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Refactoring: netplay_sync.c
Renamed netplay_net.c to netplay_sync.c, as all that remains in that file is synchronization-related functions.
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parent
257c5d3188
commit
4e905bf524
@ -1125,7 +1125,7 @@ ifeq ($(HAVE_NETWORKING), 1)
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OBJ += network/netplay/netplay_frontend.o \
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network/netplay/netplay_init.o \
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network/netplay/netplay_io.o \
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network/netplay/netplay_net.o \
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network/netplay/netplay_sync.o \
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network/netplay/netplay_common.o \
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network/netplay/netplay_discovery.o \
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network/netplay/netplay_buf.o
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@ -884,7 +884,7 @@ NETPLAY
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#include "../network/netplay/netplay_frontend.c"
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#include "../network/netplay/netplay_init.c"
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#include "../network/netplay/netplay_io.c"
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#include "../network/netplay/netplay_net.c"
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#include "../network/netplay/netplay_sync.c"
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#include "../network/netplay/netplay_common.c"
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#include "../network/netplay/netplay_discovery.c"
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#include "../libretro-common/net/net_compat.c"
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@ -15,24 +15,19 @@
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <compat/strl.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <sys/types.h>
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#include <net/net_compat.h>
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#include <net/net_socket.h>
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#include <net/net_natt.h>
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#include <boolean.h>
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#include "netplay_private.h"
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#include "retro_assert.h"
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#include "../../autosave.h"
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#if 0
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#define DEBUG_NONDETERMINISTIC_CORES
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#endif
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/**
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* netplay_update_unread_ptr
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*
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