mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-24 00:20:01 +00:00
Move menu_display code to gfx_display
This commit is contained in:
parent
550e8fff6b
commit
6b82089d6c
@ -1282,7 +1282,7 @@ static void gfx_animation_update_time(
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* for some users - so play it safe. Users can always
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* set ticker speed to 2x if they prefer)
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* Note 2: GLUI uses the new DPI scaling system,
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* so scaling multiplier is menu_display_get_dpi_scale()
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* so scaling multiplier is gfx_display_get_dpi_scale()
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* multiplied by a small correction factor (since the
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* default 1.0x speed is just a little faster than the
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* non-smooth ticker)
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@ -18,10 +18,27 @@
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#include "gfx_animation.h"
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#include "video_coord_array.h"
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#include "../configuration.h"
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#include "../verbosity.h"
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#define PARTICLES_COUNT 100
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/* Number of pixels corner-to-corner on a 1080p
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* display:
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* > sqrt((1920 * 1920) + (1080 * 1080))
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* Note: This is a double, so no suffix */
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#define DIAGONAL_PIXELS_1080P 2202.90717008229831581901
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/* Standard reference DPI value, used when determining
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* DPI-aware menu scaling factors */
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#define REFERENCE_DPI 96.0f
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/* 'OZONE_SIDEBAR_WIDTH' must be kept in sync
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* with ozone menu driver metrics */
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#define OZONE_SIDEBAR_WIDTH 408
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float osk_dark[16] = {
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0.00, 0.00, 0.00, 0.85,
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0.00, 0.00, 0.00, 0.85,
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@ -44,6 +61,7 @@ static unsigned gfx_display_header_height = 0;
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static bool gfx_display_msg_force = false;
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static bool gfx_display_framebuf_dirty = false;
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static enum menu_driver_id_type menu_driver_id = MENU_DRIVER_ID_UNKNOWN;
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static video_coord_array_t menu_disp_ca;
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@ -167,6 +185,378 @@ static INLINE float gfx_display_randf(float min, float max)
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return (rand() * ((max - min) / RAND_MAX)) + min;
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}
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void gfx_display_set_driver_id(enum menu_driver_id_type type)
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{
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menu_driver_id = type;
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}
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enum menu_driver_id_type gfx_display_get_driver_id(void)
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{
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return menu_driver_id;
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}
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static float gfx_display_get_adjusted_scale_internal(
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float base_scale, float scale_factor, unsigned width)
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{
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/* Apply user-set scaling factor */
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float adjusted_scale = base_scale * scale_factor;
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/* Ozone has a capped scale factor */
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adjusted_scale = (menu_driver_id == MENU_DRIVER_ID_OZONE) ?
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(((float)OZONE_SIDEBAR_WIDTH * adjusted_scale) > ((float)width * 0.3333333f) ?
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((float)width * 0.3333333f / (float)OZONE_SIDEBAR_WIDTH) : adjusted_scale) :
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adjusted_scale;
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/* Ensure final scale is 'sane' */
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return (adjusted_scale > 0.0001f) ? adjusted_scale : 1.0f;
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}
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float gfx_display_get_dpi_scale_internal(unsigned width, unsigned height)
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{
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static unsigned last_width = 0;
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static unsigned last_height = 0;
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static float scale = 0.0f;
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static bool scale_cached = false;
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float diagonal_pixels;
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float pixel_scale;
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float dpi;
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gfx_ctx_metrics_t metrics;
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if (scale_cached &&
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(width == last_width) &&
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(height == last_height))
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return scale;
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/* Determine the diagonal 'size' of the display
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* (or window) in terms of pixels */
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diagonal_pixels = (float)sqrt(
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(double)((width * width) + (height * height)));
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/* TODO/FIXME: On Mac, calling video_context_driver_get_metrics()
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* here causes RetroArch to crash (EXC_BAD_ACCESS). This is
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* unfortunate, and needs to be fixed at the gfx context driver
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* level. Until this is done, all we can do is fallback to using
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* the old legacy 'magic number' scaling on Mac platforms. */
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#if defined(HAVE_COCOA) || defined(HAVE_COCOA_METAL)
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if (true)
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{
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scale = (diagonal_pixels / 6.5f) / 212.0f;
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scale_cached = true;
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last_width = width;
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last_height = height;
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return scale;
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}
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#endif
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/* Get pixel scale relative to baseline 1080p display */
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pixel_scale = diagonal_pixels / DIAGONAL_PIXELS_1080P;
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/* Attempt to get display DPI */
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metrics.type = DISPLAY_METRIC_DPI;
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metrics.value = &dpi;
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if (video_context_driver_get_metrics(&metrics) && (dpi > 0.0f))
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{
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float display_size;
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float dpi_scale;
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#if defined(ANDROID) || defined(HAVE_COCOATOUCH)
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/* Android/iOS devices tell complete lies when
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* reporting DPI values. From the Android devices
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* I've had access to, the DPI is generally
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* overestimated by 17%. All we can do is apply
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* a blind correction factor... */
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dpi = dpi * 0.83f;
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#endif
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/* Note: If we are running in windowed mode, this
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* 'display size' is actually the window size - which
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* kinda makes a mess of everything. Since we cannot
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* get fullscreen resolution when running in windowed
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* mode, there is nothing we can do about this. So just
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* treat the window as a display, and hope for the best... */
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display_size = diagonal_pixels / dpi;
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dpi_scale = dpi / REFERENCE_DPI;
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/* Note: We have tried leveraging every possible metric
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* (and numerous studies on TV/monitor/mobile device
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* usage habits) to determine an appropriate auto scaling
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* factor. *None of these 'smart'/technical methods work
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* consistently in the real world* - there is simply too
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* much variance.
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* So instead we have implemented a very fuzzy/loose
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* method which is crude as can be, but actually has
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* some semblance of usability... */
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if (display_size > 24.0f)
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{
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/* DPI scaling fails miserably when using large
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* displays. Having a UI element that's 1 inch high
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* on all screens might seem like a good idea - until
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* you realise that a HTPC user is probably sitting
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* several metres from their TV, which makes something
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* 1 inch high virtually invisible.
