(NSW) We now have only one non-threaded audio driver for both SDKs instead of

two
This commit is contained in:
twinaphex 2018-09-12 19:37:38 +02:00
parent 213a56c59f
commit 6139f8846a
2 changed files with 121 additions and 292 deletions

View File

@ -1,4 +1,6 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2018 - misson2000
* Copyright (C) 2018 - m4xw
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
@ -17,12 +19,36 @@
#include <malloc.h>
#include <stdint.h>
#include<libtransistor/nx.h>
#include<libtransistor/alloc_pages.h>
#ifdef HAVE_LIBNX
#include <switch.h>
#else
#include <libtransistor/nx.h>
#include <libtransistor/alloc_pages.h>
#endif
#include "../audio_driver.h"
#include "../../verbosity.h"
#ifdef HAVE_LIBNX
#define BUFFER_COUNT 5
#else
#define BUFFER_COUNT 3
#endif
#ifdef HAVE_LIBNX
#define switch_audio_ipc_init audoutInitialize
#define switch_audio_ipc_output_get_released_buffer(a, b) audoutGetReleasedAudioOutBuffer(&a->current_buffer, &b)
#define switch_audio_ipc_output_append_buffer(a, b) audoutAppendAudioOutBuffer(b)
#define switch_audio_ipc_output_stop(a) audoutStopAudioOut()
#define switch_audio_ipc_output_start(a) audoutStartAudioOut()
#else
#define switch_audio_ipc_init audio_ipc_init
#define switch_audio_ipc_output_get_released_buffer(a, b) audio_ipc_output_get_released_buffer(&a->output, &b, &a->current_buffer)
#define switch_audio_ipc_output_append_buffer(a, b) audio_ipc_output_append_buffer(&a->output, &b)
#define switch_audio_ipc_output_stop(a) audio_ipc_output_stop(&a->output)
#define switch_audio_ipc_output_start(a) audio_ipc_output_start(&a->output)
#endif
static const int sample_rate = 48000;
static const int max_num_samples = sample_rate;
static const int num_channels = 2;
@ -34,13 +60,34 @@ typedef struct
bool is_paused;
uint64_t last_append;
unsigned latency;
audio_output_buffer_t buffers[3];
audio_output_buffer_t buffers[BUFFER_COUNT];
audio_output_buffer_t *current_buffer;
audio_output_t output;
handle_t event;
} switch_audio_t;
static uint32_t switch_audio_data_size(void)
{
#ifdef HAVE_LIBNX
static const int framerate = 1000 / 30;
static const int samplecount = (sample_rate / framerate);
return (samplecount * num_channels * sizeof(uint16_t));
#else
return sample_buffer_size;
#endif
}
static size_t switch_audio_buffer_size(void *data)
{
(void) data;
#ifdef HAVE_LIBNX
return (switch_audio_data_size() + 0xfff) & ~0xfff;
#else
return sample_buffer_size;
#endif
}
static ssize_t switch_audio_write(void *data, const void *buf, size_t size)
{
size_t to_write = size;
@ -52,8 +99,7 @@ static ssize_t switch_audio_write(void *data, const void *buf, size_t size)
if (!swa->current_buffer)
{
uint32_t num;
if (audio_ipc_output_get_released_buffer(
&swa->output, &num, &swa->current_buffer) != 0)
if (switch_audio_ipc_output_get_released_buffer(swa, num) != 0)
{
RARCH_LOG("Failed to get released buffer?\n");
return -1;
@ -73,11 +119,15 @@ static ssize_t switch_audio_write(void *data, const void *buf, size_t size)
uint32_t handle_idx = 0;
num = 0;
#ifdef HAVE_LIBNX
if (audoutWaitPlayFinish(&swa->current_buffer, &num, U64_MAX) != 0) { }
#else
