(Android) Rewrite frontend_android

This commit is contained in:
twinaphex 2013-11-03 16:38:56 +01:00
parent 5060b5a379
commit 5d52aaf3a3
12 changed files with 438 additions and 195 deletions

View File

@ -96,22 +96,37 @@ static void rarch_get_environment_console(void)
#define returntype void*
#define signature() void* data
#define returnfunc() exit(0)
#define return_negative() return NULL
#define return_negative() return
#define return_var(var) return
#define declare_argc() int argc = 0;
#define declare_argv() char *argv[1]
#define args_type() struct android_app*
#define args_initial_ptr() data
#elif defined(IOS) || defined(OSX) || defined(HAVE_BB10)
#define main_entry rarch_main
#define returntype int
#define signature() int argc, char *argv[]
#define returnfunc() return 0
#define return_negative() return 1
#define return_var(var) return var
#define declare_argc()
#define declare_argv()
#define args_type() void*
#define args_initial_ptr() NULL
#else
#define main_entry main
#define returntype int
#define signature() int argc, char *argv[]
#define returnfunc() return 0
#define return_negative() return 1
#define return_var(var) return var
#define declare_argc()
#define declare_argv()
#define args_type() void*
#define args_initial_ptr() NULL
#endif
#if defined(HAVE_BB10)
#if defined(HAVE_BB10) || defined(ANDROID)
#define ra_preinited true
#else
#define ra_preinited false
@ -123,13 +138,13 @@ static void rarch_get_environment_console(void)
#define attempt_load_game true
#endif
#if defined(RARCH_CONSOLE) || defined(HAVE_BB10)
#if defined(RARCH_CONSOLE) || defined(HAVE_BB10) || defined(ANDROID)
#define initial_menu_lifecycle_state (1ULL << MODE_LOAD_GAME)
#else
#define initial_menu_lifecycle_state (1ULL << MODE_GAME)
#endif
#if !defined(RARCH_CONSOLE) && !defined(HAVE_BB10)
#if !defined(RARCH_CONSOLE) && !defined(HAVE_BB10) && !defined(ANDROID)
#define attempt_load_game_push_history false
#else
#define attempt_load_game_push_history true
@ -139,7 +154,7 @@ static void rarch_get_environment_console(void)
#define rarch_get_environment_console() (void)0
#endif
#if defined(RARCH_CONSOLE) || defined(__QNX__)
#if defined(RARCH_CONSOLE) || defined(__QNX__) || defined(ANDROID)
#define attempt_load_game_fails (1ULL << MODE_MENU)
#else
#define attempt_load_game_fails (1ULL << MODE_EXIT)
@ -147,15 +162,20 @@ static void rarch_get_environment_console(void)
returntype main_entry(signature())
{
void *args = NULL;
declare_argc();
declare_argv();
args_type() args = (args_type())args_initial_ptr();
unsigned i;
frontend_ctx = (frontend_ctx_driver_t*)frontend_ctx_init_first();
if (frontend_ctx && frontend_ctx->init)
frontend_ctx->init();
frontend_ctx->init(args);
if (!ra_preinited)
{
rarch_main_clear_state();
rarch_init_msg_queue();
}
if (frontend_ctx && frontend_ctx->environment_get)
{
@ -165,9 +185,8 @@ returntype main_entry(signature())
if (attempt_load_game)
{
rarch_init_msg_queue();
int init_ret;
if ((init_ret = rarch_main_init(argc, argv))) return init_ret;
if ((init_ret = rarch_main_init(argc, argv))) return_var(init_ret);
}
#if defined(HAVE_MENU) || defined(HAVE_BB10)
@ -220,7 +239,7 @@ returntype main_entry(signature())
while ((g_extern.is_paused && !g_extern.is_oneshot) ? rarch_main_idle_iterate() : rarch_main_iterate())
{
if (frontend_ctx && frontend_ctx->process_events)
frontend_ctx->process_events();
frontend_ctx->process_events(args);
if (!(g_extern.lifecycle_mode_state & (1ULL << MODE_GAME)))
break;
@ -251,7 +270,7 @@ returntype main_entry(signature())
while (!g_extern.system.shutdown && menu_iterate())
{
if (frontend_ctx && frontend_ctx->process_events)
frontend_ctx->process_events();
frontend_ctx->process_events(args);
if (!(g_extern.lifecycle_mode_state & (1ULL << MODE_MENU)))
break;
@ -291,7 +310,7 @@ returntype main_entry(signature())
rarch_perf_log();
#endif
#if defined(HAVE_LOGGER)
#if defined(HAVE_LOGGER) && !defined(ANDROID)
logger_shutdown();
#elif defined(HAVE_FILE_LOGGER)
if (g_extern.log_file)
@ -300,7 +319,7 @@ returntype main_entry(signature())
#endif
if (frontend_ctx && frontend_ctx->deinit)
frontend_ctx->deinit();
frontend_ctx->deinit(args);
if (g_extern.lifecycle_mode_state & (1ULL << MODE_EXITSPAWN) && frontend_ctx
&& frontend_ctx->exitspawn)

