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(D3D9) Some buildfixes for C89
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@ -1297,6 +1297,7 @@ static bool d3d9_init_internal(d3d9_video_t *d3d,
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return false;
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d3d->video_info = *info;
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if (!d3d9_initialize(d3d, &d3d->video_info))
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return false;
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@ -1304,9 +1305,10 @@ static bool d3d9_init_internal(d3d9_video_t *d3d,
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settings->arrays.input_joypad_driver, input, input_data);
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{
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D3DADAPTER_IDENTIFIER9 ident = {0};
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IDirect3D9_GetAdapterIdentifier(g_pD3D9, 0, 0, &ident);
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char version_str[128];
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D3DADAPTER_IDENTIFIER9 ident = {0};
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IDirect3D9_GetAdapterIdentifier(g_pD3D9, 0, 0, &ident);
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version_str[0] = '\0';
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@ -4856,7 +4856,6 @@ bool rarch_write_debug_info(void)
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{
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for (retro_id = 0; retro_id < RARCH_ANALOG_BIND_LIST_END; retro_id++)
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{
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char desc_label[400];
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char descriptor[300];
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const struct retro_keybind *auto_bind = NULL;
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const struct retro_keybind *keybind = NULL;
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@ -5086,7 +5085,7 @@ bool rarch_write_debug_info(void)
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if (core_info_list)
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{
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int i;
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unsigned i;
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for (i = 0; i < core_info_list->count; i++)
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{
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@ -5097,7 +5096,7 @@ bool rarch_write_debug_info(void)
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if (info->firmware_count)
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{
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int j;
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unsigned j;
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bool core_found = false;
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for (j = 0; j < info->firmware_count; j++)
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