mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-23 16:09:47 +00:00
(NSW) We now have only one non-threaded audio driver for both SDKs instead of
two
This commit is contained in:
parent
213a56c59f
commit
6139f8846a
@ -1,4 +1,6 @@
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2018 - misson2000
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* Copyright (C) 2018 - m4xw
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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@ -17,12 +19,36 @@
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#include <malloc.h>
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#include <stdint.h>
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#include<libtransistor/nx.h>
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#include<libtransistor/alloc_pages.h>
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#ifdef HAVE_LIBNX
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#include <switch.h>
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#else
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#include <libtransistor/nx.h>
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#include <libtransistor/alloc_pages.h>
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#endif
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#include "../audio_driver.h"
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#include "../../verbosity.h"
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#ifdef HAVE_LIBNX
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#define BUFFER_COUNT 5
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#else
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#define BUFFER_COUNT 3
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#endif
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#ifdef HAVE_LIBNX
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#define switch_audio_ipc_init audoutInitialize
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#define switch_audio_ipc_output_get_released_buffer(a, b) audoutGetReleasedAudioOutBuffer(&a->current_buffer, &b)
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#define switch_audio_ipc_output_append_buffer(a, b) audoutAppendAudioOutBuffer(b)
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#define switch_audio_ipc_output_stop(a) audoutStopAudioOut()
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#define switch_audio_ipc_output_start(a) audoutStartAudioOut()
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#else
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#define switch_audio_ipc_init audio_ipc_init
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#define switch_audio_ipc_output_get_released_buffer(a, b) audio_ipc_output_get_released_buffer(&a->output, &b, &a->current_buffer)
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#define switch_audio_ipc_output_append_buffer(a, b) audio_ipc_output_append_buffer(&a->output, &b)
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#define switch_audio_ipc_output_stop(a) audio_ipc_output_stop(&a->output)
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#define switch_audio_ipc_output_start(a) audio_ipc_output_start(&a->output)
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#endif
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static const int sample_rate = 48000;
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static const int max_num_samples = sample_rate;
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static const int num_channels = 2;
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@ -34,13 +60,34 @@ typedef struct
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bool is_paused;
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uint64_t last_append;
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unsigned latency;
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audio_output_buffer_t buffers[3];
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audio_output_buffer_t buffers[BUFFER_COUNT];
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audio_output_buffer_t *current_buffer;
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audio_output_t output;
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handle_t event;
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} switch_audio_t;
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static uint32_t switch_audio_data_size(void)
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{
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#ifdef HAVE_LIBNX
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static const int framerate = 1000 / 30;
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static const int samplecount = (sample_rate / framerate);
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return (samplecount * num_channels * sizeof(uint16_t));
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#else
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return sample_buffer_size;
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#endif
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}
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static size_t switch_audio_buffer_size(void *data)
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{
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(void) data;
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#ifdef HAVE_LIBNX
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return (switch_audio_data_size() + 0xfff) & ~0xfff;
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#else
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return sample_buffer_size;
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#endif
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}
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static ssize_t switch_audio_write(void *data, const void *buf, size_t size)
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{
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size_t to_write = size;
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@ -52,8 +99,7 @@ static ssize_t switch_audio_write(void *data, const void *buf, size_t size)
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if (!swa->current_buffer)
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{
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uint32_t num;
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if (audio_ipc_output_get_released_buffer(
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&swa->output, &num, &swa->current_buffer) != 0)
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if (switch_audio_ipc_output_get_released_buffer(swa, num) != 0)
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{
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RARCH_LOG("Failed to get released buffer?\n");
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return -1;
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@ -73,11 +119,15 @@ static ssize_t switch_audio_write(void *data, const void *buf, size_t size)
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uint32_t handle_idx = 0;
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num = 0;
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#ifdef HAVE_LIBNX
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if (audoutWaitPlayFinish(&swa->current_buffer, &num, U64_MAX) != 0) { }
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#else
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svcWaitSynchronization(&handle_idx, &swa->event, 1, 33333333);
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svcResetSignal(swa->event);
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if (audio_ipc_output_get_released_buffer(&swa->output, &num, &swa->current_buffer) != 0)
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if (switch_audio_ipc_output_get_released_buffer(swa, num) != 0)
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return -1;
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#endif
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}
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}
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else
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@ -88,16 +138,16 @@ static ssize_t switch_audio_write(void *data, const void *buf, size_t size)