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* So we make some assumptions:
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* - Normal size displays <= 24 inches are probably
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* PC monitors, with an eye-to-screen distance of
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* 1 arm length. Under these conditions, fixed size
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* (DPI scaled) UI elements should be visible for most
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* users
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* - Large displays > 24 inches start to encroach on
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* TV territory. Once we start working with TVs, we
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* have to consider users sitting on a couch - and
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* in this situation, we fall back to the age-old
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* standard of UI elements occupying a fixed fraction
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* of the display size (i.e. just look at the menu of
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* any console system for the past decade)
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* - 24 -> 32 inches is a grey area, where the display
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* might be a monitor or a TV. Above 32 inches, a TV
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* is almost a certainty. So we simply lerp between
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* dpi scaling and pixel scaling as the display size
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* increases from 24 to 32 */
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float fraction = (display_size > 32.0f) ? 32.0f : display_size;
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fraction = fraction - 24.0f;
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fraction = fraction / (32.0f - 24.0f);
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scale = ((1.0f - fraction) * dpi_scale) + (fraction * pixel_scale);
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}
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else if (display_size < 12.0f)
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{
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/* DPI scaling also fails when using very small
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* displays - i.e. mobile devices (tablets/phones).
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* That 1 inch UI element is going to look pretty
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* dumb on a 5 inch screen in landscape orientation...
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* We're essentially in the opposite situation to the
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* TV case above, and it turns out that a similar
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* solution provides relief: as screen size reduces
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* from 12 inches to zero, we lerp from dpi scaling
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* to pixel scaling */
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float fraction = display_size / 12.0f;
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scale = ((1.0f - fraction) * pixel_scale) + (fraction * dpi_scale);
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}
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else
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scale = dpi_scale;
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}
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/* If DPI retrieval is unsupported, all we can do
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* is use the raw pixel scale */
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else
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scale = pixel_scale;
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scale_cached = true;
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last_width = width;
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last_height = height;
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return scale;
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}
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float gfx_display_get_dpi_scale(unsigned width, unsigned height)
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{
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static unsigned last_width = 0;
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static unsigned last_height = 0;
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static float scale = 0.0f;
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static bool scale_cached = false;
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bool scale_updated = false;
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static float last_menu_scale_factor = 0.0f;
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static enum menu_driver_id_type last_menu_driver_id = MENU_DRIVER_ID_UNKNOWN;
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static float adjusted_scale = 1.0f;
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settings_t *settings = config_get_ptr();
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float menu_scale_factor = settings->floats.menu_scale_factor;
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/* Scale is based on display metrics - these are a fixed
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* hardware property. To minimise performance overheads
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* we therefore only call video_context_driver_get_metrics()
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* on first run, or when the current video resolution changes */
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if (!scale_cached ||
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(width != last_width) ||
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(height != last_height))
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{
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scale = gfx_display_get_dpi_scale_internal(width, height);
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scale_cached = true;
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scale_updated = true;
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last_width = width;
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last_height = height;
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}
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/* Adjusted scale calculation may also be slow, so
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* only update if something changes */
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if (scale_updated ||
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(menu_scale_factor != last_menu_scale_factor) ||
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(menu_driver_id != last_menu_driver_id))
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{
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adjusted_scale = gfx_display_get_adjusted_scale_internal(scale, menu_scale_factor, width);
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last_menu_scale_factor = menu_scale_factor;
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last_menu_driver_id = menu_driver_id;
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}
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return adjusted_scale;
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}
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float gfx_display_get_widget_dpi_scale(unsigned width, unsigned height)
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{
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static unsigned last_width = 0;
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static unsigned last_height = 0;
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static float scale = 0.0f;
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static bool scale_cached = false;
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bool scale_updated = false;
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static float last_menu_scale_factor = 0.0f;
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static enum menu_driver_id_type last_menu_driver_id = MENU_DRIVER_ID_UNKNOWN;
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static float adjusted_scale = 1.0f;
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settings_t *settings = config_get_ptr();
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/* When using RGUI, settings->floats.menu_scale_factor
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* is ignored
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* > If we are not using a widget scale factor override,
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* just set menu_scale_factor to 1.0 */
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float menu_scale_factor =
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settings->bools.menu_widget_scale_auto ?
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((menu_driver_id == MENU_DRIVER_ID_RGUI) ?
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1.0f : settings->floats.menu_scale_factor) :
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settings->floats.menu_widget_scale_factor;
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/* Scale is based on display metrics - these are a fixed
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* hardware property. To minimise performance overheads
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* we therefore only call video_context_driver_get_metrics()
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* on first run, or when the current video resolution changes */
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if (!scale_cached ||
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(width != last_width) ||
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(height != last_height))
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{
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scale = gfx_display_get_dpi_scale_internal(width, height);
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scale_cached = true;
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scale_updated = true;
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last_width = width;
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last_height = height;
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}
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/* Adjusted scale calculation may also be slow, so
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* only update if something changes */
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if (scale_updated ||
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(menu_scale_factor != last_menu_scale_factor) ||
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(menu_driver_id != last_menu_driver_id))
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{
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adjusted_scale = gfx_display_get_adjusted_scale_internal(scale, menu_scale_factor, width);
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last_menu_scale_factor = menu_scale_factor;
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last_menu_driver_id = menu_driver_id;
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}
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return adjusted_scale;
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}
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float gfx_display_get_widget_pixel_scale(unsigned width, unsigned height)
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{
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static unsigned last_width = 0;
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static unsigned last_height = 0;
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static float scale = 0.0f;
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static bool scale_cached = false;
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bool scale_updated = false;
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static float last_menu_scale_factor = 0.0f;
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static enum menu_driver_id_type last_menu_driver_id = MENU_DRIVER_ID_UNKNOWN;
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static float adjusted_scale = 1.0f;
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settings_t *settings = config_get_ptr();
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/* When using RGUI, settings->floats.menu_scale_factor
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* is ignored
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* > If we are not using a widget scale factor override,
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* just set menu_scale_factor to 1.0 */
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float menu_scale_factor =
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settings->bools.menu_widget_scale_auto ?
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((menu_driver_id == MENU_DRIVER_ID_RGUI) ?
