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windows build fixes
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parent
0a6be957e9
commit
5e6cf7d74d
@ -29,8 +29,8 @@
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#include "../../runloop.h"
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#ifndef _XBOX
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#include "../drivers_context/win32_common.h"
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#include "../drivers_context/win32_dwm_common.h"
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#include "../drivers_wm/win32_common.h"
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#include "../drivers_wm/win32_dwm_common.h"
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#define HAVE_MONITOR
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#define HAVE_WINDOW
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@ -17,7 +17,7 @@
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#ifndef _D3D_WRAPPER_H
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#define _D3D_WRAPPER_H
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#include "../drivers_context/win32_common.h"
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#include "../drivers_wm/win32_common.h"
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#include "d3d_defines.h"
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void d3d_swap(void *data, LPDIRECT3DDEVICE dev);
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@ -54,8 +54,8 @@
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#endif
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#if defined(_WIN32) && !defined(_XBOX)
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#include "../drivers_context/win32_dwm_common.h"
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#include "../drivers_context/win32_shader_dlg.h"
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#include "../drivers_wm/win32_dwm_common.h"
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#include "../drivers_wm/win32_shader_dlg.h"
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#endif
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#include "../video_shader_driver.h"
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@ -35,7 +35,7 @@
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#endif
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#if defined(_WIN32) && !defined(_XBOX)
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#include "../drivers_context/win32_dwm_common.h"
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#include "../drivers_wm/win32_dwm_common.h"
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#endif
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#ifdef HAVE_CONFIG_H
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@ -16,7 +16,7 @@
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#include "../../general.h"
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#include "../keyboard_line.h"
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#include "../../gfx/drivers_context/win32_common.h"
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#include "../../gfx/drivers_wm/win32_common.h"
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#include "../input_common.h"
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#include "../input_keymaps.h"
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