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swa->current_buffer->data_size = 0;
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}
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if (to_write > sample_buffer_size - swa->current_buffer->data_size)
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to_write = sample_buffer_size - swa->current_buffer->data_size;
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if (to_write > switch_audio_buffer_size(NULL) - swa->current_buffer->data_size)
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to_write = switch_audio_buffer_size(NULL) - swa->current_buffer->data_size;
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memcpy(((uint8_t*) swa->current_buffer->sample_data) + swa->current_buffer->data_size, buf, to_write);
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swa->current_buffer->data_size += to_write;
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swa->current_buffer->buffer_size = sample_buffer_size;
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swa->current_buffer->buffer_size = switch_audio_buffer_size(NULL);
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if (swa->current_buffer->data_size > (48000*swa->latency)/1000)
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if (swa->current_buffer->data_size > (48000 * swa->latency) / 1000)
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{
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if (audio_ipc_output_append_buffer(&swa->output, swa->current_buffer)
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if (switch_audio_ipc_output_append_buffer(swa, swa->current_buffer)
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!= 0)
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return -1;
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swa->current_buffer = NULL;
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@ -114,23 +164,32 @@ static bool switch_audio_stop(void *data)
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if (!swa)
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return false;
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if(!swa->is_paused)
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if(audio_ipc_output_stop(&swa->output) != 0)
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/* TODO/FIXME - fix libnx codepath */
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#ifndef HAVE_LIBNX
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if (!swa->is_paused)
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if (switch_audio_ipc_output_stop(swa) != 0)
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return false;
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swa->is_paused = true;
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#endif
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return true;
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}
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static bool switch_audio_start(void *data, bool is_shutdown)
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{
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switch_audio_t *swa = (switch_audio_t*) data;
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if (!swa)
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return false;
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if(swa->is_paused)
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if (audio_ipc_output_start(&swa->output) != 0)
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/* TODO/FIXME - fix libnx codepath */
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#ifndef HAVE_LIBNX
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if (swa->is_paused)
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if (switch_audio_ipc_output_start(swa) != 0)
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return false;
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swa->is_paused = false;
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#endif
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return true;
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}
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@ -149,8 +208,18 @@ static void switch_audio_free(void *data)
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if (!swa)
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return;
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#ifdef HAVE_LIBNX
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if (!swa->is_paused)
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audoutStopAudioOut();
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audoutExit();
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for (i = 0; i < BUFFER_COUNT; i++)
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free(swa->buffers[i].buffer);
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#else
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audio_ipc_output_close(&swa->output);
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audio_ipc_finalize();
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#endif
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free(swa);
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}
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@ -191,9 +260,13 @@ static void *switch_audio_init(const char *device,
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if (!swa)
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return NULL;
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if (audio_ipc_init() != 0)
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if (switch_audio_ipc_init() != 0)
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goto fail;
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#ifdef HAVE_LIBNX
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if (audoutStartAudioOut() != 0)
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goto fail;
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#else
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if (audio_ipc_list_outputs(&names[0], 8, &num_names) != 0)
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goto fail_audio_ipc;
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@ -228,23 +301,40 @@ static void *switch_audio_init(const char *device,
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if (audio_ipc_output_register_buffer_event(&swa->output, &swa->event) != 0)
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goto fail_audio_output;
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#endif
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for(i = 0; i < 3; i++)
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for (i = 0; i < BUFFER_COUNT; i++)
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{
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swa->buffers[i].ptr = &swa->buffers[i].sample_data;
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swa->buffers[i].sample_data = alloc_pages(sample_buffer_size, sample_buffer_size, NULL);
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swa->buffers[i].buffer_size = sample_buffer_size;
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swa->buffers[i].data_size = sample_buffer_size;
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swa->buffers[i].unknown = 0;
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swa->buffers[i].buffer_size = switch_audio_buffer_size(NULL);
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swa->buffers[i].data_size = switch_audio_data_size();
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if(swa->buffers[i].sample_data == NULL)
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#ifdef HAVE_LIBNX
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swa->buffers[i].next = NULL; /* Unused */
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swa->buffers[i].data_offset = 0;
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swa->buffers[i].buffer = memalign(0x1000, switch_audio_buffer_size(NULL));
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if (swa->buffers[i].buffer == NULL)
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goto fail_audio_output;
