ? draw->height : rsx->height;
vp.min = 0.0f;
vp.max = 1.0f;
vp.scale[0] = vp.w*0.5f;
vp.scale[1] = vp.h*-0.5f;
vp.scale[2] = (vp.max - vp.min)*0.5f;
vp.scale[3] = 0.0f;
vp.offset[0] = vp.x + vp.w*0.5f;
vp.offset[1] = vp.y + vp.h*0.5f;
vp.offset[2] = (vp.max + vp.min)*0.5f;
vp.offset[3] = 0.0f;
rsxSetViewport(rsx->context, vp.x, vp.y, vp.w, vp.h, vp.min, vp.max, vp.scale, vp.offset);
rsxInvalidateTextureCache(rsx->context, GCM_INVALIDATE_TEXTURE);
rsxLoadTexture(rsx->context, rsx->tex_unit->index, &texture->tex);
rsxTextureControl(rsx->context, rsx->tex_unit->index, GCM_TRUE, 0 << 8, 12 << 8, GCM_TEXTURE_MAX_ANISO_1);
rsxTextureFilter(rsx->context, rsx->tex_unit->index, 0, texture->min_filter, texture->mag_filter, GCM_TEXTURE_CONVOLUTION_QUINCUNX);
rsxTextureWrapMode(rsx->context, rsx->tex_unit->index, texture->wrap_s, texture->wrap_t, GCM_TEXTURE_CLAMP_TO_EDGE, 0, GCM_TEXTURE_ZFUNC_LESS, 0);
for (i = 0; i < draw->coords->vertices; i++)
{
rsx->vertices[i].x = *vertex++;
rsx->vertices[i].y = *vertex++;
rsx->vertices[i].z = 0.0f;
rsx->vertices[i].u = *tex_coord++;
rsx->vertices[i].v = *tex_coord++;
rsx->vertices[i].r = *color++;
rsx->vertices[i].g = *color++;
rsx->vertices[i].b = *color++;
rsx->vertices[i].a = *color++;
}
rsxBindVertexArrayAttrib(rsx->context, rsx->pos_index->index, 0, rsx->pos_offset, sizeof(rsx_vertex_t), 3, GCM_VERTEX_DATA_TYPE_F32, GCM_LOCATION_RSX);
rsxBindVertexArrayAttrib(rsx->context, rsx->uv_index->index, 0, rsx->uv_offset, sizeof(rsx_vertex_t), 2, GCM_VERTEX_DATA_TYPE_F32, GCM_LOCATION_RSX);
rsxBindVertexArrayAttrib(rsx->context, rsx->col_index->index, 0, rsx->col_offset, sizeof(rsx_vertex_t), 4, GCM_VERTEX_DATA_TYPE_F32, GCM_LOCATION_RSX);
rsxSetVertexProgramParameter(rsx->context, rsx->vpo, rsx->proj_matrix, (float *)&rsx->mvp_no_rot);
rsxClearSurface(rsx->context, GCM_CLEAR_Z);
rsxDrawVertexArray(rsx->context, GCM_TYPE_TRIANGLE_STRIP, 0, draw->coords->vertices);
}
static bool gfx_display_rsx_font_init_first(
void **font_handle, void *video_data,
const char *font_path, float font_size,
bool is_threaded)
{
font_data_t **handle = (font_data_t**)font_handle;
*handle = font_driver_init_first(video_data,
font_path, font_size, true,
is_threaded,
FONT_DRIVER_RENDER_RSX);
return *handle;
}
static void gfx_display_rsx_scissor_begin(void *data,
unsigned video_width,
unsigned video_height,
int x, int y,
unsigned width, unsigned height)
{
rsx_t *rsx = (rsx_t *)data;
rsxSetScissor(rsx->context, x, video_height - y - height, width, height);
}
static void gfx_display_rsx_scissor_end(
void *data,
unsigned video_width,
unsigned video_height)
{
rsx_t *rsx = (rsx_t *)data;
rsxSetScissor(rsx->context, 0, 0, video_width, video_height);
}
static void gfx_display_rsx_blend_begin(void *data)
{
rsx_t *rsx = (rsx_t *)data;
rsxSetBlendEnable(rsx->context, GCM_TRUE);
rsxSetBlendFunc(rsx->context, GCM_SRC_ALPHA, GCM_ONE_MINUS_SRC_ALPHA, GCM_SRC_ALPHA, GCM_ONE_MINUS_SRC_ALPHA);
rsxSetBlendEquation(rsx->context, GCM_FUNC_ADD, GCM_FUNC_ADD);
#if 0
rsxSetBlendEnableMrt(rsx->context, GCM_TRUE, GCM_TRUE, GCM_TRUE);
rsxSetDepthFunc(rsx->context, GCM_LESS);
rsxSetDepthTestEnable(rsx->context, GCM_FALSE);
rsxSetAlphaFunc(rsx->context, GCM_ALWAYS, 0);
rsxSetAlphaTestEnable(rsx->context, GCM_TRUE);
#endif
}
static void gfx_display_rsx_blend_end(void *data)
{
rsx_t *rsx = (rsx_t *)data;
rsxSetBlendEnable(rsx->context, GCM_FALSE);
#if 0
rsxSetBlendEnableMrt(rsx->context, GCM_FALSE, GCM_FALSE, GCM_FALSE);
#endif
}
gfx_display_ctx_driver_t gfx_display_ctx_rsx = {
gfx_display_rsx_draw,
NULL, /* draw_pipeline */
gfx_display_rsx_blend_begin,
gfx_display_rsx_blend_end,
gfx_display_rsx_get_default_mvp,
gfx_display_rsx_get_default_vertices,
gfx_display_rsx_get_default_tex_coords,
gfx_display_rsx_font_init_first,
GFX_VIDEO_DRIVER_RSX,
"rsx",
true,
gfx_display_rsx_scissor_begin,
gfx_display_rsx_scissor_end
};

