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https://github.com/libretro/RetroArch.git
synced 2024-11-24 00:20:01 +00:00
Cut down on menu_display_libretro_running usage
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58a47e860a
commit
526072ccdf
@ -2280,6 +2280,15 @@ void video_driver_build_info(video_frame_info_t *video_info)
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video_info->height = video_driver_height;
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video_info->use_rgba = video_driver_supports_rgba();
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video_info->libretro_running = false;
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#ifdef HAVE_MENU
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video_info->menu_wallpaper_opacity = settings->menu.wallpaper.opacity;
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if (!settings->menu.pause_libretro)
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video_info->libretro_running = (rarch_ctl(RARCH_CTL_IS_INITED, NULL)
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&& !rarch_ctl(RARCH_CTL_IS_DUMMY_CORE, NULL));
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#endif
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video_driver_threaded_unlock();
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}
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@ -86,6 +86,7 @@ typedef struct video_info
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typedef struct video_frame_info
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{
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float menu_wallpaper_opacity;
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float refresh_rate;
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bool shared_context;
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bool black_frame_insertion;
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@ -112,6 +113,7 @@ typedef struct video_frame_info
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float font_msg_color_g;
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float font_msg_color_b;
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bool use_rgba;
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bool libretro_running;
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} video_frame_info_t;
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/* Optionally implemented interface to poke more
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@ -924,7 +924,8 @@ static int mui_get_core_title(char *s, size_t len)
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return 0;
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}
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static void mui_draw_bg(menu_display_ctx_draw_t *draw)
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static void mui_draw_bg(menu_display_ctx_draw_t *draw,
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video_frame_info_t *video_info)
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{
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menu_display_blend_begin();
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@ -933,7 +934,7 @@ static void mui_draw_bg(menu_display_ctx_draw_t *draw)
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draw->pipeline.id = 0;
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draw->pipeline.active = false;
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menu_display_draw_bg(draw, false);
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menu_display_draw_bg(draw, video_info, false);
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menu_display_draw(draw);
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menu_display_blend_end();
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}
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@ -1039,7 +1040,7 @@ static void mui_frame(void *data, video_frame_info_t *video_info)
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uint64_t frame_count = video_info->frame_count;
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settings_t *settings = config_get_ptr();
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bool background_rendered = false;
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bool libretro_running = menu_display_libretro_running();
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bool libretro_running = video_info->libretro_running;
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/* Default is blue theme */
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float *header_bg_color = NULL;
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@ -1226,10 +1227,7 @@ static void mui_frame(void *data, video_frame_info_t *video_info)
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draw.vertex_count = 4;
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draw.prim_type = MENU_DISPLAY_PRIM_TRIANGLESTRIP;
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if (!menu_display_libretro_running() && draw.texture)
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draw.color = &white_bg[0];
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mui_draw_bg(&draw);
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mui_draw_bg(&draw, video_info);
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}
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else
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{
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@ -1252,10 +1250,10 @@ static void mui_frame(void *data, video_frame_info_t *video_info)
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draw.vertex_count = 4;
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draw.prim_type = MENU_DISPLAY_PRIM_TRIANGLESTRIP;
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if (!menu_display_libretro_running() && draw.texture)
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draw.color = &white_bg[0];
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if (draw.texture)
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draw.color = &white_bg[0];
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mui_draw_bg(&draw);
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mui_draw_bg(&draw, video_info);
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/* Restore opacity of transposed white background */
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menu_display_set_alpha(white_transp_bg, 0.90);
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@ -316,7 +316,7 @@ static void nk_menu_frame(void *data, video_frame_info_t *video_info)
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settings_t *settings = config_get_ptr();
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unsigned width = video_info->width;
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unsigned height = video_info->height;
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bool libretro_running = menu_display_libretro_running();
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bool libretro_running = video_info->libretro_running;
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float white_bg[16] = {
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0.98, 0.98, 0.98, 1,
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0.98, 0.98, 0.98, 1,
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@ -2424,7 +2424,7 @@ static void xmb_draw_bg(
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RARCH_LOG("DRAW BG %d %d \n",width,height);
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#endif
