Audio mute now applies audio gain of 0.00 - no longer stops/starts

audio driver on mute toggle - should no longer unblock on audio
now if we set audio mute
This commit is contained in:
twinaphex 2017-06-08 22:09:04 +02:00
parent cd3276c554
commit 65633c93f3

View File

@ -546,13 +546,13 @@ static bool audio_driver_flush(const int16_t *data, size_t samples)
runloop_get_status(&is_paused, &is_idle, &is_slowmotion,
&is_perfcnt_enable);
if (is_paused || audio_driver_mute_enable)
if (is_paused)
return true;
if (!audio_driver_active || !audio_driver_input_data)
return false;
convert_s16_to_float(audio_driver_input_data, data, samples,
audio_driver_volume_gain);
audio_driver_mute_enable ? 0.0f : audio_driver_volume_gain);
src_data.data_in = audio_driver_input_data;
src_data.input_frames = samples >> 1;
@ -1140,21 +1140,7 @@ bool audio_driver_has_callback(void)
bool audio_driver_toggle_mute(void)
{
bool new_mute_state = !audio_driver_mute_enable;
if (!audio_driver_context_audio_data)
return false;
if (!audio_driver_active)
return false;
audio_driver_mute_enable = new_mute_state;
if (new_mute_state)
command_event(CMD_EVENT_AUDIO_STOP, NULL);
else if (!command_event(CMD_EVENT_AUDIO_START, NULL))
{
audio_driver_active = false;
return false;
}
audio_driver_mute_enable = !audio_driver_mute_enable;
return true;
}