(360) Build fixes - due to same 'cannot convert parameter 1 from

'void *' to 'gfx_shader *'
This commit is contained in:
twinaphex 2014-06-01 02:37:34 +02:00
parent 16350367b7
commit 6ae820eea8
2 changed files with 19 additions and 10 deletions

View File

@ -58,8 +58,9 @@ static enum gfx_wrap_type wrap_str_to_mode(const char *wrap_mode)
}
// CGP
static bool shader_parse_pass(config_file_t *conf, struct gfx_shader_pass *pass, unsigned i)
static bool shader_parse_pass(config_file_t *conf, void *data, unsigned i)
{
struct gfx_shader_pass *pass = (struct gfx_shader_pass*)data;
// Source
char shader_name[64];
print_buf(shader_name, "shader%u", i);
@ -227,11 +228,13 @@ static bool shader_parse_pass(config_file_t *conf, struct gfx_shader_pass *pass,
return true;
}
static bool shader_parse_textures(config_file_t *conf, struct gfx_shader *shader)
static bool shader_parse_textures(config_file_t *conf, void *data)
{
const char *id;
char *save;
char textures[1024];
struct gfx_shader *shader = (struct gfx_shader*)data;
if (!config_get_array(conf, "textures", textures, sizeof(textures)))
return true;
@ -284,9 +287,10 @@ static struct gfx_shader_parameter *find_parameter(struct gfx_shader_parameter *
return NULL;
}
bool gfx_shader_resolve_parameters(config_file_t *conf, struct gfx_shader *shader)
bool gfx_shader_resolve_parameters(config_file_t *conf, void *data)
{
unsigned i;
struct gfx_shader *shader = (struct gfx_shader*)data;
shader->num_parameters = 0;
struct gfx_shader_parameter *param = &shader->parameters[shader->num_parameters];
@ -449,9 +453,11 @@ static bool shader_parse_imports(config_file_t *conf, struct gfx_shader *shader)
return true;
}
bool gfx_shader_read_conf_cgp(config_file_t *conf, struct gfx_shader *shader)
bool gfx_shader_read_conf_cgp(config_file_t *conf, void *data)
{
unsigned shaders, i;
struct gfx_shader *shader = (struct gfx_shader*)data;
memset(shader, 0, sizeof(*shader));
shader->type = RARCH_SHADER_CG;
@ -591,9 +597,10 @@ static void shader_write_variable(config_file_t *conf, const struct state_tracke
}
}
void gfx_shader_write_conf_cgp(config_file_t *conf, const struct gfx_shader *shader)
void gfx_shader_write_conf_cgp(config_file_t *conf, void *data)
{
unsigned i;
struct gfx_shader *shader = (struct gfx_shader*)data;
config_set_int(conf, "shaders", shader->passes);
for (i = 0; i < shader->passes; i++)
{
@ -714,10 +721,12 @@ enum rarch_shader_type gfx_shader_parse_type(const char *path, enum rarch_shader
return fallback;
}
void gfx_shader_resolve_relative(struct gfx_shader *shader, const char *ref_path)
void gfx_shader_resolve_relative(void *data, const char *ref_path)
{
unsigned i;
char tmp_path[PATH_MAX];
struct gfx_shader *shader = (struct gfx_shader*)data;
for (i = 0; i < shader->passes; i++)
{
if (!*shader->pass[i].source.path)

View File

@ -141,11 +141,11 @@ struct gfx_shader
char script_class[512];
};
bool gfx_shader_read_conf_cgp(config_file_t *conf, struct gfx_shader *shader);
void gfx_shader_write_conf_cgp(config_file_t *conf, const struct gfx_shader *shader);
bool gfx_shader_read_conf_cgp(config_file_t *conf, void *data);
void gfx_shader_write_conf_cgp(config_file_t *conf, void *data);
void gfx_shader_resolve_relative(struct gfx_shader *shader, const char *ref_path);
bool gfx_shader_resolve_parameters(config_file_t *conf, struct gfx_shader *shader);
void gfx_shader_resolve_relative(void *data, const char *ref_path);
bool gfx_shader_resolve_parameters(config_file_t *conf, void *data);
enum rarch_shader_type gfx_shader_parse_type(const char *path, enum rarch_shader_type fallback);