565
gfx/drivers_font/rsx_font.c Normal file
View File

@ -0,0 +1,565 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <defines/ps3_defines.h>
#include <rsx/rsx.h>
#include <rsx/nv40.h>
#include <ppu-types.h>
#include <encodings/utf.h>
#include "../common/rsx_common.h"
#include "../font_driver.h"
#include "../../configuration.h"
#include "../../verbosity.h"
#define RSX_FONT_EMIT(c, vx, vy) \
font_vertex[ 2 * (6 * i + c) + 0] = (x + (delta_x + off_x + vx * width) * scale) * inv_win_width; \
font_vertex[ 2 * (6 * i + c) + 1] = (y + (delta_y - off_y - vy * height) * scale) * inv_win_height; \
font_tex_coords[ 2 * (6 * i + c) + 0] = (tex_x + vx * width) * inv_tex_size_x; \
font_tex_coords[ 2 * (6 * i + c) + 1] = (tex_y + vy * height) * inv_tex_size_y; \
font_color[ 4 * (6 * i + c) + 0] = color[0]; \
font_color[ 4 * (6 * i + c) + 1] = color[1]; \
font_color[ 4 * (6 * i + c) + 2] = color[2]; \
font_color[ 4 * (6 * i + c) + 3] = color[3]
#define MAX_MSG_LEN_CHUNK 64
typedef struct
{
rsx_t *rsx;
rsx_vertex_t *vertices;
rsx_texture_t texture;
u32 tex_width;
u32 tex_height;
rsxProgramAttrib *proj_matrix;
rsxProgramAttrib *pos_index;
rsxProgramAttrib *uv_index;
rsxProgramAttrib *col_index;
rsxProgramAttrib *tex_unit;
rsxVertexProgram* vpo;
rsxFragmentProgram* fpo;
u32 fp_offset;
u32 pos_offset;
u32 uv_offset;
u32 col_offset;
void *vp_ucode;
void *fp_ucode;
const font_renderer_driver_t *font_driver;
void *font_data;
struct font_atlas *atlas;
video_font_raster_block_t *block;
} rsx_font_t;
static void rsx_font_free_font(void *data,
bool is_threaded)
{
rsx_font_t *font = (rsx_font_t*)data;
if (!font)
return;
if (font->font_driver && font->font_data)
font->font_driver->free(font->font_data);
if (is_threaded) {
if (
font->rsx &&
font->rsx->ctx_driver &&
font->rsx->ctx_driver->make_current)
font->rsx->ctx_driver->make_current(true);
}
rsxClearSurface(font->rsx->context, GCM_CLEAR_Z);
gcmSetWaitFlip(font->rsx->context);
if (font->texture.data)
rsxFree(font->texture.data);
if (font->vertices)
rsxFree(font->vertices);
free(font);
}
static bool rsx_font_upload_atlas(rsx_font_t *font)
{
u8 *texbuffer = (u8 *)font->texture.data;
const u8 *atlas_data = (u8 *)font->atlas->buffer;
memcpy(texbuffer, atlas_data, font->atlas->height * font->atlas->width);
font->texture.tex.format = GCM_TEXTURE_FORMAT_B8 | GCM_TEXTURE_FORMAT_LIN;
font->texture.tex.mipmap = 1;
font->texture.tex.dimension = GCM_TEXTURE_DIMS_2D;
font->texture.tex.cubemap = GCM_FALSE;
font->texture.tex.remap = ((GCM_TEXTURE_REMAP_TYPE_REMAP << GCM_TEXTURE_REMAP_TYPE_B_SHIFT) |
(GCM_TEXTURE_REMAP_TYPE_REMAP << GCM_TEXTURE_REMAP_TYPE_G_SHIFT) |
(GCM_TEXTURE_REMAP_TYPE_REMAP << GCM_TEXTURE_REMAP_TYPE_R_SHIFT) |
(GCM_TEXTURE_REMAP_TYPE_REMAP << GCM_TEXTURE_REMAP_TYPE_A_SHIFT) |
(GCM_TEXTURE_REMAP_COLOR_B << GCM_TEXTURE_REMAP_COLOR_B_SHIFT) |
(GCM_TEXTURE_REMAP_COLOR_B << GCM_TEXTURE_REMAP_COLOR_G_SHIFT) |
(GCM_TEXTURE_REMAP_COLOR_B << GCM_TEXTURE_REMAP_COLOR_R_SHIFT) |
(GCM_TEXTURE_REMAP_COLOR_B << GCM_TEXTURE_REMAP_COLOR_A_SHIFT));
font->texture.tex.width = font->tex_width;
font->texture.tex.height = font->tex_height;
font->texture.tex.depth = 1;
