mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-23 16:09:47 +00:00
[LIBNX] Fixups and bare minimum to function
This commit is contained in:
parent
3566171ea1
commit
64edf5f879
@ -525,6 +525,10 @@ ifeq ($(TARGET), retroarch_3ds)
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OBJ += gfx/drivers_font/ctr_font.o
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endif
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ifeq ($(HAVE_LIBNX), 1)
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OBJ += gfx/drivers_font/switch_font.o
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endif
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ifeq ($(HAVE_OSS), 1)
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OBJ += audio/drivers/oss.o
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else ifeq ($(HAVE_OSS_BSD), 1)
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@ -708,7 +712,6 @@ endif
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ifeq ($(HAVE_STRIPES), 1)
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OBJ += menu/drivers/stripes.o
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DEFINES += -DHAVE_STRIPES
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HAVE_MENU_COMMON = 1
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endif
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ifeq ($(HAVE_LAKKA), 1)
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@ -821,10 +824,20 @@ ifeq ($(TARGET), retroarch_3ds)
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endif
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ifeq ($(TARGET), retroarch_switch)
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OBJ += gfx/drivers/switch_gfx.o \
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input/drivers/switch_input.o \
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input/drivers_joypad/switch_joypad.o \
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audio/drivers/switch_audio.o
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ifeq ($(HAVE_LIBNX), 1)
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OBJ += input/drivers_joypad/switch_joypad.o \
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input/drivers/switch_input.o \
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menu/drivers_display/menu_display_switch.o \
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gfx/drivers/switch_nx_gfx.o \
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audio/drivers/switch_audio.o \
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audio/drivers/switch_nx_thread_audio.o \
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frontend/drivers/platform_switch.o
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else
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OBJ += gfx/drivers/switch_gfx.o \
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input/drivers/switch_input.o \
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input/drivers_joypad/switch_joypad.o \
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audio/drivers/switch_audio.o
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endif
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endif
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ifeq ($(HAVE_WAYLAND), 1)
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222
Makefile.libnx
Normal file
222
Makefile.libnx
Normal file
@ -0,0 +1,222 @@
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#---------------------------------------------------------------------------------
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.SUFFIXES:
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(DEVKITPRO)),)
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$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>/devkitpro")
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endif
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TOPDIR ?= $(CURDIR)
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include $(DEVKITPRO)/libnx/switch_rules
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TARGET := retroarch_switch
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DEBUG ?= 0
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WHOLE_ARCHIVE_LINK = 0
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GRIFFIN_BUILD = 0
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OBJ :=
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# For threading we need to overwrite some vars with global defines because devkitPro's includes
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# make it hard for us. This works for the pthread wrapper
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DEFINES_THREAD := -Dpthread_t=Thread -Dpthread_mutex_t=Mutex -Dpthread_mutexattr_t='void*' -Dpthread_attr_t=int -Dpthread_cond_t=CondVar -Dpthread_condattr_t='int'
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DEFINES := -U__linux__ -U__linux -DRARCH_INTERNAL -DGLOBAL_CONFIG_DIR='"/switch"'
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HAVE_CC_RESAMPLER = 1
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HAVE_MENU_COMMON = 1
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HAVE_RTGA = 1
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HAVE_RPNG = 1
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HAVE_RJPEG = 1
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HAVE_RBMP = 1
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HAVE_RGUI = 1
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HAVE_ZLIB = 1
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HAVE_BUILTINZLIB = 1
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HAVE_LIBRETRODB = 1
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HAVE_ZARCH = 0
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HAVE_MATERIALUI = 0
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HAVE_XMB = 0
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HAVE_STATIC_VIDEO_FILTERS = 1
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HAVE_STATIC_AUDIO_FILTERS = 1
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HAVE_MENU = 1
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HAVE_RUNAHEAD = 1
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# RetroArch libnx useful flags
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HAVE_OVERLAY = 0
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HAVE_THREADS = 0
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HAVE_PTHREADS = 0
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HAVE_FREETYPE = 0
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HAVE_SWITCH = 1
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HAVE_LIBNX = 1
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include Makefile.common
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BLACKLIST :=
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#BLACKLIST += input/input_overlay.o
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#BLACKLIST += tasks/task_overlay.o
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OBJ := $(filter-out $(BLACKLIST),$(OBJ))
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#---------------------------------------------------------------------------------
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# TARGET is the name of the output
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# BUILD is the directory where object files & intermediate files will be placed
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# SOURCES is a list of directories containing source code
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# DATA is a list of directories containing data files
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# INCLUDES is a list of directories containing header files
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# EXEFS_SRC is the optional input directory containing data copied into exefs, if anything this normally should only contain "main.npdm".
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# ROMFS is the directory containing data to be added to RomFS, relative to the Makefile (Optional)
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#
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# NO_ICON: if set to anything, do not use icon.
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# NO_NACP: if set to anything, no .nacp file is generated.
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# APP_TITLE is the name of the app stored in the .nacp file (Optional)
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# APP_AUTHOR is the author of the app stored in the .nacp file (Optional)
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# APP_VERSION is the version of the app stored in the .nacp file (Optional)
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# APP_TITLEID is the titleID of the app stored in the .nacp file (Optional)
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# ICON is the filename of the icon (.jpg), relative to the project folder.