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1.0f : settings->floats.menu_scale_factor) :
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settings->floats.menu_widget_scale_factor;
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/* We need to perform a square root here, which
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* can be slow on some platforms (not *slow*, but
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* it involves enough work that it's worth trying
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* to optimise). We therefore cache the pixel scale,
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* and only update on first run or when the video
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* size changes */
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if (!scale_cached ||
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(width != last_width) ||
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(height != last_height))
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{
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/* Baseline reference is a 1080p display */
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scale = (float)(
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sqrt((double)((width * width) + (height * height))) /
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DIAGONAL_PIXELS_1080P);
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scale_cached = true;
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scale_updated = true;
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last_width = width;
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last_height = height;
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}
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/* Adjusted scale calculation may also be slow, so
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* only update if something changes */
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if (scale_updated ||
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(menu_scale_factor != last_menu_scale_factor) ||
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(menu_driver_id != last_menu_driver_id))
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{
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adjusted_scale = gfx_display_get_adjusted_scale_internal(scale, menu_scale_factor, width);
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last_menu_scale_factor = menu_scale_factor;
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last_menu_driver_id = menu_driver_id;
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}
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return adjusted_scale;
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}
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/* Ugh... Since we must now have independent scale
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* factors for menus and widgets, and most of the internal
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* scaling variables are cached/static, a huge amount of
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* code duplication is required for the pixel_scale and
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* dpi_scale functions. A necessary evil, I suppose... */
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#if 0
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static float gfx_display_get_pixel_scale(unsigned width, unsigned height)
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{
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static unsigned last_width = 0;
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static unsigned last_height = 0;
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static float scale = 0.0f;
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static bool scale_cached = false;
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bool scale_updated = false;
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static float last_menu_scale_factor = 0.0f;
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static enum menu_driver_id_type last_menu_driver_id = MENU_DRIVER_ID_UNKNOWN;
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static float adjusted_scale = 1.0f;
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settings_t *settings = config_get_ptr();
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float menu_scale_factor = settings->floats.menu_scale_factor;
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/* We need to perform a square root here, which
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* can be slow on some platforms (not *slow*, but
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* it involves enough work that it's worth trying
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* to optimise). We therefore cache the pixel scale,
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* and only update on first run or when the video
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* size changes */
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if (!scale_cached ||
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(width != last_width) ||
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(height != last_height))
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{
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/* Baseline reference is a 1080p display */
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scale = (float)(
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sqrt((double)((width * width) + (height * height))) /
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DIAGONAL_PIXELS_1080P);
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scale_cached = true;
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scale_updated = true;
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last_width = width;
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last_height = height;
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}
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/* Adjusted scale calculation may also be slow, so
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* only update if something changes */
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if (scale_updated ||
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(menu_scale_factor != last_menu_scale_factor) ||
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(menu_driver_id != last_menu_driver_id))
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{
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adjusted_scale = gfx_display_get_adjusted_scale_internal(
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scale, menu_scale_factor, width);
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last_menu_scale_factor = menu_scale_factor;
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last_menu_driver_id = menu_driver_id;
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}
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return adjusted_scale;
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}
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#endif
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/* Check if the current menu driver is compatible
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* with your video driver. */
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@ -50,6 +50,18 @@ RETRO_BEGIN_DECLS
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/* TODO/FIXME - global, not thread-safe */
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extern float osk_dark[16];
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enum menu_driver_id_type
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{
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MENU_DRIVER_ID_UNKNOWN = 0,
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MENU_DRIVER_ID_RGUI,
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MENU_DRIVER_ID_OZONE,
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MENU_DRIVER_ID_GLUI,
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MENU_DRIVER_ID_XMB,
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MENU_DRIVER_ID_XUI,
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MENU_DRIVER_ID_STRIPES
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};
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enum gfx_display_prim_type
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{