font->texture.tex.pitch = font->tex_width;
font->texture.tex.location = GCM_LOCATION_RSX;
font->texture.tex.offset = font->texture.offset;
font->texture.wrap_s = GCM_TEXTURE_CLAMP_TO_EDGE;
font->texture.wrap_t = GCM_TEXTURE_CLAMP_TO_EDGE;
font->texture.min_filter = GCM_TEXTURE_LINEAR;
font->texture.mag_filter = GCM_TEXTURE_LINEAR;
rsxInvalidateTextureCache(font->rsx->context, GCM_INVALIDATE_TEXTURE);
rsxLoadTexture(font->rsx->context, font->tex_unit->index, &font->texture.tex);
rsxTextureControl(font->rsx->context, font->tex_unit->index, GCM_TRUE, 0 << 8, 12 << 8, GCM_TEXTURE_MAX_ANISO_1);
rsxTextureFilter(font->rsx->context, font->tex_unit->index, 0, font->texture.min_filter, font->texture.mag_filter, GCM_TEXTURE_CONVOLUTION_QUINCUNX);
rsxTextureWrapMode(font->rsx->context, font->tex_unit->index, font->texture.wrap_s, font->texture.wrap_t, GCM_TEXTURE_CLAMP_TO_EDGE, 0, GCM_TEXTURE_ZFUNC_LESS, 0);
return true;
}
static void *rsx_font_init_font(void *data,
const char *font_path, float font_size,
bool is_threaded)
{
rsx_font_t *font = (rsx_font_t*)calloc(1, sizeof(*font));
if (!font)
return NULL;
font->rsx = (rsx_t *)data;
if (!font_renderer_create_default(
&font->font_driver,
&font->font_data, font_path, font_size))
{
RARCH_WARN("Couldn't initialize font renderer.\n");
free(font);
return NULL;
}
if (is_threaded)
if (
font->rsx &&
font->rsx->ctx_driver &&
font->rsx->ctx_driver->make_current)
font->rsx->ctx_driver->make_current(false);
font->atlas = font->font_driver->get_atlas(font->font_data);
font->vpo = font->rsx->vpo;
font->fpo = font->rsx->fpo;
font->fp_ucode = font->rsx->fp_ucode;
font->vp_ucode = font->rsx->vp_ucode;
font->fp_offset = font->rsx->fp_offset;
font->proj_matrix = font->rsx->proj_matrix;
font->pos_index = font->rsx->pos_index;
font->uv_index = font->rsx->uv_index;
font->col_index = font->rsx->col_index;
font->tex_unit = font->rsx->tex_unit;
font->vertices = (rsx_vertex_t *)rsxMemalign(128, MAX_MSG_LEN_CHUNK*sizeof(rsx_vertex_t)*6);
rsxAddressToOffset(&font->vertices[0].x, &font->pos_offset);
rsxAddressToOffset(&font->vertices[0].u, &font->uv_offset);
rsxAddressToOffset(&font->vertices[0].r, &font->col_offset);
font->tex_width = font->atlas->width;
font->tex_height = font->atlas->height;
font->texture.data = (u8 *)rsxMemalign(128, (font->tex_height * font->tex_width));
rsxAddressToOffset(font->texture.data, &font->texture.offset);
if (!font->texture.data)
goto error;
if (!rsx_font_upload_atlas(font))
goto error;
font->atlas->dirty = false;
rsxTextureControl(font->rsx->context, font->tex_unit->index, GCM_TRUE, 0 << 8, 12 << 8, GCM_TEXTURE_MAX_ANISO_1);
return font;
error:
rsx_font_free_font(font, is_threaded);
return NULL;
}
static int rsx_font_get_message_width(void *data, const char *msg,
unsigned msg_len, float scale)
{
rsx_font_t *font = (rsx_font_t*)data;
const char* msg_end = msg + msg_len;
int delta_x = 0;
if ( !font
|| !font->font_driver
|| !font->font_driver->get_glyph
|| !font->font_data )
return 0;
while (msg < msg_end)
{
unsigned code = utf8_walk(&msg);
const struct font_glyph *glyph = font->font_driver->get_glyph(
font->font_data, code);
