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(PS3) Add preliminary Freetype support for PS3
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parent
fdd78b08d3
commit
5fad20121f
11
Makefile.ps3
11
Makefile.ps3
@ -12,6 +12,7 @@ STRIPPING_ENABLE = 0
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HAVE_RGL = 1
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HAVE_RGL_NEW = 1
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HAVE_LOGGER = 0
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HAVE_FREETYPE = 0
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CONTENT_ID_FULL = UP0001-SSNE10000_00-0000000000000001
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CONTENT_ID = SSNE10000
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@ -70,6 +71,14 @@ ifeq ($(HAVE_RGL_NEW), 1)
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GL_LIBS += -lcgc_ps3
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endif
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ifeq ($(HAVE_FREETYPE), 1)
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DEFINES += -DHAVE_FREETYPE
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FONT_LIBS := -lfontFT_stub -lfreetype_stub
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else
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DEFINES += -DHAVE_LIBDBGFONT
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FONT_LIBS := -ldbgfont
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endif
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ifeq ($(CELL_BUILD_TOOLS), SNC)
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PPU_CXXLD = $(CELL_SDK)/host-win32/sn/bin/ps3ppuld.exe
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PPU_CXX = $(CELL_SDK)/host-win32/sn/bin/ps3ppusnc.exe
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@ -83,7 +92,7 @@ ifneq($(system_platform), win)
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endif
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PPU_LDLIBS = -ldbgfont $(GL_LIBS) -lretroarch_ps3 -lretro_ps3 -lcgc -lgcm_cmd -lgcm_sys_stub -lresc_stub -lm -lio_stub -lfs_stub -lsysutil_stub -lsysutil_game_stub -lsysutil_screenshot_stub -lsysutil_np_stub -lpngdec_stub -ljpgdec_stub -lsysmodule_stub -laudio_stub -lnet_stub -lnetctl_stub -lpthread
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PPU_LDLIBS = $(FONT_LIBS) $(GL_LIBS) -lretroarch_ps3 -lretro_ps3 -lcgc -lgcm_cmd -lgcm_sys_stub -lresc_stub -lm -lio_stub -lfs_stub -lsysutil_stub -lsysutil_game_stub -lsysutil_screenshot_stub -lsysutil_np_stub -lpngdec_stub -ljpgdec_stub -lsysmodule_stub -laudio_stub -lnet_stub -lnetctl_stub -lpthread
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DEFINES += -DHAVE_DEFAULT_RETROPAD_INPUT -DHAVE_THREAD -DRARCH_CONSOLE -DHAVE_OPENGL -DHAVE_PSGL -DHAVE_HEADSET -DHAVE_VID_CONTEXT -DHAVE_OPENGLES -DHAVE_OPENGLES1 -DHAVE_PSGL -DHAVE_CG -DHAVE_CG_RUNTIME_COMPILER -DHAVE_CG_MENU -DHAVE_FILEBROWSER -DHAVE_HDD_CACHE_PARTITION -DHAVE_FBO -DHAVE_RARCH_MAIN_WRAP -DHAVE_SYSMODULES -DHAVE_SYSUTILS -DHAVE_RARCH_EXEC -DHAVE_RGL -DHAVE_LIBRETRO_MANAGEMENT -DHAVE_RSOUND -DHAVE_ZLIB -D__CELLOS_LV2__ -DHAVE_CONFIGFILE=1 -DHAVE_NETPLAY=1 -DHAVE_SOCKET_LEGACY=1 -DHAVE_OSKUTIL -DHAVE_MOUSE -DHAVE_GRIFFIN=1 -DHAVE_MULTIMAN=1 -DPACKAGE_VERSION=\"$(RARCH_VERSION)\" -Dmain=rarch_main -DPC_DEVELOPMENT_IP_ADDRESS=\"$(PC_DEVELOPMENT_IP_ADDRESS)\" -DPC_DEVELOPMENT_UDP_PORT=$(PC_DEVELOPMENT_UDP_PORT)
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@ -9,6 +9,7 @@ CELL_PSGL_VERSION = ultra-opt
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DEBUG = 0
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HAVE_RGL = 1
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HAVE_LOGGER = 0
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HAVE_FREETYPE = 0
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PC_DEVELOPMENT_IP_ADDRESS = "192.168.1.7"
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PC_DEVELOPMENT_UDP_PORT = 3490
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@ -36,9 +37,12 @@ PPU_SRCS = console/griffin/griffin.c console/rzlib/rzlib.c
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ifeq ($(HAVE_RGL), 1)
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DEFINES = -DHAVE_RGL
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GL_LIBS := -lrgl_ps3
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endif
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ifeq ($(HAVE_FREETYPE), 1)
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DEFINES += -DHAVE_FREETYPE
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else
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GL_LIBS := -L$(CELL_SDK)/target/ppu/lib/PSGL/RSX/ultra-opt -lPSGL -lPSGLcgc
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DEFINES += -DHAVE_LIBDBGFONT
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endif
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ifeq ($(CELL_BUILD_TOOLS), SNC)
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@ -163,7 +163,11 @@ FONTS
