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(Android) Fix sound - don't fix samplerate at 44Khz
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5eaaaacaf6
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@ -109,8 +109,6 @@ static void *sl_init(const char *device, unsigned rate, unsigned latency)
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{
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{
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(void)device;
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(void)device;
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g_settings.audio.out_rate = 44100;
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SLDataFormat_PCM fmt_pcm = {0};
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SLDataFormat_PCM fmt_pcm = {0};
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SLDataSource audio_src = {0};
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SLDataSource audio_src = {0};
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SLDataSink audio_sink = {0};
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SLDataSink audio_sink = {0};
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2
gfx/gl.c
2
gfx/gl.c
@ -1175,7 +1175,7 @@ static bool gl_frame(void *data, const void *frame, unsigned width, unsigned hei
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if (msg)
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if (msg)
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gl_render_msg(gl, msg);
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gl_render_msg(gl, msg);
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#if !defined(RARCH_CONSOLE) && !defined(ANDROID)
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#if !defined(RARCH_CONSOLE)
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context_update_window_title_func(false);
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context_update_window_title_func(false);
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#endif
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#endif
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