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(iOS) Just omit this - not sure if we actually need to set it to NULL
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@ -205,9 +205,7 @@ static void cocoagl_gfx_ctx_destroy(void *data)
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[GLContextClass clearCurrentContext];
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#if defined(HAVE_COCOATOUCH)
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g_view.context = nil;
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#elif defined(HAVE_COCOA)
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#if defined(HAVE_COCOA)
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[g_context clearDrawable];
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if (g_context)
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[g_context release];
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