(360) Use SSNES_ERR instead of OutputDebugString

This commit is contained in:
TwinAphex51224 2012-01-24 01:06:12 +01:00
parent a9ffab7854
commit 5181463606

View File

@ -17,11 +17,15 @@
*/
#include <stdint.h>
#include <crtdefs.h>
#include <tchar.h>
#include <xtl.h>
#include "xdk360_video.h"
#include "menu.h"
#include "shared.h"
#include "../general.h"
CSSNES app;
HXUIOBJ hMainScene;
uint32_t menu_is_running;
@ -46,6 +50,7 @@ HRESULT CMyMainScene::OnInit(XUIMessageInit * pInitData, BOOL& bHandled)
GetChildById(L"XuiBtnSettings", &m_settings);
GetChildById(L"XuiBtnQuit", &m_quit);
GetChildById(L"XuiTxtTitle", &m_title);
m_title.SetText(L"SSNES 0.9.4.1");
return S_OK;
}
@ -79,7 +84,7 @@ int menu_init (void)
if (FAILED(hr))
{
OutputDebugString("Failed initializing XUI application.\n");
SSNES_ERR("Failed initializing XUI application.\n");
return 1;
}
@ -87,20 +92,20 @@ int menu_init (void)
hr = app.RegisterDefaultTypeface(L"Arial Unicode MS", L"file://game:/media/ssnes.ttf" );
if (FAILED(hr))
{
OutputDebugString("Failed to register default typeface.\n");
SSNES_ERR("Failed to register default typeface.\n");
return 1;
}
hr = app.LoadSkin( L"file://game:/media/ssnes_scene_skin.xur");
if (FAILED(hr))
{
OutputDebugString("Failed to load skin.\n");
SSNES_ERR("Failed to load skin.\n");
}
hr = app.LoadFirstScene( L"file://game:/media/", L"ssnes_main.xur", NULL);
if (FAILED(hr))
{
OutputDebugString("Failed to load first scene.\n");
SSNES_ERR("Failed to load first scene.\n");
}
return 0;