(RGUI) Turns rgui.c into a raster driver for common

menu code - rmenu.c and rmenu_xui.cpp will need to be
adapted accordingly
This commit is contained in:
twinaphex 2013-11-04 16:23:37 +01:00
parent 46099c5ca7
commit 6bc239abf7
7 changed files with 1670 additions and 1611 deletions

View File

@ -22,6 +22,7 @@
#include <ctype.h>
#include "menu_common.h"
#include "../../gfx/gfx_common.h"
#include "../../performance.h"
#include "../../driver.h"
#include "../../file.h"
@ -34,6 +35,17 @@
rgui_handle_t *rgui;
const menu_ctx_driver_t *menu_ctx;
//forward decl
static int rgui_iterate(void *data, unsigned action);
#if defined(HAVE_RGUI)
#define menu_iterate_func(a, b) rgui_iterate(a, b)
#elif defined(HAVE_RMENU)
#define menu_iterate_func(a, b) rmenu_iterate(a, b)
#elif defined(HAVE_RMENU_XUI)
#define menu_iterate_func(a, b) rmenu_xui_iterate(a, b)
#endif
#ifdef HAVE_SHADER_MANAGER
void shader_manager_init(rgui_handle_t *rgui)
{
@ -243,8 +255,8 @@ void load_menu_game_prepare(void)
rgui->do_held = false;
rgui->msg_force = true;
if (menu_ctx && menu_ctx->iterate)
menu_ctx->iterate(rgui, RGUI_ACTION_NOOP);
if (menu_ctx)
menu_iterate_func(rgui, RGUI_ACTION_NOOP);
#endif
// Draw frame for loading message
@ -529,10 +541,837 @@ static uint64_t rgui_input(void)
return input_state;
}
// This only makes sense for PC so far.
// Consoles use set_keybind callbacks instead.
static int rgui_custom_bind_iterate(rgui_handle_t *rgui, unsigned action)
{
(void)action; // Have to ignore action here. Only bind that should work here is Quit RetroArch or something like that.
if (menu_ctx && menu_ctx->render)
menu_ctx->render(rgui);
char msg[256];
snprintf(msg, sizeof(msg), "[%s]\npress joypad\n(RETURN to skip)", input_config_bind_map[rgui->binds.begin - RGUI_SETTINGS_BIND_BEGIN].desc);
if (menu_ctx && menu_ctx->render_messagebox)
menu_ctx->render_messagebox(rgui, msg);
struct rgui_bind_state binds = rgui->binds;
menu_poll_bind_state(&binds);
if ((binds.skip && !rgui->binds.skip) || menu_poll_find_trigger(&rgui->binds, &binds))
{
binds.begin++;
if (binds.begin <= binds.last)
binds.target++;
else
rgui_list_pop(rgui->menu_stack, &rgui->selection_ptr);
// Avoid new binds triggering things right away.
rgui->trigger_state = 0;
rgui->old_input_state = -1ULL;
}
rgui->binds = binds;
return 0;
}
static int rgui_start_screen_iterate(rgui_handle_t *rgui, unsigned action)
{
if (menu_ctx && menu_ctx->render)
menu_ctx->render(rgui);
unsigned i;
char msg[1024];
char desc[6][64];
static const unsigned binds[] = {
RETRO_DEVICE_ID_JOYPAD_UP,
RETRO_DEVICE_ID_JOYPAD_DOWN,
RETRO_DEVICE_ID_JOYPAD_A,
RETRO_DEVICE_ID_JOYPAD_B,
RARCH_MENU_TOGGLE,
RARCH_QUIT_KEY,
};
for (i = 0; i < ARRAY_SIZE(binds); i++)
{
if (driver.input && driver.input->set_keybinds)
{
struct platform_bind key_label;
strlcpy(key_label.desc, "Unknown", sizeof(key_label.desc));
key_label.joykey = g_settings.input.binds[0][binds[i]].joykey;
driver.input->set_keybinds(&key_label, 0, 0, 0, 1ULL << KEYBINDS_ACTION_GET_BIND_LABEL);
strlcpy(desc[i], key_label.desc, sizeof(desc[i]));
}
else
{
const struct retro_keybind *bind = &g_settings.input.binds[0][binds[i]];
input_get_bind_string(desc[i], bind, sizeof(desc[i]));
}
}
snprintf(msg, sizeof(msg),
"-- Welcome to RetroArch / RGUI --\n"
" \n" // strtok_r doesn't split empty strings.
"Basic RGUI controls:\n"
" Scroll (Up): %-20s\n"
" Scroll (Down): %-20s\n"
" Accept/OK: %-20s\n"
" Back: %-20s\n"
"Enter/Exit RGUI: %-20s\n"
" Exit RetroArch: %-20s\n"
" \n"
"To play a game:\n"
"Load a libretro core (Core).\n"
"Load a ROM (Load Game). \n"
" \n"
"See Path Options to set directories\n"
"for faster access to files.\n"
" \n"
"Press Accept/OK to continue.",
desc[0], desc[1], desc[2], desc[3], desc[4], desc[5]);
if (menu_ctx && menu_ctx->render_messagebox)
menu_ctx->render_messagebox(rgui, msg);
if (action == RGUI_ACTION_OK)
rgui_list_pop(rgui->menu_stack, &rgui->selection_ptr);
return 0;
}
static int rgui_viewport_iterate(rgui_handle_t *rgui, unsigned action)
{
rarch_viewport_t *custom = &g_extern.console.screen.viewports.custom_vp;
unsigned menu_type = 0;
rgui_list_get_last(rgui->menu_stack, NULL, &menu_type);
struct retro_game_geometry *geom = &g_extern.system.av_info.geometry;
int stride_x = g_settings.video.scale_integer ?
geom->base_width : 1;
int stride_y = g_settings.video.scale_integer ?
geom->base_height : 1;
switch (action)
{
case RGUI_ACTION_UP:
if (menu_type == RGUI_SETTINGS_CUSTOM_VIEWPORT)
{
custom->y -= stride_y;
custom->height += stride_y;
}
else if (custom->height >= (unsigned)stride_y)
custom->height -= stride_y;
if (driver.video_poke->apply_state_changes)
driver.video_poke->apply_state_changes(driver.video_data);
break;
case RGUI_ACTION_DOWN:
if (menu_type == RGUI_SETTINGS_CUSTOM_VIEWPORT)
{
custom->y += stride_y;
if (custom->height >= (unsigned)stride_y)
custom->height -= stride_y;
}
else
custom->height += stride_y;
if (driver.video_poke->apply_state_changes)
driver.video_poke->apply_state_changes(driver.video_data);
break;
case RGUI_ACTION_LEFT:
if (menu_type == RGUI_SETTINGS_CUSTOM_VIEWPORT)
{
custom->x -= stride_x;
custom->width += stride_x;
}
else if (custom->width >= (unsigned)stride_x)
custom->width -= stride_x;
if (driver.video_poke->apply_state_changes)
driver.video_poke->apply_state_changes(driver.video_data);
break;
case RGUI_ACTION_RIGHT:
if (menu_type == RGUI_SETTINGS_CUSTOM_VIEWPORT)
{
custom->x += stride_x;
if (custom->width >= (unsigned)stride_x)
custom->width -= stride_x;
}
else
custom->width += stride_x;
if (driver.video_poke->apply_state_changes)
driver.video_poke->apply_state_changes(driver.video_data);
break;
case RGUI_ACTION_CANCEL:
rgui_list_pop(rgui->menu_stack, &rgui->selection_ptr);
if (menu_type == RGUI_SETTINGS_CUSTOM_VIEWPORT_2)
{
rgui_list_push(rgui->menu_stack, "",
RGUI_SETTINGS_CUSTOM_VIEWPORT,
rgui->selection_ptr);
}
break;
case RGUI_ACTION_OK:
rgui_list_pop(rgui->menu_stack, &rgui->selection_ptr);
if (menu_type == RGUI_SETTINGS_CUSTOM_VIEWPORT
&& !g_settings.video.scale_integer)
{
rgui_list_push(rgui->menu_stack, "",
RGUI_SETTINGS_CUSTOM_VIEWPORT_2,
rgui->selection_ptr);
}
break;
case RGUI_ACTION_START:
if (!g_settings.video.scale_integer)
{
rarch_viewport_t vp;
driver.video->viewport_info(driver.video_data, &vp);
if (menu_type == RGUI_SETTINGS_CUSTOM_VIEWPORT)
{
custom->width += custom->x;
custom->height += custom->y;
custom->x = 0;
custom->y = 0;
}
else
{
custom->width = vp.full_width - custom->x;
custom->height = vp.full_height - custom->y;
}
if (driver.video_poke->apply_state_changes)
driver.video_poke->apply_state_changes(driver.video_data);
}
break;
case RGUI_ACTION_MESSAGE:
rgui->msg_force = true;
break;
default:
break;
}
rgui_list_get_last(rgui->menu_stack, NULL, &menu_type);
if (menu_ctx && menu_ctx->render)
menu_ctx->render(rgui);
const char *base_msg = NULL;
char msg[64];
if (g_settings.video.scale_integer)
{
custom->x = 0;
custom->y = 0;
custom->width = ((custom->width + geom->base_width - 1) / geom->base_width) * geom->base_width;
custom->height = ((custom->height + geom->base_height - 1) / geom->base_height) * geom->base_height;
base_msg = "Set scale";
snprintf(msg, sizeof(msg), "%s (%4ux%4u, %u x %u scale)",
base_msg,
custom->width, custom->height,
custom->width / geom->base_width,
custom->height / geom->base_height);
}
else
{
if (menu_type == RGUI_SETTINGS_CUSTOM_VIEWPORT)
base_msg = "Set Upper-Left Corner";
else if (menu_type == RGUI_SETTINGS_CUSTOM_VIEWPORT_2)
base_msg = "Set Bottom-Right Corner";
snprintf(msg, sizeof(msg), "%s (%d, %d : %4ux%4u)",
base_msg, custom->x, custom->y, custom->width, custom->height);
}
if (menu_ctx && menu_ctx->render_messagebox)
menu_ctx->render_messagebox(rgui, msg);
if (!custom->width)
custom->width = stride_x;
if (!custom->height)
custom->height = stride_y;
aspectratio_lut[ASPECT_RATIO_CUSTOM].value =
(float)custom->width / custom->height;
if (driver.video_poke->apply_state_changes)
driver.video_poke->apply_state_changes(driver.video_data);
return 0;
}
static int rgui_settings_iterate(rgui_handle_t *rgui, unsigned action)
{
rgui->frame_buf_pitch = rgui->width * 2;
unsigned type = 0;
const char *label = NULL;
if (action != RGUI_ACTION_REFRESH)
rgui_list_get_at_offset(rgui->selection_buf, rgui->selection_ptr, &label, &type);
if (type == RGUI_SETTINGS_CORE)
{
#if defined(HAVE_DYNAMIC)
label = rgui->libretro_dir;
#elif defined(HAVE_LIBRETRO_MANAGEMENT)
label = default_paths.core_dir;
#else
label = ""; // Shouldn't happen ...
