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Fix build for VC10.
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@ -672,8 +672,10 @@ void D3DVideo::init_imports(ConfigFile &conf, const std::string &basedir)
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state_tracker_info tracker_info = {0};
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std::vector<state_tracker_uniform_info> uniforms;
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for (auto &elem : list)
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for (auto itr = list.begin(); itr != list.end(); ++itr)
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{
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auto &elem = *itr;
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state_tracker_uniform_info info;
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std::memset(&info, 0, sizeof(info));
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std::string semantic, wram, input_slot, mask, equal;
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