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GFX_DISPLAY_PRIM_NONE = 0,
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@ -316,6 +328,15 @@ bool gfx_display_reset_textures_list_buffer(
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int gfx_display_osk_ptr_at_pos(void *data, int x, int y,
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unsigned width, unsigned height);
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enum menu_driver_id_type gfx_display_get_driver_id(void);
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void gfx_display_set_driver_id(enum menu_driver_id_type type);
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float gfx_display_get_dpi_scale(unsigned width, unsigned height);
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float gfx_display_get_widget_dpi_scale(unsigned width, unsigned height);
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|
||||
float gfx_display_get_widget_pixel_scale(unsigned width, unsigned height);
|
||||
|
||||
void gfx_display_allocate_white_texture(void);
|
||||
|
||||
|
@ -2287,7 +2287,7 @@ static void materialui_render(void *data,
|
||||
|
||||
/* Check whether screen dimensions, menu scale
|
||||
* factor or layout optimisation settings have changed */
|
||||
scale_factor = menu_display_get_dpi_scale(width, height);
|
||||
scale_factor = gfx_display_get_dpi_scale(width, height);
|
||||
|
||||
if ((scale_factor != mui->last_scale_factor) ||
|
||||
(width != mui->last_width) ||
|
||||
@ -5592,7 +5592,7 @@ static void materialui_menu_animation_update_time(
|
||||
float *dst,
|
||||
unsigned video_width, unsigned video_height)
|
||||
{
|
||||
*(dst) *= menu_display_get_dpi_scale(video_width, video_height) * 0.8f;
|
||||
*(dst) *= gfx_display_get_dpi_scale(video_width, video_height) * 0.8f;
|
||||
}
|
||||
|
||||
static void *materialui_init(void **userdata, bool video_is_threaded)
|
||||
@ -5627,7 +5627,7 @@ static void *materialui_init(void **userdata, bool video_is_threaded)
|
||||
|
||||
mui->last_width = width;
|
||||
mui->last_height = height;
|
||||
mui->last_scale_factor = menu_display_get_dpi_scale(width, height);
|
||||
mui->last_scale_factor = gfx_display_get_dpi_scale(width, height);
|
||||
mui->dip_base_unit_size = mui->last_scale_factor * MUI_DIP_BASE_UNIT_SIZE;
|
||||
|
||||
mui->need_compute = false;
|
||||
|
@ -129,7 +129,7 @@ static void ozone_menu_animation_update_time(
|
||||
float *dst,
|
||||
unsigned video_width, unsigned video_height)
|
||||
{
|
||||
*(dst) *= menu_display_get_dpi_scale(video_width, video_height) * 0.5f;
|
||||
*(dst) *= gfx_display_get_dpi_scale(video_width, video_height) * 0.5f;
|
||||
}
|
||||
|
||||
|
||||
@ -161,7 +161,7 @@ static void *ozone_init(void **userdata, bool video_is_threaded)
|
||||
|
||||
ozone->last_width = width;
|
||||
ozone->last_height = height;
|
||||
ozone->last_scale_factor = menu_display_get_dpi_scale(width, height);
|
||||
ozone->last_scale_factor = gfx_display_get_dpi_scale(width, height);
|
||||
|
||||
ozone->selection_buf_old = (file_list_t*)calloc(1, sizeof(file_list_t));
|
||||
|
||||
@ -1102,7 +1102,7 @@ static void ozone_render(void *data,
|
||||
|
||||
/* Check whether screen dimensions or menu scale
|
||||
* factor have changed */
|
||||
scale_factor = menu_display_get_dpi_scale(width, height);
|
||||
scale_factor = gfx_display_get_dpi_scale(width, height);
|
||||
|
||||
if ((scale_factor != ozone->last_scale_factor) ||
|
||||
(width != ozone->last_width) ||
|
||||
|
@ -1913,9 +1913,7 @@ static void menu_driver_set_id(void)
|
||||
{
|
||||
const char *driver_name = NULL;
|
||||
|
||||
#ifdef HAVE_MENU_WIDGETS
|
||||
menu_widgets_set_driver_id(MENU_DRIVER_ID_UNKNOWN);
|
||||
#endif
|
||||
gfx_display_set_driver_id(MENU_DRIVER_ID_UNKNOWN);
|
||||
|
||||
if (!menu_driver_ctx || !menu_driver_ctx->ident)
|
||||
return;
|
||||
@ -1925,27 +1923,23 @@ static void menu_driver_set_id(void)
|
||||
if (string_is_empty(driver_name))
|
||||
return;
|
||||
|
||||
#ifdef HAVE_MENU_WIDGETS
|
||||
if (string_is_equal(driver_name, "rgui"))
|
||||
menu_widgets_set_driver_id(MENU_DRIVER_ID_RGUI);
|
||||
gfx_display_set_driver_id(MENU_DRIVER_ID_RGUI);
|
||||
else if (string_is_equal(driver_name, "ozone"))
|
||||
menu_widgets_set_driver_id(MENU_DRIVER_ID_OZONE);
|
||||
gfx_display_set_driver_id(MENU_DRIVER_ID_OZONE);
|
||||
else if (string_is_equal(driver_name, "glui"))
|
||||
menu_widgets_set_driver_id(MENU_DRIVER_ID_GLUI);
|
||||
gfx_display_set_driver_id(MENU_DRIVER_ID_GLUI);
|
||||
else if (string_is_equal(driver_name, "xmb"))
|
||||
menu_widgets_set_driver_id(MENU_DRIVER_ID_XMB);
|
||||
gfx_display_set_driver_id(MENU_DRIVER_ID_XMB);
|
||||
else if (string_is_equal(driver_name, "xui"))
|
||||
menu_widgets_set_driver_id(MENU_DRIVER_ID_XUI);
|
||||
gfx_display_set_driver_id(MENU_DRIVER_ID_XUI);
|
||||
else if (string_is_equal(driver_name, "stripes"))
|
||||
menu_widgets_set_driver_id(MENU_DRIVER_ID_STRIPES);
|
||||
#endif
|
||||
gfx_display_set_driver_id(MENU_DRIVER_ID_STRIPES);
|
||||
}
|
||||
|
||||
static bool menu_driver_init_internal(bool video_is_threaded)
|
||||
{
|
||||
#ifdef HAVE_MENU_WIDGETS
|
||||
menu_widgets_set_driver_id(MENU_DRIVER_ID_UNKNOWN);
|
||||
#endif
|
||||
gfx_display_set_driver_id(MENU_DRIVER_ID_UNKNOWN);
|
||||
|
||||
if (menu_driver_ctx->init)
|
||||
{
|
||||
@ -2177,9 +2171,7 @@ bool menu_driver_ctl(enum rarch_menu_ctl_state state, void *data)
|
||||
free(menu_userdata);
|
||||
menu_userdata = NULL;
|
||||
|
||||
#ifdef HAVE_MENU_WIDGETS
|
||||
menu_widgets_set_driver_id(MENU_DRIVER_ID_UNKNOWN);
|
||||
#endif
|
||||
gfx_display_set_driver_id(MENU_DRIVER_ID_UNKNOWN);
|
||||
|
||||
#ifndef HAVE_DYNAMIC
|
||||
if (frontend_driver_has_fork())
|
||||
|
@ -30,7 +30,6 @@
|
||||
#include "../../accessibility.h"
|
||||
#endif
|
||||
|
||||
#include "../../configuration.h"
|
||||
#include "../../msg_hash.h"
|
||||
|
||||
#include "../../tasks/task_content.h"
|
||||
@ -39,23 +38,6 @@
|
||||
#include "../../gfx/gfx_display.h"
|
||||
#include "../../gfx/font_driver.h"
|
||||
|
||||
#include "../menu_driver.h"
|
||||
|
||||
/* Number of pixels corner-to-corner on a 1080p
|
||||
* display:
|
||||
* > sqrt((1920 * 1920) + (1080 * 1080))
|
||||
* Note: This is a double, so no suffix */
|
||||
#define DIAGONAL_PIXELS_1080P 2202.90717008229831581901
|
||||
|
||||
/* Standard reference DPI value, used when determining
|
||||
* DPI-aware menu scaling factors */
|
||||
#define REFERENCE_DPI 96.0f
|
||||
|
||||
/* 'OZONE_SIDEBAR_WIDTH' must be kept in sync
|
||||
* with ozone menu driver metrics */
|
||||
#define OZONE_SIDEBAR_WIDTH 408
|
||||
|
||||
|
||||
/* TODO: Fix context reset freezing everything in place (probably kills animations when it shouldn't anymore) */
|
||||
|
||||
static float msg_queue_background[16] = COLOR_HEX_TO_FLOAT(0x3A3A3A, 1.0f);
|
||||
@ -114,6 +96,7 @@ static unsigned cheevo_width = 0;
|
||||
static unsigned cheevo_height = 0;
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_MENU
|
||||
/* Load content animation */
|
||||
#define ANIMATION_LOAD_CONTENT_DURATION 333
|
||||
|
||||
@ -133,6 +116,10 @@ static float load_content_animation_final_fade_alpha;
|
||||
|
||||
static gfx_timer_t load_content_animation_end_timer;
|
||||
|
||||
static unsigned load_content_animation_icon_size_initial;
|
||||
static unsigned load_content_animation_icon_size_target;
|
||||
#endif
|
||||
|
||||
static float menu_widgets_backdrop_orig[16] = {
|
||||
0.00, 0.00, 0.00, 0.75,
|
||||
0.00, 0.00, 0.00, 0.75,
|
||||
@ -333,386 +320,12 @@ static unsigned msg_queue_task_hourglass_x;
|
||||
/* Used for both generic and libretro messages */
|
||||
static unsigned generic_message_height;
|
||||
|
||||
static unsigned load_content_animation_icon_size_initial;
|
||||
static unsigned load_content_animation_icon_size_target;
|
||||
|
||||
static unsigned divider_width_1px;
|
||||
|
||||
static unsigned last_video_width;
|
||||
static unsigned last_video_height;
|
||||
static float last_scale_factor;
|
||||
|
||||
static enum menu_driver_id_type menu_driver_id = MENU_DRIVER_ID_UNKNOWN;
|
||||
|
||||
void menu_widgets_set_driver_id(enum menu_driver_id_type type)
|
||||
{
|
||||
menu_driver_id = type;
|
||||
}
|
||||
|
||||
static float menu_display_get_adjusted_scale_internal(
|
||||
float base_scale, float scale_factor, unsigned width)
|
||||
{
|
||||
/* Apply user-set scaling factor */
|
||||
float adjusted_scale = base_scale * scale_factor;
|
||||
|
||||
/* Ozone has a capped scale factor */
|
||||
adjusted_scale = (menu_driver_id == MENU_DRIVER_ID_OZONE) ?
