(Android) Ignore FEATURE.LOW_AUDIO_LATENCY - devices like Nvidia Shield set it

to false while having frames per buffer values that are seen as ideal
- so setting it to true will always use those values now.
This commit is contained in:
twinaphex 2013-12-06 21:16:25 +01:00
parent 59f55c085a
commit 6615f57971

View File

@ -477,7 +477,7 @@ public final class UserPreferences
private static boolean hasLowLatencyAudio(Context ctx)
{
PackageManager pm = ctx.getPackageManager();
return pm.hasSystemFeature(PackageManager.FEATURE_AUDIO_LOW_LATENCY);
return true;//pm.hasSystemFeature(PackageManager.FEATURE_AUDIO_LOW_LATENCY);
}
/**