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bool running = menu_display_libretro_running();
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bool running = video_info->libretro_running;
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draw.x = 0;
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draw.y = 0;
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@ -2454,7 +2454,7 @@ static void xmb_draw_bg(
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else
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menu_display_set_alpha(draw.color, coord_white[3]);
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menu_display_draw_gradient(&draw);
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menu_display_draw_gradient(&draw, video_info);
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draw.pipeline.id = VIDEO_SHADER_MENU_2;
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@ -2492,7 +2492,7 @@ static void xmb_draw_bg(
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menu_display_set_alpha(draw.color, coord_white[3]);
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if (settings->menu.xmb.menu_color_theme != XMB_THEME_WALLPAPER)
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menu_display_draw_gradient(&draw);
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menu_display_draw_gradient(&draw, video_info);
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{
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bool add_opacity = false;
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@ -2505,7 +2505,7 @@ static void xmb_draw_bg(
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if (settings->menu.xmb.menu_color_theme == XMB_THEME_WALLPAPER)
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add_opacity = true;
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menu_display_draw_bg(&draw, add_opacity);
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menu_display_draw_bg(&draw, video_info, add_opacity);
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}
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}
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@ -970,13 +970,13 @@ static void zarch_frame(void *data, video_frame_info_t *video_info)
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draw.vertex_count = 4;
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draw.prim_type = MENU_DISPLAY_PRIM_TRIANGLESTRIP;
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if (!menu_display_libretro_running() && draw.texture)
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draw.color = &coord_color2[0];
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if (!video_info->libretro_running && draw.texture)
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draw.color = &coord_color2[0];
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menu_display_blend_begin();
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draw.x = 0;
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draw.y = 0;
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menu_display_draw_bg(&draw, false);
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menu_display_draw_bg(&draw, video_info, false);
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menu_display_draw(&draw);
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menu_display_blend_end();
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@ -495,7 +495,8 @@ void menu_display_draw_pipeline(menu_display_ctx_draw_t *draw)
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menu_disp->draw_pipeline(draw);
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}
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void menu_display_draw_bg(menu_display_ctx_draw_t *draw, bool add_opacity_to_wallpaper)
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void menu_display_draw_bg(menu_display_ctx_draw_t *draw,
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video_frame_info_t *video_info, bool add_opacity_to_wallpaper)
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{
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static struct video_coords coords;
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const float *new_vertex = NULL;
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@ -519,7 +520,7 @@ void menu_display_draw_bg(menu_display_ctx_draw_t *draw, bool add_opacity_to_wal
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draw->coords = &coords;
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if (!menu_display_libretro_running() && !draw->pipeline.active)
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if (!video_info->libretro_running && !draw->pipeline.active)
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add_opacity_to_wallpaper = true;
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if (add_opacity_to_wallpaper)
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@ -534,13 +535,14 @@ void menu_display_draw_bg(menu_display_ctx_draw_t *draw, bool add_opacity_to_wal
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draw->matrix_data = (math_matrix_4x4*)menu_disp->get_default_mvp();
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}
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void menu_display_draw_gradient(menu_display_ctx_draw_t *draw)
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void menu_display_draw_gradient(menu_display_ctx_draw_t *draw,
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video_frame_info_t *video_info)
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{
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draw->texture = 0;
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draw->x = 0;
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draw->y = 0;
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menu_display_draw_bg(draw, false);
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menu_display_draw_bg(draw, video_info, false);
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menu_display_draw(draw);
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}
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@ -240,8 +240,13 @@ void menu_display_clear_color(menu_display_ctx_clearcolor_t *color);
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void menu_display_draw(menu_display_ctx_draw_t *draw);
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void menu_display_draw_pipeline(menu_display_ctx_draw_t *draw);
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void menu_display_draw_bg(menu_display_ctx_draw_t *draw, bool add_opacity);
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void menu_display_draw_gradient(menu_display_ctx_draw_t *draw);
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void menu_display_draw_bg(
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menu_display_ctx_draw_t *draw,
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video_frame_info_t *video_info,
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bool add_opacity);
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void menu_display_draw_gradient(
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menu_display_ctx_draw_t *draw,
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video_frame_info_t *video_info);
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void menu_display_draw_quad(int x, int y, unsigned w, unsigned h,
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unsigned width, unsigned height,
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float *color);
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