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============================================================ */
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#if defined(HAVE_OPENGL) || defined(HAVE_D3D8) || defined(HAVE_D3D9)
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#if defined(__CELLOS_LV2__) && !defined(__PSL1GHT__)
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#if defined(HAVE_FREETYPE)
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#include "../../gfx/fonts/freetype.c"
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#include "../../gfx/fonts/fonts.c"
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#elif defined(HAVE_LIBDBGFONT)
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#include "../../gfx/fonts/ps3_libdbgfont.c"
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#elif defined(_XBOX1)
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#include "../../gfx/fonts/xdk1_xfonts.c"
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@ -172,6 +176,7 @@ FONTS
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#else
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#include "../../gfx/fonts/null_fonts.c"
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#endif
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#endif
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/*============================================================
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@ -316,3 +316,11 @@ void gl_render_msg(void *data, const char *msg)
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#endif
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}
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void gl_render_msg_place(void *data, float x, float y, float scale, uint32_t color, const char *msg)
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{
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/* TODO: Currently a no-op - needs to be implemented for RMenu - text needs to be able to be positioned
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arbitrarily
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*/
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(void)data;
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}
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@ -234,6 +234,12 @@ int main(int argc, char *argv[])
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#endif
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#ifdef HAVE_SYSMODULES
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#ifdef HAVE_FREETYPE
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cellSysmoduleLoadModule(CELL_SYSMODULE_FREETYPE);
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cellSysmoduleLoadModule(CELL_SYSMODULE_FONT);
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#endif
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cellSysmoduleLoadModule(CELL_SYSMODULE_IO);
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cellSysmoduleLoadModule(CELL_SYSMODULE_FS);
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#ifndef __PSL1GHT__
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@ -380,16 +386,30 @@ begin_shutdown:
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#endif
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#if defined(HAVE_SYSMODULES)
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/* Freetype font PRX */
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#ifdef HAVE_FREETYPE
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cellSysmoduleUnloadModule(CELL_SYSMODULE_FREETYPE);
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cellSysmoduleUnloadModule(CELL_SYSMODULE_FONT);
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#endif
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/* screenshot PRX */
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#ifndef __PSL1GHT__
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if(g_console.screenshots_enable)
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cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_SCREENSHOT);
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#endif
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cellSysmoduleUnloadModule(CELL_SYSMODULE_JPGDEC);
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cellSysmoduleUnloadModule(CELL_SYSMODULE_PNGDEC);
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/* system game utility PRX */
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#ifndef __PSL1GHT__
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cellSysmoduleUnloadModule(CELL_SYSMODULE_AVCONF_EXT);
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cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_GAME);
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#endif
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#endif
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#ifdef HAVE_HDD_CACHE_PARTITION
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