mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-24 00:20:01 +00:00
Cleanups
This commit is contained in:
parent
c97aa5e7ea
commit
606e37fcbd
@ -20,6 +20,10 @@
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#include <string>
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#include <vector>
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#ifdef HAVE_CONFIG_H
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#include "../../config.h"
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#endif
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#include "../../include/Cg/cg.h"
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#include "../../include/Cg/cgD3D9.h"
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@ -27,15 +31,15 @@
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#include <compat/strl.h>
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#include <string/stdstring.h>
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#include "../d3d.h"
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#include "../d3d_shaders/opaque.cg.d3d9.h"
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#include "render_chain_driver.h"
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#include "../../video_driver.h"
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#include "../../../configuration.h"
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#include "../../../general.h"
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#include "../../../performance_counters.h"
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#include "../../../configuration.h"
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#include "../../../runloop.h"
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#include "../../../verbosity.h"
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#include "../d3d.h"
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#include "../d3d_shaders/opaque.cg.d3d9.h"
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#define cg_d3d9_set_param_1f(param, x) if (param) cgD3D9SetUniform(param, x)
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namespace {
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@ -14,11 +14,15 @@
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifdef HAVE_CONFIG_H
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#include "../../config.h"
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#endif
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#include "../drivers/d3d.h"
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#include "../font_driver.h"
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#include "../../configuration.h"
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#include "../../general.h"
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#include "../../runloop.h"
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#include "../include/d3d9/d3dx9core.h"
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@ -16,8 +16,12 @@
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#include <xtl.h>
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#ifdef HAVE_CONFIG_H
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#include "../../config.h"
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#endif
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#include "../font_driver.h"
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#include "../../general.h"
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#include "../../runloop.h"
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typedef struct
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{
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@ -18,9 +18,13 @@
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#include <string/stdstring.h>
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#include "../font_driver.h"
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#ifdef HAVE_CONFIG_H
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#include "../../runloop.h"
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#endif
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#include "../d3d/d3d.h"
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#include "../../general.h"
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#include "../font_driver.h"
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#include "../../runloop.h"
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#include "../drivers/d3d_shaders/font.hlsl.d3d9.h"
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@ -19,6 +19,11 @@
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#include <string.h>
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#include <CoreFoundation/CFString.h>
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#ifdef HAVE_CONFIG_H
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#include "../../config.h"
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#endif
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#ifdef IOS
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#include <CoreText/CoreText.h>
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#include <CoreGraphics/CoreGraphics.h>
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@ -27,7 +32,7 @@
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#endif
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#include "../font_driver.h"
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#include "../../general.h"
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#include "../../runloop.h"
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#define CT_ATLAS_ROWS 16
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#define CT_ATLAS_COLS 16
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@ -14,29 +14,32 @@
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*/
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#include <stdio.h>
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#include <string.h>
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#include <string>
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#include <sstream>
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#include <algorithm>
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#include <file/file_path.h>
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#include <streams/file_stream.h>
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#include <lists/string_list.h>
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#include <retro_miscellaneous.h>
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#include "glslang_util.hpp"
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#include "glslang.hpp"
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#include "../../general.h"
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#include "../../libretro-common/include/file/file_path.h"
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#include "../../verbosity.h"
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using namespace std;
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static bool read_shader_file(const char *path, vector<string> *output, bool root_file)
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{
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char *buf = nullptr;
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ssize_t len = 0;
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const char *basename = path_basename(path);
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char include_path[PATH_MAX];
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char tmp[PATH_MAX];
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vector<const char *> lines;
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char *ptr = NULL;
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char *buf = nullptr;
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ssize_t len = 0;
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char include_path[PATH_MAX_LENGTH] = {0};
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char tmp[PATH_MAX_LENGTH] = {0};
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const char *basename = path_basename(path);
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if (!filestream_read_file(path, (void**)&buf, &len))
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{
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@ -44,8 +47,9 @@ static bool read_shader_file(const char *path, vector<string> *output, bool root
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return false;
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}
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// Cannot use string_split since it removes blank lines (strtok).
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char *ptr = buf;
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/* Cannot use string_split since it removes blank lines (strtok). */
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ptr = buf;
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while (ptr && *ptr)
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{
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lines.push_back(ptr);
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@ -75,13 +79,14 @@ static bool read_shader_file(const char *path, vector<string> *output, bool root
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}
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output->push_back(lines[0]);
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// Allows us to use #line to make dealing with shader errors easier.
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// This is supported by glslang, but since we always use glslang statically,
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// this is fine.
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/* Allows us to use #line to make dealing with shader errors easier.
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* This is supported by glslang, but since we always use glslang statically,
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* this is fine. */
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output->push_back("#extension GL_GOOGLE_cpp_style_line_directive : require");
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}
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// At least VIM treats the first line as line #1, so offset everything by one.
