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(Xaudio2) Get rid of variadic macros so that it can compile as C89
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@ -98,8 +98,8 @@ struct xaudio2
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#ifndef __cplusplus
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static void WINAPI voice_on_buffer_end(void *handle_, void *data)
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{
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(void)data;
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xaudio2_t *handle = (xaudio2_t*)handle_;
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(void)data;
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InterlockedDecrement((__LONG32 volatile*)&handle->buffers);
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SetEvent(handle->hEvent);
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}
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@ -21,6 +21,7 @@
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#define XAUDIO2_STRIPPED_H
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#include <retro_inline.h>
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#include <retro_environment.h>
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/* All structures defined in this file use tight field packing */
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#pragma pack(push, 1)
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@ -118,7 +119,11 @@ typedef enum XAUDIO2_XBOX_HWTHREAD_SPECIFIER
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#else
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typedef enum XAUDIO2_WINDOWS_PROCESSOR_SPECIFIER
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{
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#if defined(__STDC_C89__)
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XAUDIO2_ANY_PROCESSOR = 0xffff,
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#else
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XAUDIO2_ANY_PROCESSOR = 0xffffffff,
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#endif
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XAUDIO2_DEFAULT_PROCESSOR = XAUDIO2_ANY_PROCESSOR
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} XAUDIO2_WINDOWS_PROCESSOR_SPECIFIER, XAUDIO2_PROCESSOR;
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#endif
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@ -289,6 +294,7 @@ DECLARE_INTERFACE_(IXAudio2, IUnknown)
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#ifdef __cplusplus
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/* C++ hooks */
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#define IXAudio2_Initialize(handle,a,b) handle->Initialize(a, b)
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#define IXAudio2SourceVoice_SubmitSourceBuffer(handle, a, b) handle->SubmitSourceBuffer(a, b)
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#define IXAudio2SourceVoice_Stop(handle, a, b) handle->Stop(a, b)
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#define IXAudio2SourceVoice_DestroyVoice(handle) handle->DestroyVoice()
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@ -299,15 +305,15 @@ DECLARE_INTERFACE_(IXAudio2, IUnknown)
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#define IXAudio2SourceVoice_Start(handle, a, b) handle->Start(a, b)
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#else
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/* C hooks */
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#define IXAudio2_Initialize(THIS, ...) (THIS)->lpVtbl->Initialize(THIS, __VA_ARGS__)
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#define IXAudio2_Initialize(THIS,a,b) (THIS)->lpVtbl->Initialize(THIS, a, b)
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#define IXAudio2_Release(THIS) (THIS)->lpVtbl->Release(THIS)
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#define IXAudio2_CreateSourceVoice(THIS, ...) (THIS)->lpVtbl->CreateSourceVoice(THIS, __VA_ARGS__)
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#define IXAudio2_CreateMasteringVoice(THIS, ...) (THIS)->lpVtbl->CreateMasteringVoice(THIS, __VA_ARGS__)
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#define IXAudio2_GetDeviceCount(THIS, ...) (THIS)->lpVtbl->GetDeviceCount(THIS, __VA_ARGS__)
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#define IXAudio2_GetDeviceDetails(THIS, ...) (THIS)->lpVtbl->GetDeviceDetails(THIS, __VA_ARGS__)
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#define IXAudio2SourceVoice_Start(THIS, ...) (THIS)->lpVtbl->Start(THIS, __VA_ARGS__)
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#define IXAudio2SourceVoice_Stop(THIS, ...) (THIS)->lpVtbl->Stop(THIS, __VA_ARGS__)
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#define IXAudio2SourceVoice_SubmitSourceBuffer(THIS, ...) (THIS)->lpVtbl->SubmitSourceBuffer(THIS, __VA_ARGS__)
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#define IXAudio2_CreateSourceVoice(THIS,ppSourceVoice,pSourceFormat,Flags,MaxFrequencyRatio,pCallback,pSendList,pEffectChain) (THIS)->lpVtbl->CreateSourceVoice(THIS, ppSourceVoice,pSourceFormat,Flags,MaxFrequencyRatio,pCallback,pSendList,pEffectChain)