View File

@ -22,161 +22,129 @@
#include <sys/resource.h>
#include "frontend_android.h"
#include "../android/native/jni/jni_macros.h"
#include "../general.h"
#include "../performance.h"
#include "../driver.h"
#include "menu/rmenu.h"
#include "../config.def.h"
#include "frontend_context.h"
struct android_app *g_android;
frontend_ctx_driver_t *frontend_ctx;
static bool android_run_events (void *data)
{
int id = ALooper_pollOnce(-1, NULL, NULL, NULL);
#if defined(ANDROID)
#define main_entry android_app_entry
#define returntype void*
#define signature() void* data
#define returnfunc() exit(0)
#define return_negative() return
#define return_var(var) return
#define declare_argc() int argc = 0
#define declare_argv() char *argv[1]
#define args_type() struct android_app*
#define args_initial_ptr() data
#elif defined(IOS) || defined(OSX) || defined(HAVE_BB10)
#define main_entry rarch_main
#define returntype int
#define signature() int argc, char *argv[]
#define returnfunc() return 0
#define return_negative() return 1
#define return_var(var) return var
#define declare_argc()
#define declare_argv()
#define args_type() void*
#define args_initial_ptr() NULL
#else
#define main_entry main
#define returntype int
#define signature() int argc, char *argv[]
#define returnfunc() return 0
#define return_negative() return 1
#define return_var(var) return var
#define declare_argc()
#define declare_argv()
#define args_type() void*
#define args_initial_ptr() NULL
#endif
if (id == LOOPER_ID_MAIN)
engine_handle_cmd();
#if defined(HAVE_BB10) || defined(ANDROID)
#define ra_preinited true
#else
#define ra_preinited false
#endif
// Check if we are exiting.
if (g_extern.lifecycle_state & (1ULL << RARCH_QUIT_KEY))
return false;
#if defined(HAVE_BB10) || defined(RARCH_CONSOLE)
#define attempt_load_game false
#else
#define attempt_load_game true
#endif
return true;
}
#if defined(RARCH_CONSOLE) || defined(HAVE_BB10) || defined(ANDROID)
#define initial_menu_lifecycle_state (1ULL << MODE_LOAD_GAME)
#else
#define initial_menu_lifecycle_state (1ULL << MODE_GAME)
#endif
static void jni_get (void *data_in, void *data_out)
{
struct jni_params *in_params = (struct jni_params*)data_in;
struct jni_out_params_char *out_args = (struct jni_out_params_char*)data_out;
char obj_method_name[128], obj_method_signature[128];
jclass class_ptr = NULL;
jobject obj = NULL;
jmethodID giid = NULL;
jstring ret_char;
#if !defined(RARCH_CONSOLE) && !defined(HAVE_BB10) && !defined(ANDROID)
#define attempt_load_game_push_history false
#else
#define attempt_load_game_push_history true
#endif
strlcpy(obj_method_name, "getStringExtra", sizeof(obj_method_name));
strlcpy(obj_method_signature, "(Ljava/lang/String;)Ljava/lang/String;", sizeof(obj_method_signature));
#ifndef RARCH_CONSOLE
#define rarch_get_environment_console() (void)0
#endif
GET_OBJECT_CLASS(in_params->env, class_ptr, in_params->class_obj);
GET_METHOD_ID(in_params->env, giid, class_ptr, in_params->method_name, in_params->method_signature);
CALL_OBJ_METHOD(in_params->env, obj, in_params->class_obj, giid);
GET_OBJECT_CLASS(in_params->env, class_ptr, obj);