if (!glyph) /* Do something smarter here ... */
glyph = font->font_driver->get_glyph(font->font_data, '?');
if (!glyph)
continue;
delta_x += glyph->advance_x;
}
return delta_x * scale;
}
static void rsx_font_draw_vertices(rsx_font_t *font,
const video_coords_t *coords)
{
if (font->atlas->dirty)
{
rsx_font_upload_atlas(font);
font->atlas->dirty = false;
}
const float *vertex = coords->vertex;
const float *tex_coord = coords->tex_coord;
const float *color = coords->color;
for (u32 i = 0; i < coords->vertices; i++) {
font->vertices[i].x = *vertex++;
font->vertices[i].y = *vertex++;
font->vertices[i].z = 0.0f;
font->vertices[i].u = *tex_coord++;
font->vertices[i].v = *tex_coord++;
font->vertices[i].r = *color++;
font->vertices[i].g = *color++;
font->vertices[i].b = *color++;
font->vertices[i].a = *color++;
}
rsxBindVertexArrayAttrib(font->rsx->context, font->pos_index->index, 0, font->pos_offset, sizeof(rsx_vertex_t), 3, GCM_VERTEX_DATA_TYPE_F32, GCM_LOCATION_RSX);
rsxBindVertexArrayAttrib(font->rsx->context, font->uv_index->index, 0, font->uv_offset, sizeof(rsx_vertex_t), 2, GCM_VERTEX_DATA_TYPE_F32, GCM_LOCATION_RSX);
rsxBindVertexArrayAttrib(font->rsx->context, font->col_index->index, 0, font->col_offset, sizeof(rsx_vertex_t), 4, GCM_VERTEX_DATA_TYPE_F32, GCM_LOCATION_RSX);
rsxSetVertexProgramParameter(font->rsx->context, font->vpo, font->proj_matrix, (float*)&font->rsx->mvp_no_rot);
rsxClearSurface(font->rsx->context, GCM_CLEAR_Z);
rsxDrawVertexArray(font->rsx->context, GCM_TYPE_TRIANGLES, 0, coords->vertices);
}
static void rsx_font_render_line(
rsx_font_t *font, const char *msg, unsigned msg_len,
float scale, const float color[4], float pos_x,
float pos_y,unsigned text_align)
{
unsigned i;
struct video_coords coords;
float font_tex_coords[2 * 6 * MAX_MSG_LEN_CHUNK];
float font_vertex[2 * 6 * MAX_MSG_LEN_CHUNK];
float font_color[4 * 6 * MAX_MSG_LEN_CHUNK];
rsx_t *rsx = font->rsx;
const char* msg_end = msg + msg_len;
int x = roundf(pos_x * rsx->vp.width);
int y = roundf(pos_y * rsx->vp.height);
int delta_x = 0;
int delta_y = 0;
float inv_tex_size_x = 1.0f / font->tex_width;
float inv_tex_size_y = 1.0f / font->tex_height;
float inv_win_width = 1.0f / font->rsx->vp.width;
float inv_win_height = 1.0f / font->rsx->vp.height;
switch (text_align)
{
case TEXT_ALIGN_RIGHT:
x -= rsx_font_get_message_width(font, msg, msg_len, scale);
break;
case TEXT_ALIGN_CENTER:
x -= rsx_font_get_message_width(font, msg, msg_len, scale) / 2.0;
break;
}
while (msg < msg_end)
{
i = 0;
while ((i < MAX_MSG_LEN_CHUNK) && (msg < msg_end))
{
int off_x, off_y, tex_x, tex_y, width, height;
unsigned code = utf8_walk(&msg);
const struct font_glyph *glyph = font->font_driver->get_glyph(
font->font_data, code);
if (!glyph) /* Do something smarter here ... */
glyph = font->font_driver->get_glyph(font->font_data, '?');
if (!glyph)
continue;
off_x = glyph->draw_offset_x;
off_y = glyph->draw_offset_y;
tex_x = glyph->atlas_offset_x;
tex_y = glyph->atlas_offset_y;
width = glyph->width;
height = glyph->height;
RSX_FONT_EMIT(0, 0, 1); /* Bottom-left */
RSX_FONT_EMIT(1, 1, 1); /* Bottom-right */
