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(Android) remove Android save state for now - unused and will
probably reimplement it later
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parent
c0b8f28484
commit
4d99d93df0
@ -1,23 +1,14 @@
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#ifndef _ANDROID_GENERAL_H
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#define _ANDROID_GENERAL_H
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#include <android/sensor.h>
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#include <android_native_app_glue.h>
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#include "../../../boolean.h"
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struct saved_state
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{
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float angle;
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int32_t x;
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int32_t y;
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};
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struct droid
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{
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struct android_app* app;
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bool init_quit;
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bool window_inited;
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struct saved_state state;
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};
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extern struct droid g_android;
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@ -38,9 +38,6 @@ static void engine_handle_cmd(struct android_app* app, int32_t cmd)
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case APP_CMD_SAVE_STATE:
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RARCH_LOG("engine_handle_cmd: APP_CMD_SAVE_STATE.\n");
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// The system has asked us to save our current state. Do so.
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g_android.app->savedState = malloc(sizeof(struct saved_state));
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*((struct saved_state*)g_android.app->savedState) = g_android.state;
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g_android.app->savedStateSize = sizeof(struct saved_state);
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break;
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case APP_CMD_INIT_WINDOW:
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RARCH_LOG("engine_handle_cmd: APP_CMD_INIT_WINDOW.\n");
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@ -138,9 +135,6 @@ void android_main(struct android_app* state)
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g_android.app->onAppCmd = engine_handle_cmd;
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if (g_android.app->savedState != NULL) // We are starting with a previous saved state; restore from it.
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g_android.state = *(struct saved_state*)g_android.app->savedState;
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int argc = 0;
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char *argv[MAX_ARGS] = {NULL};
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@ -114,8 +114,6 @@ static bool gfx_ctx_init(void)
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!eglQuerySurface(g_egl_dpy, g_egl_surf, EGL_HEIGHT, &height))
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goto error;
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g_android.state.angle = 0;
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return true;
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error:
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