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#define IXAudio2_CreateMasteringVoice(THIS,ppMasteringVoice,InputChannels,InputSampleRate,Flags,DeviceIndex,pEffectChain) (THIS)->lpVtbl->CreateMasteringVoice(THIS, ppMasteringVoice,InputChannels,InputSampleRate,Flags,DeviceIndex,pEffectChain)
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#define IXAudio2_GetDeviceCount(THIS, puCount) (THIS)->lpVtbl->GetDeviceCount(THIS, puCount)
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#define IXAudio2_GetDeviceDetails(THIS, Index,pDeviceDetails) (THIS)->lpVtbl->GetDeviceDetails(THIS, Index, pDeviceDetails)
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#define IXAudio2SourceVoice_Start(THIS, Flags, OperationSet) (THIS)->lpVtbl->Start(THIS, Flags, OperationSet)
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#define IXAudio2SourceVoice_Stop(THIS, Flags, OperationSet) (THIS)->lpVtbl->Stop(THIS, Flags, OperationSet)
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#define IXAudio2SourceVoice_SubmitSourceBuffer(THIS, pBuffer, pBufferWMA) (THIS)->lpVtbl->SubmitSourceBuffer(THIS, pBuffer, pBufferWMA)
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#define IXAudio2SourceVoice_DestroyVoice(THIS) (THIS)->lpVtbl->DestroyVoice(THIS)
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#define IXAudio2MasteringVoice_DestroyVoice(THIS) (THIS)->lpVtbl->DestroyVoice(THIS)
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#endif
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@ -318,32 +324,26 @@ STDAPI XAudio2Create(__deref_out IXAudio2** ppXAudio2, UINT32 Flags X2DEFAULT(0)
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#else
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static INLINE HRESULT XAudio2Create(IXAudio2 **ppXAudio2, UINT32 flags, XAUDIO2_PROCESSOR proc)
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{
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IXAudio2 *pXAudio2;
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HRESULT hr;
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IXAudio2 *pXAudio2 = NULL;
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(void)flags;
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(void)proc;
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#ifdef __cplusplus
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HRESULT hr = CoCreateInstance(CLSID_XAudio2, NULL, CLSCTX_INPROC_SERVER, IID_IXAudio2, (void**)&pXAudio2);
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hr = CoCreateInstance(CLSID_XAudio2, NULL, CLSCTX_INPROC_SERVER, IID_IXAudio2, (void**)&pXAudio2);
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#else
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HRESULT hr = CoCreateInstance(&CLSID_XAudio2, NULL, CLSCTX_INPROC_SERVER, &IID_IXAudio2, (void**)&pXAudio2);
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hr = CoCreateInstance(&CLSID_XAudio2, NULL, CLSCTX_INPROC_SERVER, &IID_IXAudio2, (void**)&pXAudio2);
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#endif
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if (SUCCEEDED(hr))
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{
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#ifdef __cplusplus
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hr = pXAudio2->Initialize(0, XAUDIO2_DEFAULT_PROCESSOR);
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#else
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hr = IXAudio2_Initialize(pXAudio2, 0, XAUDIO2_DEFAULT_PROCESSOR);
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#endif
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if (SUCCEEDED(hr))
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*ppXAudio2 = pXAudio2;
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else
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{
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#ifdef __cplusplus
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pXAudio2->Release();
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#else
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IXAudio2_Release(pXAudio2);
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#endif
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}
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}
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return hr;
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@ -83,6 +83,7 @@ HAVE_FLOATHARD=no # Force hard float ABI (for ARM)
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HAVE_FLOATSOFTFP=no # Force soft float ABI (for ARM)
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HAVE_7ZIP=yes # Compile in 7z support
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HAVE_FLAC=yes # Compile in flac support
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C89_FLAC=no
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HAVE_UPDATE_ASSETS=yes # Disable downloading assets with online updater
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HAVE_PRESERVE_DYLIB=no # Enable dlclose() for Valgrind support
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HAVE_PARPORT=auto # Parallel port joypad support
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