svcWaitSynchronization(&handle_idx, &swa->event, 1, 33333333);
svcResetSignal(swa->event);
if (audio_ipc_output_get_released_buffer(&swa->output, &num, &swa->current_buffer) != 0)
if (switch_audio_ipc_output_get_released_buffer(swa, num) != 0)
return -1;
#endif
}
}
else
@ -88,16 +138,16 @@ static ssize_t switch_audio_write(void *data, const void *buf, size_t size)
swa->current_buffer->data_size = 0;
}
if (to_write > sample_buffer_size - swa->current_buffer->data_size)
to_write = sample_buffer_size - swa->current_buffer->data_size;
if (to_write > switch_audio_buffer_size(NULL) - swa->current_buffer->data_size)
to_write = switch_audio_buffer_size(NULL) - swa->current_buffer->data_size;
memcpy(((uint8_t*) swa->current_buffer->sample_data) + swa->current_buffer->data_size, buf, to_write);
swa->current_buffer->data_size += to_write;
swa->current_buffer->buffer_size = sample_buffer_size;
swa->current_buffer->buffer_size = switch_audio_buffer_size(NULL);
if (swa->current_buffer->data_size > (48000*swa->latency)/1000)
if (swa->current_buffer->data_size > (48000 * swa->latency) / 1000)
{
if (audio_ipc_output_append_buffer(&swa->output, swa->current_buffer)
if (switch_audio_ipc_output_append_buffer(swa, swa->current_buffer)
!= 0)
return -1;
swa->current_buffer = NULL;
@ -114,23 +164,32 @@ static bool switch_audio_stop(void *data)
if (!swa)
return false;
if(!swa->is_paused)
if(audio_ipc_output_stop(&swa->output) != 0)
/* TODO/FIXME - fix libnx codepath */
#ifndef HAVE_LIBNX
if (!swa->is_paused)
if (switch_audio_ipc_output_stop(swa) != 0)
return false;
swa->is_paused = true;
#endif
return true;
}
static bool switch_audio_start(void *data, bool is_shutdown)
{
switch_audio_t *swa = (switch_audio_t*) data;
if (!swa)
return false;
if(swa->is_paused)
if (audio_ipc_output_start(&swa->output) != 0)
/* TODO/FIXME - fix libnx codepath */
#ifndef HAVE_LIBNX
if (swa->is_paused)
if (switch_audio_ipc_output_start(swa) != 0)
return false;
swa->is_paused = false;
#endif
return true;
}
@ -149,8 +208,18 @@ static void switch_audio_free(void *data)
if (!swa)
return;
#ifdef HAVE_LIBNX
if (!swa->is_paused)
audoutStopAudioOut();
audoutExit();
for (i = 0; i < BUFFER_COUNT; i++)
free(swa->buffers[i].buffer);
#else
audio_ipc_output_close(&swa->output);
audio_ipc_finalize();
#endif
free(swa);
}
@ -191,9 +260,13 @@ static void *switch_audio_init(const char *device,
if (!swa)
return NULL;
if (audio_ipc_init() != 0)
if (switch_audio_ipc_init() != 0)
goto fail;
#ifdef HAVE_LIBNX
if (audoutStartAudioOut() != 0)
goto fail;
#else
if (audio_ipc_list_outputs(&names[0], 8, &num_names) != 0)
goto fail_audio_ipc;
@ -228,23 +301,40 @@ static void *switch_audio_init(const char *device,
if (audio_ipc_output_register_buffer_event(&swa->output, &swa->event) != 0)
goto fail_audio_output;
#endif
for(i = 0; i < 3; i++)
for (i = 0; i < BUFFER_COUNT; i++)
{
swa->buffers[i].ptr = &swa->buffers[i].sample_data;
swa->buffers[i].sample_data = alloc_pages(sample_buffer_size, sample_buffer_size, NULL);
swa->buffers[i].buffer_size = sample_buffer_size;
swa->buffers[i].data_size = sample_buffer_size;
swa->buffers[i].unknown = 0;
swa->buffers[i].buffer_size = switch_audio_buffer_size(NULL);
