(Menu) DSP filter Directory Path needs to be exposed to non-HAVE_DYLIB

targets too
This commit is contained in:
twinaphex 2014-06-01 05:47:04 +02:00
parent 5b04b3dbca
commit 51a3d93fbd

View File

@ -360,8 +360,8 @@ static void menu_common_entries_init(void *data, unsigned menu_type)
file_list_push(rgui->selection_buf, "Core Info Directory", RGUI_LIBRETRO_INFO_DIR_PATH, 0);
#ifdef HAVE_DYLIB
file_list_push(rgui->selection_buf, "Soft Filter Directory", RGUI_FILTER_DIR_PATH, 0);
file_list_push(rgui->selection_buf, "DSP Filter Directory", RGUI_DSP_FILTER_DIR_PATH, 0);
#endif
file_list_push(rgui->selection_buf, "DSP Filter Directory", RGUI_DSP_FILTER_DIR_PATH, 0);
#ifdef HAVE_SHADER_MANAGER
file_list_push(rgui->selection_buf, "Shader Directory", RGUI_SHADER_DIR_PATH, 0);
#endif