GET_METHOD_ID(in_params->env, giid, class_ptr, obj_method_name, obj_method_signature);
CALL_OBJ_METHOD_PARAM(in_params->env, ret_char, obj, giid, (*in_params->env)->NewStringUTF(in_params->env, out_args->in));
if (giid != NULL && ret_char)
{
const char *test_argv = (*in_params->env)->GetStringUTFChars(in_params->env, ret_char, 0);
strlcpy(out_args->out, test_argv, out_args->out_sizeof);
(*in_params->env)->ReleaseStringUTFChars(in_params->env, ret_char, test_argv);
}
}
static bool android_app_start_main(struct android_app *android_app)
{
struct jni_params in_params;
struct jni_out_params_char out_args;
bool ret = false;
in_params.java_vm = android_app->activity->vm;
in_params.class_obj = android_app->activity->clazz;
strlcpy(in_params.method_name, "getIntent", sizeof(in_params.method_name));
strlcpy(in_params.method_signature, "()Landroid/content/Intent;", sizeof(in_params.method_signature));
(*in_params.java_vm)->AttachCurrentThread(in_params.java_vm, &in_params.env, 0);
// ROM
out_args.out = g_extern.fullpath;
out_args.out_sizeof = sizeof(g_extern.fullpath);
strlcpy(out_args.in, "ROM", sizeof(out_args.in));
jni_get(&in_params, &out_args);
// Config file
out_args.out = g_extern.config_path;
out_args.out_sizeof = sizeof(g_extern.config_path);
strlcpy(out_args.in, "CONFIGFILE", sizeof(out_args.in));
jni_get(&in_params, &out_args);
// Current IME
out_args.out = android_app->current_ime;
out_args.out_sizeof = sizeof(android_app->current_ime);
strlcpy(out_args.in, "IME", sizeof(out_args.in));
jni_get(&in_params, &out_args);
RARCH_LOG("Checking arguments passed ...\n");
RARCH_LOG("ROM Filename: [%s].\n", g_extern.fullpath);
RARCH_LOG("Config file: [%s].\n", g_extern.config_path);
RARCH_LOG("Current IME: [%s].\n", android_app->current_ime);
config_load();
// libretro
out_args.out = g_settings.libretro;
out_args.out_sizeof = sizeof(g_settings.libretro);
strlcpy(out_args.in, "LIBRETRO", sizeof(out_args.in));
jni_get(&in_params, &out_args);
RARCH_LOG("Checking arguments passed ...\n");
RARCH_LOG("Libretro path: [%s].\n", g_settings.libretro);
(*in_params.java_vm)->DetachCurrentThread(in_params.java_vm);
menu_init();
ret = load_menu_game();
if (ret)
g_extern.lifecycle_mode_state |= (1ULL << MODE_GAME);
return ret;
}
#if defined(RARCH_CONSOLE) || defined(__QNX__) || defined(ANDROID)
#define attempt_load_game_fails (1ULL << MODE_MENU)
#else
#define attempt_load_game_fails (1ULL << MODE_EXIT)
#endif
static void android_app_entry(void *data)
{
struct android_app* android_app = (struct android_app*)data;
declare_argc();
declare_argv();
args_type() args = (args_type())args_initial_ptr();
unsigned i;
frontend_ctx = (frontend_ctx_driver_t*)frontend_ctx_init_first();
ALooper* looper = ALooper_prepare(ALOOPER_PREPARE_ALLOW_NON_CALLBACKS);
ALooper_addFd(looper, android_app->msgread, LOOPER_ID_MAIN, ALOOPER_EVENT_INPUT, NULL, NULL);
android_app->looper = looper;
if (frontend_ctx && frontend_ctx->init)
frontend_ctx->init(args);
slock_lock(android_app->mutex);
android_app->running = 1;
scond_broadcast(android_app->cond);
slock_unlock(android_app->mutex);
memset(&g_android, 0, sizeof(g_android));
g_android = android_app;