RSX_FONT_EMIT(2, 0, 0); /* Top-left */
RSX_FONT_EMIT(3, 1, 0); /* Top-right */
RSX_FONT_EMIT(4, 0, 0); /* Top-left */
RSX_FONT_EMIT(5, 1, 1); /* Bottom-right */
i++;
delta_x += glyph->advance_x;
delta_y -= glyph->advance_y;
}
coords.tex_coord = font_tex_coords;
coords.vertex = font_vertex;
coords.color = font_color;
coords.vertices = i * 6;
coords.lut_tex_coord = font_tex_coords;
if (font->block)
video_coord_array_append(&font->block->carr, &coords, coords.vertices);
else
rsx_font_draw_vertices(font, &coords);
}
}
static void rsx_font_render_message(
rsx_font_t *font, const char *msg, float scale,
const float color[4], float pos_x, float pos_y,
unsigned text_align)
{
struct font_line_metrics *line_metrics = NULL;
int lines = 0;
float line_height;
/* If font line metrics are not supported just draw as usual */
if (!font->font_driver->get_line_metrics ||
!font->font_driver->get_line_metrics(font->font_data, &line_metrics))
{
rsx_font_render_line(font,
msg, (unsigned)strlen(msg), scale, color, pos_x,
pos_y, text_align);
return;
}
line_height = line_metrics->height * scale / font->rsx->vp.height;
for (;;)
{
const char *delim = strchr(msg, '\n');
unsigned msg_len = delim
? (unsigned)(delim - msg) : (unsigned)strlen(msg);
/* Draw the line */
rsx_font_render_line(font,
msg, msg_len, scale, color, pos_x,
pos_y - (float)lines*line_height, text_align);
if (!delim)
break;
msg += msg_len + 1;
lines++;
}
}
static void rsx_font_setup_viewport(unsigned width, unsigned height,
rsx_font_t *font, bool full_screen)
{
video_driver_set_viewport(width, height, full_screen, false);
if (font->rsx) {
rsxSetBlendFunc(font->rsx->context, GCM_SRC_ALPHA, GCM_ONE_MINUS_SRC_ALPHA, GCM_SRC_ALPHA, GCM_ONE_MINUS_SRC_ALPHA);
rsxSetBlendEquation(font->rsx->context, GCM_FUNC_ADD, GCM_FUNC_ADD);
rsxSetBlendEnable(font->rsx->context, GCM_TRUE);
rsxLoadVertexProgram(font->rsx->context, font->vpo, font->vp_ucode);
rsxLoadFragmentProgramLocation(font->rsx->context, font->fpo, font->fp_offset, GCM_LOCATION_RSX);
rsxLoadTexture(font->rsx->context, font->tex_unit->index, &font->texture.tex);
rsxTextureControl(font->rsx->context, font->tex_unit->index, GCM_TRUE, 0 << 8, 12 << 8, GCM_TEXTURE_MAX_ANISO_1);
}
}
static void rsx_font_render_msg(
void *userdata,
void *data,
const char *msg,
const struct font_params *params)
{
float color[4];
int drop_x, drop_y;
float x, y, scale, drop_mod, drop_alpha;
enum text_alignment text_align = TEXT_ALIGN_LEFT;
bool full_screen = false ;
rsx_font_t *font = (rsx_font_t*)data;
unsigned width = font->rsx->width;
unsigned height = font->rsx->height;
settings_t *settings = config_get_ptr();
float video_msg_pos_x = settings->floats.video_msg_pos_x;
float video_msg_pos_y = settings->floats.video_msg_pos_y;
float video_msg_color_r = settings->floats.video_msg_color_r;
float video_msg_color_g = settings->floats.video_msg_color_g;
float video_msg_color_b = settings->floats.video_msg_color_b;
if (!font || string_is_empty(msg))
return;
if (params)
{
x = params->x;
y = params->y;
scale = params->scale;
full_screen = params->full_screen;
text_align = params->text_align;
drop_x = params->drop_x;
drop_y = params->drop_y;
