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Add RETRO_ENVIRONMENT_GET_USER_NAME
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parent
e0fe1752f4
commit
69f2cc9f1a
10
dynamic.c
10
dynamic.c
@ -585,6 +585,16 @@ bool rarch_environment_cb(unsigned cmd, void *data)
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RARCH_LOG("Environ SAVE_DIRECTORY: \"%s\".\n", g_extern.savefile_dir);
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break;
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case RETRO_ENVIRONMENT_GET_USERNAME:
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//TODO/FIXME - username should be decoupled from HAVE_NETPLAY
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#ifdef HAVE_NETPLAY
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*(const char**)data = *g_extern.netplay_nick ? g_extern.netplay_nick : NULL;
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RARCH_LOG("Environ GET_USERNAME: \"%s\".\n", g_extern.netplay_nick);
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#else
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*(const char**)data = NULL;
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#endif
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break;
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case RETRO_ENVIRONMENT_SET_PIXEL_FORMAT:
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{
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enum retro_pixel_format pix_fmt = *(const enum retro_pixel_format*)data;
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10
libretro.h
10
libretro.h
@ -660,8 +660,14 @@ enum retro_mod
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//
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// A frontend must guarantee that this environment call completes in constant time.
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#define RETRO_ENVIRONMENT_GET_USERNAME 38
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// const char **
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// Returns the specified username of the frontend, if specified.
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// This username can be used as a nickname for a core that has online facilities or any other mode where personalization // of the user is desirable.
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// The returned value can be NULL.
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// If this environ callback is used by a core that requires a valid username, a default username should be specified
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// by the core.
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//
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#define RETRO_MEMDESC_CONST (1 << 0) // The frontend will never change this memory area once retro_load_game has returned.
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#define RETRO_MEMDESC_BIGENDIAN (1 << 1) // The memory area contains big endian data. Default is little endian.
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