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# If not set, it attempts to use one of the following (in this order):
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# - <Project name>.jpg
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# - icon.jpg
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# - <libnx folder>/default_icon.jpg
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#---------------------------------------------------------------------------------
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BUILD := build
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SOURCES := $(CURDIR)/source
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DATA := data
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INCLUDES := include
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EXEFS_SRC := exefs_src
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#ROMFS := switch/romfs
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APP_TITLE := RetroArch
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APP_VERSION := 1.0.0
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APP_AUTHOR := libretro Team
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NO_ICON := 1
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#---------------------------------------------------------------------------------
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# options for code generation
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#---------------------------------------------------------------------------------
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ARCH := -march=armv8-a -mtune=cortex-a57 -mtp=soft -fPIE -mcpu=cortex-a57+crc+fp+simd
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CFLAGS := -g -Wall -O3 -ffast-math -ffunction-sections \
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$(ARCH) $(DEFINES) -Ideps -Ideps/libz -Ilibretro-common/include -Ideps/stb -I$(LIBNX)/include -include $(LIBNX)/include/switch.h #$(shell $(DEVKITPRO)/portlibs/switch/bin/freetype-config --cflags)
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CFLAGS += $(INCLUDE) -DSWITCH=1 -DHAVE_LIBNX=1 -DNXLINK=1
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CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11
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ASFLAGS := -g $(ARCH)
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LDFLAGS = -specs=$(DEVKITPRO)/libnx/switch.specs $(ARCH) -Wl,--allow-multiple-definition -Wl,-Map,$(notdir $*.map)
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LIBS := -lnx -lm -lstdc++ -lbz2 -lpng -lz
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#---------------------------------------------------------------------------------
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# list of directories containing libraries, this must be the top level containing
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# include and lib
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#---------------------------------------------------------------------------------
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LIBDIRS := $(PORTLIBS) $(LIBNX)
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#---------------------------------------------------------------------------------
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# no real need to edit anything past this point unless you need to add additional
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# rules for different file extensions
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#---------------------------------------------------------------------------------
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ifneq ($(BUILD),$(notdir $(CURDIR)))
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#---------------------------------------------------------------------------------
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export OUTPUT := $(TARGET)
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export TOPDIR := $(CURDIR)
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export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
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$(foreach dir,$(DATA),$(CURDIR)/$(dir))
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export DEPSDIR := $(CURDIR)/
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CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
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CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
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SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
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BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
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#---------------------------------------------------------------------------------
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# use CXX for linking C++ projects, CC for standard C
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(CPPFILES)),)
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#---------------------------------------------------------------------------------
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export LD := $(CC)
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#---------------------------------------------------------------------------------
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else
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#---------------------------------------------------------------------------------
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export LD := $(CXX)
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#---------------------------------------------------------------------------------
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endif
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#---------------------------------------------------------------------------------
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export OFILES := $(OBJ) libretro_switch.a
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export HFILES_BIN := $(addsuffix .h,$(subst .,_,$(BINFILES)))
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export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
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$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
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-I$(CURDIR)/$(BUILD)
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export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
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export BUILD_EXEFS_SRC := $(TOPDIR)/$(EXEFS_SRC)
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ifeq ($(strip $(ICON)),)
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icons := $(wildcard *.jpg)
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ifneq (,$(findstring $(TARGET).jpg,$(icons)))
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export APP_ICON := $(TOPDIR)/$(TARGET).jpg
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else
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ifneq (,$(findstring icon.jpg,$(icons)))
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export APP_ICON := $(TOPDIR)/icon.jpg
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endif
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endif
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else