RARCH_LOG("Native Activity started.\n");
rarch_main_clear_state();
while (!android_app->window)
if (!ra_preinited)
{
if (!android_run_events(android_app))
goto exit;
rarch_main_clear_state();
rarch_init_msg_queue();
}
rarch_init_msg_queue();
if (!android_app_start_main(android_app))
if (frontend_ctx && frontend_ctx->environment_get)
{
g_settings.input.overlay[0] = 0;
// threaded video doesn't work right for just displaying one frame
g_settings.video.threaded = false;
init_drivers();
driver.video_poke->set_aspect_ratio(driver.video_data, ASPECT_RATIO_SQUARE);
rarch_render_cached_frame();
sleep(2);
goto exit;
frontend_ctx->environment_get(argc, argv, args);
rarch_get_environment_console();
}
if (!g_extern.libretro_dummy)
menu_rom_history_push_current();
if (attempt_load_game)
{
int init_ret;
if ((init_ret = rarch_main_init(argc, argv))) return_var(init_ret);
}
#if defined(HAVE_MENU) || defined(HAVE_BB10)
menu_init();
if (frontend_ctx && frontend_ctx->process_args)
frontend_ctx->process_args(argc, argv, args);
g_extern.lifecycle_mode_state |= initial_menu_lifecycle_state;
if (attempt_load_game_push_history)
{
// If we started a ROM directly from command line,
// push it to ROM history.
if (!g_extern.libretro_dummy)
menu_rom_history_push_current();
}
for (;;)
{
@ -191,11 +159,15 @@ static void android_app_entry(void *data)
g_extern.lifecycle_mode_state |= (1ULL << MODE_GAME);
else
{
#ifdef RARCH_CONSOLE
g_extern.lifecycle_mode_state |= (1ULL << MODE_MENU);
#else
return;
#endif
g_extern.lifecycle_mode_state = attempt_load_game_fails;
if (g_extern.lifecycle_mode_state & (1ULL << MODE_EXIT))
{
if (frontend_ctx && frontend_ctx->shutdown)
frontend_ctx->shutdown(true);
return_negative();
}
}
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_LOAD_GAME);
@ -205,64 +177,101 @@ static void android_app_entry(void *data)
if (driver.video_poke->set_aspect_ratio)
driver.video_poke->set_aspect_ratio(driver.video_data, g_settings.video.aspect_ratio_idx);
// Main loop
while (rarch_main_iterate());
while ((g_extern.is_paused && !g_extern.is_oneshot) ? rarch_main_idle_iterate() : rarch_main_iterate())
{
if (frontend_ctx && frontend_ctx->process_events)
frontend_ctx->process_events(args);
if (!(g_extern.lifecycle_mode_state & (1ULL << MODE_GAME)))
break;
}
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_GAME);
}
else if(g_extern.lifecycle_mode_state & (1ULL << MODE_MENU))
else if (g_extern.lifecycle_mode_state & (1ULL << MODE_MENU))
{
g_extern.lifecycle_mode_state |= (1ULL << MODE_MENU_PREINIT);
// Menu should always run with vsync on
g_extern.lifecycle_mode_state |= 1ULL << MODE_MENU_PREINIT;
// Menu should always run with vsync on.
video_set_nonblock_state_func(false);
// Stop all rumbling when entering RGUI.
for (i = 0; i < MAX_PLAYERS; i++)
{
driver_set_rumble_state(i, RETRO_RUMBLE_STRONG, 0);
driver_set_rumble_state(i, RETRO_RUMBLE_WEAK, 0);
}
// Override keyboard callback to redirect to menu instead.
// We'll use this later for something ...
// FIXME: This should probably be moved to menu_common somehow.
retro_keyboard_event_t key_event = g_extern.system.key_event;