drop_mod = params->drop_mod;
drop_alpha = params->drop_alpha;
color[0] = FONT_COLOR_GET_RED(params->color) / 255.0f;
color[1] = FONT_COLOR_GET_GREEN(params->color) / 255.0f;
color[2] = FONT_COLOR_GET_BLUE(params->color) / 255.0f;
color[3] = FONT_COLOR_GET_ALPHA(params->color) / 255.0f;
/* If alpha is 0.0f, turn it into default 1.0f */
if (color[3] <= 0.0f)
color[3] = 1.0f;
}
else
{
x = video_msg_pos_x;
y = video_msg_pos_y;
scale = 1.0f;
full_screen = true;
text_align = TEXT_ALIGN_LEFT;
color[0] = video_msg_color_r;
color[1] = video_msg_color_g;
color[2] = video_msg_color_b;
color[3] = 1.0f;
drop_x = -2;
drop_y = -2;
drop_mod = 0.3f;
drop_alpha = 1.0f;
}
if (font->block)
font->block->fullscreen = full_screen;
else
rsx_font_setup_viewport(width, height, font, full_screen);
if (font->rsx)
{
if (!string_is_empty(msg)
&& font->font_data && font->font_driver)
{
if (drop_x || drop_y)
{
float color_dark[4];
color_dark[0] = color[0] * drop_mod;
color_dark[1] = color[1] * drop_mod;
color_dark[2] = color[2] * drop_mod;
color_dark[3] = color[3] * drop_alpha;
rsx_font_render_message(font, msg, scale, color_dark,
x + scale * drop_x / font->rsx->vp.width, y +
scale * drop_y / font->rsx->vp.height, text_align);
}
rsx_font_render_message(font, msg, scale, color,
x, y, text_align);
}
if (!font->block)
{
rsxTextureControl(font->rsx->context, font->rsx->tex_unit->index, GCM_TRUE, 0 << 8, 12 << 8, GCM_TEXTURE_MAX_ANISO_1);
rsxSetBlendEnable(font->rsx->context, GCM_FALSE);
video_driver_set_viewport(width, height, false, true);
}
}
}
static const struct font_glyph *rsx_font_get_glyph(
void *data, uint32_t code)
{
rsx_font_t *font = (rsx_font_t*)data;
if (!font || !font->font_driver || !font->font_driver->ident)
return NULL;
return font->font_driver->get_glyph((void*)font->font_driver, code);
}
static void rsx_font_flush_block(unsigned width, unsigned height,
void *data)
{
rsx_font_t *font = (rsx_font_t*)data;
video_font_raster_block_t *block = font ? font->block : NULL;
if (!font || !block || !block->carr.coords.vertices)
return;
rsx_font_setup_viewport(width, height, font, block->fullscreen);
rsx_font_draw_vertices(font, (video_coords_t*)&block->carr.coords);
if (font->rsx)
{
rsxTextureControl(font->rsx->context, font->rsx->tex_unit->index, GCM_TRUE, 0 << 8, 12 << 8, GCM_TEXTURE_MAX_ANISO_1);
rsxSetBlendEnable(font->rsx->context, GCM_FALSE);
video_driver_set_viewport(width, height, block->fullscreen, true);
}
}
static void rsx_font_bind_block(void *data, void *userdata)
{
rsx_font_t *font = (rsx_font_t*)data;
video_font_raster_block_t *block = (video_font_raster_block_t*)userdata;
if (font)
font->block = block;
}
static bool rsx_font_get_line_metrics(void* data, struct font_line_metrics **metrics)
{
rsx_font_t *font = (rsx_font_t*)data;
if (!font || !font->font_driver || !font->font_data)
return -1;
return font->font_driver->get_line_metrics(font->font_data, metrics);
}
font_renderer_t rsx_font = {
rsx_font_init_font,
rsx_font_free_font,
rsx_font_render_msg,
"rsxfont",
rsx_font_get_glyph,
rsx_font_bind_block,
rsx_font_flush_block,
rsx_font_get_message_width,
rsx_font_get_line_metrics
};