#endif
}
else if (type == RGUI_SETTINGS_CONFIG)
label = g_settings.rgui_config_directory;
else if (type == RGUI_SETTINGS_DISK_APPEND)
label = rgui->base_path;
const char *dir = NULL;
unsigned menu_type = 0;
rgui_list_get_last(rgui->menu_stack, &dir, &menu_type);
if (rgui->need_refresh)
action = RGUI_ACTION_NOOP;
switch (action)
{
case RGUI_ACTION_UP:
if (rgui->selection_ptr > 0)
rgui->selection_ptr--;
else
rgui->selection_ptr = rgui->selection_buf->size - 1;
break;
case RGUI_ACTION_DOWN:
if (rgui->selection_ptr + 1 < rgui->selection_buf->size)
rgui->selection_ptr++;
else
rgui->selection_ptr = 0;
break;
case RGUI_ACTION_CANCEL:
if (rgui->menu_stack->size > 1)
{
rgui_list_pop(rgui->menu_stack, &rgui->selection_ptr);
rgui->need_refresh = true;
}
break;
case RGUI_ACTION_LEFT:
case RGUI_ACTION_RIGHT:
case RGUI_ACTION_OK:
case RGUI_ACTION_START:
if ((type == RGUI_SETTINGS_OPEN_FILEBROWSER || type == RGUI_SETTINGS_OPEN_FILEBROWSER_DEFERRED_CORE)
&& action == RGUI_ACTION_OK)
{
rgui->defer_core = type == RGUI_SETTINGS_OPEN_FILEBROWSER_DEFERRED_CORE;
rgui_list_push(rgui->menu_stack, rgui->base_path, RGUI_FILE_DIRECTORY, rgui->selection_ptr);
rgui->selection_ptr = 0;
rgui->need_refresh = true;
}
else if ((type == RGUI_SETTINGS_OPEN_HISTORY || menu_type_is(type) == RGUI_FILE_DIRECTORY) && action == RGUI_ACTION_OK)
{
rgui_list_push(rgui->menu_stack, "", type, rgui->selection_ptr);
rgui->selection_ptr = 0;
rgui->need_refresh = true;
}
else if ((menu_type_is(type) == RGUI_SETTINGS || type == RGUI_SETTINGS_CORE || type == RGUI_SETTINGS_CONFIG || type == RGUI_SETTINGS_DISK_APPEND) && action == RGUI_ACTION_OK)
{
rgui_list_push(rgui->menu_stack, label, type, rgui->selection_ptr);
rgui->selection_ptr = 0;
rgui->need_refresh = true;
}
else if (type == RGUI_SETTINGS_CUSTOM_VIEWPORT && action == RGUI_ACTION_OK)
{
rgui_list_push(rgui->menu_stack, "", type, rgui->selection_ptr);
// Start with something sane.
rarch_viewport_t *custom = &g_extern.console.screen.viewports.custom_vp;
driver.video->viewport_info(driver.video_data, custom);
aspectratio_lut[ASPECT_RATIO_CUSTOM].value =
(float)custom->width / custom->height;
g_settings.video.aspect_ratio_idx = ASPECT_RATIO_CUSTOM;
if (driver.video_poke->set_aspect_ratio)
driver.video_poke->set_aspect_ratio(driver.video_data,
g_settings.video.aspect_ratio_idx);
}
else
{
int ret = rgui_settings_toggle_setting(rgui, type, action, menu_type);
if (ret)
return ret;
}
break;
case RGUI_ACTION_REFRESH:
rgui->selection_ptr = 0;
rgui->need_refresh = true;
break;
case RGUI_ACTION_MESSAGE:
rgui->msg_force = true;
break;
default:
break;
}
rgui_list_get_last(rgui->menu_stack, &dir, &menu_type);
if (rgui->need_refresh && !(menu_type == RGUI_FILE_DIRECTORY ||
menu_type_is(menu_type) == RGUI_SETTINGS_SHADER_OPTIONS||
menu_type_is(menu_type) == RGUI_FILE_DIRECTORY ||
menu_type == RGUI_SETTINGS_OVERLAY_PRESET ||
menu_type == RGUI_SETTINGS_CORE ||
menu_type == RGUI_SETTINGS_CONFIG ||
menu_type == RGUI_SETTINGS_DISK_APPEND ||
menu_type == RGUI_SETTINGS_OPEN_HISTORY))
{
rgui->need_refresh = false;
if (
menu_type == RGUI_SETTINGS_INPUT_OPTIONS
|| menu_type == RGUI_SETTINGS_PATH_OPTIONS
|| menu_type == RGUI_SETTINGS_OPTIONS
|| menu_type == RGUI_SETTINGS_DRIVERS
|| menu_type == RGUI_SETTINGS_CORE_OPTIONS
|| menu_type == RGUI_SETTINGS_AUDIO_OPTIONS
|| menu_type == RGUI_SETTINGS_DISK_OPTIONS
|| menu_type == RGUI_SETTINGS_VIDEO_OPTIONS
|| menu_type == RGUI_SETTINGS_SHADER_OPTIONS
)
menu_populate_entries(rgui, menu_type);
else
menu_populate_entries(rgui, RGUI_SETTINGS);
}
if (menu_ctx && menu_ctx->render)
menu_ctx->render(rgui);
// Have to defer it so we let settings refresh.
if (rgui->push_start_screen)
{
rgui->push_start_screen = false;
rgui_list_push(rgui->menu_stack, "", RGUI_START_SCREEN, 0);
}
return 0;
}
static inline void rgui_descend_alphabet(rgui_handle_t *rgui, size_t *ptr_out)
{
if (!rgui->scroll_indices_size)
return;
size_t ptr = *ptr_out;
if (ptr == 0)
return;
size_t i = rgui->scroll_indices_size - 1;
while (i && rgui->scroll_indices[i - 1] >= ptr)
i--;
*ptr_out = rgui->scroll_indices[i - 1];
}
static inline void rgui_ascend_alphabet(rgui_handle_t *rgui, size_t *ptr_out)
{
if (!rgui->scroll_indices_size)
return;
size_t ptr = *ptr_out;
if (ptr == rgui->scroll_indices[rgui->scroll_indices_size - 1])
return;
size_t i = 0;
while (i < rgui->scroll_indices_size - 1 && rgui->scroll_indices[i + 1] <= ptr)
i++;
*ptr_out = rgui->scroll_indices[i + 1];
}
static void rgui_flush_menu_stack_type(rgui_handle_t *rgui, unsigned final_type)
{
unsigned type;
type = 0;
rgui->need_refresh = true;
rgui_list_get_last(rgui->menu_stack, NULL, &type);
while (type != final_type)
{
rgui_list_pop(rgui->menu_stack, &rgui->selection_ptr);
rgui_list_get_last(rgui->menu_stack, NULL, &type);
}
}
static int rgui_iterate(void *data, unsigned action)
{
rgui_handle_t *rgui = (rgui_handle_t*)data;
const char *dir = 0;
unsigned menu_type = 0;
rgui_list_get_last(rgui->menu_stack, &dir, &menu_type);
int ret = 0;
if (menu_ctx && menu_ctx->set_texture)
menu_ctx->set_texture(rgui, false);
if (menu_type == RGUI_START_SCREEN)
return rgui_start_screen_iterate(rgui, action);
else if (menu_type_is(menu_type) == RGUI_SETTINGS)
return rgui_settings_iterate(rgui, action);
else if (menu_type == RGUI_SETTINGS_CUSTOM_VIEWPORT || menu_type == RGUI_SETTINGS_CUSTOM_VIEWPORT_2)
return rgui_viewport_iterate(rgui, action);
else if (menu_type == RGUI_SETTINGS_CUSTOM_BIND)
return rgui_custom_bind_iterate(rgui, action);
if (rgui->need_refresh && action != RGUI_ACTION_MESSAGE)
action = RGUI_ACTION_NOOP;
unsigned scroll_speed = (max(rgui->scroll_accel, 2) - 2) / 4 + 1;
unsigned fast_scroll_speed = 4 + 4 * scroll_speed;
switch (action)
{
case RGUI_ACTION_UP:
if (rgui->selection_ptr >= scroll_speed)
rgui->selection_ptr -= scroll_speed;
else
rgui->selection_ptr = rgui->selection_buf->size - 1;
break;
case RGUI_ACTION_DOWN:
if (rgui->selection_ptr + scroll_speed < rgui->selection_buf->size)
rgui->selection_ptr += scroll_speed;
else
rgui->selection_ptr = 0;
break;
case RGUI_ACTION_LEFT:
if (rgui->selection_ptr > fast_scroll_speed)
rgui->selection_ptr -= fast_scroll_speed;
else
rgui->selection_ptr = 0;
break;
case RGUI_ACTION_RIGHT:
if (rgui->selection_ptr + fast_scroll_speed < rgui->selection_buf->size)
rgui->selection_ptr += fast_scroll_speed;
else
rgui->selection_ptr = rgui->selection_buf->size - 1;
break;
case RGUI_ACTION_SCROLL_UP:
rgui_descend_alphabet(rgui, &rgui->selection_ptr);
break;
case RGUI_ACTION_SCROLL_DOWN:
rgui_ascend_alphabet(rgui, &rgui->selection_ptr);
break;
case RGUI_ACTION_CANCEL:
if (rgui->menu_stack->size > 1)
{
rgui->need_refresh = true;
rgui_list_pop(rgui->menu_stack, &rgui->selection_ptr);
}
break;
case RGUI_ACTION_OK:
{
if (rgui->selection_buf->size == 0)
return 0;
const char *path = 0;
unsigned type = 0;
rgui_list_get_at_offset(rgui->selection_buf, rgui->selection_ptr, &path, &type);
if (
menu_type_is(type) == RGUI_SETTINGS_SHADER_OPTIONS ||
menu_type_is(type) == RGUI_FILE_DIRECTORY ||
type == RGUI_SETTINGS_OVERLAY_PRESET ||
type == RGUI_SETTINGS_CORE ||
type == RGUI_SETTINGS_CONFIG ||
type == RGUI_SETTINGS_DISK_APPEND ||
type == RGUI_FILE_DIRECTORY)
{
char cat_path[PATH_MAX];
fill_pathname_join(cat_path, dir, path, sizeof(cat_path));
rgui_list_push(rgui->menu_stack, cat_path, type, rgui->selection_ptr);
rgui->selection_ptr = 0;
rgui->need_refresh = true;
}
else
{
#ifdef HAVE_SHADER_MANAGER
if (menu_type_is(menu_type) == RGUI_SETTINGS_SHADER_OPTIONS)
{
if (menu_type == RGUI_SETTINGS_SHADER_PRESET)
{
char shader_path[PATH_MAX];
fill_pathname_join(shader_path, dir, path, sizeof(shader_path));
shader_manager_set_preset(&rgui->shader, gfx_shader_parse_type(shader_path, RARCH_SHADER_NONE),
shader_path);
}
else
{
unsigned pass = (menu_type - RGUI_SETTINGS_SHADER_0) / 3;
fill_pathname_join(rgui->shader.pass[pass].source.cg,
dir, path, sizeof(rgui->shader.pass[pass].source.cg));
}
// Pop stack until we hit shader manager again.
rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS_SHADER_OPTIONS);
}
else
#endif
if (menu_type == RGUI_SETTINGS_DEFERRED_CORE)
{
// FIXME: Add for consoles.
strlcpy(g_settings.libretro, path, sizeof(g_settings.libretro));
strlcpy(g_extern.fullpath, rgui->deferred_path, sizeof(g_extern.fullpath));
#ifdef HAVE_DYNAMIC
libretro_free_system_info(&rgui->info);
libretro_get_system_info(g_settings.libretro, &rgui->info,
&rgui->load_no_rom);
g_extern.lifecycle_mode_state |= (1ULL << MODE_LOAD_GAME);
#else
rarch_environment_cb(RETRO_ENVIRONMENT_SET_LIBRETRO_PATH, (void*)g_settings.libretro);
rarch_environment_cb(RETRO_ENVIRONMENT_EXEC, (void*)g_extern.fullpath);
#endif
rgui->msg_force = true;
ret = -1;
rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS);
}
else if (menu_type == RGUI_SETTINGS_CORE)
{
#if defined(HAVE_DYNAMIC)
fill_pathname_join(g_settings.libretro, dir, path, sizeof(g_settings.libretro));
libretro_free_system_info(&rgui->info);
libretro_get_system_info(g_settings.libretro, &rgui->info,
&rgui->load_no_rom);
// No ROM needed for this core, load game immediately.
if (rgui->load_no_rom)
{
g_extern.lifecycle_mode_state |= (1ULL << MODE_LOAD_GAME);
*g_extern.fullpath = '\0';
rgui->msg_force = true;
ret = -1;
}
// Core selection on non-console just updates directory listing.
// Will take affect on new ROM load.