g_extern.system.key_event = menu_key_event;
if (driver.audio_data)
audio_stop_func();
while((input_key_pressed_func(RARCH_PAUSE_TOGGLE)) ?
android_run_events(android_app) : menu_iterate());
while (!g_extern.system.shutdown && menu_iterate())
{
if (frontend_ctx && frontend_ctx->process_events)
frontend_ctx->process_events(args);
if (!(g_extern.lifecycle_mode_state & (1ULL << MODE_MENU)))
break;
}
driver_set_nonblock_state(driver.nonblock_state);
if (driver.audio_data && !audio_start_func())
if (driver.audio_data && !g_extern.audio_data.mute && !audio_start_func())
{
RARCH_ERR("Failed to resume audio driver. Will continue without audio.\n");
g_extern.audio_active = false;
}
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_MENU);
// Restore libretro keyboard callback.
g_extern.system.key_event = key_event;
}
else
break;
}
exit:
android_app->activityState = APP_CMD_DEAD;
RARCH_LOG("Deinitializing RetroArch...\n");
g_extern.system.shutdown = false;
menu_free();
if (g_extern.config_save_on_exit && *g_extern.config_path)
config_save_file(g_extern.config_path);
#else
while ((g_extern.is_paused && !g_extern.is_oneshot) ? rarch_main_idle_iterate() : rarch_main_iterate());
#endif
if (g_extern.main_is_init)
rarch_main_deinit();
rarch_main_deinit();
rarch_deinit_msg_queue();
global_uninit_drivers();
#ifdef PERF_TEST
rarch_perf_log();
#endif
#if defined(HAVE_LOGGER) && !defined(ANDROID)
logger_shutdown();
#elif defined(HAVE_FILE_LOGGER)
if (g_extern.log_file)
fclose(g_extern.log_file);
g_extern.log_file = NULL;
#endif
if (frontend_ctx && frontend_ctx->deinit)
frontend_ctx->deinit(args);
if (g_extern.lifecycle_mode_state & (1ULL << MODE_EXITSPAWN) && frontend_ctx
&& frontend_ctx->exitspawn)
frontend_ctx->exitspawn();
rarch_main_clear_state();
RARCH_LOG("android_app_destroy!");
if (android_app->inputQueue != NULL)
AInputQueue_detachLooper(android_app->inputQueue);
if (frontend_ctx && frontend_ctx->shutdown)
frontend_ctx->shutdown(false);
// exit() here is nasty.
// pthread_exit(NULL) or return NULL; causes hanging ...
// Should probably call ANativeActivity_finish(), but it's bugged, it will hang our app.
exit(0);
returnfunc();
}
static inline void android_app_write_cmd (void *data, int8_t cmd)
@ -432,19 +441,16 @@ void ANativeActivity_onCreate(ANativeActivity* activity,
RARCH_ERR("could not create pipe: %s.\n", strerror(errno));
activity->instance = NULL;
}
else
{
android_app->msgread = msgpipe[0];
android_app->msgwrite = msgpipe[1];
android_app->msgread = msgpipe[0];
android_app->msgwrite = msgpipe[1];
android_app->thread = (sthread_t*)sthread_create(android_app_entry, android_app);
android_app->thread = (sthread_t*)sthread_create(android_app_entry, android_app);
// Wait for thread to start.
slock_lock(android_app->mutex);
while (!android_app->running)
scond_wait(android_app->cond, android_app->mutex);
slock_unlock(android_app->mutex);
// Wait for thread to start.
slock_lock(android_app->mutex);
while (!android_app->running)
scond_wait(android_app->cond, android_app->mutex);
slock_unlock(android_app->mutex);
activity->instance = android_app;
}
activity->instance = android_app;
}

