Get rid of these gekko hacks in XMB/GLUI - we're not going to

be using these menu drivers on Wii/Gamecube anyway
This commit is contained in:
twinaphex 2015-02-23 23:50:40 +01:00
parent 6ce7e5b571
commit 5f6108e2e0
2 changed files with 0 additions and 28 deletions

View File

@ -411,20 +411,6 @@ static void glui_frame(void)
y, type_str_buf, selected);
}
#ifdef GEKKO
const char *message_queue;
if (menu->msg_force)
{
message_queue = msg_queue_pull(g_extern.msg_queue);
menu->msg_force = false;
}
else
message_queue = driver.current_msg;
glui_render_messagebox(message_queue);
#endif
if (menu->keyboard.display)
{
char msg[PATH_MAX_LENGTH];

View File

@ -1212,20 +1212,6 @@ static void xmb_frame(void)
node->zoom);
}
#ifdef GEKKO
const char *message_queue;
if (menu->msg_force)
{
message_queue = msg_queue_pull(g_extern.msg_queue);
menu->msg_force = false;
}
else
message_queue = driver.current_msg;
xmb_render_messagebox(message_queue);
#endif
if (menu->keyboard.display)
{
char msg[PATH_MAX_LENGTH];