retroarch.cfg: Move/reorder Video settings

This commit is contained in:
Steven M. Vascellaro 2018-04-14 18:12:27 -04:00
parent f9db4b9839
commit 559be4cff2

View File

@ -117,13 +117,13 @@
#### Video
# Windowed x resolution scale and y resolution scale
# (Real x res: base_size * xscale * aspect_ratio, real y res: base_size * yscale)
# video_scale = 3.0
# Suspends the screensaver if set to true. Is a hint that does not necessarily have to be honored
# by video driver.
# suspend_screensaver_enable = true
# Fullscreen resolution. Resolution of 0 uses the resolution of the desktop.
# video_fullscreen_x = 0
# video_fullscreen_y = 0
# Which monitor to prefer. 0 (default) means no particular monitor is preferred, 1 and up (1 being first monitor),
# suggests RetroArch to use that particular monitor.
# video_monitor_index = 0
# Start in fullscreen. Can be changed at runtime.
# video_fullscreen = false
@ -131,16 +131,38 @@
# If fullscreen, prefer using a windowed fullscreen mode.
# video_windowed_fullscreen = true
# Fullscreen resolution. Resolution of 0 uses the resolution of the desktop.
# video_fullscreen_x = 0
# video_fullscreen_y = 0
# Video refresh rate of your monitor.
# Used to calculate a suitable audio input rate.
# video_refresh_rate = 59.94
# Forcibly disable sRGB FBO support. Some Intel OpenGL drivers on Windows
# have video problems with sRGB FBO support enabled.
# video_force_srgb_disable = false
# If this is true and video_aspect_ratio is not set,
# aspect ratio is decided by libretro implementation.
# If this is false, 1:1 PAR will always be assumed if video_aspect_ratio is not set.
# video_aspect_ratio_auto = false
# A floating point value for video aspect ratio (width / height).
# If this is not set, aspect ratio is assumed to be automatic.
# Behavior then is defined by video_aspect_ratio_auto.
# video_aspect_ratio =
# Windowed x resolution scale and y resolution scale
# (Real x res: base_size * xscale * aspect_ratio, real y res: base_size * yscale)
# video_scale = 3.0
# Percentage of opacity to use for the window (100 is completely opaque).
# video_window_opacity = 100
# Whether to enable the default window decorations like border, titlebar etc.
# video_window_show_decorations = true
# Which monitor to prefer. 0 (default) means no particular monitor is preferred, 1 and up (1 being first monitor),
# suggests RetroArch to use that particular monitor.
# video_monitor_index = 0
# Forcibly disable composition. Only works in Windows Vista/7 for now.
# video_disable_composition = false
@ -155,10 +177,6 @@
# Single buffering = 1, Double buffering = 2, 3 = Triple buffering
# video_max_swapchain_images = 3
# Forcibly disable sRGB FBO support. Some Intel OpenGL drivers on Windows
# have video problems with sRGB FBO support enabled.
# video_force_srgb_disable = false
# Attempts to hard-synchronize CPU and GPU. Can reduce latency at cost of performance.
# video_hard_sync = false
@ -198,16 +216,6 @@
# 19 = Config, 20 = 1:1 PAR, 21 = Core Provided, 22 = Custom Aspect Ratio
# aspect_ratio_index = 19
# A floating point value for video aspect ratio (width / height).
# If this is not set, aspect ratio is assumed to be automatic.
# Behavior then is defined by video_aspect_ratio_auto.
# video_aspect_ratio =
# If this is true and video_aspect_ratio is not set,
# aspect ratio is decided by libretro implementation.
# If this is false, 1:1 PAR will always be assumed if video_aspect_ratio is not set.
# video_aspect_ratio_auto = false
# Forces cropping of overscanned frames.
# Exact behavior of this option is implementation specific.
# video_crop_overscan = true
@ -248,10 +256,6 @@ video_message_bgcolor_green = 0
video_message_bgcolor_blue = 0
video_message_bgcolor_opacity = 1.0
# Video refresh rate of your monitor.
# Used to calculate a suitable audio input rate.
# video_refresh_rate = 59.94
# Allows libretro cores to set rotation modes.
# Setting this to false will honor, but ignore this request.
# This is useful for vertically oriented content where one manually rotates the monitor.
@ -665,10 +669,6 @@ video_message_bgcolor_opacity = 1.0
#### UI
# Suspends the screensaver if set to true. Is a hint that does not necessarily have to be honored
# by video driver.
# suspend_screensaver_enable = true
# Start UI companion driver's interface on boot (if available).
# ui_companion_start_on_boot = true