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export APP_ICON := $(TOPDIR)/$(ICON)
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endif
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ifeq ($(strip $(NO_ICON)),)
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export NROFLAGS += --icon=$(APP_ICON)
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endif
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ifeq ($(strip $(NO_NACP)),)
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export NROFLAGS += --nacp=$(CURDIR)/$(TARGET).nacp
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endif
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ifneq ($(APP_TITLEID),)
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export NACPFLAGS += --titleid=$(APP_TITLEID)
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endif
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ifneq ($(ROMFS),)
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export NROFLAGS += --romfsdir=$(CURDIR)/$(ROMFS)
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endif
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DEPENDS := $(OFILES:.o=.d)
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.PHONY: clean all
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#---------------------------------------------------------------------------------
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# main targets
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#---------------------------------------------------------------------------------
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all : $(OUTPUT).pfs0 $(OUTPUT).nro
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$(OUTPUT).pfs0 : $(OUTPUT).nso
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$(OUTPUT).nso : $(OUTPUT).elf
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ifeq ($(strip $(NO_NACP)),)
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$(OUTPUT).nro : $(OUTPUT).elf $(OUTPUT).nacp
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else
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$(OUTPUT).nro : $(OUTPUT).elf
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endif
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$(OUTPUT).elf : $(OBJ)
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clean:
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rm -f $(OBJ) $(OUTPUT).pfs0 $(OUTPUT).nro $(OUTPUT).elf
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#---------------------------------------------------------------------------------
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# you need a rule like this for each extension you use as binary data
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#---------------------------------------------------------------------------------
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%.bin.o %_bin.h : %.bin
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#---------------------------------------------------------------------------------
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@echo $(notdir $<)
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@$(bin2o)
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#---------------------------------------------------------------------------------------
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endif
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#---------------------------------------------------------------------------------------
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739
frontend/drivers/platform_switch.c
Normal file
739
frontend/drivers/platform_switch.c
Normal file
@ -0,0 +1,739 @@
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#include <stdint.h>
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#include <stddef.h>
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#include <string.h>
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#include <ctype.h>
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#include <boolean.h>
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#include <sys/stat.h>
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#include <errno.h>
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#include <dirent.h>
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#include <file/nbio.h>
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#include <formats/rpng.h>
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#include <formats/image.h>
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#include <switch.h>
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#include <file/file_path.h>
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#ifdef HAVE_CONFIG_H
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#include "../../config.h"
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#endif
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#ifndef IS_SALAMANDER
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#include <lists/file_list.h>
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#endif
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#include "../frontend_driver.h"
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#include "../../verbosity.h"
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#include "../../defaults.h"
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#include "../../paths.h"
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#include "../../retroarch.h"
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#include "../../file_path_special.h"
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#include "../../audio/audio_driver.h"
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#ifndef IS_SALAMANDER
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#ifdef HAVE_MENU
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#include "../../menu/menu_driver.h"
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#endif
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#endif
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static enum frontend_fork switch_fork_mode = FRONTEND_FORK_NONE;
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static const char *elf_path_cst = "/switch/retroarch_switch.nro";
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static uint64_t frontend_switch_get_mem_used(void);
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// Splash
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static uint32_t *splashData = NULL;
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// switch_gfx.c protypes, we really need a header
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extern void gfx_slow_swizzling_blit(uint32_t *buffer, uint32_t *image, int w, int h, int tx, int ty, bool blend);
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static void get_first_valid_core(char *path_return)
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{
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DIR *dir;
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struct dirent *ent;
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const char *extension = ".nro";
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path_return[0] = '\0';
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dir = opendir("/retroarch/cores");
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if (dir != NULL)
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{
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while (ent = readdir(dir))
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{
