Add alpha_mod support.

Change alpha per object if pressed.
This commit is contained in:
Themaister 2013-10-16 18:27:14 +02:00
parent 0a55ef6b53
commit 6073b5d62e

View File

@ -56,6 +56,8 @@ struct overlay_desc
struct video_overlay_image image;
unsigned image_index;
float alpha_mod;
};
struct overlay
@ -236,7 +238,7 @@ static void input_overlay_free_overlays(input_overlay_t *ol)
static bool input_overlay_load_desc(input_overlay_t *ol, config_file_t *conf, struct overlay_desc *desc,
unsigned ol_index, unsigned desc_index,
unsigned width, unsigned height)
unsigned width, unsigned height, bool normalized)
{
bool ret = true;
char overlay_desc_key[64];
@ -261,12 +263,12 @@ static bool input_overlay_load_desc(input_overlay_t *ol, config_file_t *conf, st
}
}
bool normalized = false;
char overlay_desc_normalized_key[64];
snprintf(overlay_desc_normalized_key, sizeof(overlay_desc_normalized_key),
"overlay%u_desc%u_normalized", ol_index, desc_index);
config_get_bool(conf, overlay_desc_normalized_key, &normalized);
bool by_pixel = !normalized;
if (by_pixel && (width == 0 || height == 0))
{
RARCH_ERR("[Overlay]: Base overlay is not set and not using normalized coordinates.\n");
@ -310,7 +312,10 @@ static bool input_overlay_load_desc(input_overlay_t *ol, config_file_t *conf, st
{
desc->type = OVERLAY_TYPE_BUTTONS;
for (const char *tmp = strtok_r(key, "|", &save); tmp; tmp = strtok_r(NULL, "|", &save))
desc->key_mask |= UINT64_C(1) << input_str_to_bind(tmp);
{
if (strcmp(tmp, "nul") != 0)
desc->key_mask |= UINT64_C(1) << input_str_to_bind(tmp);
}
if (desc->key_mask & (UINT64_C(1) << RARCH_OVERLAY_NEXT))
{
@ -360,6 +365,11 @@ static bool input_overlay_load_desc(input_overlay_t *ol, config_file_t *conf, st
desc->mod_y = desc->y - desc->range_y;
desc->mod_h = 2.0f * desc->range_y;
char alpha_mod_key[64];
snprintf(alpha_mod_key, sizeof(alpha_mod_key), "overlay%u_desc%u_alpha_mod", ol_index, desc_index);
desc->alpha_mod = 1.0f;
config_get_float(conf, alpha_mod_key, &desc->alpha_mod);
end:
if (list)
string_list_free(list);
@ -375,25 +385,28 @@ static bool input_overlay_load_overlay(input_overlay_t *ol, config_file_t *conf,
char overlay_resolved_path[PATH_MAX];
snprintf(overlay_path_key, sizeof(overlay_path_key), "overlay%u_overlay", index);
if (!config_get_path(conf, overlay_path_key, overlay_path, sizeof(overlay_path)))
if (config_get_path(conf, overlay_path_key, overlay_path, sizeof(overlay_path)))
{
RARCH_ERR("[Overlay]: Config key: %s is not set.\n", overlay_path_key);
return false;
fill_pathname_resolve_relative(overlay_resolved_path, config_path,
overlay_path, sizeof(overlay_resolved_path));
struct texture_image img = {0};
if (texture_image_load(overlay_resolved_path, &img))
{
overlay->image.image = img.pixels;
overlay->image.width = img.width;
overlay->image.height = img.height;
}
else
{
RARCH_ERR("[Overlay]: Failed to load image: %s.\n", overlay_resolved_path);
return false;
}
}
snprintf(overlay_name_key, sizeof(overlay_name_key), "overlay%u_name", index);
config_get_array(conf, overlay_name_key, overlay->name, sizeof(overlay->name));
fill_pathname_resolve_relative(overlay_resolved_path, config_path,
overlay_path, sizeof(overlay_resolved_path));
struct texture_image img = {0};
bool has_base_image = texture_image_load(overlay_resolved_path, &img);
overlay->image.image = img.pixels;
overlay->image.width = img.width;
overlay->image.height = img.height;
// By default, we stretch the overlay out in full.
overlay->x = overlay->y = 0.0f;
overlay->w = overlay->h = 1.0f;
@ -442,9 +455,16 @@ static bool input_overlay_load_overlay(input_overlay_t *ol, config_file_t *conf,
overlay->size = descs;
bool normalized = false;
char overlay_normalized_key[64];
snprintf(overlay_normalized_key, sizeof(overlay_normalized_key),