|
||||
(((float)OZONE_SIDEBAR_WIDTH * adjusted_scale) > ((float)width * 0.3333333f) ?
|
||||
((float)width * 0.3333333f / (float)OZONE_SIDEBAR_WIDTH) : adjusted_scale) :
|
||||
adjusted_scale;
|
||||
|
||||
/* Ensure final scale is 'sane' */
|
||||
return (adjusted_scale > 0.0001f) ? adjusted_scale : 1.0f;
|
||||
}
|
||||
|
||||
float menu_display_get_dpi_scale_internal(unsigned width, unsigned height)
|
||||
{
|
||||
static unsigned last_width = 0;
|
||||
static unsigned last_height = 0;
|
||||
static float scale = 0.0f;
|
||||
static bool scale_cached = false;
|
||||
float diagonal_pixels;
|
||||
float pixel_scale;
|
||||
float dpi;
|
||||
gfx_ctx_metrics_t metrics;
|
||||
|
||||
if (scale_cached &&
|
||||
(width == last_width) &&
|
||||
(height == last_height))
|
||||
return scale;
|
||||
|
||||
/* Determine the diagonal 'size' of the display
|
||||
* (or window) in terms of pixels */
|
||||
diagonal_pixels = (float)sqrt(
|
||||
(double)((width * width) + (height * height)));
|
||||
|
||||
/* TODO/FIXME: On Mac, calling video_context_driver_get_metrics()
|
||||
* here causes RetroArch to crash (EXC_BAD_ACCESS). This is
|
||||
* unfortunate, and needs to be fixed at the gfx context driver
|
||||
* level. Until this is done, all we can do is fallback to using
|
||||
* the old legacy 'magic number' scaling on Mac platforms. */
|
||||
#if defined(HAVE_COCOA) || defined(HAVE_COCOA_METAL)
|
||||
if (true)
|
||||
{
|
||||
scale = (diagonal_pixels / 6.5f) / 212.0f;
|
||||
scale_cached = true;
|
||||
last_width = width;
|
||||
last_height = height;
|
||||
return scale;
|
||||
}
|
||||
#endif
|
||||
|
||||
/* Get pixel scale relative to baseline 1080p display */
|
||||
pixel_scale = diagonal_pixels / DIAGONAL_PIXELS_1080P;
|
||||
|
||||
/* Attempt to get display DPI */
|
||||
metrics.type = DISPLAY_METRIC_DPI;
|
||||
metrics.value = &dpi;
|
||||
|
||||
if (video_context_driver_get_metrics(&metrics) && (dpi > 0.0f))
|
||||
{
|
||||
float display_size;
|
||||
float dpi_scale;
|
||||
|
||||
#if defined(ANDROID) || defined(HAVE_COCOATOUCH)
|
||||
/* Android/iOS devices tell complete lies when
|
||||
* reporting DPI values. From the Android devices
|
||||
* I've had access to, the DPI is generally
|
||||
* overestimated by 17%. All we can do is apply
|
||||
* a blind correction factor... */
|
||||
dpi = dpi * 0.83f;
|
||||
#endif
|
||||
|
||||
/* Note: If we are running in windowed mode, this
|
||||
* 'display size' is actually the window size - which
|
||||
* kinda makes a mess of everything. Since we cannot
|
||||
* get fullscreen resolution when running in windowed
|
||||
* mode, there is nothing we can do about this. So just
|
||||
* treat the window as a display, and hope for the best... */
|
||||
display_size = diagonal_pixels / dpi;
|
||||
dpi_scale = dpi / REFERENCE_DPI;
|
||||
|
||||
/* Note: We have tried leveraging every possible metric
|
||||
* (and numerous studies on TV/monitor/mobile device
|
||||
* usage habits) to determine an appropriate auto scaling
|
||||
* factor. *None of these 'smart'/technical methods work
|
||||
* consistently in the real world* - there is simply too
|
||||
* much variance.
|
||||
* So instead we have implemented a very fuzzy/loose
|
||||
* method which is crude as can be, but actually has
|
||||
* some semblance of usability... */
|
||||
|
||||
if (display_size > 24.0f)
|
||||
{
|
||||
/* DPI scaling fails miserably when using large
|
||||
* displays. Having a UI element that's 1 inch high
|
||||
* on all screens might seem like a good idea - until
|
||||
* you realise that a HTPC user is probably sitting
|
||||
* several metres from their TV, which makes something
|
||||
* 1 inch high virtually invisible.
|
||||
* So we make some assumptions:
|
||||
* - Normal size displays <= 24 inches are probably
|
||||
* PC monitors, with an eye-to-screen distance of
|
||||
* 1 arm length. Under these conditions, fixed size
|
||||
* (DPI scaled) UI elements should be visible for most
|
||||
* users
|
||||
* - Large displays > 24 inches start to encroach on
|
||||
* TV territory. Once we start working with TVs, we
|
||||
* have to consider users sitting on a couch - and
|
||||
* in this situation, we fall back to the age-old
|
||||
* standard of UI elements occupying a fixed fraction
|
||||
* of the display size (i.e. just look at the menu of
|
||||
* any console system for the past decade)
|
||||
* - 24 -> 32 inches is a grey area, where the display
|
||||
* might be a monitor or a TV. Above 32 inches, a TV
|
||||
* is almost a certainty. So we simply lerp between
|
||||
* dpi scaling and pixel scaling as the display size
|
||||
* increases from 24 to 32 */
|
||||
float fraction = (display_size > 32.0f) ? 32.0f : display_size;
|
||||
fraction = fraction - 24.0f;
|
||||
fraction = fraction / (32.0f - 24.0f);
|
||||
|
||||
scale = ((1.0f - fraction) * dpi_scale) + (fraction * pixel_scale);
|
||||
}
|
||||
else if (display_size < 12.0f)
|
||||
{
|
||||
/* DPI scaling also fails when using very small
|
||||
* displays - i.e. mobile devices (tablets/phones).