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memset(swa->buffers[i].buffer, 0, switch_audio_buffer_size(NULL));
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#else
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swa->buffers[i].ptr = &swa->buffers[i].sample_data;
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swa->buffers[i].unknown = 0;
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swa->buffers[i].sample_data = alloc_pages(sample_buffer_size, switch_audio_buffer_size(NULL), NULL);
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if (swa->buffers[i].sample_data == NULL)
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goto fail_audio_output;
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if (audio_ipc_output_append_buffer(&swa->output, &swa->buffers[i]) != 0)
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#endif
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if (switch_audio_ipc_output_append_buffer(swa, swa->buffers[i]) != 0)
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goto fail_audio_output;
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}
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#ifdef HAVE_LIBNX
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*new_rate = audoutGetSampleRate();
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#else
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*new_rate = swa->output.sample_rate;
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#endif
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swa->current_buffer = NULL;
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swa->latency = latency;
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@ -258,21 +348,21 @@ static void *switch_audio_init(const char *device,
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return swa;
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fail_audio_output:
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/* TODO/FIXME - fix libnx codepath */
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#ifndef HAVE_LIBNX
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audio_ipc_output_close(&swa->output);
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#endif
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fail_audio_ipc:
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/* TODO/FIXME - fix libnx codepath */
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#ifndef HAVE_LIBNX
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audio_ipc_finalize();
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#endif
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fail:
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if (swa)
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free(swa);
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return NULL;
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}
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static size_t switch_audio_buffer_size(void *data)
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{
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(void) data;
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return sample_buffer_size;
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}
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audio_driver_t audio_switch = {
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switch_audio_init,
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switch_audio_write,
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@ -1,261 +0,0 @@
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/* RetroArch - A frontend for libretro.
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdio.h>
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#include <string.h>
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#include <malloc.h>
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#include <stdint.h>
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#include <switch.h>
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#include "../audio_driver.h"
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#include "../../verbosity.h"
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#include "../../tasks/tasks_internal.h"
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typedef struct
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{
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bool blocking;
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bool is_paused;
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uint64_t last_append;
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unsigned latency;
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AudioOutBuffer buffers[5];
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AudioOutBuffer *current_buffer;
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} switch_audio_t;
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static const int sample_rate = 48000;
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static const int num_channels = 2;
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#define FRAMERATE (1000 / 30)
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#define SAMPLECOUNT (sample_rate / FRAMERATE)
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static uint32_t switch_audio_data_size(void)
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{
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return (SAMPLECOUNT * num_channels * sizeof(uint16_t));
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}
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static size_t switch_audio_buffer_size(void *data)
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{
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(void)data;
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return (switch_audio_data_size() + 0xfff) & ~0xfff;
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}
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static ssize_t switch_audio_write(void *data, const void *buf, size_t size)
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{
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size_t to_write = size;
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switch_audio_t *swa = (switch_audio_t *)data;
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if (!swa)
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return -1;
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if (!swa->current_buffer)
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{
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uint32_t num;
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if (audoutGetReleasedAudioOutBuffer(
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&swa->current_buffer, &num) != 0)
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{
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RARCH_LOG("Failed to get released buffer?\n");
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return -1;
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}
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if (num < 1)
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swa->current_buffer = NULL;
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if (!swa->current_buffer)
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{
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if (swa->blocking)
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{
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RARCH_LOG("No buffer, blocking...\n");
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while (swa->current_buffer == NULL)
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{
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num = 0;
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if (audoutWaitPlayFinish(&swa->current_buffer, &num, U64_MAX) != 0)
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{
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}
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}
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}
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else /* no buffer, nonblocking */
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return 0;
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}