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/* At least VIM treats the first line as line #1,
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* so offset everything by one. */
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snprintf(tmp, sizeof(tmp), "#line %u \"%s\"", root_file ? 2 : 1, basename);
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output->push_back(tmp);
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@ -90,7 +95,9 @@ static bool read_shader_file(const char *path, vector<string> *output, bool root
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const char *line = lines[i];
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if (strstr(line, "#include ") == line)
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{
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char *c = (char*)strchr(line, '"');
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char *closing = NULL;
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char *c = (char*)strchr(line, '"');
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if (!c)
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{
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RARCH_ERR("Invalid include statement \"%s\".\n", line);
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@ -98,14 +105,18 @@ static bool read_shader_file(const char *path, vector<string> *output, bool root
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return false;
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}
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c++;
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char *closing = (char*)strchr(c, '"');
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closing = (char*)strchr(c, '"');
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if (!closing)
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{
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RARCH_ERR("Invalid include statement \"%s\".\n", line);
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free(buf);
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return false;
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}
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*closing = '\0';
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fill_pathname_resolve_relative(include_path, path, c, sizeof(include_path));
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if (!read_shader_file(include_path, output, false))
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@ -114,15 +125,18 @@ static bool read_shader_file(const char *path, vector<string> *output, bool root
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return false;
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}
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// After including a file, use line directive to pull it back to current file.
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/* After including a file, use line directive
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* to pull it back to current file. */
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snprintf(tmp, sizeof(tmp), "#line %u \"%s\"", unsigned(i + 1), basename);
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output->push_back(tmp);
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}
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else if (strstr(line, "#endif") || strstr(line, "#pragma"))
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{
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// #line seems to be ignored if preprocessor tests fail,
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// so we should reapply #line after each #endif.
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// Add extra offset here since we're setting #line for the line after this one.
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/* #line seems to be ignored if preprocessor tests fail,
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* so we should reapply #line after each #endif.
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* Add extra offset here since we're setting #line
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* for the line after this one.
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*/
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snprintf(tmp, sizeof(tmp), "#line %u \"%s\"", unsigned(i + 2), basename);
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output->push_back(line);
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output->push_back(tmp);
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@ -140,7 +154,7 @@ static string build_stage_source(const vector<string> &lines, const char *stage)
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ostringstream str;
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bool active = true;
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// Version header.
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/* Version header. */
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str << lines.front();
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str << '\n';
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@ -157,7 +171,7 @@ static string build_stage_source(const vector<string> &lines, const char *stage)
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else if (itr->find("#pragma name ") == 0 ||
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itr->find("#pragma format ") == 0)
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{
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// Ignore
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/* Ignore */
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}
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else if (active)
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str << *itr;
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@ -253,10 +267,11 @@ static glslang_format glslang_find_format(const char *fmt)
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static bool glslang_parse_meta(const vector<string> &lines, glslang_meta *meta)
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{
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char id[64] = {};
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char id[64] = {};
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char desc[64] = {};
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*meta = glslang_meta{};
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for (auto &line : lines)
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{
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if (line.find("#pragma name ") == 0)
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@ -290,7 +305,8 @@ static bool glslang_parse_meta(const vector<string> &lines, glslang_meta *meta)
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return param.id == id;
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});
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// Allow duplicate #pragma parameter, but only if they are exactly the same.
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/* Allow duplicate #pragma parameter, but only
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* if they are exactly the same. */
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if (itr != end(meta->parameters))
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{
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if (itr->desc != desc ||
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@ -314,13 +330,16 @@ static bool glslang_parse_meta(const vector<string> &lines, glslang_meta *meta)
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}
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else if (line.find("#pragma format ") == 0)
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{
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const char *str = NULL;
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if (meta->rt_format != SLANG_FORMAT_UNKNOWN)
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{
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RARCH_ERR("[slang]: Trying to declare format multiple times for file.\n");
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return false;
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}
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const char *str = line.c_str() + strlen("#pragma format ");
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str = line.c_str() + strlen("#pragma format ");
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while (*str == ' ')
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str++;
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#include <gfx/math/matrix_4x4.h>
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#include <string/stdstring.h>
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#include "../video_state_tracker.h"
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#include "../../dynamic.h"
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#ifdef HAVE_CONFIG_H
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#include "../../config.h"
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#endif
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@ -35,6 +32,8 @@
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#endif
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#include "../video_shader_driver.h"
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#include "../video_state_tracker.h"
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#include "../../dynamic.h"
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typedef struct null_shader_data
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{
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SLANG_STAGE_FRAGMENT_MASK = 1 << 1
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};
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// Vulkan minimum limit.
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/* Vulkan minimum limit. */
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#define SLANG_NUM_BINDINGS 16
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struct slang_texture_semantic_meta
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