View File

@ -35,6 +35,9 @@ static const frontend_ctx_driver_t *frontend_ctx_drivers[] = {
#endif
#if defined(IOS) || defined(OSX)
&frontend_ctx_apple,
#endif
#if defined(ANDROID)
&frontend_ctx_android,
#endif
NULL // zero length array is not valid
};

View File

@ -34,12 +34,12 @@ typedef struct frontend_ctx_driver
{
void (*environment_get)(int argc, char *argv[], void *args);
void (*init)(void);
void (*deinit)(void);
void (*init)(void *data);
void (*deinit)(void *data);
void (*exitspawn)(void);
int (*process_args)(int argc, char *argv[], void *args);
int (*process_events)(void);
int (*process_events)(void *data);
void (*exec)(const char *, bool);
void (*shutdown)(bool);
@ -52,6 +52,7 @@ extern const frontend_ctx_driver_t frontend_ctx_ps3;
extern const frontend_ctx_driver_t frontend_ctx_xdk;
extern const frontend_ctx_driver_t frontend_ctx_qnx;
extern const frontend_ctx_driver_t frontend_ctx_apple;
extern const frontend_ctx_driver_t frontend_ctx_android;
const frontend_ctx_driver_t *frontend_ctx_find_driver(const char *ident); // Finds driver with ident. Does not initialize.
const frontend_ctx_driver_t *frontend_ctx_init_first(void); // Finds first suitable driver and initializes.