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if (ent == NULL)
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break;
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if (strlen(ent->d_name) > strlen(extension) && !strcmp(ent->d_name + strlen(ent->d_name) - strlen(extension), extension))
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{
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strcpy(path_return, "/retroarch/cores");
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strcat(path_return, "/");
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strcat(path_return, ent->d_name);
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break;
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}
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}
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closedir(dir);
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}
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}
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static void frontend_switch_get_environment_settings(int *argc, char *argv[], void *args, void *params_data)
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{
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(void)args;
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#ifndef IS_SALAMANDER
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#if defined(HAVE_LOGGER)
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logger_init();
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#elif defined(HAVE_FILE_LOGGER)
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retro_main_log_file_init("/retroarch-log.txt");
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#endif
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#endif
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fill_pathname_basedir(g_defaults.dirs[DEFAULT_DIR_PORT], "/retroarch/retroarch_switch.nro", sizeof(g_defaults.dirs[DEFAULT_DIR_PORT]));
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RARCH_LOG("port dir: [%s]\n", g_defaults.dirs[DEFAULT_DIR_PORT]);
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS], g_defaults.dirs[DEFAULT_DIR_PORT],
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"downloads", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_ASSETS], g_defaults.dirs[DEFAULT_DIR_PORT],
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"media", sizeof(g_defaults.dirs[DEFAULT_DIR_ASSETS]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE], g_defaults.dirs[DEFAULT_DIR_PORT],
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"cores", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE_INFO], g_defaults.dirs[DEFAULT_DIR_CORE],
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"info", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE_INFO]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SAVESTATE], g_defaults.dirs[DEFAULT_DIR_CORE],
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"savestates", sizeof(g_defaults.dirs[DEFAULT_DIR_SAVESTATE]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SRAM], g_defaults.dirs[DEFAULT_DIR_CORE],
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"savefiles", sizeof(g_defaults.dirs[DEFAULT_DIR_SRAM]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SYSTEM], g_defaults.dirs[DEFAULT_DIR_CORE],
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"system", sizeof(g_defaults.dirs[DEFAULT_DIR_SYSTEM]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_PLAYLIST], g_defaults.dirs[DEFAULT_DIR_CORE],
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"playlists", sizeof(g_defaults.dirs[DEFAULT_DIR_PLAYLIST]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG], g_defaults.dirs[DEFAULT_DIR_PORT],
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"config", sizeof(g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_REMAP], g_defaults.dirs[DEFAULT_DIR_PORT],
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"config/remaps", sizeof(g_defaults.dirs[DEFAULT_DIR_REMAP]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_VIDEO_FILTER], g_defaults.dirs[DEFAULT_DIR_PORT],
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"filters", sizeof(g_defaults.dirs[DEFAULT_DIR_REMAP]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_DATABASE], g_defaults.dirs[DEFAULT_DIR_PORT],
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"database/rdb", sizeof(g_defaults.dirs[DEFAULT_DIR_DATABASE]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CURSOR], g_defaults.dirs[DEFAULT_DIR_PORT],
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"database/cursors", sizeof(g_defaults.dirs[DEFAULT_DIR_CURSOR]));
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fill_pathname_join(g_defaults.path.config, g_defaults.dirs[DEFAULT_DIR_PORT],
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file_path_str(FILE_PATH_MAIN_CONFIG), sizeof(g_defaults.path.config));
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}
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static void frontend_switch_deinit(void *data)
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{
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(void)data;
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#if defined(HAVE_LIBNX) && defined(NXLINK) // Else freeze on exit
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socketExit();
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#endif
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// Splash
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if (splashData)
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{
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free(splashData);
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splashData = NULL;
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}
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gfxExit();
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}
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static void frontend_switch_exec(const char *path, bool should_load_game)
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{
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char game_path[PATH_MAX];
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const char *arg_data[3];
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char error_string[200 + PATH_MAX];
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int args = 0;
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int error = 0;
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game_path[0] = NULL;
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arg_data[0] = NULL;
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arg_data[args] = elf_path_cst;
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arg_data[args + 1] = NULL;
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args++;
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RARCH_LOG("Attempt to load core: [%s].\n", path);
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#ifndef IS_SALAMANDER
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if (should_load_game && !path_is_empty(RARCH_PATH_CONTENT))
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{
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strcpy(game_path, path_get(RARCH_PATH_CONTENT));
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arg_data[args] = game_path;
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arg_data[args + 1] = NULL;
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args++;