"overlay%u_normalized", index);
config_get_bool(conf, overlay_normalized_key, &normalized);
for (size_t i = 0; i < overlay->size; i++)
{
if (!input_overlay_load_desc(ol, conf, &overlay->descs[i], index, i, img.width, img.height))
if (!input_overlay_load_desc(ol, conf, &overlay->descs[i], index, i,
overlay->image.width, overlay->image.height, normalized))
{
RARCH_ERR("[Overlay]: Failed to load overlay descs for overlay #%u.\n", (unsigned)i);
return false;
@ -463,8 +483,13 @@ static bool input_overlay_load_overlay(input_overlay_t *ol, config_file_t *conf,
overlay->load_images[overlay->load_images_size++] = overlay->image;
for (size_t i = 0; i < overlay->size; i++)
{
if (overlay->descs[i].image.image)
{
overlay->descs[i].image_index = overlay->load_images_size;
overlay->load_images[overlay->load_images_size++] = overlay->descs[i].image;
}
}
// Assume for now that scaling center is in the middle.
// TODO: Make this configurable.
@ -573,9 +598,7 @@ static void input_overlay_load_active(input_overlay_t *ol)
{
ol->iface->load(ol->iface_data, ol->active->load_images, ol->active->load_images_size);
for (unsigned i = 0; i < ol->active->load_images_size; i++)
ol->iface->set_alpha(ol->iface_data, i, g_settings.input.overlay_opacity);
input_overlay_set_alpha_mod(ol, g_settings.input.overlay_opacity);
input_overlay_set_vertex_geom(ol);
ol->iface->full_screen(ol->iface_data, ol->active->full_screen);
}
@ -654,6 +677,16 @@ static bool inside_hitbox(const struct overlay_desc *desc, float x, float y)
}
}
static inline float clamp(float val, float lower, float upper)
{
if (val < lower)
return lower;
else if (val > upper)
return upper;
else
return val;
}
void input_overlay_poll(input_overlay_t *ol, input_overlay_state_t *out, int16_t norm_x, int16_t norm_y)
{
memset(out, 0, sizeof(*out));
@ -673,11 +706,17 @@ void input_overlay_poll(input_overlay_t *ol, input_overlay_state_t *out, int16_t
x /= ol->active->mod_w;
y /= ol->active->mod_h;
input_overlay_set_alpha_mod(ol, g_settings.input.overlay_opacity);
for (size_t i = 0; i < ol->active->size; i++)
{
if (!inside_hitbox(&ol->active->descs[i], x, y))
continue;
if (ol->active->descs[i].image.image)
ol->iface->set_alpha(ol->iface_data, ol->active->descs[i].image_index,
ol->active->descs[i].alpha_mod * g_settings.input.overlay_opacity);
if (ol->active->descs[i].type == OVERLAY_TYPE_BUTTONS)
{
uint64_t mask = ol->active->descs[i].key_mask;
@ -691,15 +730,9 @@ void input_overlay_poll(input_overlay_t *ol, input_overlay_state_t *out, int16_t
float x_val = (x - ol->active->descs[i].x) / ol->active->descs[i].range_x / ol->active->descs[i].analog_saturate_pct;
float y_val = (y - ol->active->descs[i].y) / ol->active->descs[i].range_y / ol->active->descs[i].analog_saturate_pct;
if (fabs(x_val) > 1.0f)
x_val = (x_val > 0.0f) ? 1.0f : -1.0f;
if (fabs(y_val) > 1.0f)
y_val = (y_val > 0.0f) ? 1.0f : -1.0f;
unsigned int base = (ol->active->descs[i].type == OVERLAY_TYPE_ANALOG_RIGHT) ? 2 : 0;
out->analog[base + 0] = x_val * 32767.0f;
out->analog[base + 1] = y_val * 32767.0f;
out->analog[base + 0] = clamp(x_val, -1.0f, 1.0f) * 32767.0f;
out->analog[base + 1] = clamp(y_val, -1.0f, 1.0f) * 32767.0f;
}
}
@ -712,6 +745,7 @@ void input_overlay_poll(input_overlay_t *ol, input_overlay_state_t *out, int16_t
void input_overlay_poll_clear(input_overlay_t *ol)
{
ol->blocked = false;
input_overlay_set_alpha_mod(ol, g_settings.input.overlay_opacity);
}
void input_overlay_next(input_overlay_t *ol)
@ -746,7 +780,7 @@ void input_overlay_free(input_overlay_t *ol)
void input_overlay_set_alpha_mod(input_overlay_t *ol, float mod)
{
ol->iface->set_alpha(ol->iface_data, 0, mod);
for (unsigned i = 0; i < ol->active->load_images_size; i++)
ol->iface->set_alpha(ol->iface_data, i, g_settings.input.overlay_opacity);
}