View File

@ -0,0 +1,203 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
* Copyright (C) 2011-2013 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdio.h>
#include <errno.h>
#include <unistd.h>
#include <string.h>
#include <sys/resource.h>
#include "../frontend_android.h"
#include "../../android/native/jni/jni_macros.h"
#include "../../conf/config_file.h"
#include "../../general.h"
#include "../../file.h"
struct android_app *g_android;
//forward decls
static void system_deinit(void *data);
static void system_shutdown(bool unused);
static bool android_run_events (void *data)
{
int id = ALooper_pollOnce(-1, NULL, NULL, NULL);
if (id == LOOPER_ID_MAIN)
engine_handle_cmd();
// Check if we are exiting.
if (g_extern.lifecycle_state & (1ULL << RARCH_QUIT_KEY))
return false;
return true;
}
static void jni_get (void *data_in, void *data_out)
{
struct jni_params *in_params = (struct jni_params*)data_in;
struct jni_out_params_char *out_args = (struct jni_out_params_char*)data_out;
char obj_method_name[128], obj_method_signature[128];
jclass class_ptr = NULL;
jobject obj = NULL;
jmethodID giid = NULL;
jstring ret_char;
strlcpy(obj_method_name, "getStringExtra", sizeof(obj_method_name));
strlcpy(obj_method_signature, "(Ljava/lang/String;)Ljava/lang/String;", sizeof(obj_method_signature));
GET_OBJECT_CLASS(in_params->env, class_ptr, in_params->class_obj);
GET_METHOD_ID(in_params->env, giid, class_ptr, in_params->method_name, in_params->method_signature);
CALL_OBJ_METHOD(in_params->env, obj, in_params->class_obj, giid);
GET_OBJECT_CLASS(in_params->env, class_ptr, obj);
GET_METHOD_ID(in_params->env, giid, class_ptr, obj_method_name, obj_method_signature);
CALL_OBJ_METHOD_PARAM(in_params->env, ret_char, obj, giid, (*in_params->env)->NewStringUTF(in_params->env, out_args->in));
if (giid != NULL && ret_char)
{
const char *test_argv = (*in_params->env)->GetStringUTFChars(in_params->env, ret_char, 0);
strlcpy(out_args->out, test_argv, out_args->out_sizeof);
(*in_params->env)->ReleaseStringUTFChars(in_params->env, ret_char, test_argv);
}
}
static void get_environment_settings(int argc, char *argv[], void *data)
{
struct android_app* android_app = (struct android_app*)data;
struct jni_params in_params;
struct jni_out_params_char out_args;
in_params.java_vm = android_app->activity->vm;
in_params.class_obj = android_app->activity->clazz;
strlcpy(in_params.method_name, "getIntent", sizeof(in_params.method_name));
strlcpy(in_params.method_signature, "()Landroid/content/Intent;", sizeof(in_params.method_signature));
(*in_params.java_vm)->AttachCurrentThread(in_params.java_vm, &in_params.env, 0);
// ROM
out_args.out = g_extern.fullpath;
out_args.out_sizeof = sizeof(g_extern.fullpath);
strlcpy(out_args.in, "ROM", sizeof(out_args.in));
jni_get(&in_params, &out_args);
// Config file
out_args.out = g_extern.config_path;
out_args.out_sizeof = sizeof(g_extern.config_path);
strlcpy(out_args.in, "CONFIGFILE", sizeof(out_args.in));
jni_get(&in_params, &out_args);
// Current IME
out_args.out = android_app->current_ime;
out_args.out_sizeof = sizeof(android_app->current_ime);
strlcpy(out_args.in, "IME", sizeof(out_args.in));
jni_get(&in_params, &out_args);
RARCH_LOG("Checking arguments passed ...\n");
RARCH_LOG("ROM Filename: [%s].\n", g_extern.fullpath);
RARCH_LOG("Config file: [%s].\n", g_extern.config_path);
RARCH_LOG("Current IME: [%s].\n", android_app->current_ime);
config_load();
// libretro
out_args.out = g_settings.libretro;
out_args.out_sizeof = sizeof(g_settings.libretro);
strlcpy(out_args.in, "LIBRETRO", sizeof(out_args.in));
jni_get(&in_params, &out_args);
RARCH_LOG("Checking arguments passed ...\n");
RARCH_LOG("Libretro path: [%s].\n", g_settings.libretro);
(*in_params.java_vm)->DetachCurrentThread(in_params.java_vm);
}
static int process_events(void *data)
{
struct android_app* android_app = (struct android_app*)data;
if (input_key_pressed_func(RARCH_PAUSE_TOGGLE))
android_run_events(android_app);
return 0;
}
static void system_init(void *data)
{
struct android_app* android_app = (struct android_app*)data;
ALooper* looper = ALooper_prepare(ALOOPER_PREPARE_ALLOW_NON_CALLBACKS);
ALooper_addFd(looper, android_app->msgread, LOOPER_ID_MAIN, ALOOPER_EVENT_INPUT, NULL, NULL);
android_app->looper = looper;
slock_lock(android_app->mutex);
android_app->running = 1;
scond_broadcast(android_app->cond);
slock_unlock(android_app->mutex);
memset(&g_android, 0, sizeof(g_android));
g_android = android_app;
RARCH_LOG("Native Activity started.\n");
rarch_main_clear_state();
rarch_init_msg_queue();
while (!android_app->window)
{
if (!android_run_events(android_app))
{
system_deinit(android_app);
system_shutdown(android_app);
}
}
}
static void system_deinit(void *data)
{
struct android_app* android_app = (struct android_app*)data;
RARCH_LOG("Deinitializing RetroArch...\n");
android_app->activityState = APP_CMD_DEAD;
RARCH_LOG("android_app_destroy!");
if (android_app->inputQueue != NULL)
AInputQueue_detachLooper(android_app->inputQueue);
}
static void system_shutdown(bool unused)
{
(void)unused;
// exit() here is nasty.
// pthread_exit(NULL) or return NULL; causes hanging ...
// Should probably call ANativeActivity_finish(), but it's bugged, it will hang our app.
exit(0);
}
const frontend_ctx_driver_t frontend_ctx_android = {
get_environment_settings, /* get_environment_settings */
system_init, /* init */
system_deinit, /* deinit */
NULL, /* exitspawn */
NULL, /* process_args */
process_events, /* process_events */
NULL, /* exec */
system_shutdown, /* shutdown */
"android",
};