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RARCH_LOG("content path: [%s].\n", path_get(RARCH_PATH_CONTENT));
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}
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#endif
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if (path && path[0])
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{
|
||||
#ifdef IS_SALAMANDER
|
||||
struct stat sbuff;
|
||||
bool file_exists;
|
||||
|
||||
file_exists = stat(path, &sbuff) == 0;
|
||||
if (!file_exists)
|
||||
{
|
||||
char core_path[PATH_MAX];
|
||||
|
||||
/* find first valid core and load it if the target core doesnt exist */
|
||||
get_first_valid_core(&core_path[0]);
|
||||
|
||||
if (core_path[0] == '\0')
|
||||
{
|
||||
/*errorInit(&error_dialog, ERROR_TEXT, CFG_LANGUAGE_EN);
|
||||
errorText(&error_dialog, "There are no cores installed, install a core to continue.");
|
||||
errorDisp(&error_dialog);*/
|
||||
svcExitProcess();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
char *argBuffer = (char *)malloc(PATH_MAX);
|
||||
if (should_load_game)
|
||||
{
|
||||
snprintf(argBuffer, PATH_MAX, "%s \"%s\"", path, game_path);
|
||||
}
|
||||
else
|
||||
{
|
||||
snprintf(argBuffer, PATH_MAX, "%s", path);
|
||||
}
|
||||
|
||||
envSetNextLoad(path, argBuffer);
|
||||
}
|
||||
}
|
||||
|
||||
#ifndef IS_SALAMANDER
|
||||
static bool frontend_switch_set_fork(enum frontend_fork fork_mode)
|
||||
{
|
||||
switch (fork_mode)
|
||||
{
|
||||
case FRONTEND_FORK_CORE:
|
||||
RARCH_LOG("FRONTEND_FORK_CORE\n");
|
||||
switch_fork_mode = fork_mode;
|
||||
break;
|
||||
case FRONTEND_FORK_CORE_WITH_ARGS:
|
||||
RARCH_LOG("FRONTEND_FORK_CORE_WITH_ARGS\n");
|
||||
switch_fork_mode = fork_mode;
|
||||
break;
|
||||
case FRONTEND_FORK_RESTART:
|
||||
RARCH_LOG("FRONTEND_FORK_RESTART\n");
|
||||
/* NOTE: We don't implement Salamander, so just turn
|
||||
this into FRONTEND_FORK_CORE. */
|
||||
switch_fork_mode = FRONTEND_FORK_CORE;
|
||||
break;
|
||||
case FRONTEND_FORK_NONE:
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
static void frontend_switch_exitspawn(char *s, size_t len)
|
||||
{
|
||||
bool should_load_game = false;
|
||||
#ifndef IS_SALAMANDER
|
||||
if (switch_fork_mode == FRONTEND_FORK_NONE)
|
||||
return;
|
||||
|
||||
switch (switch_fork_mode)
|
||||
{
|
||||
case FRONTEND_FORK_CORE_WITH_ARGS:
|
||||
should_load_game = true;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
frontend_switch_exec(s, should_load_game);
|
||||
}
|
||||
|
||||
static void frontend_switch_shutdown(bool unused)
|
||||
{
|
||||
(void)unused;
|
||||
}
|
||||
|
||||
void argb_to_rgba8(uint32_t *buff, uint32_t height, uint32_t width)
|
||||
{
|
||||
// Convert
|
||||
for (uint32_t h = 0; h < height; h++)
|
||||
{
|
||||
for (uint32_t w = 0; w < width; w++)
|
||||
{
|
||||
uint32_t offset = (h * width) + w;
|
||||
uint32_t c = buff[offset];
|
||||
|
||||
uint32_t a = (uint32_t)((c & 0xff000000) >> 24);
|
||||
uint32_t r = (uint32_t)((c & 0x00ff0000) >> 16);
|
||||
uint32_t g = (uint32_t)((c & 0x0000ff00) >> 8);
|
||||
uint32_t b = (uint32_t)(c & 0x000000ff);
|
||||
|
||||
buff[offset] = RGBA8(r, g, b, a);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void frontend_switch_showsplash()
|
||||
{
|
||||
printf("[Splash] Showing splashScreen\n");
|
||||
|
||||
if (splashData)
|
||||
{
|
||||
uint32_t width, height;
|
||||
width = height = 0;
|
||||
|
||||
uint32_t *frambuffer = (uint32_t *)gfxGetFramebuffer(&width, &height);
|
||||
|
||||
gfx_slow_swizzling_blit(frambuffer, splashData, width, height, 0, 0, false);
|
||||
|
||||
gfxFlushBuffers();
|
||||
gfxSwapBuffers();
|
||||
gfxWaitForVsync();
|
||||
}
|
||||
}
|
||||
|
||||
// From rpng_test.c
|
||||
bool rpng_load_image_argb(const char *path, uint32_t **data, unsigned *width, unsigned *height)
|
||||
{
|
||||
int retval;
|
||||
size_t file_len;
|
||||
bool ret = true;
|
||||
rpng_t *rpng = NULL;
|
||||
void *ptr = NULL;
|
||||
|
||||
struct nbio_t *handle = (struct nbio_t *)nbio_open(path, NBIO_READ);
|
||||
|
||||
if (!handle)
|
||||
goto end;
|
||||
|
||||
nbio_begin_read(handle);
|
||||
|
||||
while (!nbio_iterate(handle))
|
||||
svcSleepThread(3);
|
||||
|
||||
ptr = nbio_get_ptr(handle, &file_len);
|
||||
|
||||
if (!ptr)
|
||||
{
|
||||
ret = false;
|
||||
goto end;
|
||||
}
|
||||
|
||||
rpng = rpng_alloc();
|
||||
|
||||
if (!rpng)
|
||||
{
|
||||
ret = false;
|
||||
goto end;
|
||||
}
|
||||
|
||||
if (!rpng_set_buf_ptr(rpng, (uint8_t *)ptr))
|
||||
{
|
||||
ret = false;
|
||||
goto end;
|
||||
}
|
||||
|
||||
if (!rpng_start(rpng))
|
||||
{
|
||||
ret = false;
|
||||
goto end;
|
||||
}
|
||||
|
||||
while (rpng_iterate_image(rpng))
|
||||
svcSleepThread(3);
|
||||
|
||||
if (!rpng_is_valid(rpng))
|
||||
{
|
||||
ret = false;
|
||||
goto end;
|
||||
}
|
||||
|
||||
do
|
||||
{
|
||||
retval = rpng_process_image(rpng, (void **)data, file_len, width, height);
|
||||
svcSleepThread(3);
|
||||
} while (retval == IMAGE_PROCESS_NEXT);
|
||||
|
||||
if (retval == IMAGE_PROCESS_ERROR || retval == IMAGE_PROCESS_ERROR_END)
|
||||
ret = false;
|
||||
|
||||
end:
|
||||
if (handle)
|
||||
nbio_free(handle);
|
||||
|
||||
if (rpng)
|
||||
rpng_free(rpng);
|
||||
|
||||
rpng = NULL;
|
||||
|
||||
if (!ret)
|
||||
free(*data);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
int nanosleep(const struct timespec *rqtp, struct timespec *rmtp)
|
||||
{
|
||||
svcSleepThread(rqtp->tv_nsec + (rqtp->tv_sec * 1000000000));
|
||||
return 0;
|
||||
}
|
||||
|
||||
long sysconf(int name)
|
||||
{
|
||||
switch (name)
|
||||
{
|
||||
case 8:
|
||||
return 0x1000;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
ssize_t readlink(const char *restrict path, char *restrict buf, size_t bufsize)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Taken from glibc
|
||||
char *realpath(const char *name, char *resolved)
|
||||
{
|
||||
char *rpath, *dest, *extra_buf = NULL;
|
||||
const char *start, *end, *rpath_limit;
|
||||
long int path_max;
|
||||
int num_links = 0;
|
||||
|
||||
if (name == NULL)
|
||||
{
|
||||
/* As per Single Unix Specification V2 we must return an error if
|
||||
either parameter is a null pointer. We extend this to allow
|
||||
the RESOLVED parameter to be NULL in case the we are expected to
|
||||
allocate the room for the return value. */
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (name[0] == '\0')
|
||||
{
|
||||
/* As per Single Unix Specification V2 we must return an error if
|
||||
the name argument points to an empty string. */
|
||||
return NULL;
|
||||
}
|
||||
|
||||
#ifdef PATH_MAX
|
||||
path_max = PATH_MAX;
|
||||
#else
|
||||
path_max = pathconf(name, _PC_PATH_MAX);
|
||||
if (path_max <= 0)
|
||||
path_max = 1024;
|
||||
#endif
|
||||
|
||||
if (resolved == NULL)
|
||||
{
|
||||
rpath = malloc(path_max);
|
||||
if (rpath == NULL)
|
||||
return NULL;
|
||||
}
|
||||
else
|
||||
rpath = resolved;
|
||||
rpath_limit = rpath + path_max;
|
||||
|
||||
if (name[0] != '/')
|
||||
{
|
||||
if (!getcwd(rpath, path_max))
|
||||
{
|
||||
rpath[0] = '\0';
|
||||
goto error;
|
||||
}
|
||||
dest = memchr(rpath, '\0', path_max);
|
||||
}
|
||||
else
|
||||
{
|
||||
rpath[0] = '/';
|
||||
dest = rpath + 1;
|
||||
}
|
||||
|
||||
for (start = end = name; *start; start = end)
|
||||
{
|
||||
int n;
|
||||
|
||||
/* Skip sequence of multiple path-separators. */
|
||||
while (*start == '/')
|
||||
++start;
|
||||
|
||||
/* Find end of path component. */
|
||||
for (end = start; *end && *end != '/'; ++end)
|
||||
/* Nothing. */;
|
||||
|
||||
if (end - start == 0)
|
||||
break;
|
||||
else if (end - start == 1 && start[0] == '.')