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swa->current_buffer->data_size = 0;
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}
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if (to_write > switch_audio_buffer_size(NULL) - swa->current_buffer->data_size)
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to_write = switch_audio_buffer_size(NULL) - swa->current_buffer->data_size;
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memcpy(((uint8_t *)swa->current_buffer->buffer) + swa->current_buffer->data_size, buf, to_write);
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swa->current_buffer->data_size += to_write;
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swa->current_buffer->buffer_size = switch_audio_buffer_size(NULL);
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if (swa->current_buffer->data_size > (48000 * swa->latency) / 1000)
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{
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if (audoutAppendAudioOutBuffer(swa->current_buffer) != 0)
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return -1;
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swa->current_buffer = NULL;
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}
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swa->last_append = svcGetSystemTick();
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return to_write;
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}
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static bool switch_audio_stop(void *data)
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{
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return true;
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switch_audio_t *swa = (switch_audio_t *)data;
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if (!swa)
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return false;
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if (!swa->is_paused)
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if (audoutStopAudioOut() != 0)
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return false;
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swa->is_paused = true;
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return true;
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}
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static bool switch_audio_start(void *data, bool is_shutdown)
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{
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return true;
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switch_audio_t *swa = (switch_audio_t *)data;
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if (!swa)
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return false;
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if (swa->is_paused)
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if (audoutStartAudioOut() != 0)
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return false;
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|
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swa->is_paused = false;
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return true;
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}
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static bool switch_audio_alive(void *data)
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{
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switch_audio_t *swa = (switch_audio_t *)data;
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if (!swa)
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return false;
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return !swa->is_paused;
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}
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static void switch_audio_free(void *data)
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{
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unsigned i;
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switch_audio_t *swa = (switch_audio_t *)data;
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|
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if (!swa)
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return;
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|
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if (!swa->is_paused)
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audoutStopAudioOut();
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audoutExit();
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for (i = 0; i < 5; i++)
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free(swa->buffers[i].buffer);
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|
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free(swa);
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}
|
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|
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static bool switch_audio_use_float(void *data)
|
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{
|
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(void)data;
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return false; /* force INT16 */
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}
|
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|
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static size_t switch_audio_write_avail(void *data)
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{
|
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switch_audio_t *swa = (switch_audio_t *)data;
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|
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if (!swa || !swa->current_buffer)
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return 0;
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|
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return swa->current_buffer->buffer_size;
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}
|
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|
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static void switch_audio_set_nonblock_state(void *data, bool state)
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{
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switch_audio_t *swa = (switch_audio_t *)data;
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|
||||
if (swa)
|
||||
swa->blocking = !state;
|
||||
}
|
||||
|
||||
static void *switch_audio_init(const char *device,
|
||||
unsigned rate, unsigned latency,
|
||||
unsigned block_frames,
|
||||
unsigned *new_rate)
|
||||
{
|
||||
unsigned i;
|
||||
switch_audio_t *swa = (switch_audio_t *)calloc(1, sizeof(*swa));
|
||||
|
||||
if (!swa)
|
||||
return NULL;
|
||||
|
||||
if (audoutInitialize() != 0)
|
||||
goto fail;
|
||||
|
||||
if (audoutStartAudioOut() != 0)
|
||||
goto fail;
|
||||
|
||||
/* Create Buffers */
|
||||
for (i = 0; i < 5; i++)
|
||||
{
|
||||
swa->buffers[i].next = NULL; /* Unused */
|
||||
swa->buffers[i].buffer = memalign(0x1000, switch_audio_buffer_size(NULL));
|
||||
swa->buffers[i].buffer_size = switch_audio_buffer_size(NULL);
|
||||
swa->buffers[i].data_size = switch_audio_data_size();
|
||||
swa->buffers[i].data_offset = 0;
|
||||
|
||||
memset(swa->buffers[i].buffer, 0, switch_audio_buffer_size(NULL));
|
||||
|
||||
audoutAppendAudioOutBuffer(&swa->buffers[i]);
|
||||
}
|
||||
|
||||
*new_rate = audoutGetSampleRate();
|
||||
|
||||
swa->current_buffer = NULL;
|
||||
swa->latency = latency;
|
||||
swa->last_append = svcGetSystemTick();
|
||||
|
||||
swa->blocking = block_frames;
|
||||
swa->is_paused = false;
|
||||
|
||||
RARCH_LOG("[Audio]: Audio initialized\n");
|
||||
|
||||
return swa;
|
||||
|
||||
fail:
|
||||
if (swa)
|
||||
free(swa);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
audio_driver_t audio_switch = {
|
||||
switch_audio_init,
|
||||
switch_audio_write,
|
||||
switch_audio_stop,
|
||||
switch_audio_start,
|
||||
switch_audio_alive,
|
||||
switch_audio_set_nonblock_state,
|
||||
switch_audio_free,
|
||||
switch_audio_use_float,
|
||||
"switch",
|
||||
NULL, /* device_list_new */
|
||||
NULL, /* device_list_free */
|
||||
switch_audio_write_avail,
|
||||
switch_audio_buffer_size, /* buffer_size */
|
||||
};
|
Loading…
Reference in New Issue
Block a user