swa->buffers[i].data_size = switch_audio_data_size();
if(swa->buffers[i].sample_data == NULL)
#ifdef HAVE_LIBNX
swa->buffers[i].next = NULL; /* Unused */
swa->buffers[i].data_offset = 0;
swa->buffers[i].buffer = memalign(0x1000, switch_audio_buffer_size(NULL));
if (swa->buffers[i].buffer == NULL)
goto fail_audio_output;
memset(swa->buffers[i].buffer, 0, switch_audio_buffer_size(NULL));
#else
swa->buffers[i].ptr = &swa->buffers[i].sample_data;
swa->buffers[i].unknown = 0;
swa->buffers[i].sample_data = alloc_pages(sample_buffer_size, switch_audio_buffer_size(NULL), NULL);
if (swa->buffers[i].sample_data == NULL)
goto fail_audio_output;
if (audio_ipc_output_append_buffer(&swa->output, &swa->buffers[i]) != 0)
#endif
if (switch_audio_ipc_output_append_buffer(swa, swa->buffers[i]) != 0)
goto fail_audio_output;
}
#ifdef HAVE_LIBNX
*new_rate = audoutGetSampleRate();
#else
*new_rate = swa->output.sample_rate;
#endif
swa->current_buffer = NULL;
swa->latency = latency;
@ -258,21 +348,21 @@ static void *switch_audio_init(const char *device,
return swa;
fail_audio_output:
/* TODO/FIXME - fix libnx codepath */
#ifndef HAVE_LIBNX
audio_ipc_output_close(&swa->output);
#endif
fail_audio_ipc:
/* TODO/FIXME - fix libnx codepath */
#ifndef HAVE_LIBNX
audio_ipc_finalize();
#endif
fail:
if (swa)
free(swa);
return NULL;
}
static size_t switch_audio_buffer_size(void *data)
{
(void) data;
return sample_buffer_size;
}
audio_driver_t audio_switch = {
switch_audio_init,
switch_audio_write,

View File

@ -1,261 +0,0 @@
/* RetroArch - A frontend for libretro.
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdio.h>
#include <string.h>
#include <malloc.h>
#include <stdint.h>
#include <switch.h>
#include "../audio_driver.h"
#include "../../verbosity.h"
#include "../../tasks/tasks_internal.h"
typedef struct
{
bool blocking;
bool is_paused;
uint64_t last_append;
unsigned latency;
AudioOutBuffer buffers[5];
AudioOutBuffer *current_buffer;
} switch_audio_t;
static const int sample_rate = 48000;
static const int num_channels = 2;
#define FRAMERATE (1000 / 30)
#define SAMPLECOUNT (sample_rate / FRAMERATE)
static uint32_t switch_audio_data_size(void)
{
return (SAMPLECOUNT * num_channels * sizeof(uint16_t));
}
static size_t switch_audio_buffer_size(void *data)
{
(void)data;
return (switch_audio_data_size() + 0xfff) & ~0xfff;
}
static ssize_t switch_audio_write(void *data, const void *buf, size_t size)
{
size_t to_write = size;
switch_audio_t *swa = (switch_audio_t *)data;
if (!swa)
return -1;
if (!swa->current_buffer)
{
uint32_t num;
if (audoutGetReleasedAudioOutBuffer(
&swa->current_buffer, &num) != 0)
{
RARCH_LOG("Failed to get released buffer?\n");
return -1;
}
if (num < 1)
swa->current_buffer = NULL;
if (!swa->current_buffer)
{
if (swa->blocking)
{
RARCH_LOG("No buffer, blocking...\n");
while (swa->current_buffer == NULL)
{
num = 0;
if (audoutWaitPlayFinish(&swa->current_buffer, &num, U64_MAX) != 0)
{
}
}
}
else /* no buffer, nonblocking */
return 0;
}
swa->current_buffer->data_size = 0;
}
if (to_write > switch_audio_buffer_size(NULL) - swa->current_buffer->data_size)