|
||||
/* nothing */;
|
||||
else if (end - start == 2 && start[0] == '.' && start[1] == '.')
|
||||
{
|
||||
/* Back up to previous component, ignore if at root already. */
|
||||
if (dest > rpath + 1)
|
||||
while ((--dest)[-1] != '/')
|
||||
;
|
||||
}
|
||||
else
|
||||
{
|
||||
size_t new_size;
|
||||
|
||||
if (dest[-1] != '/')
|
||||
*dest++ = '/';
|
||||
|
||||
if (dest + (end - start) >= rpath_limit)
|
||||
{
|
||||
ptrdiff_t dest_offset = dest - rpath;
|
||||
char *new_rpath;
|
||||
|
||||
if (resolved)
|
||||
{
|
||||
if (dest > rpath + 1)
|
||||
dest--;
|
||||
*dest = '\0';
|
||||
goto error;
|
||||
}
|
||||
new_size = rpath_limit - rpath;
|
||||
if (end - start + 1 > path_max)
|
||||
new_size += end - start + 1;
|
||||
else
|
||||
new_size += path_max;
|
||||
new_rpath = (char *)realloc(rpath, new_size);
|
||||
if (new_rpath == NULL)
|
||||
goto error;
|
||||
rpath = new_rpath;
|
||||
rpath_limit = rpath + new_size;
|
||||
|
||||
dest = rpath + dest_offset;
|
||||
}
|
||||
|
||||
dest = memcpy(dest, start, end - start);
|
||||
*dest = '\0';
|
||||
}
|
||||
}
|
||||
if (dest > rpath + 1 && dest[-1] == '/')
|
||||
--dest;
|
||||
*dest = '\0';
|
||||
|
||||
return rpath;
|
||||
|
||||
error:
|
||||
if (resolved == NULL)
|
||||
free(rpath);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// runloop_get_system_info isnt initialized that early..
|
||||
extern void retro_get_system_info(struct retro_system_info *info);
|
||||
|
||||
static void frontend_switch_init(void *data)
|
||||
{
|
||||
(void)data;
|
||||
|
||||
// Init Resolution before initDefault
|
||||
gfxInitResolution(1280, 720);
|
||||
|
||||
gfxInitDefault();
|
||||
gfxSetMode(GfxMode_TiledDouble);
|
||||
|
||||
// Needed, else its flipped and mirrored
|
||||
gfxSetDrawFlip(false);
|
||||
gfxConfigureTransform(0);
|
||||
|
||||
#if defined(HAVE_LIBNX) && defined(NXLINK)
|
||||
socketInitializeDefault();
|
||||
nxlinkStdio();
|
||||
#ifndef IS_SALAMANDER
|
||||
verbosity_enable();
|
||||
#endif
|
||||
#endif
|
||||
|
||||
rarch_system_info_t *sys_info = runloop_get_system_info();
|
||||
retro_get_system_info(sys_info);
|
||||
|
||||
const char *core_name = NULL;
|
||||
|
||||
printf("[Video]: Video initialized\n");
|
||||
|
||||
uint32_t width, height;
|
||||
width = height = 0;
|
||||
|
||||
// Load splash
|
||||
if (!splashData)
|
||||
{
|
||||
if (sys_info)
|
||||
{
|
||||
core_name = sys_info->info.library_name;
|
||||
char *full_core_splash_path = (char *)malloc(PATH_MAX);
|
||||
snprintf(full_core_splash_path, PATH_MAX, "/retroarch/rgui/splash/%s.png", core_name);
|
||||
|
||||
rpng_load_image_argb((const char *)full_core_splash_path, &splashData, &width, &height);
|
||||
if (splashData)
|
||||
{
|
||||
argb_to_rgba8(splashData, height, width);
|
||||
frontend_switch_showsplash();
|
||||
}
|
||||
else
|
||||
{
|
||||
rpng_load_image_argb("/retroarch/rgui/splash/RetroArch.png", &splashData, &width, &height);
|
||||
if (splashData)
|
||||
{
|
||||
argb_to_rgba8(splashData, height, width);
|
||||
frontend_switch_showsplash();
|
||||
}
|
||||
}
|
||||
|
||||
free(full_core_splash_path);
|
||||
}
|
||||
else
|
||||
{
|
||||
rpng_load_image_argb("/retroarch/rgui/splash/RetroArch.png", &splashData, &width, &height);
|
||||
if (splashData)
|
||||
{
|
||||
argb_to_rgba8(splashData, height, width);
|
||||
frontend_switch_showsplash();
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
