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khronos_int64_t/khronos_uint64_t are just int64_t/uint64_t, change
this up - this was preventing iOS 10 build from being compilable
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@ -3,8 +3,6 @@
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef khronos_int64_t GLint64;
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typedef khronos_uint64_t GLuint64;
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#ifdef GL_APIENTRY
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typedef void (GL_APIENTRY *RGLGENGLDEBUGPROC)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar*, GLvoid*);
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typedef void (GL_APIENTRY *RGLGENGLDEBUGPROCKHR)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar*, GLvoid*);
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@ -24,11 +22,15 @@ typedef void *GLeglImageOES;
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#if !defined(GL_OES_fixed_point) && !defined(HAVE_OPENGLES2)
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typedef GLint GLfixed;
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#endif
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#if defined(OSX) && !defined(MAC_OS_X_VERSION_10_7)
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#if defined(__STDC_VERSION__ <= 199409L) || defined(OSX) && !defined(MAC_OS_X_VERSION_10_7)
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typedef long long int GLint64;
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typedef unsigned long long int GLuint64;
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typedef unsigned long long int GLuint64EXT;
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typedef struct __GLsync *GLsync;
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#else
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typedef int64_t GLint64;
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typedef uint64_t GLuint64;
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#endif
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typedef void (GL_APIENTRYP RGLSYMGLBLENDBARRIERKHRPROC) (void);
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typedef void (GL_APIENTRYP RGLSYMGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
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