|
||||
* That 1 inch UI element is going to look pretty
|
||||
* dumb on a 5 inch screen in landscape orientation...
|
||||
* We're essentially in the opposite situation to the
|
||||
* TV case above, and it turns out that a similar
|
||||
* solution provides relief: as screen size reduces
|
||||
* from 12 inches to zero, we lerp from dpi scaling
|
||||
* to pixel scaling */
|
||||
float fraction = display_size / 12.0f;
|
||||
|
||||
scale = ((1.0f - fraction) * pixel_scale) + (fraction * dpi_scale);
|
||||
}
|
||||
else
|
||||
scale = dpi_scale;
|
||||
}
|
||||
/* If DPI retrieval is unsupported, all we can do
|
||||
* is use the raw pixel scale */
|
||||
else
|
||||
scale = pixel_scale;
|
||||
|
||||
scale_cached = true;
|
||||
last_width = width;
|
||||
last_height = height;
|
||||
|
||||
return scale;
|
||||
}
|
||||
|
||||
float menu_display_get_dpi_scale(unsigned width, unsigned height)
|
||||
{
|
||||
static unsigned last_width = 0;
|
||||
static unsigned last_height = 0;
|
||||
static float scale = 0.0f;
|
||||
static bool scale_cached = false;
|
||||
bool scale_updated = false;
|
||||
static float last_menu_scale_factor = 0.0f;
|
||||
static enum menu_driver_id_type last_menu_driver_id = MENU_DRIVER_ID_UNKNOWN;
|
||||
static float adjusted_scale = 1.0f;
|
||||
settings_t *settings = config_get_ptr();
|
||||
float menu_scale_factor = settings->floats.menu_scale_factor;
|
||||
|
||||
/* Scale is based on display metrics - these are a fixed
|
||||
* hardware property. To minimise performance overheads
|
||||
* we therefore only call video_context_driver_get_metrics()
|
||||
* on first run, or when the current video resolution changes */
|
||||
if (!scale_cached ||
|
||||
(width != last_width) ||
|
||||
(height != last_height))
|
||||
{
|
||||
scale = menu_display_get_dpi_scale_internal(width, height);
|
||||
scale_cached = true;
|
||||
scale_updated = true;
|
||||
last_width = width;
|
||||
last_height = height;
|
||||
}
|
||||
|
||||
/* Adjusted scale calculation may also be slow, so
|
||||
* only update if something changes */
|
||||
if (scale_updated ||
|
||||
(menu_scale_factor != last_menu_scale_factor) ||
|
||||
(menu_driver_id != last_menu_driver_id))
|
||||
{
|
||||
adjusted_scale = menu_display_get_adjusted_scale_internal(scale, menu_scale_factor, width);
|
||||
last_menu_scale_factor = menu_scale_factor;
|
||||
last_menu_driver_id = menu_driver_id;
|
||||
}
|
||||
|
||||
return adjusted_scale;
|
||||
}
|
||||
|
||||
#ifdef HAVE_MENU_WIDGETS
|
||||
static float menu_display_get_widget_dpi_scale(unsigned width, unsigned height)
|
||||
{
|
||||
static unsigned last_width = 0;
|
||||
static unsigned last_height = 0;
|
||||
static float scale = 0.0f;
|
||||
static bool scale_cached = false;
|
||||
bool scale_updated = false;
|
||||
static float last_menu_scale_factor = 0.0f;
|
||||
static enum menu_driver_id_type last_menu_driver_id = MENU_DRIVER_ID_UNKNOWN;
|
||||
static float adjusted_scale = 1.0f;
|
||||
settings_t *settings = config_get_ptr();
|
||||
|
||||
/* When using RGUI, settings->floats.menu_scale_factor
|
||||
* is ignored
|
||||
* > If we are not using a widget scale factor override,
|
||||
* just set menu_scale_factor to 1.0 */
|
||||
float menu_scale_factor =
|
||||
settings->bools.menu_widget_scale_auto ?
|
||||
((menu_driver_id == MENU_DRIVER_ID_RGUI) ?
|
||||
1.0f : settings->floats.menu_scale_factor) :
|
||||
settings->floats.menu_widget_scale_factor;
|
||||
|
||||
/* Scale is based on display metrics - these are a fixed
|
||||
* hardware property. To minimise performance overheads
|
||||
* we therefore only call video_context_driver_get_metrics()
|
||||
* on first run, or when the current video resolution changes */
|
||||
if (!scale_cached ||
|
||||
(width != last_width) ||
|
||||
(height != last_height))
|
||||
{
|
||||
scale = menu_display_get_dpi_scale_internal(width, height);
|
||||
scale_cached = true;
|
||||
scale_updated = true;
|
||||
last_width = width;
|
||||
last_height = height;
|
||||
}
|
||||
|
||||
/* Adjusted scale calculation may also be slow, so
|
||||
* only update if something changes */
|
||||
if (scale_updated ||
|
||||
(menu_scale_factor != last_menu_scale_factor) ||
|
||||
(menu_driver_id != last_menu_driver_id))
|
||||
{
|
||||
adjusted_scale = menu_display_get_adjusted_scale_internal(scale, menu_scale_factor, width);
|
||||
last_menu_scale_factor = menu_scale_factor;
|
||||
last_menu_driver_id = menu_driver_id;
|
||||
}
|
||||
|
||||
return adjusted_scale;
|
||||
}
|
||||
|
||||
static float menu_display_get_widget_pixel_scale(unsigned width, unsigned height)
|
||||
{
|
||||
static unsigned last_width = 0;
|
||||
static unsigned last_height = 0;
|
||||
static float scale = 0.0f;
|
||||
static bool scale_cached = false;
|
||||
bool scale_updated = false;
|
||||
static float last_menu_scale_factor = 0.0f;
|
||||
static enum menu_driver_id_type last_menu_driver_id = MENU_DRIVER_ID_UNKNOWN;
|
||||
static float adjusted_scale = 1.0f;
|
||||
settings_t *settings = config_get_ptr();
|
||||
|
||||
/* When using RGUI, settings->floats.menu_scale_factor
|
||||
* is ignored
|
||||
* > If we are not using a widget scale factor override,
|
||||
* just set menu_scale_factor to 1.0 */
|
||||
float menu_scale_factor =
|
||||
settings->bools.menu_widget_scale_auto ?