#elif defined(GEKKO) && defined(HW_RVL)
rarch_environment_cb(RETRO_ENVIRONMENT_SET_LIBRETRO_PATH, (void*)path);
fill_pathname_join(g_extern.fullpath, default_paths.core_dir,
SALAMANDER_FILE, sizeof(g_extern.fullpath));
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_GAME);
g_extern.lifecycle_mode_state |= (1ULL << MODE_EXITSPAWN);
ret = -1;
#endif
rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS);
}
else if (menu_type == RGUI_SETTINGS_CONFIG)
{
char config[PATH_MAX];
fill_pathname_join(config, dir, path, sizeof(config));
rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS);
rgui->msg_force = true;
if (menu_replace_config(config))
{
rgui->selection_ptr = 0; // Menu can shrink.
ret = -1;
}
}
#ifdef HAVE_OVERLAY
else if (menu_type == RGUI_SETTINGS_OVERLAY_PRESET)
{
fill_pathname_join(g_settings.input.overlay, dir, path, sizeof(g_settings.input.overlay));
if (driver.overlay)
input_overlay_free(driver.overlay);
driver.overlay = input_overlay_new(g_settings.input.overlay);
if (!driver.overlay)
RARCH_ERR("Failed to load overlay.\n");
rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS_INPUT_OPTIONS);
}
#endif
else if (menu_type == RGUI_SETTINGS_DISK_APPEND)
{
char image[PATH_MAX];
fill_pathname_join(image, dir, path, sizeof(image));
rarch_disk_control_append_image(image);
g_extern.lifecycle_mode_state |= 1ULL << MODE_GAME;
rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS);
ret = -1;
}
else if (menu_type == RGUI_SETTINGS_OPEN_HISTORY)
{
load_menu_game_history(rgui->selection_ptr);
rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS);
ret = -1;
}
else if (menu_type == RGUI_BROWSER_DIR_PATH)
{
strlcpy(g_settings.rgui_browser_directory, dir, sizeof(g_settings.rgui_browser_directory));
strlcpy(rgui->base_path, dir, sizeof(rgui->base_path));
rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS_PATH_OPTIONS);
}
#ifdef HAVE_SCREENSHOTS
else if (menu_type == RGUI_SCREENSHOT_DIR_PATH)
{
strlcpy(g_settings.screenshot_directory, dir, sizeof(g_settings.screenshot_directory));
rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS_PATH_OPTIONS);
}
#endif
else if (menu_type == RGUI_SAVEFILE_DIR_PATH)
{
strlcpy(g_extern.savefile_dir, dir, sizeof(g_extern.savefile_dir));
rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS_PATH_OPTIONS);
}
#ifdef HAVE_OVERLAY
else if (menu_type == RGUI_OVERLAY_DIR_PATH)
{
strlcpy(g_extern.overlay_dir, dir, sizeof(g_extern.overlay_dir));
rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS_PATH_OPTIONS);
}
#endif
else if (menu_type == RGUI_SAVESTATE_DIR_PATH)
{
strlcpy(g_extern.savestate_dir, dir, sizeof(g_extern.savestate_dir));
rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS_PATH_OPTIONS);
}
#ifdef HAVE_DYNAMIC
else if (menu_type == RGUI_LIBRETRO_DIR_PATH)
{
strlcpy(rgui->libretro_dir, dir, sizeof(rgui->libretro_dir));
menu_init_core_info(rgui);
rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS_PATH_OPTIONS);
}
else if (menu_type == RGUI_CONFIG_DIR_PATH)
{
strlcpy(g_settings.rgui_config_directory, dir, sizeof(g_settings.rgui_config_directory));
rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS_PATH_OPTIONS);
}
#endif
else if (menu_type == RGUI_LIBRETRO_INFO_DIR_PATH)
{
strlcpy(g_settings.libretro_info_path, dir, sizeof(g_settings.libretro_info_path));
menu_init_core_info(rgui);
rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS_PATH_OPTIONS);
}
else if (menu_type == RGUI_SHADER_DIR_PATH)
{
strlcpy(g_settings.video.shader_dir, dir, sizeof(g_settings.video.shader_dir));
rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS_PATH_OPTIONS);
}
else if (menu_type == RGUI_SYSTEM_DIR_PATH)
{
strlcpy(g_settings.system_directory, dir, sizeof(g_settings.system_directory));
rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS_PATH_OPTIONS);
}
else
{
if (rgui->defer_core)
{
fill_pathname_join(rgui->deferred_path, dir, path, sizeof(rgui->deferred_path));
const core_info_t *info = NULL;
size_t supported = 0;
if (rgui->core_info)
core_info_list_get_supported_cores(rgui->core_info, rgui->deferred_path, &info, &supported);
if (supported == 1) // Can make a decision right now.
{
strlcpy(g_extern.fullpath, rgui->deferred_path, sizeof(g_extern.fullpath));
strlcpy(g_settings.libretro, info->path, sizeof(g_settings.libretro));
#ifdef HAVE_DYNAMIC
libretro_free_system_info(&rgui->info);
libretro_get_system_info(g_settings.libretro, &rgui->info,
&rgui->load_no_rom);
#else
rarch_environment_cb(RETRO_ENVIRONMENT_SET_LIBRETRO_PATH, (void*)g_settings.libretro);
rarch_environment_cb(RETRO_ENVIRONMENT_EXEC, (void*)g_extern.fullpath);
#endif
g_extern.lifecycle_mode_state |= (1ULL << MODE_LOAD_GAME);
rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS);
rgui->msg_force = true;
ret = -1;
}
else // Present a selection.
{
rgui_list_push(rgui->menu_stack, rgui->libretro_dir, RGUI_SETTINGS_DEFERRED_CORE, rgui->selection_ptr);
rgui->selection_ptr = 0;
rgui->need_refresh = true;
}
}
else
{
fill_pathname_join(g_extern.fullpath, dir, path, sizeof(g_extern.fullpath));
g_extern.lifecycle_mode_state |= (1ULL << MODE_LOAD_GAME);
rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS);
rgui->msg_force = true;
ret = -1;
}
}
}
break;
}
case RGUI_ACTION_REFRESH:
rgui->selection_ptr = 0;
rgui->need_refresh = true;
break;
case RGUI_ACTION_MESSAGE:
rgui->msg_force = true;
break;
default:
break;
}
// refresh values in case the stack changed
rgui_list_get_last(rgui->menu_stack, &dir, &menu_type);
if (rgui->need_refresh && (menu_type == RGUI_FILE_DIRECTORY ||
menu_type_is(menu_type) == RGUI_SETTINGS_SHADER_OPTIONS ||
menu_type_is(menu_type) == RGUI_FILE_DIRECTORY ||
menu_type == RGUI_SETTINGS_OVERLAY_PRESET ||
menu_type == RGUI_SETTINGS_DEFERRED_CORE ||
menu_type == RGUI_SETTINGS_CORE ||
menu_type == RGUI_SETTINGS_CONFIG ||
menu_type == RGUI_SETTINGS_OPEN_HISTORY ||
menu_type == RGUI_SETTINGS_DISK_APPEND))
{
rgui->need_refresh = false;
menu_parse_and_resolve(rgui, menu_type);
}
if (menu_ctx && menu_ctx->render)
menu_ctx->render(rgui);
return ret;
}
bool menu_iterate(void)
{
rarch_time_t time, delta, target_msec, sleep_msec;
rgui_action_t action;
unsigned action;
static bool initial_held = true;
static bool first_held = false;
uint64_t input_state = 0;
@ -608,8 +1447,8 @@ bool menu_iterate(void)
else if (rgui->trigger_state & (1ULL << RETRO_DEVICE_ID_JOYPAD_START))
action = RGUI_ACTION_START;
if (menu_ctx && menu_ctx->iterate)
input_entry_ret = menu_ctx->iterate(rgui, action);
if (menu_ctx)
input_entry_ret = menu_iterate_func(rgui, action);
if (driver.video_poke && driver.video_poke->set_texture_enable)
driver.video_poke->set_texture_enable(driver.video_data, rgui->frame_buf_show, MENU_TEXTURE_FULLSCREEN);

View File

@ -273,6 +273,9 @@ typedef struct
unsigned delay_timer;
unsigned delay_count;
unsigned width;
unsigned height;
uint16_t *frame_buf;
size_t frame_buf_pitch;
bool frame_buf_show;
@ -332,6 +335,12 @@ void menu_init(void);
bool menu_iterate(void);
void menu_free(void);
#if defined(HAVE_RMENU)
int rmenu_iterate(void *data, unsigned action);
#elif defined(HAVE_RMENU_XUI)
int rmenu_xui_iterate(void *data, unsigned action);
#endif
#if defined(HAVE_RGUI) || defined(HAVE_RMENU) || defined(HAVE_RMENU_XUI)
int rgui_input_postprocess(void *data, uint64_t old_state);
#endif
@ -361,7 +370,7 @@ bool menu_replace_config(const char *path);
bool menu_save_new_config(void);
int rgui_settings_toggle_setting(rgui_handle_t *rgui, unsigned setting, rgui_action_t action, unsigned menu_type);
int rgui_settings_toggle_setting(rgui_handle_t *rgui, unsigned setting, unsigned action, unsigned menu_type);
int menu_set_settings(unsigned setting, unsigned action);
void menu_set_settings_label(char *type_str, size_t type_str_size, unsigned *w, unsigned type);

View File

@ -28,7 +28,9 @@
typedef struct menu_ctx_driver
{
int (*iterate)(void*, unsigned);
void (*set_texture)(void*, bool);
void (*render_messagebox)(void*, const char*);
void (*render)(void*);
void* (*init)(void);
void (*free)(void*);

View File

@ -45,27 +45,12 @@
#define HAVE_SHADER_MANAGER
#endif
static unsigned RGUI_WIDTH = 320;
static unsigned RGUI_HEIGHT = 240;
static uint16_t menu_framebuf[400 * 240];
#define TERM_START_X 15
#define TERM_START_Y 27
#define TERM_WIDTH (((RGUI_WIDTH - TERM_START_X - 15) / (FONT_WIDTH_STRIDE)))
#define TERM_HEIGHT (((RGUI_HEIGHT - TERM_START_Y - 15) / (FONT_HEIGHT_STRIDE)) - 1)
static void rgui_flush_menu_stack_type(rgui_handle_t *rgui, unsigned final_type)
{
unsigned type;
type = 0;
rgui->need_refresh = true;
rgui_list_get_last(rgui->menu_stack, NULL, &type);
while (type != final_type)
{
rgui_list_pop(rgui->menu_stack, &rgui->selection_ptr);
rgui_list_get_last(rgui->menu_stack, NULL, &type);
}
}
#define TERM_WIDTH (((rgui->width - TERM_START_X - 15) / (FONT_WIDTH_STRIDE)))
#define TERM_HEIGHT (((rgui->height - TERM_START_Y - 15) / (FONT_HEIGHT_STRIDE)) - 1)
static void rgui_copy_glyph(uint8_t *glyph, const uint8_t *buf)
{
@ -191,23 +176,24 @@ static bool rguidisp_init_font(void *data)
static void render_background(rgui_handle_t *rgui)
{
fill_rect(rgui->frame_buf, rgui->frame_buf_pitch,
0, 0, RGUI_WIDTH, RGUI_HEIGHT, gray_filler);
0, 0, rgui->width, rgui->height, gray_filler);
fill_rect(rgui->frame_buf, rgui->frame_buf_pitch,
5, 5, RGUI_WIDTH - 10, 5, green_filler);
5, 5, rgui->width - 10, 5, green_filler);
fill_rect(rgui->frame_buf, rgui->frame_buf_pitch,
5, RGUI_HEIGHT - 10, RGUI_WIDTH - 10, 5, green_filler);
5, rgui->height - 10, rgui->width - 10, 5, green_filler);
fill_rect(rgui->frame_buf, rgui->frame_buf_pitch,
5, 5, 5, RGUI_HEIGHT - 10, green_filler);
5, 5, 5, rgui->height - 10, green_filler);
fill_rect(rgui->frame_buf, rgui->frame_buf_pitch,
RGUI_WIDTH - 10, 5, 5, RGUI_HEIGHT - 10, green_filler);
rgui->width - 10, 5, 5, rgui->height - 10, green_filler);
}
static void render_messagebox(rgui_handle_t *rgui, const char *message)
static void rgui_render_messagebox(void *data, const char *message)
{
rgui_handle_t *rgui = (rgui_handle_t*)data;
size_t i;
if (!message || !*message)
@ -243,8 +229,8 @@ static void render_messagebox(rgui_handle_t *rgui, const char *message)
}
unsigned height = FONT_HEIGHT_STRIDE * list->size + 6 + 10;
int x = (RGUI_WIDTH - width) / 2;
int y = (RGUI_HEIGHT - height) / 2;
int x = (rgui->width - width) / 2;
int y = (rgui->height - height) / 2;
fill_rect(rgui->frame_buf, rgui->frame_buf_pitch,
x + 5, y + 5, width - 10, height - 10, gray_filler);
@ -272,7 +258,7 @@ static void render_messagebox(rgui_handle_t *rgui, const char *message)
string_list_free(list);
}
static void render_text(void *data)
static void rgui_render(void *data)
{
rgui_handle_t *rgui = (rgui_handle_t*)data;
@ -533,11 +519,15 @@ static void render_text(void *data)
static void *rgui_init(void)
{
uint16_t *framebuf = menu_framebuf;
size_t framebuf_pitch = RGUI_WIDTH * sizeof(uint16_t);
size_t framebuf_pitch;
rgui_handle_t *rgui = (rgui_handle_t*)calloc(1, sizeof(*rgui));
rgui->frame_buf = framebuf;
rgui->width = 320;
rgui->height = 240;
framebuf_pitch = rgui->width * sizeof(uint16_t);
rgui->frame_buf_pitch = framebuf_pitch;
bool ret = rguidisp_init_font(rgui);
@ -561,812 +551,6 @@ static void rgui_free(void *data)
free((uint8_t*)rgui->font);
}
// This only makes sense for PC so far.
