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Make "Input User %u Binds" translateable
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@ -812,6 +812,8 @@ const char *menu_hash_to_str_de(uint32_t hash)
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return "Aufnahme-Einstellungen";
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case MENU_LABEL_VALUE_NO_INFORMATION_AVAILABLE:
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return "Keine Informationen verfügbar.";
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case MENU_LABEL_VALUE_INPUT_USER_BINDS:
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return "Spieler %u Tastenbelegung";
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default:
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break;
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}
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@ -1366,6 +1366,8 @@ const char *menu_hash_to_str_us(uint32_t hash)
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return "Recording Settings";
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case MENU_LABEL_VALUE_NO_INFORMATION_AVAILABLE:
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return "No information is available.";
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case MENU_LABEL_VALUE_INPUT_USER_BINDS:
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return "Input User %u Binds";
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default:
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break;
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}
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@ -932,6 +932,8 @@ extern "C" {
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#define MENU_LABEL_VALUE_NO_INFORMATION_AVAILABLE 0xbae2c7f6U
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#define MENU_LABEL_VALUE_INPUT_USER_BINDS 0x75fda711U
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const char *menu_hash_to_str_de(uint32_t hash);
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int menu_hash_get_help_de(uint32_t hash, char *s, size_t len);
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@ -5925,7 +5925,7 @@ static bool setting_append_list_input_player_options(
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snprintf(buffer[user], sizeof(buffer[user]),
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"%s %u", menu_hash_to_str(MENU_VALUE_USER), user + 1);
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snprintf(group_lbl[user], sizeof(group_lbl[user]),
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"Input %s Binds", buffer[user]);
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menu_hash_to_str(MENU_LABEL_VALUE_INPUT_USER_BINDS), user + 1);
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START_GROUP(group_info, group_lbl[user], parent_group);
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