frontend_switch_showsplash();
|
||||
}
|
||||
}
|
||||
|
||||
static int frontend_switch_get_rating(void)
|
||||
{
|
||||
return 1000;
|
||||
}
|
||||
|
||||
enum frontend_architecture frontend_switch_get_architecture(void)
|
||||
{
|
||||
return FRONTEND_ARCH_ARMV8;
|
||||
}
|
||||
|
||||
static int frontend_switch_parse_drive_list(void *data, bool load_content)
|
||||
{
|
||||
#ifndef IS_SALAMANDER
|
||||
file_list_t *list = (file_list_t *)data;
|
||||
enum msg_hash_enums enum_idx = load_content ? MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR : MSG_UNKNOWN;
|
||||
|
||||
if (!list)
|
||||
return -1;
|
||||
|
||||
menu_entries_append_enum(list, "/", msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
|
||||
enum_idx,
|
||||
FILE_TYPE_DIRECTORY, 0, 0);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static uint64_t frontend_switch_get_mem_total(void)
|
||||
{
|
||||
uint64_t memoryTotal = 0;
|
||||
svcGetInfo(&memoryTotal, 6, CUR_PROCESS_HANDLE, 0); // avaiable
|
||||
memoryTotal += frontend_switch_get_mem_used();
|
||||
|
||||
return memoryTotal;
|
||||
}
|
||||
|
||||
static uint64_t frontend_switch_get_mem_used(void)
|
||||
{
|
||||
uint64_t memoryUsed = 0;
|
||||
svcGetInfo(&memoryUsed, 7, CUR_PROCESS_HANDLE, 0); // used
|
||||
|
||||
return memoryUsed;
|
||||
}
|
||||
|
||||
static enum frontend_powerstate frontend_switch_get_powerstate(int *seconds, int *percent)
|
||||
{
|
||||
// This is fine monkaS
|
||||
return FRONTEND_POWERSTATE_CHARGED;
|
||||
}
|
||||
|
||||
static void frontend_switch_get_os(char *s, size_t len, int *major, int *minor)
|
||||
{
|
||||
strlcpy(s, "Horizon OS", len);
|
||||
|
||||
// There is pretty sure a better way, but this will do just fine
|
||||
if (kernelAbove500())
|
||||
{
|
||||
*major = 5;
|
||||
*minor = 0;
|
||||
}
|
||||
else if (kernelAbove400())
|
||||
{
|
||||
*major = 4;
|
||||
*minor = 0;
|
||||
}
|
||||
else if (kernelAbove300())
|
||||
{
|
||||
*major = 3;
|
||||
*minor = 0;
|
||||
}
|
||||
else if (kernelAbove200())
|
||||
{
|
||||
*major = 2;
|
||||
*minor = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
// either 1.0 or > 5.x
|
||||
*major = 1;
|
||||
*minor = 0;
|
||||
}
|
||||
}
|
||||
|
||||
static void frontend_switch_get_name(char *s, size_t len)
|
||||
{
|
||||
// TODO: Add Mariko at some point
|
||||
strlcpy(s, "Nintendo Switch", len);
|
||||
}
|
||||
|
||||
frontend_ctx_driver_t frontend_ctx_switch =
|
||||
{
|
||||
frontend_switch_get_environment_settings,
|
||||
frontend_switch_init,
|
||||
frontend_switch_deinit,
|
||||
frontend_switch_exitspawn,
|
||||
NULL, /* process_args */
|
||||
frontend_switch_exec,
|
||||
#ifdef IS_SALAMANDER
|
||||
NULL,
|
||||
#else
|
||||
frontend_switch_set_fork,
|
||||
#endif
|
||||
frontend_switch_shutdown,
|
||||
frontend_switch_get_name,
|
||||
frontend_switch_get_os,
|
||||
frontend_switch_get_rating,
|
||||
NULL, /* load_content */
|
||||
frontend_switch_get_architecture,
|
||||
frontend_switch_get_powerstate,
|
||||
frontend_switch_parse_drive_list,
|
||||
frontend_switch_get_mem_total,
|
||||
frontend_switch_get_mem_used,
|
||||
NULL, /* install_signal_handler */
|
||||
NULL, /* get_signal_handler_state */
|
||||
NULL, /* set_signal_handler_state */
|
||||
NULL, /* destroy_signal_handler_state */
|
||||
NULL, /* attach_console */
|
||||
NULL, /* detach_console */
|
||||
NULL, /* watch_path_for_changes */
|
||||