// Consoles use set_keybind callbacks instead.
static int rgui_custom_bind_iterate(rgui_handle_t *rgui, rgui_action_t action)
{
(void)action; // Have to ignore action here. Only bind that should work here is Quit RetroArch or something like that.
render_text(rgui);
char msg[256];
snprintf(msg, sizeof(msg), "[%s]\npress joypad\n(RETURN to skip)", input_config_bind_map[rgui->binds.begin - RGUI_SETTINGS_BIND_BEGIN].desc);
render_messagebox(rgui, msg);
struct rgui_bind_state binds = rgui->binds;
menu_poll_bind_state(&binds);
if ((binds.skip && !rgui->binds.skip) || menu_poll_find_trigger(&rgui->binds, &binds))
{
binds.begin++;
if (binds.begin <= binds.last)
binds.target++;
else
rgui_list_pop(rgui->menu_stack, &rgui->selection_ptr);
// Avoid new binds triggering things right away.
rgui->trigger_state = 0;
rgui->old_input_state = -1ULL;
}
rgui->binds = binds;
return 0;
}
static int rgui_start_screen_iterate(rgui_handle_t *rgui, rgui_action_t action)
{
render_text(rgui);
unsigned i;
char msg[1024];
char desc[6][64];
static const unsigned binds[] = {
RETRO_DEVICE_ID_JOYPAD_UP,
RETRO_DEVICE_ID_JOYPAD_DOWN,
RETRO_DEVICE_ID_JOYPAD_A,
RETRO_DEVICE_ID_JOYPAD_B,
RARCH_MENU_TOGGLE,
RARCH_QUIT_KEY,
};
for (i = 0; i < ARRAY_SIZE(binds); i++)
{
if (driver.input && driver.input->set_keybinds)
{
struct platform_bind key_label;
strlcpy(key_label.desc, "Unknown", sizeof(key_label.desc));
key_label.joykey = g_settings.input.binds[0][binds[i]].joykey;
driver.input->set_keybinds(&key_label, 0, 0, 0, 1ULL << KEYBINDS_ACTION_GET_BIND_LABEL);
strlcpy(desc[i], key_label.desc, sizeof(desc[i]));
}
else
{
const struct retro_keybind *bind = &g_settings.input.binds[0][binds[i]];
input_get_bind_string(desc[i], bind, sizeof(desc[i]));
}
}
snprintf(msg, sizeof(msg),
"-- Welcome to RetroArch / RGUI --\n"
" \n" // strtok_r doesn't split empty strings.
"Basic RGUI controls:\n"
" Scroll (Up): %-20s\n"
" Scroll (Down): %-20s\n"
" Accept/OK: %-20s\n"
" Back: %-20s\n"
"Enter/Exit RGUI: %-20s\n"
" Exit RetroArch: %-20s\n"
" \n"
"To play a game:\n"
"Load a libretro core (Core).\n"
"Load a ROM (Load Game). \n"
" \n"
"See Path Options to set directories\n"
"for faster access to files.\n"
" \n"
"Press Accept/OK to continue.",
desc[0], desc[1], desc[2], desc[3], desc[4], desc[5]);
render_messagebox(rgui, msg);
if (action == RGUI_ACTION_OK)
rgui_list_pop(rgui->menu_stack, &rgui->selection_ptr);
return 0;
}
static int rgui_viewport_iterate(rgui_handle_t *rgui, rgui_action_t action)
{
rarch_viewport_t *custom = &g_extern.console.screen.viewports.custom_vp;
unsigned menu_type = 0;
rgui_list_get_last(rgui->menu_stack, NULL, &menu_type);
struct retro_game_geometry *geom = &g_extern.system.av_info.geometry;
int stride_x = g_settings.video.scale_integer ?
geom->base_width : 1;
int stride_y = g_settings.video.scale_integer ?
geom->base_height : 1;
switch (action)
{
case RGUI_ACTION_UP:
if (menu_type == RGUI_SETTINGS_CUSTOM_VIEWPORT)
{
custom->y -= stride_y;
custom->height += stride_y;
}
else if (custom->height >= (unsigned)stride_y)
custom->height -= stride_y;
if (driver.video_poke->apply_state_changes)
driver.video_poke->apply_state_changes(driver.video_data);
break;
case RGUI_ACTION_DOWN:
if (menu_type == RGUI_SETTINGS_CUSTOM_VIEWPORT)
{
custom->y += stride_y;
if (custom->height >= (unsigned)stride_y)
custom->height -= stride_y;
}
else
custom->height += stride_y;
if (driver.video_poke->apply_state_changes)
driver.video_poke->apply_state_changes(driver.video_data);
break;
case RGUI_ACTION_LEFT:
if (menu_type == RGUI_SETTINGS_CUSTOM_VIEWPORT)
{
custom->x -= stride_x;
custom->width += stride_x;
}
else if (custom->width >= (unsigned)stride_x)
custom->width -= stride_x;
if (driver.video_poke->apply_state_changes)
driver.video_poke->apply_state_changes(driver.video_data);
break;
case RGUI_ACTION_RIGHT:
if (menu_type == RGUI_SETTINGS_CUSTOM_VIEWPORT)
{
custom->x += stride_x;
if (custom->width >= (unsigned)stride_x)
custom->width -= stride_x;
}
else
custom->width += stride_x;
if (driver.video_poke->apply_state_changes)
driver.video_poke->apply_state_changes(driver.video_data);
break;
case RGUI_ACTION_CANCEL:
rgui_list_pop(rgui->menu_stack, &rgui->selection_ptr);
if (menu_type == RGUI_SETTINGS_CUSTOM_VIEWPORT_2)
{
rgui_list_push(rgui->menu_stack, "",
RGUI_SETTINGS_CUSTOM_VIEWPORT,
rgui->selection_ptr);
}
break;
case RGUI_ACTION_OK:
rgui_list_pop(rgui->menu_stack, &rgui->selection_ptr);
if (menu_type == RGUI_SETTINGS_CUSTOM_VIEWPORT
&& !g_settings.video.scale_integer)
{
rgui_list_push(rgui->menu_stack, "",
RGUI_SETTINGS_CUSTOM_VIEWPORT_2,
rgui->selection_ptr);
}
break;
case RGUI_ACTION_START:
if (!g_settings.video.scale_integer)
{
rarch_viewport_t vp;
driver.video->viewport_info(driver.video_data, &vp);
if (menu_type == RGUI_SETTINGS_CUSTOM_VIEWPORT)
{
custom->width += custom->x;
custom->height += custom->y;
custom->x = 0;
custom->y = 0;
}
else
{
custom->width = vp.full_width - custom->x;
custom->height = vp.full_height - custom->y;
}
if (driver.video_poke->apply_state_changes)
driver.video_poke->apply_state_changes(driver.video_data);
}
break;
case RGUI_ACTION_MESSAGE:
rgui->msg_force = true;
break;
default:
break;
}
rgui_list_get_last(rgui->menu_stack, NULL, &menu_type);
render_text(rgui);
const char *base_msg = NULL;
char msg[64];
if (g_settings.video.scale_integer)
{
custom->x = 0;
custom->y = 0;
custom->width = ((custom->width + geom->base_width - 1) / geom->base_width) * geom->base_width;
custom->height = ((custom->height + geom->base_height - 1) / geom->base_height) * geom->base_height;
base_msg = "Set scale";
snprintf(msg, sizeof(msg), "%s (%4ux%4u, %u x %u scale)",
base_msg,
custom->width, custom->height,
custom->width / geom->base_width,
custom->height / geom->base_height);
}
else
{
if (menu_type == RGUI_SETTINGS_CUSTOM_VIEWPORT)
base_msg = "Set Upper-Left Corner";
else if (menu_type == RGUI_SETTINGS_CUSTOM_VIEWPORT_2)
base_msg = "Set Bottom-Right Corner";
snprintf(msg, sizeof(msg), "%s (%d, %d : %4ux%4u)",
base_msg, custom->x, custom->y, custom->width, custom->height);
}
render_messagebox(rgui, msg);
if (!custom->width)
custom->width = stride_x;
if (!custom->height)
custom->height = stride_y;
aspectratio_lut[ASPECT_RATIO_CUSTOM].value =
(float)custom->width / custom->height;
if (driver.video_poke->apply_state_changes)
driver.video_poke->apply_state_changes(driver.video_data);
return 0;
}
static int rgui_settings_iterate(rgui_handle_t *rgui, rgui_action_t action)
{
rgui->frame_buf_pitch = RGUI_WIDTH * 2;
unsigned type = 0;
const char *label = NULL;
if (action != RGUI_ACTION_REFRESH)
rgui_list_get_at_offset(rgui->selection_buf, rgui->selection_ptr, &label, &type);
if (type == RGUI_SETTINGS_CORE)
{
#if defined(HAVE_DYNAMIC)
label = rgui->libretro_dir;
#elif defined(HAVE_LIBRETRO_MANAGEMENT)
label = default_paths.core_dir;
#else
label = ""; // Shouldn't happen ...