|
||||
((menu_driver_id == MENU_DRIVER_ID_RGUI) ?
|
||||
1.0f : settings->floats.menu_scale_factor) :
|
||||
settings->floats.menu_widget_scale_factor;
|
||||
|
||||
/* We need to perform a square root here, which
|
||||
* can be slow on some platforms (not *slow*, but
|
||||
* it involves enough work that it's worth trying
|
||||
* to optimise). We therefore cache the pixel scale,
|
||||
* and only update on first run or when the video
|
||||
* size changes */
|
||||
if (!scale_cached ||
|
||||
(width != last_width) ||
|
||||
(height != last_height))
|
||||
{
|
||||
/* Baseline reference is a 1080p display */
|
||||
scale = (float)(
|
||||
sqrt((double)((width * width) + (height * height))) /
|
||||
DIAGONAL_PIXELS_1080P);
|
||||
|
||||
scale_cached = true;
|
||||
scale_updated = true;
|
||||
last_width = width;
|
||||
last_height = height;
|
||||
}
|
||||
|
||||
/* Adjusted scale calculation may also be slow, so
|
||||
* only update if something changes */
|
||||
if (scale_updated ||
|
||||
(menu_scale_factor != last_menu_scale_factor) ||
|
||||
(menu_driver_id != last_menu_driver_id))
|
||||
{
|
||||
adjusted_scale = menu_display_get_adjusted_scale_internal(scale, menu_scale_factor, width);
|
||||
last_menu_scale_factor = menu_scale_factor;
|
||||
last_menu_driver_id = menu_driver_id;
|
||||
}
|
||||
|
||||
return adjusted_scale;
|
||||
}
|
||||
#endif
|
||||
|
||||
/* Ugh... Since we must now have independent scale
|
||||
* factors for menus and widgets, and most of the internal
|
||||
* scaling variables are cached/static, a huge amount of
|
||||
* code duplication is required for the pixel_scale and
|
||||
* dpi_scale functions. A necessary evil, I suppose... */
|
||||
|
||||
#if 0
|
||||
static float menu_display_get_pixel_scale(unsigned width, unsigned height)
|
||||
{
|
||||
static unsigned last_width = 0;
|
||||
static unsigned last_height = 0;
|
||||
static float scale = 0.0f;
|
||||
static bool scale_cached = false;
|
||||
bool scale_updated = false;
|
||||
static float last_menu_scale_factor = 0.0f;
|
||||
static enum menu_driver_id_type last_menu_driver_id = MENU_DRIVER_ID_UNKNOWN;
|
||||
static float adjusted_scale = 1.0f;
|
||||
settings_t *settings = config_get_ptr();
|
||||
float menu_scale_factor = settings->floats.menu_scale_factor;
|
||||
|
||||
/* We need to perform a square root here, which
|
||||
* can be slow on some platforms (not *slow*, but
|
||||
* it involves enough work that it's worth trying
|
||||
* to optimise). We therefore cache the pixel scale,
|
||||
* and only update on first run or when the video
|
||||
* size changes */
|
||||
if (!scale_cached ||
|
||||
(width != last_width) ||
|
||||
(height != last_height))
|
||||
{
|
||||
/* Baseline reference is a 1080p display */
|
||||
scale = (float)(
|
||||
sqrt((double)((width * width) + (height * height))) /
|
||||
DIAGONAL_PIXELS_1080P);
|
||||
|
||||
scale_cached = true;
|
||||
scale_updated = true;
|
||||
last_width = width;
|
||||
last_height = height;
|
||||
}
|
||||
|
||||
/* Adjusted scale calculation may also be slow, so
|
||||
* only update if something changes */
|
||||
if (scale_updated ||
|
||||
(menu_scale_factor != last_menu_scale_factor) ||
|
||||
(menu_driver_id != last_menu_driver_id))
|
||||
{
|
||||
adjusted_scale = menu_display_get_adjusted_scale_internal(
|
||||
scale, menu_scale_factor, width);
|
||||
last_menu_scale_factor = menu_scale_factor;
|
||||
last_menu_driver_id = menu_driver_id;
|
||||
}
|
||||
|
||||
return adjusted_scale;
|
||||
}
|
||||
#endif
|
||||
|
||||
static void msg_widget_msg_transition_animation_done(void *userdata)
|
||||
{
|
||||
menu_widget_msg_t *msg = (menu_widget_msg_t*) userdata;
|
||||
@ -1267,6 +880,9 @@ static void menu_widgets_hourglass_tick(void *userdata)
|
||||
/* Forward declaration */
|
||||
static void menu_widgets_layout(
|
||||
bool is_threaded, const char *dir_assets, char *font_path);
|
||||
#ifdef HAVE_MENU
|
||||
bool menu_driver_get_load_content_animation_data(menu_texture_item *icon, char **playlist_name);
|
||||
#endif
|
||||
|
||||
void menu_widgets_iterate(
|
||||
unsigned width, unsigned height,
|
||||
@ -1277,9 +893,9 @@ void menu_widgets_iterate(
|
||||
|
||||
/* Check whether screen dimensions or menu scale
|
||||
* factor have changed */
|
||||
float scale_factor = (menu_driver_id == MENU_DRIVER_ID_XMB) ?
|
||||
menu_display_get_widget_pixel_scale(width, height) :
|
||||
menu_display_get_widget_dpi_scale(width, height);
|
||||
float scale_factor = (gfx_display_get_driver_id() == MENU_DRIVER_ID_XMB) ?