View File

@ -678,6 +678,37 @@ static bool wiiu_font_init_first(
}
#endif
#ifdef __PSL1GHT__
static const font_renderer_t *rsx_font_backends[] = {
&rsx_font,
NULL
};
static bool rsx_font_init_first(
const void **font_driver, void **font_handle,
void *video_data, const char *font_path,
float font_size, bool is_threaded)
{
unsigned i;
for (i = 0; rsx_font_backends[i]; i++)
{
void *data = rsx_font_backends[i]->init(
video_data, font_path, font_size,
is_threaded);
if (!data)
continue;
*font_driver = rsx_font_backends[i];
*font_handle = data;
return true;
}
return false;
}
#endif
static bool font_init_first(
const void **font_driver, void **font_handle,
void *video_data, const char *font_path, float font_size,
@ -773,6 +804,11 @@ static bool font_init_first(
return switch_font_init_first(font_driver, font_handle,
video_data, font_path, font_size, is_threaded);
#endif
#ifdef __PSL1GHT__
case FONT_DRIVER_RENDER_RSX:
return rsx_font_init_first(font_driver, font_handle,
video_data, font_path, font_size, is_threaded);
#endif
#ifdef HAVE_GDI
#if defined(_WIN32) && !defined(_XBOX) && !defined(__WINRT__)
case FONT_DRIVER_RENDER_GDI:

View File

@ -193,6 +193,7 @@ extern font_renderer_t gdi_font;
extern font_renderer_t vga_font;
extern font_renderer_t sixel_font;
extern font_renderer_t switch_font;
extern font_renderer_t rsx_font;
extern font_renderer_driver_t stb_font_renderer;
extern font_renderer_driver_t stb_unicode_font_renderer;

View File

@ -120,6 +120,9 @@ static gfx_display_ctx_driver_t *gfx_display_ctx_drivers[] = {
#ifdef WIIU
&gfx_display_ctx_wiiu,
#endif
#ifdef __PSL1GHT__
&gfx_display_ctx_rsx,
#endif
#if defined(_WIN32) && !defined(_XBOX) && !defined(__WINRT__)
#ifdef HAVE_GDI
&gfx_display_ctx_gdi,
@ -224,6 +227,10 @@ static bool gfx_display_check_compatibility(
if (string_is_equal(video_driver, "switch"))
return true;
break;
case GFX_VIDEO_DRIVER_RSX:
if (string_is_equal(video_driver, "rsx"))
return true;
break;
}
return false;