#endif
}
else if (type == RGUI_SETTINGS_CONFIG)
label = g_settings.rgui_config_directory;
else if (type == RGUI_SETTINGS_DISK_APPEND)
label = rgui->base_path;
const char *dir = NULL;
unsigned menu_type = 0;
rgui_list_get_last(rgui->menu_stack, &dir, &menu_type);
if (rgui->need_refresh)
action = RGUI_ACTION_NOOP;
switch (action)
{
case RGUI_ACTION_UP:
if (rgui->selection_ptr > 0)
rgui->selection_ptr--;
else
rgui->selection_ptr = rgui->selection_buf->size - 1;
break;
case RGUI_ACTION_DOWN:
if (rgui->selection_ptr + 1 < rgui->selection_buf->size)
rgui->selection_ptr++;
else
rgui->selection_ptr = 0;
break;
case RGUI_ACTION_CANCEL:
if (rgui->menu_stack->size > 1)
{
rgui_list_pop(rgui->menu_stack, &rgui->selection_ptr);
rgui->need_refresh = true;
}
break;
case RGUI_ACTION_LEFT:
case RGUI_ACTION_RIGHT:
case RGUI_ACTION_OK:
case RGUI_ACTION_START:
if ((type == RGUI_SETTINGS_OPEN_FILEBROWSER || type == RGUI_SETTINGS_OPEN_FILEBROWSER_DEFERRED_CORE)
&& action == RGUI_ACTION_OK)
{
rgui->defer_core = type == RGUI_SETTINGS_OPEN_FILEBROWSER_DEFERRED_CORE;
rgui_list_push(rgui->menu_stack, rgui->base_path, RGUI_FILE_DIRECTORY, rgui->selection_ptr);
rgui->selection_ptr = 0;
rgui->need_refresh = true;
}
else if ((type == RGUI_SETTINGS_OPEN_HISTORY || menu_type_is(type) == RGUI_FILE_DIRECTORY) && action == RGUI_ACTION_OK)
{
rgui_list_push(rgui->menu_stack, "", type, rgui->selection_ptr);
rgui->selection_ptr = 0;
rgui->need_refresh = true;
}
else if ((menu_type_is(type) == RGUI_SETTINGS || type == RGUI_SETTINGS_CORE || type == RGUI_SETTINGS_CONFIG || type == RGUI_SETTINGS_DISK_APPEND) && action == RGUI_ACTION_OK)
{
rgui_list_push(rgui->menu_stack, label, type, rgui->selection_ptr);
rgui->selection_ptr = 0;
rgui->need_refresh = true;
}
else if (type == RGUI_SETTINGS_CUSTOM_VIEWPORT && action == RGUI_ACTION_OK)
{
rgui_list_push(rgui->menu_stack, "", type, rgui->selection_ptr);
// Start with something sane.
rarch_viewport_t *custom = &g_extern.console.screen.viewports.custom_vp;
driver.video->viewport_info(driver.video_data, custom);
aspectratio_lut[ASPECT_RATIO_CUSTOM].value =
(float)custom->width / custom->height;
g_settings.video.aspect_ratio_idx = ASPECT_RATIO_CUSTOM;
if (driver.video_poke->set_aspect_ratio)
driver.video_poke->set_aspect_ratio(driver.video_data,
g_settings.video.aspect_ratio_idx);
}
else
{
int ret = rgui_settings_toggle_setting(rgui, type, action, menu_type);
if (ret)
return ret;
}
break;
case RGUI_ACTION_REFRESH:
rgui->selection_ptr = 0;
rgui->need_refresh = true;
break;
case RGUI_ACTION_MESSAGE:
rgui->msg_force = true;
break;
default:
break;
}
rgui_list_get_last(rgui->menu_stack, &dir, &menu_type);
if (rgui->need_refresh && !(menu_type == RGUI_FILE_DIRECTORY ||
menu_type_is(menu_type) == RGUI_SETTINGS_SHADER_OPTIONS||
menu_type_is(menu_type) == RGUI_FILE_DIRECTORY ||
menu_type == RGUI_SETTINGS_OVERLAY_PRESET ||
menu_type == RGUI_SETTINGS_CORE ||
menu_type == RGUI_SETTINGS_CONFIG ||
menu_type == RGUI_SETTINGS_DISK_APPEND ||
menu_type == RGUI_SETTINGS_OPEN_HISTORY))
{
rgui->need_refresh = false;
if (
menu_type == RGUI_SETTINGS_INPUT_OPTIONS
|| menu_type == RGUI_SETTINGS_PATH_OPTIONS
|| menu_type == RGUI_SETTINGS_OPTIONS
|| menu_type == RGUI_SETTINGS_DRIVERS
|| menu_type == RGUI_SETTINGS_CORE_OPTIONS
|| menu_type == RGUI_SETTINGS_AUDIO_OPTIONS
|| menu_type == RGUI_SETTINGS_DISK_OPTIONS
|| menu_type == RGUI_SETTINGS_VIDEO_OPTIONS
|| menu_type == RGUI_SETTINGS_SHADER_OPTIONS
)
menu_populate_entries(rgui, menu_type);
else
menu_populate_entries(rgui, RGUI_SETTINGS);
}
render_text(rgui);
// Have to defer it so we let settings refresh.
if (rgui->push_start_screen)
{
rgui->push_start_screen = false;
rgui_list_push(rgui->menu_stack, "", RGUI_START_SCREEN, 0);
}
return 0;
}
static inline void rgui_descend_alphabet(rgui_handle_t *rgui, size_t *ptr_out)
{
if (!rgui->scroll_indices_size)
return;
size_t ptr = *ptr_out;
if (ptr == 0)
return;
size_t i = rgui->scroll_indices_size - 1;
while (i && rgui->scroll_indices[i - 1] >= ptr)
i--;
*ptr_out = rgui->scroll_indices[i - 1];
}
static inline void rgui_ascend_alphabet(rgui_handle_t *rgui, size_t *ptr_out)
{
if (!rgui->scroll_indices_size)
return;
size_t ptr = *ptr_out;
if (ptr == rgui->scroll_indices[rgui->scroll_indices_size - 1])
return;
size_t i = 0;
while (i < rgui->scroll_indices_size - 1 && rgui->scroll_indices[i + 1] <= ptr)
i++;
*ptr_out = rgui->scroll_indices[i + 1];
}
static int rgui_iterate(void *data, unsigned action)
{
rgui_handle_t *rgui = (rgui_handle_t*)data;
const char *dir = 0;
unsigned menu_type = 0;
rgui_list_get_last(rgui->menu_stack, &dir, &menu_type);
int ret = 0;
if (driver.video_poke && driver.video_poke->set_texture_enable)
driver.video_poke->set_texture_frame(driver.video_data, menu_framebuf,
false, RGUI_WIDTH, RGUI_HEIGHT, 1.0f);
if (menu_type == RGUI_START_SCREEN)
return rgui_start_screen_iterate(rgui, action);
else if (menu_type_is(menu_type) == RGUI_SETTINGS)
return rgui_settings_iterate(rgui, action);
else if (menu_type == RGUI_SETTINGS_CUSTOM_VIEWPORT || menu_type == RGUI_SETTINGS_CUSTOM_VIEWPORT_2)
return rgui_viewport_iterate(rgui, action);
else if (menu_type == RGUI_SETTINGS_CUSTOM_BIND)
return rgui_custom_bind_iterate(rgui, action);
if (rgui->need_refresh && action != RGUI_ACTION_MESSAGE)
action = RGUI_ACTION_NOOP;
unsigned scroll_speed = (max(rgui->scroll_accel, 2) - 2) / 4 + 1;
unsigned fast_scroll_speed = 4 + 4 * scroll_speed;
switch (action)
{
case RGUI_ACTION_UP:
if (rgui->selection_ptr >= scroll_speed)
rgui->selection_ptr -= scroll_speed;
else
rgui->selection_ptr = rgui->selection_buf->size - 1;
break;
case RGUI_ACTION_DOWN:
if (rgui->selection_ptr + scroll_speed < rgui->selection_buf->size)
rgui->selection_ptr += scroll_speed;
else
rgui->selection_ptr = 0;
break;
case RGUI_ACTION_LEFT:
if (rgui->selection_ptr > fast_scroll_speed)
rgui->selection_ptr -= fast_scroll_speed;
else
rgui->selection_ptr = 0;
break;
case RGUI_ACTION_RIGHT:
if (rgui->selection_ptr + fast_scroll_speed < rgui->selection_buf->size)
rgui->selection_ptr += fast_scroll_speed;
else
rgui->selection_ptr = rgui->selection_buf->size - 1;
break;
case RGUI_ACTION_SCROLL_UP:
rgui_descend_alphabet(rgui, &rgui->selection_ptr);
break;
case RGUI_ACTION_SCROLL_DOWN:
rgui_ascend_alphabet(rgui, &rgui->selection_ptr);
break;
case RGUI_ACTION_CANCEL:
if (rgui->menu_stack->size > 1)
{
rgui->need_refresh = true;
rgui_list_pop(rgui->menu_stack, &rgui->selection_ptr);
}
break;
case RGUI_ACTION_OK:
{
if (rgui->selection_buf->size == 0)
return 0;
const char *path = 0;
unsigned type = 0;
rgui_list_get_at_offset(rgui->selection_buf, rgui->selection_ptr, &path, &type);
if (
menu_type_is(type) == RGUI_SETTINGS_SHADER_OPTIONS ||
menu_type_is(type) == RGUI_FILE_DIRECTORY ||
type == RGUI_SETTINGS_OVERLAY_PRESET ||
type == RGUI_SETTINGS_CORE ||
type == RGUI_SETTINGS_CONFIG ||
type == RGUI_SETTINGS_DISK_APPEND ||
type == RGUI_FILE_DIRECTORY)
{
char cat_path[PATH_MAX];
fill_pathname_join(cat_path, dir, path, sizeof(cat_path));
rgui_list_push(rgui->menu_stack, cat_path, type, rgui->selection_ptr);
rgui->selection_ptr = 0;
rgui->need_refresh = true;
}
else
{
#ifdef HAVE_SHADER_MANAGER
if (menu_type_is(menu_type) == RGUI_SETTINGS_SHADER_OPTIONS)
{
if (menu_type == RGUI_SETTINGS_SHADER_PRESET)
{
char shader_path[PATH_MAX];
fill_pathname_join(shader_path, dir, path, sizeof(shader_path));
shader_manager_set_preset(&rgui->shader, gfx_shader_parse_type(shader_path, RARCH_SHADER_NONE),
shader_path);
}
else
{
unsigned pass = (menu_type - RGUI_SETTINGS_SHADER_0) / 3;
fill_pathname_join(rgui->shader.pass[pass].source.cg,
dir, path, sizeof(rgui->shader.pass[pass].source.cg));
}
// Pop stack until we hit shader manager again.
rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS_SHADER_OPTIONS);
}
else
#endif
if (menu_type == RGUI_SETTINGS_DEFERRED_CORE)
{
// FIXME: Add for consoles.
strlcpy(g_settings.libretro, path, sizeof(g_settings.libretro));
strlcpy(g_extern.fullpath, rgui->deferred_path, sizeof(g_extern.fullpath));
#ifdef HAVE_DYNAMIC
libretro_free_system_info(&rgui->info);
libretro_get_system_info(g_settings.libretro, &rgui->info,
&rgui->load_no_rom);
g_extern.lifecycle_mode_state |= (1ULL << MODE_LOAD_GAME);
#else
rarch_environment_cb(RETRO_ENVIRONMENT_SET_LIBRETRO_PATH, (void*)g_settings.libretro);
rarch_environment_cb(RETRO_ENVIRONMENT_EXEC, (void*)g_extern.fullpath);
#endif
rgui->msg_force = true;
ret = -1;
rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS);
}
else if (menu_type == RGUI_SETTINGS_CORE)
{
#if defined(HAVE_DYNAMIC)
fill_pathname_join(g_settings.libretro, dir, path, sizeof(g_settings.libretro));
libretro_free_system_info(&rgui->info);
libretro_get_system_info(g_settings.libretro, &rgui->info,
&rgui->load_no_rom);
// No ROM needed for this core, load game immediately.
if (rgui->load_no_rom)
{
g_extern.lifecycle_mode_state |= (1ULL << MODE_LOAD_GAME);
*g_extern.fullpath = '\0';
rgui->msg_force = true;
ret = -1;
}
// Core selection on non-console just updates directory listing.
// Will take affect on new ROM load.