|
||||
gfx_display_get_widget_pixel_scale(width, height) :
|
||||
gfx_display_get_widget_dpi_scale(width, height);
|
||||
|
||||
if ((scale_factor != last_scale_factor) ||
|
||||
(width != last_video_width) ||
|
||||
@ -1727,6 +1343,7 @@ static void menu_widgets_draw_backdrop(video_frame_info_t *video_info, float alp
|
||||
|
||||
static void menu_widgets_draw_load_content_animation(video_frame_info_t *video_info)
|
||||
{
|
||||
#ifdef HAVE_MENU
|
||||
/* TODO: change metrics? */
|
||||
int icon_size = (int) load_content_animation_icon_size;
|
||||
uint32_t text_alpha = load_content_animation_fade_alpha * 255.0f;
|
||||
@ -1773,7 +1390,9 @@ static void menu_widgets_draw_load_content_animation(video_frame_info_t *video_i
|
||||
font_raster_bold.carr.coords.vertices = 0;
|
||||
|
||||
/* Everything disappears */
|
||||
menu_widgets_draw_backdrop(video_info, load_content_animation_final_fade_alpha);
|
||||
menu_widgets_draw_backdrop(video_info,
|
||||
load_content_animation_final_fade_alpha);
|
||||
#endif
|
||||
}
|
||||
|
||||
void menu_widgets_frame(void *data)
|
||||
@ -2252,10 +1871,12 @@ void menu_widgets_frame(void *data)
|
||||
);
|
||||
}
|
||||
|
||||
#ifdef HAVE_MENU
|
||||
/* Load content animation */
|
||||
if (load_content_animation_running)
|
||||
menu_widgets_draw_load_content_animation(video_info);
|
||||
else
|
||||
#endif
|
||||
{
|
||||
font_driver_flush(video_info->width, video_info->height, font_regular, video_info);
|
||||
font_driver_flush(video_info->width, video_info->height, font_bold, video_info);
|
||||
@ -2293,9 +1914,9 @@ bool menu_widgets_init(bool video_is_threaded)
|
||||
* > XMB uses pixel based scaling - all other drivers
|
||||
* use DPI based scaling */
|
||||
video_driver_get_size(&last_video_width, &last_video_height);
|
||||
last_scale_factor = (menu_driver_id == MENU_DRIVER_ID_XMB) ?
|
||||
menu_display_get_widget_pixel_scale(last_video_width, last_video_height) :
|
||||
menu_display_get_widget_dpi_scale(last_video_width, last_video_height);
|
||||
last_scale_factor = (gfx_display_get_driver_id() == MENU_DRIVER_ID_XMB) ?
|
||||
gfx_display_get_widget_pixel_scale(last_video_width, last_video_height) :
|
||||
gfx_display_get_widget_dpi_scale(last_video_width, last_video_height);
|
||||
|
||||
return true;
|
||||
|
||||
@ -2408,8 +2029,10 @@ static void menu_widgets_layout(
|
||||
msg_queue_default_rect_width_menu_alive = msg_queue_glyph_width * 40;
|
||||
msg_queue_default_rect_width = last_video_width - msg_queue_regular_text_start - (2 * simple_widget_padding);
|
||||
|
||||
#ifdef HAVE_MENU
|
||||
load_content_animation_icon_size_initial = LOAD_CONTENT_ANIMATION_INITIAL_ICON_SIZE * last_scale_factor;
|
||||
load_content_animation_icon_size_target = LOAD_CONTENT_ANIMATION_TARGET_ICON_SIZE * last_scale_factor;
|
||||
#endif
|
||||
|
||||
divider_width_1px = (last_scale_factor > 1.0f) ? (unsigned)(last_scale_factor + 0.5f) : 1;
|
||||
}
|
||||
@ -2476,9 +2099,9 @@ void menu_widgets_context_reset(bool is_threaded,
|
||||
/* Update scaling/dimensions */
|
||||
last_video_width = width;
|
||||
last_video_height = height;
|
||||
last_scale_factor = (menu_driver_id == MENU_DRIVER_ID_XMB) ?
|
||||
menu_display_get_widget_pixel_scale(last_video_width, last_video_height) :
|
||||
menu_display_get_widget_dpi_scale(last_video_width, last_video_height);
|
||||
last_scale_factor = (gfx_display_get_driver_id() == MENU_DRIVER_ID_XMB) ?
|
||||
gfx_display_get_widget_pixel_scale(last_video_width, last_video_height) :
|
||||
gfx_display_get_widget_dpi_scale(last_video_width, last_video_height);
|
||||
menu_widgets_layout(is_threaded, dir_assets, font_path);
|
||||
|
||||
video_driver_monitor_reset();
|
||||
@ -2730,12 +2353,15 @@ static void menu_widgets_end_load_content_animation(void *userdata)
|
||||
|
||||
void menu_widgets_cleanup_load_content_animation(void)
|
||||
{
|
||||
#ifdef HAVE_MENU
|
||||
load_content_animation_running = false;
|
||||
free(load_content_animation_content_name);
|
||||
#endif
|
||||
}
|
||||
|
||||
void menu_widgets_start_load_content_animation(const char *content_name, bool remove_extension)
|
||||
{
|
||||
#ifdef HAVE_MENU
|
||||
/* TODO: finish the animation based on design, correct all timings */
|
||||
gfx_animation_ctx_entry_t entry;
|
||||
gfx_timer_ctx_entry_t timer_entry;
|
||||
@ -2834,6 +2460,7 @@ void menu_widgets_start_load_content_animation(const char *content_name, bool re
|
||||
|
||||
/* Draw all the things */
|
||||
load_content_animation_running = true;
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef HAVE_CHEEVOS
|
||||
|
@ -36,17 +36,6 @@
|
||||
#define HOURGLASS_DURATION 1000
|
||||
#define GENERIC_MESSAGE_DURATION 3000
|
||||
|
||||
enum menu_driver_id_type
|
||||
{
|
||||
MENU_DRIVER_ID_UNKNOWN = 0,
|
||||
MENU_DRIVER_ID_RGUI,
|
||||
MENU_DRIVER_ID_OZONE,
|
||||
MENU_DRIVER_ID_GLUI,
|
||||
MENU_DRIVER_ID_XMB,
|
||||
MENU_DRIVER_ID_XUI,
|
||||
MENU_DRIVER_ID_STRIPES
|
||||
};
|
||||
|
||||
bool menu_widgets_init(bool video_is_threaded);
|
||||
|
||||
void menu_widgets_free(void);
|
||||
@ -105,10 +94,6 @@ void menu_widgets_frame(void *data);
|
||||
|
||||
bool menu_widgets_set_fps_text(const char *new_fps_text);
|
||||
|
||||
void menu_widgets_set_driver_id(enum menu_driver_id_type type);
|
||||
|
||||
float menu_display_get_dpi_scale(unsigned width, unsigned height);
|
||||
|
||||
enum menu_driver_id_type menu_driver_ident_id(void);
|
||||
|
||||
#endif
|
||||
|
Loading…
Reference in New Issue
Block a user