NULL, /* check_for_path_changes */
|
||||
NULL, /* set_sustained_performance_mode */
|
||||
"switch",
|
||||
};
|
@ -59,6 +59,9 @@ static frontend_ctx_driver_t *frontend_ctx_drivers[] = {
|
||||
#if defined(_3DS)
|
||||
&frontend_ctx_ctr,
|
||||
#endif
|
||||
#if defined(SWITCH) && defined(HAVE_LIBNX)
|
||||
&frontend_ctx_switch,
|
||||
#endif
|
||||
#if defined(_WIN32) && !defined(_XBOX)
|
||||
&frontend_ctx_win32,
|
||||
#endif
|
||||
|
@ -121,6 +121,7 @@ extern frontend_ctx_driver_t frontend_ctx_darwin;
|
||||
extern frontend_ctx_driver_t frontend_ctx_unix;
|
||||
extern frontend_ctx_driver_t frontend_ctx_psp;
|
||||
extern frontend_ctx_driver_t frontend_ctx_ctr;
|
||||
extern frontend_ctx_driver_t frontend_ctx_switch;
|
||||
extern frontend_ctx_driver_t frontend_ctx_win32;
|
||||
extern frontend_ctx_driver_t frontend_ctx_xenon;
|
||||
extern frontend_ctx_driver_t frontend_ctx_emscripten;
|
||||
|
59
gfx/common/switch_common.h
Normal file
59
gfx/common/switch_common.h
Normal file
@ -0,0 +1,59 @@
|
||||
#ifndef SWITCH_COMMON_H__
|
||||
#define SWITCH_COMMON_H__
|
||||
|
||||
#include <switch.h>
|
||||
#include <gfx/scaler/scaler.h>
|
||||
|
||||
typedef struct
|
||||
{
|
||||
bool vsync;
|
||||
bool rgb32;
|
||||
bool smooth; // bilinear
|
||||
unsigned width, height;
|
||||
unsigned rotation;
|
||||
struct video_viewport vp;
|
||||
struct texture_image *overlay;
|
||||
bool overlay_enabled;
|
||||
bool in_menu;
|
||||
struct
|
||||
{
|
||||
bool enable;
|
||||
bool fullscreen;
|
||||
|
||||
uint32_t *pixels;
|
||||
|
||||
uint32_t width;
|
||||
uint32_t height;
|
||||
|
||||
unsigned tgtw;
|
||||
unsigned tgth;
|
||||
|
||||
struct scaler_ctx scaler;
|
||||
} menu_texture;
|
||||
|
||||
struct
|
||||
{
|
||||
uint32_t width;
|
||||
uint32_t height;
|
||||
uint32_t x_offset;
|
||||
} hw_scale;
|
||||
|
||||
uint32_t image[1280 * 720];
|
||||
uint32_t tmp_image[1280 * 720];
|
||||
u32 cnt;
|
||||
struct scaler_ctx scaler;
|
||||
uint32_t last_width;
|
||||
uint32_t last_height;
|
||||
bool keep_aspect;
|
||||
bool should_resize;
|
||||
bool need_clear;
|
||||
bool is_threaded;
|
||||
|
||||
bool o_size;
|
||||
uint32_t o_height;
|
||||
uint32_t o_width;
|
||||
} switch_video_t;
|
||||
|
||||
void gfx_slow_swizzling_blit(uint32_t *buffer, uint32_t *image, int w, int h, int tx, int ty, bool blend);
|
||||
|
||||
#endif
|
@ -940,6 +940,8 @@ FRONTEND
|
||||
#include "../frontend/drivers/platform_psp.c"
|
||||
#elif defined(_3DS)
|
||||
#include "../frontend/drivers/platform_ctr.c"
|
||||
#elif defined(SWITCH) && defined(HAVE_LIBNX)
|
||||
#include "../frontend/drivers/platform_switch.c"
|
||||
#elif defined(XENON)
|
||||
#include "../frontend/drivers/platform_xenon.c"
|
||||
#elif defined(__QNX__)
|
||||
|
@ -161,7 +161,8 @@ static void switch_joypad_poll(void)
|
||||
|
||||
hidScanInput();
|
||||
|
||||
if (settings->bools.split_joycon && !hidGetHandheldMode())
|
||||
// TODO: Options via menu
|
||||
/*if (settings->bools.split_joycon && !hidGetHandheldMode())
|
||||
{
|
||||
if (lastMode != 1)
|
||||
{
|
||||
@ -180,7 +181,8 @@ static void switch_joypad_poll(void)
|
||||
hidSetNpadJoyAssignmentModeDual(CONTROLLER_PLAYER_2);
|
||||
lastMode = 0;
|
||||
}
|
||||
}
|
||||
}*/
|
||||
|
||||
for (int i = 0; i < MAX_PADS; i++)
|
||||
{
|
||||
HidControllerID target = (i == 0) ? CONTROLLER_P1_AUTO : i;
|
||||
|
Loading…
Reference in New Issue
Block a user