View File

@ -48,8 +48,9 @@ void apple_frontend_post_event(void (*fn)(void*), void* userdata)
pthread_mutex_unlock(&apple_event_queue_lock);
}
static void process_events(void)
static void process_events(void *data)
{
(void)data;
pthread_mutex_lock(&apple_event_queue_lock);
for (int i = 0; i < apple_event_queue_size; i ++)

View File

@ -262,8 +262,9 @@ static void get_environment_settings(int argc, char *argv[], void *args)
extern void __exception_setreload(int t);
static void system_init(void)
static void system_init(void *data)
{
(void)data;
#ifdef HW_RVL
IOS_ReloadIOS(IOS_GetVersion());
L2Enhance();
@ -320,8 +321,9 @@ static void system_exitspawn(void)
#endif
}
static void system_deinit(void)
static void system_deinit(void *data)
{
(void)data;
#ifndef IS_SALAMANDER
// we never init GX/VIDEO subsystems in salamander
GX_DrawDone();

View File

@ -288,8 +288,9 @@ static void get_environment_settings(int argc, char *argv[], void *args)
}
}
static void system_init(void)
static void system_init(void *data)
{
(void)data;
#ifdef HAVE_SYSUTILS
RARCH_LOG("Registering system utility callback...\n");
cellSysutilRegisterCallback(0, callback_sysutil_exit, NULL);
@ -359,8 +360,9 @@ static int system_process_args(int argc, char *argv[], void *args)
return 0;
}
static void system_deinit(void)
static void system_deinit(void *data)
{
(void)data;
#ifndef IS_SALAMANDER
#if defined(HAVE_SYSMODULES)

View File

@ -90,8 +90,9 @@ static int setup_callback(void)
return thread_id;
}
static void system_init(void)
static void system_init(void *data)
{
(void)data;
//initialize debug screen
pspDebugScreenInit();
pspDebugScreenClear();
@ -99,8 +100,9 @@ static void system_init(void)
setup_callback();
}
static void system_deinit(void)
static void system_deinit(void *data)
{
(void)data;
sceKernelExitGame();
}

View File

@ -36,8 +36,9 @@ static void get_environment_settings(int argc, char *argv[], void *args)
config_load();
}
static void system_init(void)
static void system_init(void *data)
{
(void)data;
/* FIXME - should this apply for both BB10 and PB? */
#if defined(__QNX__) && !defined(HAVE_BB10)
bps_initialize();

View File

@ -253,8 +253,9 @@ static void get_environment_settings(int argc, char *argv[], void *args)
#endif
}
static void system_init(void)
static void system_init(void *data)
{
(void)data;
#if defined(_XBOX1) && !defined(IS_SALAMANDER)
// Mount drives
xbox_io_mount("A:", "cdrom0");

View File

@ -468,6 +468,8 @@ FRONTEND
#include "../frontend/platform/platform_qnx.c"
#elif defined(OSX) || defined(IOS)
#include "../frontend/platform/platform_apple.c"
#elif defined(ANDROID)
#include "../frontend/platform/platform_android.c"
#endif
/*============================================================