to_write = switch_audio_buffer_size(NULL) - swa->current_buffer->data_size;
memcpy(((uint8_t *)swa->current_buffer->buffer) + swa->current_buffer->data_size, buf, to_write);
swa->current_buffer->data_size += to_write;
swa->current_buffer->buffer_size = switch_audio_buffer_size(NULL);
if (swa->current_buffer->data_size > (48000 * swa->latency) / 1000)
{
if (audoutAppendAudioOutBuffer(swa->current_buffer) != 0)
return -1;
swa->current_buffer = NULL;
}
swa->last_append = svcGetSystemTick();
return to_write;
}
static bool switch_audio_stop(void *data)
{
return true;
switch_audio_t *swa = (switch_audio_t *)data;
if (!swa)
return false;
if (!swa->is_paused)
if (audoutStopAudioOut() != 0)
return false;
swa->is_paused = true;
return true;
}
static bool switch_audio_start(void *data, bool is_shutdown)
{
return true;
switch_audio_t *swa = (switch_audio_t *)data;
if (!swa)
return false;
if (swa->is_paused)
if (audoutStartAudioOut() != 0)
return false;
swa->is_paused = false;
return true;
}
static bool switch_audio_alive(void *data)
{
switch_audio_t *swa = (switch_audio_t *)data;
if (!swa)
return false;
return !swa->is_paused;
}
static void switch_audio_free(void *data)
{
unsigned i;
switch_audio_t *swa = (switch_audio_t *)data;
if (!swa)
return;
if (!swa->is_paused)
audoutStopAudioOut();
audoutExit();
for (i = 0; i < 5; i++)
free(swa->buffers[i].buffer);
free(swa);
}
static bool switch_audio_use_float(void *data)
{
(void)data;
return false; /* force INT16 */
}
static size_t switch_audio_write_avail(void *data)
{
switch_audio_t *swa = (switch_audio_t *)data;
if (!swa || !swa->current_buffer)
return 0;
return swa->current_buffer->buffer_size;
}
static void switch_audio_set_nonblock_state(void *data, bool state)
{
switch_audio_t *swa = (switch_audio_t *)data;
if (swa)
swa->blocking = !state;
}
static void *switch_audio_init(const char *device,
unsigned rate, unsigned latency,
unsigned block_frames,
unsigned *new_rate)
{
unsigned i;
switch_audio_t *swa = (switch_audio_t *)calloc(1, sizeof(*swa));
if (!swa)
return NULL;
if (audoutInitialize() != 0)
goto fail;
if (audoutStartAudioOut() != 0)
goto fail;
/* Create Buffers */
for (i = 0; i < 5; i++)
{
swa->buffers[i].next = NULL; /* Unused */
swa->buffers[i].buffer = memalign(0x1000, switch_audio_buffer_size(NULL));
swa->buffers[i].buffer_size = switch_audio_buffer_size(NULL);
swa->buffers[i].data_size = switch_audio_data_size();
swa->buffers[i].data_offset = 0;
memset(swa->buffers[i].buffer, 0, switch_audio_buffer_size(NULL));
audoutAppendAudioOutBuffer(&swa->buffers[i]);
}
*new_rate = audoutGetSampleRate();
swa->current_buffer = NULL;
swa->latency = latency;
swa->last_append = svcGetSystemTick();
swa->blocking = block_frames;
swa->is_paused = false;
RARCH_LOG("[Audio]: Audio initialized\n");
return swa;
fail:
if (swa)
free(swa);
return NULL;
}
audio_driver_t audio_switch = {
switch_audio_init,
switch_audio_write,
switch_audio_stop,
switch_audio_start,
switch_audio_alive,
switch_audio_set_nonblock_state,
switch_audio_free,
switch_audio_use_float,
"switch",
NULL, /* device_list_new */
NULL, /* device_list_free */
switch_audio_write_avail,
switch_audio_buffer_size, /* buffer_size */
};