Add filters to project.

This commit is contained in:
Themaister 2011-12-27 03:27:28 +01:00
parent 8c5d86a6eb
commit 539563f0f4
2 changed files with 288 additions and 1 deletions

1
.gitignore vendored
View File

@ -12,4 +12,3 @@ Debug
Release
ipch
*.user
*.filters

View File

@ -0,0 +1,288 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="..\..\..\gfx\ext_gfx.c">
<Filter>Sources\gfx</Filter>
</ClCompile>
<ClCompile Include="..\..\..\gfx\gfx_common.c">
<Filter>Sources\gfx</Filter>
</ClCompile>
<ClCompile Include="..\..\..\gfx\gl.c">
<Filter>Sources\gfx</Filter>
</ClCompile>
<ClCompile Include="..\..\..\gfx\sdl_gfx.c">
<Filter>Sources\gfx</Filter>
</ClCompile>
<ClCompile Include="..\..\..\gfx\sdlwrap.c">
<Filter>Sources\gfx</Filter>
</ClCompile>
<ClCompile Include="..\..\..\gfx\shader_cg.c">
<Filter>Sources\gfx</Filter>
</ClCompile>
<ClCompile Include="..\..\..\gfx\shader_glsl.c">
<Filter>Sources\gfx</Filter>
</ClCompile>
<ClCompile Include="..\..\..\audio\dsound.c">
<Filter>Sources\audio</Filter>
</ClCompile>
<ClCompile Include="..\..\..\audio\ext_audio.c">
<Filter>Sources\audio</Filter>
</ClCompile>
<ClCompile Include="..\..\..\audio\sdl_audio.c">
<Filter>Sources\audio</Filter>
</ClCompile>
<ClCompile Include="..\..\..\audio\xaudio.c">
<Filter>Sources\audio</Filter>
</ClCompile>
<ClCompile Include="..\..\..\audio\xaudio-c\xaudio-c.c">
<Filter>Sources\audio</Filter>
</ClCompile>
<ClCompile Include="..\..\..\input\dinput.c">
<Filter>Sources\input</Filter>
</ClCompile>
<ClCompile Include="..\..\..\input\sdl_input.c">
<Filter>Sources\input</Filter>
</ClCompile>
<ClCompile Include="..\..\..\autosave.c">
<Filter>Sources\top</Filter>
</ClCompile>
<ClCompile Include="..\..\..\audio\utils.c">
<Filter>Sources\top</Filter>
</ClCompile>
<ClCompile Include="..\..\..\bps.c">
<Filter>Sources\top</Filter>
</ClCompile>
<ClCompile Include="..\..\..\cheats.c">
<Filter>Sources\top</Filter>
</ClCompile>
<ClCompile Include="..\..\..\conf\config_file.c">
<Filter>Sources\top</Filter>
</ClCompile>
<ClCompile Include="..\..\..\driver.c">
<Filter>Sources\top</Filter>
</ClCompile>
<ClCompile Include="..\..\..\dynamic.c">
<Filter>Sources\top</Filter>
</ClCompile>
<ClCompile Include="..\..\..\record\ffemu.c">
<Filter>Sources\top</Filter>
</ClCompile>
<ClCompile Include="..\..\..\fifo_buffer.c">
<Filter>Sources\top</Filter>
</ClCompile>
<ClCompile Include="..\..\..\file.c">
<Filter>Sources\top</Filter>
</ClCompile>
<ClCompile Include="..\..\..\gfx\fonts.c">
<Filter>Sources\top</Filter>
</ClCompile>
<ClCompile Include="..\..\..\getopt.c">
<Filter>Sources\top</Filter>
</ClCompile>
<ClCompile Include="..\..\..\audio\hermite.c">
<Filter>Sources\top</Filter>
</ClCompile>
<ClCompile Include="..\..\..\gfx\image.c">
<Filter>Sources\top</Filter>
</ClCompile>
<ClCompile Include="..\..\..\message.c">
<Filter>Sources\top</Filter>
</ClCompile>
<ClCompile Include="..\..\..\movie.c">
<Filter>Sources\top</Filter>
</ClCompile>
<ClCompile Include="..\..\..\netplay.c">
<Filter>Sources\top</Filter>
</ClCompile>
<ClCompile Include="..\..\..\posix_string.c">
<Filter>Sources\top</Filter>
</ClCompile>
<ClCompile Include="..\..\..\gfx\py_state\py_state.c">
<Filter>Sources\top</Filter>
</ClCompile>
<ClCompile Include="..\..\..\rewind.c">
<Filter>Sources\top</Filter>
</ClCompile>
<ClCompile Include="..\..\..\screenshot.c">
<Filter>Sources\top</Filter>
</ClCompile>
<ClCompile Include="..\..\..\settings.c">
<Filter>Sources\top</Filter>
</ClCompile>
<ClCompile Include="..\..\..\sha256.c">
<Filter>Sources\top</Filter>
</ClCompile>
<ClCompile Include="..\..\..\gfx\snes_state.c">
<Filter>Sources\top</Filter>
</ClCompile>
<ClCompile Include="..\..\..\ssnes.c">
<Filter>Sources\top</Filter>
</ClCompile>
<ClCompile Include="..\..\..\strl.c">
<Filter>Sources\top</Filter>
</ClCompile>
<ClCompile Include="..\..\..\thread.c">
<Filter>Sources\top</Filter>
</ClCompile>
<ClCompile Include="..\..\..\ups.c">
<Filter>Sources\top</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\autosave.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\boolean.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\bps.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\cheats.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\config.def.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\config.features.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\conf\config_file.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\dynamic.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\record\ffemu.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\fifo_buffer.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\file.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\gfx\fonts.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\general.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\getopt_ssnes.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\gfx\gfx_common.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\gfx\gl_common.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\audio\hermite.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\gfx\image.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\libsnes.hpp">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\input\keysym.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\message.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\movie.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\msvc_compat.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\netplay.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\posix_string.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\gfx\py_state\py_state.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\rewind.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\screenshot.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\gfx\sdlwrap.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\sha256.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\gfx\shader_cg.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\gfx\shader_glsl.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\gfx\snes_state.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\audio\ext\ssnes_audio.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\input\ssnes_dinput.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\audio\ext\ssnes_dsp.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\input\ssnes_sdl_input.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\gfx\ext\ssnes_video.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\strl.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\thread.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\ups.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\audio\utils.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\audio\xaudio-c\xaudio-c.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\audio\xaudio-c\xaudio.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\driver.h">
<Filter>Headers</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Filter Include="Headers">
<UniqueIdentifier>{28fed54e-87b3-4bc6-ae27-7cea25ef2e43}</UniqueIdentifier>
</Filter>
<Filter Include="Sources">
<UniqueIdentifier>{75ab8cb3-2b54-4d04-94b0-bbd92a445ee4}</UniqueIdentifier>
</Filter>
<Filter Include="Sources\gfx">
<UniqueIdentifier>{4482f76d-5312-4ffd-a97e-c1339ed6b43d}</UniqueIdentifier>
</Filter>
<Filter Include="Sources\audio">
<UniqueIdentifier>{0cc589b9-03ab-4f7a-a7f0-9a4e4f39139e}</UniqueIdentifier>
</Filter>
<Filter Include="Sources\top">
<UniqueIdentifier>{2ebd2975-3e8c-4be6-b8a5-b63185e39ef4}</UniqueIdentifier>
</Filter>
<Filter Include="Sources\input">
<UniqueIdentifier>{f5587648-1c52-408e-80de-effb813294f1}</UniqueIdentifier>
</Filter>
</ItemGroup>
</Project>