View File

@ -102,7 +102,8 @@ enum gfx_display_driver_type
GFX_VIDEO_DRIVER_CTR,
GFX_VIDEO_DRIVER_WIIU,
GFX_VIDEO_DRIVER_GDI,
GFX_VIDEO_DRIVER_SWITCH
GFX_VIDEO_DRIVER_SWITCH,
GFX_VIDEO_DRIVER_RSX
};
typedef struct gfx_display_frame_info
@ -358,6 +359,7 @@ extern gfx_display_ctx_driver_t gfx_display_ctx_ctr;
extern gfx_display_ctx_driver_t gfx_display_ctx_wiiu;
extern gfx_display_ctx_driver_t gfx_display_ctx_gdi;
extern gfx_display_ctx_driver_t gfx_display_ctx_switch;
extern gfx_display_ctx_driver_t gfx_display_ctx_rsx;
RETRO_END_DECLS

View File

@ -109,7 +109,8 @@ enum font_driver_render_api
FONT_DRIVER_RENDER_NETWORK_VIDEO,
FONT_DRIVER_RENDER_GDI,
FONT_DRIVER_RENDER_VGA,
FONT_DRIVER_RENDER_SWITCH
FONT_DRIVER_RENDER_SWITCH,
FONT_DRIVER_RENDER_RSX
};
enum text_alignment

View File

@ -536,6 +536,7 @@ VIDEO DRIVER
#if defined(__PSL1GHT__)
#include "../gfx/drivers/rsx_gfx.c"
#include "../gfx/drivers_display/gfx_display_rsx.c"
#elif defined(GEKKO)
#include "../gfx/drivers/gx_gfx.c"
#elif defined(PSP)
@ -640,6 +641,10 @@ FONTS
#include "../gfx/drivers_font/wiiu_font.c"
#endif
#if defined(__PSL1GHT__)
#include "../gfx/drivers_font/rsx_font.c"
#endif
#if defined(HAVE_CACA)
#include "../gfx/drivers_font/caca_font.c"
#endif
@ -709,7 +714,10 @@ INPUT
#elif defined(PS2)
#include "../input/drivers/ps2_input.c"
#include "../input/drivers_joypad/ps2_joypad.c"
#elif defined(__PS3__) || defined(__PSL1GHT__)
#elif defined(__PSL1GHT__)
#include "../input/drivers/psl1ght_input.c"
#include "../input/drivers_joypad/ps3_joypad.c"
#elif defined(__PS3__)
#include "../input/drivers/ps3_input.c"
#include "../input/drivers_joypad/ps3_joypad.c"
#elif defined(ORBIS)

View File

@ -1515,6 +1515,16 @@ static uint16_t argb32_to_abgr4444(uint32_t col)
return (a << 12) | (b << 8) | (g << 4) | r;
}
/* PS3 */
static uint16_t argb32_to_argb4444(uint32_t col)
{
unsigned a = ((col >> 24) & 0xFF) >> 4;
unsigned r = ((col >> 16) & 0xFF) >> 4;
unsigned g = ((col >> 8) & 0xFF) >> 4;
unsigned b = ( col & 0xFF) >> 4;
return (a << 12) | (r << 8) | (g << 4) | b;
}
/* D3D10/11/12 */
static uint16_t argb32_to_bgra4444(uint32_t col)
{
@ -1586,6 +1596,8 @@ static bool rgui_set_pixel_format_function(void)
argb32_to_pixel_platform_format = argb32_to_rgb5a3;
else if (string_is_equal(driver_ident, "psp1")) /* PSP */
argb32_to_pixel_platform_format = argb32_to_abgr4444;
else if (string_is_equal(driver_ident, "rsx")) /* PS3 */
argb32_to_pixel_platform_format = argb32_to_argb4444;
else if (string_is_equal(driver_ident, "d3d10") || /* D3D10/11/12 */
string_is_equal(driver_ident, "d3d11") ||
string_is_equal(driver_ident, "d3d12"))