#elif defined(GEKKO) && defined(HW_RVL)
rarch_environment_cb(RETRO_ENVIRONMENT_SET_LIBRETRO_PATH, (void*)path);
fill_pathname_join(g_extern.fullpath, default_paths.core_dir,
SALAMANDER_FILE, sizeof(g_extern.fullpath));
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_GAME);
g_extern.lifecycle_mode_state |= (1ULL << MODE_EXITSPAWN);
ret = -1;
#endif
rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS);
}
else if (menu_type == RGUI_SETTINGS_CONFIG)
{
char config[PATH_MAX];
fill_pathname_join(config, dir, path, sizeof(config));
rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS);
rgui->msg_force = true;
if (menu_replace_config(config))
{
rgui->selection_ptr = 0; // Menu can shrink.
ret = -1;
}
}
#ifdef HAVE_OVERLAY
else if (menu_type == RGUI_SETTINGS_OVERLAY_PRESET)
{
fill_pathname_join(g_settings.input.overlay, dir, path, sizeof(g_settings.input.overlay));
if (driver.overlay)
input_overlay_free(driver.overlay);
driver.overlay = input_overlay_new(g_settings.input.overlay);
if (!driver.overlay)
RARCH_ERR("Failed to load overlay.\n");
rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS_INPUT_OPTIONS);
}
#endif
else if (menu_type == RGUI_SETTINGS_DISK_APPEND)
{
char image[PATH_MAX];
fill_pathname_join(image, dir, path, sizeof(image));
rarch_disk_control_append_image(image);
g_extern.lifecycle_mode_state |= 1ULL << MODE_GAME;
rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS);
ret = -1;
}
else if (menu_type == RGUI_SETTINGS_OPEN_HISTORY)
{
load_menu_game_history(rgui->selection_ptr);
rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS);
ret = -1;
}
else if (menu_type == RGUI_BROWSER_DIR_PATH)
{
strlcpy(g_settings.rgui_browser_directory, dir, sizeof(g_settings.rgui_browser_directory));
strlcpy(rgui->base_path, dir, sizeof(rgui->base_path));
rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS_PATH_OPTIONS);
}
#ifdef HAVE_SCREENSHOTS
else if (menu_type == RGUI_SCREENSHOT_DIR_PATH)
{
strlcpy(g_settings.screenshot_directory, dir, sizeof(g_settings.screenshot_directory));
rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS_PATH_OPTIONS);
}
#endif
else if (menu_type == RGUI_SAVEFILE_DIR_PATH)
{
strlcpy(g_extern.savefile_dir, dir, sizeof(g_extern.savefile_dir));
rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS_PATH_OPTIONS);
}
#ifdef HAVE_OVERLAY
else if (menu_type == RGUI_OVERLAY_DIR_PATH)
{
strlcpy(g_extern.overlay_dir, dir, sizeof(g_extern.overlay_dir));
rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS_PATH_OPTIONS);
}
#endif
else if (menu_type == RGUI_SAVESTATE_DIR_PATH)
{
strlcpy(g_extern.savestate_dir, dir, sizeof(g_extern.savestate_dir));
rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS_PATH_OPTIONS);
}
#ifdef HAVE_DYNAMIC
else if (menu_type == RGUI_LIBRETRO_DIR_PATH)
{
strlcpy(rgui->libretro_dir, dir, sizeof(rgui->libretro_dir));
menu_init_core_info(rgui);
rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS_PATH_OPTIONS);
}
else if (menu_type == RGUI_CONFIG_DIR_PATH)
{
strlcpy(g_settings.rgui_config_directory, dir, sizeof(g_settings.rgui_config_directory));
rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS_PATH_OPTIONS);
}
#endif
else if (menu_type == RGUI_LIBRETRO_INFO_DIR_PATH)
{
strlcpy(g_settings.libretro_info_path, dir, sizeof(g_settings.libretro_info_path));
menu_init_core_info(rgui);
rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS_PATH_OPTIONS);
}
else if (menu_type == RGUI_SHADER_DIR_PATH)
{
strlcpy(g_settings.video.shader_dir, dir, sizeof(g_settings.video.shader_dir));
rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS_PATH_OPTIONS);
}
else if (menu_type == RGUI_SYSTEM_DIR_PATH)
{
strlcpy(g_settings.system_directory, dir, sizeof(g_settings.system_directory));
rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS_PATH_OPTIONS);
}
else
{
if (rgui->defer_core)
{
fill_pathname_join(rgui->deferred_path, dir, path, sizeof(rgui->deferred_path));
const core_info_t *info = NULL;
size_t supported = 0;
if (rgui->core_info)
core_info_list_get_supported_cores(rgui->core_info, rgui->deferred_path, &info, &supported);
if (supported == 1) // Can make a decision right now.
{
strlcpy(g_extern.fullpath, rgui->deferred_path, sizeof(g_extern.fullpath));
strlcpy(g_settings.libretro, info->path, sizeof(g_settings.libretro));
#ifdef HAVE_DYNAMIC
libretro_free_system_info(&rgui->info);
libretro_get_system_info(g_settings.libretro, &rgui->info,
&rgui->load_no_rom);
#else
rarch_environment_cb(RETRO_ENVIRONMENT_SET_LIBRETRO_PATH, (void*)g_settings.libretro);
rarch_environment_cb(RETRO_ENVIRONMENT_EXEC, (void*)g_extern.fullpath);
#endif
g_extern.lifecycle_mode_state |= (1ULL << MODE_LOAD_GAME);
rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS);
rgui->msg_force = true;
ret = -1;
}
else // Present a selection.
{
rgui_list_push(rgui->menu_stack, rgui->libretro_dir, RGUI_SETTINGS_DEFERRED_CORE, rgui->selection_ptr);
rgui->selection_ptr = 0;
rgui->need_refresh = true;
}
}
else
{
fill_pathname_join(g_extern.fullpath, dir, path, sizeof(g_extern.fullpath));
g_extern.lifecycle_mode_state |= (1ULL << MODE_LOAD_GAME);
rgui_flush_menu_stack_type(rgui, RGUI_SETTINGS);
rgui->msg_force = true;
ret = -1;
}
}
}
break;
}
case RGUI_ACTION_REFRESH:
rgui->selection_ptr = 0;
rgui->need_refresh = true;
break;
case RGUI_ACTION_MESSAGE:
rgui->msg_force = true;
break;
default:
break;
}
// refresh values in case the stack changed
rgui_list_get_last(rgui->menu_stack, &dir, &menu_type);
if (rgui->need_refresh && (menu_type == RGUI_FILE_DIRECTORY ||
menu_type_is(menu_type) == RGUI_SETTINGS_SHADER_OPTIONS ||
menu_type_is(menu_type) == RGUI_FILE_DIRECTORY ||
menu_type == RGUI_SETTINGS_OVERLAY_PRESET ||
menu_type == RGUI_SETTINGS_DEFERRED_CORE ||
menu_type == RGUI_SETTINGS_CORE ||
menu_type == RGUI_SETTINGS_CONFIG ||
menu_type == RGUI_SETTINGS_OPEN_HISTORY ||
menu_type == RGUI_SETTINGS_DISK_APPEND))
{
rgui->need_refresh = false;
menu_parse_and_resolve(rgui, menu_type);
}
render_text(rgui);
return ret;
}
int rgui_input_postprocess(void *data, uint64_t old_state)
{
(void)data;
@ -1395,8 +579,19 @@ int rgui_input_postprocess(void *data, uint64_t old_state)
return ret;
}
void rgui_set_texture(void *data, bool enable)
{
rgui_handle_t *rgui = (rgui_handle_t*)data;
if (driver.video_poke && driver.video_poke->set_texture_enable)
driver.video_poke->set_texture_frame(driver.video_data, menu_framebuf,
enable, rgui->width, rgui->height, 1.0f);
}
const menu_ctx_driver_t menu_ctx_rgui = {
rgui_iterate,
rgui_set_texture,
rgui_render_messagebox,
rgui_render,
rgui_init,
rgui_free,
"rgui",

View File

@ -85,6 +85,9 @@ size_t drive_mapping_idx = 1;
unsigned settings_lut[SETTING_LAST_LAST] = {0};
// forward decls
void rmenu_set_texture(void *data, bool enable);
static const char *menu_drive_mapping_previous(void)
{
if (drive_mapping_idx > 0)
@ -232,7 +235,759 @@ uint8_t items_pages[SETTING_LAST_LAST] = {0};
static unsigned hist_opt_selected = 0;
static unsigned core_opt_selected = 0;
#include "rmenudisp.c"
#if defined(_XBOX1)
#define HARDCODE_FONT_SIZE 21
#define FONT_SIZE_VARIABLE FONT_SIZE
#define POSITION_X 60
#define POSITION_X_CENTER (POSITION_X + 350)
#define POSITION_Y_START 80
#define Y_POSITION 430
#define POSITION_Y_BEGIN (POSITION_Y_START + POSITION_Y_INCREMENT)
#define POSITION_Y_INCREMENT 20
#define COMMENT_POSITION_Y (Y_POSITION - ((POSITION_Y_INCREMENT/2) * 3))
#define CORE_MSG_POSITION_X FONT_SIZE
#define CORE_MSG_POSITION_Y (MSG_PREV_NEXT_Y_POSITION + 0.01f)
#define CORE_MSG_FONT_SIZE FONT_SIZE
#define MSG_QUEUE_X_POSITION POSITION_X
#define MSG_QUEUE_Y_POSITION (Y_POSITION - ((POSITION_Y_INCREMENT/2) * 7) + 10)
#define MSG_QUEUE_FONT_SIZE HARDCODE_FONT_SIZE
#define MSG_PREV_NEXT_Y_POSITION 24
#define CURRENT_PATH_Y_POSITION (POSITION_Y_START - ((POSITION_Y_INCREMENT/2)))
#define CURRENT_PATH_FONT_SIZE 21
#define FONT_SIZE 21
#define NUM_ENTRY_PER_PAGE 15
#elif defined(__CELLOS_LV2__)
#define HARDCODE_FONT_SIZE 0.91f
#define FONT_SIZE_VARIABLE g_settings.video.font_size
#define POSITION_X 0.09f
#define POSITION_X_CENTER 0.5f
#define POSITION_Y_START 0.17f
#define POSITION_Y_INCREMENT 0.035f
#define POSITION_Y_BEGIN (POSITION_Y_START + POSITION_Y_INCREMENT)
#define COMMENT_POSITION_Y 0.82f
#define CORE_MSG_POSITION_X 0.3f
#define CORE_MSG_POSITION_Y 0.06f
#define CORE_MSG_FONT_SIZE COMMENT_POSITION_Y
#define MSG_QUEUE_X_POSITION g_settings.video.msg_pos_x
#define MSG_QUEUE_Y_POSITION 0.90f
#define MSG_QUEUE_FONT_SIZE 1.03f
#define MSG_PREV_NEXT_Y_POSITION 0.03f
#define CURRENT_PATH_Y_POSITION 0.15f
#define CURRENT_PATH_FONT_SIZE (g_settings.video.font_size)
#define NUM_ENTRY_PER_PAGE 18
#endif
static void rmenu_render(void *data)
{
rgui_handle_t *rgui = (rgui_handle_t*)data;
font_params_t font_parms = {0};
char msg[128];
char label[64];
font_parms.x = POSITION_X;
font_parms.y = CURRENT_PATH_Y_POSITION;
font_parms.scale = CURRENT_PATH_FONT_SIZE;
font_parms.color = WHITE;
switch(rgui->menu_type)
{
#ifdef HAVE_SHADER_MANAGER
case SHADER_CHOICE:
case CGP_CHOICE:
#endif
case BORDER_CHOICE:
case LIBRETRO_CHOICE:
case PATH_SAVESTATES_DIR_CHOICE:
case PATH_DEFAULT_ROM_DIR_CHOICE:
#ifdef HAVE_XML
case PATH_CHEATS_DIR_CHOICE:
#endif
case PATH_SRAM_DIR_CHOICE:
case PATH_SYSTEM_DIR_CHOICE:
case CONFIG_CHOICE:
case FILE_BROWSER_MENU:
if (rgui->menu_type == LIBRETRO_CHOICE)
strlcpy(label, "CORE SELECTION", sizeof(label));
else if (rgui->menu_type == CONFIG_CHOICE)
strlcpy(label, "CONFIG", sizeof(label));
else
strlcpy(label, "PATH", sizeof(label));
snprintf(msg, sizeof(msg), "%s %s", label, rgui->browser->current_dir.directory_path);
break;
case INGAME_MENU_LOAD_GAME_HISTORY:
strlcpy(msg, "LOAD HISTORY", sizeof(msg));
break;
case INGAME_MENU:
strlcpy(msg, "MENU", sizeof(msg));
break;
case INGAME_MENU_CORE_OPTIONS:
strlcpy(msg, "CORE OPTIONS", sizeof(msg));
break;
case INGAME_MENU_VIDEO_OPTIONS:
case INGAME_MENU_VIDEO_OPTIONS_MODE:
strlcpy(msg, "VIDEO OPTIONS", sizeof(msg));
break;
#ifdef HAVE_SHADER_MANAGER
case INGAME_MENU_SHADER_OPTIONS:
case INGAME_MENU_SHADER_OPTIONS_MODE:
strlcpy(msg, "SHADER OPTIONS", sizeof(msg));
break;
#endif
case INGAME_MENU_INPUT_OPTIONS:
case INGAME_MENU_INPUT_OPTIONS_MODE:
strlcpy(msg, "INPUT OPTIONS", sizeof(msg));
break;
case INGAME_MENU_CUSTOM_RATIO:
strlcpy(msg, "CUSTOM RATIO", sizeof(msg));
break;
case INGAME_MENU_SETTINGS:
case INGAME_MENU_SETTINGS_MODE:
strlcpy(msg, "MENU SETTINGS", sizeof(msg));
break;
case INGAME_MENU_AUDIO_OPTIONS:
case INGAME_MENU_AUDIO_OPTIONS_MODE:
strlcpy(msg, "AUDIO OPTIONS", sizeof(msg));
break;
case INGAME_MENU_PATH_OPTIONS:
case INGAME_MENU_PATH_OPTIONS_MODE:
strlcpy(msg, "PATH OPTIONS", sizeof(msg));
break;
}
if (driver.video_poke->set_osd_msg && msg[0] != '\0')
driver.video_poke->set_osd_msg(driver.video_data, msg, &font_parms);
font_parms.x = POSITION_X;
font_parms.y = CORE_MSG_POSITION_Y;
font_parms.scale = CORE_MSG_FONT_SIZE;
font_parms.color = WHITE;
snprintf(msg, sizeof(msg), "%s - %s %s", PACKAGE_VERSION, rgui->info.library_name, rgui->info.library_version);
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, msg, &font_parms);
bool render_browser = false;
bool render_settings = false;
bool render_history = false;
bool render_ingame_menu_resize = false;
bool render_core_options = false;
switch(rgui->menu_type)
{
case FILE_BROWSER_MENU:
case LIBRETRO_CHOICE:
case CONFIG_CHOICE:
#ifdef HAVE_SHADER_MANAGER
case CGP_CHOICE:
case SHADER_CHOICE:
#endif
case BORDER_CHOICE:
case PATH_DEFAULT_ROM_DIR_CHOICE:
case PATH_SAVESTATES_DIR_CHOICE:
case PATH_SRAM_DIR_CHOICE:
#ifdef HAVE_XML
case PATH_CHEATS_DIR_CHOICE:
#endif
case PATH_SYSTEM_DIR_CHOICE:
render_browser = true;
break;
case INGAME_MENU_CUSTOM_RATIO:
render_ingame_menu_resize = true;
break;
case INGAME_MENU:
case INGAME_MENU_SETTINGS:
case INGAME_MENU_VIDEO_OPTIONS:
case INGAME_MENU_SHADER_OPTIONS:
case INGAME_MENU_AUDIO_OPTIONS:
case INGAME_MENU_INPUT_OPTIONS:
case INGAME_MENU_PATH_OPTIONS:
render_settings = true;
break;
case INGAME_MENU_LOAD_GAME_HISTORY:
render_history = true;
break;
case INGAME_MENU_CORE_OPTIONS:
render_core_options = true;
break;
}
if (render_browser)
{
font_params_t font_parms = {0};
font_parms.scale = FONT_SIZE_VARIABLE;
if (rgui->browser->list->size)
{
unsigned file_count = rgui->browser->list->size;
unsigned current_index = 0;
unsigned page_number = 0;
unsigned page_base = 0;
unsigned i;
float y_increment = POSITION_Y_START;
current_index = rgui->browser->current_dir.ptr;
page_number = current_index / NUM_ENTRY_PER_PAGE;
page_base = page_number * NUM_ENTRY_PER_PAGE;
for (i = page_base; i < file_count && i < page_base + NUM_ENTRY_PER_PAGE; ++i)
{
char fname[128];
fill_pathname_base(fname, rgui->browser->list->elems[i].data, sizeof(fname));
y_increment += POSITION_Y_INCREMENT;
#ifdef HAVE_MENU_PANEL
//check if this is the currently selected file
if (strcmp(rgui->browser->current_dir.path, rgui->browser->list->elems[i].data) == 0)
menu_panel->y = y_increment;
#endif
font_parms.x = POSITION_X;
font_parms.y = y_increment;
font_parms.color = i == current_index ? YELLOW : rgui->browser->list->elems[i].attr.b ? GREEN : WHITE;
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, fname, &font_parms);
}
}
else
{
char entry[128];
font_parms.x = POSITION_X;
font_parms.y = POSITION_Y_START + POSITION_Y_INCREMENT;
font_parms.color = WHITE;
strlcpy(entry, "No entries available.", sizeof(entry));
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, entry, &font_parms);
}
}
if (render_core_options)
{
float y_increment = POSITION_Y_START;
y_increment += POSITION_Y_INCREMENT;
font_parms.x = POSITION_X;
font_parms.y = y_increment;
font_parms.scale = CURRENT_PATH_FONT_SIZE;
font_parms.color = WHITE;
if (g_extern.system.core_options)
{
size_t opts = core_option_size(g_extern.system.core_options);
for (size_t i = 0; i < opts; i++, font_parms.y += POSITION_Y_INCREMENT)
{
char type_str[256];
/* not on same page? */
if ((i / NUM_ENTRY_PER_PAGE) != (core_opt_selected / NUM_ENTRY_PER_PAGE))
continue;
#ifdef HAVE_MENU_PANEL
//check if this is the currently selected option
if (i == core_opt_selected)
menu_panel->y = font_parms.y;
#endif
font_parms.x = POSITION_X;
font_parms.color = (core_opt_selected == i) ? YELLOW : WHITE;
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data,
core_option_get_desc(g_extern.system.core_options, i), &font_parms);
font_parms.x = POSITION_X_CENTER;
font_parms.color = WHITE;
strlcpy(type_str, core_option_get_val(g_extern.system.core_options, i), sizeof(type_str));
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, type_str, &font_parms);
}
}
else if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, "No options available.", &font_parms);
}
if (render_settings)
{
float y_increment = POSITION_Y_START;
uint8_t i = 0;
uint8_t j = 0;
uint8_t item_page = 0;
for(i = first_setting; i < max_settings; i++)
{
char text[PATH_MAX];
char setting_text[PATH_MAX];
unsigned w;
strlcpy(setting_text, "", sizeof(setting_text));
switch (i)
{
#ifdef __CELLOS_LV2__
case SETTING_CHANGE_RESOLUTION:
strlcpy(text, "Resolution", sizeof(text));
break;
case SETTING_PAL60_MODE:
strlcpy(text, "PAL60 Mode", sizeof(text));
if (g_extern.lifecycle_mode_state & (1ULL << MODE_VIDEO_PAL_TEMPORAL_ENABLE))
strlcpy(setting_text, "ON", sizeof(setting_text));
else
strlcpy(setting_text, "OFF", sizeof(setting_text));
break;
#endif
case SETTING_EMU_SKIN:
strlcpy(text, "Menu Skin", sizeof(text));
fill_pathname_base(setting_text, g_extern.menu_texture_path, sizeof(setting_text));
break;
case SETTING_HW_TEXTURE_FILTER:
strlcpy(text, "Default Filter", sizeof(text));
break;
#ifdef _XBOX1
case SETTING_FLICKER_FILTER:
strlcpy(text, "Flicker Filter", sizeof(text));
snprintf(setting_text, sizeof(setting_text), "%d", g_extern.console.screen.flicker_filter_index);
break;
case SETTING_SOFT_DISPLAY_FILTER:
strlcpy(text, "Soft Display Filter", sizeof(text));
snprintf(setting_text, sizeof(setting_text), (g_extern.lifecycle_mode_state & (1ULL << MODE_VIDEO_SOFT_FILTER_ENABLE)) ? "ON" : "OFF");
break;
#endif
case SETTING_REFRESH_RATE:
strlcpy(text, "Estimated Monitor FPS", sizeof(text));
break;
case SETTING_VIDEO_VSYNC:
strlcpy(text, "VSync", sizeof(text));
break;
case SETTING_VIDEO_CROP_OVERSCAN:
strlcpy(text, "Crop Overscan (reload)", sizeof(text));
break;
case SETTING_TRIPLE_BUFFERING:
strlcpy(text, "Triple Buffering", sizeof(text));
snprintf(setting_text, sizeof(setting_text), (g_extern.lifecycle_mode_state & (1ULL << MODE_VIDEO_TRIPLE_BUFFERING_ENABLE)) ? "ON" : "OFF");
break;
case SETTING_SOUND_MODE:
strlcpy(text, "Sound Output", sizeof(text));
switch(g_extern.console.sound.mode)
{
case SOUND_MODE_NORMAL:
strlcpy(setting_text, "Normal", sizeof(setting_text));
break;
#ifdef HAVE_RSOUND
case SOUND_MODE_RSOUND:
strlcpy(setting_text, "RSound", sizeof(setting_text));
break;
#endif
#ifdef HAVE_HEADSET
case SOUND_MODE_HEADSET:
strlcpy(setting_text, "USB/Bluetooth Headset", sizeof(setting_text));
break;
#endif
default:
break;
}
break;
#ifdef HAVE_RSOUND
case SETTING_RSOUND_SERVER_IP_ADDRESS:
strlcpy(text, "RSound Server IP Address", sizeof(text));
strlcpy(setting_text, g_settings.audio.device, sizeof(setting_text));
break;
#endif
case SETTING_EMU_SHOW_DEBUG_INFO_MSG:
strlcpy(text, "Show Framerate", sizeof(text));
break;
case SETTING_REWIND_ENABLED:
strlcpy(text, "Rewind", sizeof(text));
break;
case SETTING_REWIND_GRANULARITY:
strlcpy(text, "Rewind Granularity", sizeof(text));
break;
case SETTING_EMU_AUDIO_MUTE:
strlcpy(text, "Mute Audio", sizeof(text));
break;
case SETTING_AUDIO_CONTROL_RATE_DELTA:
strlcpy(text, "Rate Control Delta", sizeof(text));
break;
#ifdef _XBOX1
case SETTING_EMU_AUDIO_SOUND_VOLUME_LEVEL:
strlcpy(text, "Volume Level", sizeof(text));
snprintf(setting_text, sizeof(setting_text), g_extern.console.sound.volume_level ? "Loud" : "Normal");
break;
#endif
case SETTING_ENABLE_CUSTOM_BGM:
strlcpy(text, "Custom BGM Option", sizeof(text));
snprintf(setting_text, sizeof(setting_text), (g_extern.lifecycle_mode_state & (1ULL << MODE_AUDIO_CUSTOM_BGM_ENABLE)) ? "ON" : "OFF");
break;
case SETTING_PATH_DEFAULT_ROM_DIRECTORY:
strlcpy(text, "Browser Directory", sizeof(text));
break;
case SETTING_PATH_SAVESTATES_DIRECTORY:
strlcpy(text, "Savestate Directory", sizeof(text));
break;
case SETTING_PATH_SRAM_DIRECTORY:
strlcpy(text, "Savefile Directory", sizeof(text));
break;
#ifdef HAVE_XML
case SETTING_PATH_CHEATS:
strlcpy(text, "Cheatfile Directory", sizeof(text));
strlcpy(setting_text, g_settings.cheat_database, sizeof(setting_text));
break;
#endif
case SETTING_PATH_SYSTEM:
strlcpy(text, "System Directory", sizeof(text));
break;
case SETTING_CONTROLS_NUMBER:
strlcpy(text, "Player", sizeof(text));
break;
case SETTING_CONTROLS_BIND_DEVICE_TYPE:
strlcpy(text, "Device Type", sizeof(text));
break;
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_B:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_Y:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_SELECT:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_START:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_UP:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_DOWN:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_LEFT:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_RIGHT:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_A:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_X:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_L:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_R:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_L2:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_R2:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_L3:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_R3:
{
unsigned id = i - FIRST_CONTROL_BIND;
struct platform_bind key_label;
strlcpy(key_label.desc, "Unknown", sizeof(key_label.desc));
key_label.joykey = g_settings.input.binds[rgui->current_pad][id].joykey;
if (driver.input->set_keybinds)
driver.input->set_keybinds(&key_label, 0, 0, 0, (1ULL << KEYBINDS_ACTION_GET_BIND_LABEL));
strlcpy(text, g_settings.input.binds[rgui->current_pad][id].desc, sizeof(text));
strlcpy(setting_text, key_label.desc, sizeof(setting_text));
}
break;
case SETTING_CONTROLS_DEFAULT_ALL:
strlcpy(text, "DEFAULTS", sizeof(text));
break;
case INGAME_MENU_LOAD_STATE:
strlcpy(text, "Load State", sizeof(text));
snprintf(setting_text, sizeof(setting_text), "%d", g_extern.state_slot);
break;
case INGAME_MENU_SAVE_STATE:
strlcpy(text, "Save State", sizeof(text));
snprintf(setting_text, sizeof(setting_text), "%d", g_extern.state_slot);
break;
case SETTING_ASPECT_RATIO:
strlcpy(text, "Aspect Ratio", sizeof(text));
break;
case SETTING_ROTATION:
strlcpy(text, "Rotation", sizeof(text));
break;
case SETTING_CUSTOM_VIEWPORT:
strlcpy(text, "Custom Ratio", sizeof(text));
break;
case INGAME_MENU_CORE_OPTIONS_MODE:
strlcpy(text, "Core Options", sizeof(text));
break;
#ifdef HAVE_SHADER_MANAGER
case INGAME_MENU_SHADER_OPTIONS_MODE:
strlcpy(text, "Shader Options", sizeof(text));
break;
#endif
case INGAME_MENU_LOAD_GAME_HISTORY_MODE:
strlcpy(text, "Load Game (History)", sizeof(text));
break;
case INGAME_MENU_VIDEO_OPTIONS_MODE:
strlcpy(text, "Video Options", sizeof(text));
break;
case INGAME_MENU_AUDIO_OPTIONS_MODE:
strlcpy(text, "Audio Options", sizeof(text));
break;
case INGAME_MENU_INPUT_OPTIONS_MODE:
strlcpy(text, "Input Options", sizeof(text));
break;
case INGAME_MENU_PATH_OPTIONS_MODE:
strlcpy(text, "Path Options", sizeof(text));
break;
case INGAME_MENU_SETTINGS_MODE:
strlcpy(text, "Settings", sizeof(text));
break;
case INGAME_MENU_SCREENSHOT_MODE:
strlcpy(text, "Take Screenshot", sizeof(text));
break;
case INGAME_MENU_RESET:
strlcpy(text, "Restart Game", sizeof(text));
break;
case INGAME_MENU_RETURN_TO_GAME:
strlcpy(text, "Resume Game", sizeof(text));
break;
case INGAME_MENU_CHANGE_GAME:
snprintf(text, sizeof(text), "Load Game (%s)",
rgui->info.library_name ? rgui->info.library_name : g_extern.system.info.library_name);
break;
case INGAME_MENU_CHANGE_LIBRETRO_CORE:
strlcpy(text, "Core", sizeof(text));
break;
#ifdef HAVE_MULTIMAN
case INGAME_MENU_RETURN_TO_MULTIMAN:
strlcpy(text, "Return to multiMAN", sizeof(text));
break;
#endif
case INGAME_MENU_CONFIG:
strlcpy(text, "RetroArch Config", sizeof(text));
break;
case INGAME_MENU_SAVE_CONFIG:
strlcpy(text, "Save Config", sizeof(text));
break;
case INGAME_MENU_QUIT_RETROARCH:
strlcpy(text, "Quit RetroArch", sizeof(text));
break;
default:
break;
#ifdef HAVE_SHADER_MANAGER
case SHADERMAN_LOAD_CGP:
strlcpy(text, "Load Shader Preset", sizeof(text));
break;
case SHADERMAN_SAVE_CGP:
strlcpy(text, "Save Shader Preset", sizeof(text));
break;
case SHADERMAN_SHADER_PASSES:
strlcpy(text, "Shader Passes", sizeof(text));
snprintf(setting_text, sizeof(setting_text), "%u", rgui->shader.passes);
break;
case SHADERMAN_APPLY_CHANGES:
strlcpy(text, "Apply Shader Changes", sizeof(text));
break;
case SHADERMAN_SHADER_0:
case SHADERMAN_SHADER_1:
case SHADERMAN_SHADER_2:
case SHADERMAN_SHADER_3:
case SHADERMAN_SHADER_4:
case SHADERMAN_SHADER_5:
case SHADERMAN_SHADER_6:
case SHADERMAN_SHADER_7:
{
char type_str[256];
uint8_t index = (i - SHADERMAN_SHADER_0) / 3;
if (*rgui->shader.pass[index].source.cg)
fill_pathname_base(type_str,
rgui->shader.pass[index].source.cg, sizeof(type_str));
else
strlcpy(type_str, "N/A", sizeof(type_str));
snprintf(text, sizeof(text), "Shader #%d", index);
strlcpy(setting_text, type_str, sizeof(setting_text));
}
break;
case SHADERMAN_SHADER_0_FILTER:
case SHADERMAN_SHADER_1_FILTER:
case SHADERMAN_SHADER_2_FILTER:
case SHADERMAN_SHADER_3_FILTER:
case SHADERMAN_SHADER_4_FILTER:
case SHADERMAN_SHADER_5_FILTER:
case SHADERMAN_SHADER_6_FILTER:
case SHADERMAN_SHADER_7_FILTER:
{
char type_str[256];
uint8_t index = (i - SHADERMAN_SHADER_0) / 3;
snprintf(text, sizeof(text), "Shader #%d filter", index);
shader_manager_get_str_filter(type_str, sizeof(type_str), index);
strlcpy(setting_text, type_str, sizeof(setting_text));
}
break;
case SHADERMAN_SHADER_0_SCALE:
case SHADERMAN_SHADER_1_SCALE:
case SHADERMAN_SHADER_2_SCALE:
case SHADERMAN_SHADER_3_SCALE:
case SHADERMAN_SHADER_4_SCALE:
case SHADERMAN_SHADER_5_SCALE:
case SHADERMAN_SHADER_6_SCALE:
case SHADERMAN_SHADER_7_SCALE:
{
char type_str[256];
uint8_t index = (i - SHADERMAN_SHADER_0) / 3;
unsigned scale = rgui->shader.pass[index].fbo.scale_x;
snprintf(text, sizeof(text), "Shader #%d scale", index);
if (!scale)
strlcpy(type_str, "Don't care", sizeof(type_str));
else
snprintf(type_str, sizeof(type_str), "%ux", scale);
strlcpy(setting_text, type_str, sizeof(setting_text));
}
break;
#endif
}
switch (i)
{
#ifdef __CELLOS_LV2__
case SETTING_CHANGE_RESOLUTION:
#endif
case INGAME_MENU_CONFIG:
case SETTING_ROTATION:
case SETTING_ASPECT_RATIO:
case SETTING_CONTROLS_BIND_DEVICE_TYPE:
case SETTING_CONTROLS_NUMBER:
case SETTING_PATH_SYSTEM:
case SETTING_PATH_SRAM_DIRECTORY:
case SETTING_PATH_SAVESTATES_DIRECTORY:
case SETTING_PATH_DEFAULT_ROM_DIRECTORY:
case SETTING_AUDIO_CONTROL_RATE_DELTA:
case SETTING_EMU_AUDIO_MUTE:
case SETTING_REWIND_GRANULARITY:
case SETTING_REWIND_ENABLED:
case SETTING_VIDEO_CROP_OVERSCAN:
case SETTING_VIDEO_VSYNC:
case SETTING_REFRESH_RATE:
case SETTING_HW_TEXTURE_FILTER:
case SETTING_EMU_SHOW_DEBUG_INFO_MSG:
menu_set_settings_label(setting_text, sizeof(setting_text), &w, settings_lut[i]);
break;
case SETTING_CUSTOM_VIEWPORT:
case INGAME_MENU_SAVE_CONFIG:
case INGAME_MENU_CHANGE_LIBRETRO_CORE:
case INGAME_MENU_CHANGE_GAME:
case INGAME_MENU_SETTINGS_MODE:
case INGAME_MENU_PATH_OPTIONS_MODE:
case INGAME_MENU_INPUT_OPTIONS_MODE:
case INGAME_MENU_AUDIO_OPTIONS_MODE:
case INGAME_MENU_VIDEO_OPTIONS_MODE:
case INGAME_MENU_LOAD_GAME_HISTORY_MODE:
#ifdef HAVE_SHADER_MANAGER
case INGAME_MENU_SHADER_OPTIONS_MODE:
#endif
case INGAME_MENU_CORE_OPTIONS_MODE:
strlcpy(setting_text, "...", sizeof(setting_text));
break;
}
char setting_text_buf[256];
menu_ticker_line(setting_text_buf, TICKER_LABEL_CHARS_MAX_PER_LINE, g_extern.frame_count / 15, setting_text, i == rgui->selection_ptr);
if (!(j < NUM_ENTRY_PER_PAGE))
{
j = 0;
item_page++;
}
items_pages[i] = item_page;
j++;
if (item_page != setting_page_number)
continue;
y_increment += POSITION_Y_INCREMENT;
font_parms.x = POSITION_X;
font_parms.y = y_increment;
font_parms.scale = FONT_SIZE_VARIABLE;
font_parms.color = (i == rgui->selection_ptr) ? YELLOW : WHITE;
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, text, &font_parms);
font_parms.x = POSITION_X_CENTER;
font_parms.color = WHITE;
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, setting_text_buf, &font_parms);
if (i != rgui->selection_ptr)
continue;
#ifdef HAVE_MENU_PANEL
menu_panel->y = y_increment;
#endif
}
}
if (render_history)
{
if (rom_history_size(rgui->history))
{
float y_increment = POSITION_Y_START;
y_increment += POSITION_Y_INCREMENT;
font_parms.x = POSITION_X;
font_parms.y = y_increment;
font_parms.scale = CURRENT_PATH_FONT_SIZE;
font_parms.color = WHITE;
size_t opts = rom_history_size(rgui->history);
for (size_t i = 0; i < opts; i++)
{
const char *path = NULL;
const char *core_path = NULL;
const char *core_name = NULL;
rom_history_get_index(rgui->history, i,
&path, &core_path, &core_name);
char path_short[PATH_MAX];
fill_pathname(path_short, path_basename(path), "", sizeof(path_short));
char fill_buf[PATH_MAX];
snprintf(fill_buf, sizeof(fill_buf), "%s (%s)",
path_short, core_name);
/* not on same page? */
if ((i / NUM_ENTRY_PER_PAGE) != (hist_opt_selected / NUM_ENTRY_PER_PAGE))
continue;
#ifdef HAVE_MENU_PANEL
//check if this is the currently selected option
if (i == hist_opt_selected)
menu_panel->y = font_parms.y;
#endif
font_parms.x = POSITION_X;
font_parms.color = (hist_opt_selected == i) ? YELLOW : WHITE;
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data,
fill_buf, &font_parms);
font_parms.y += POSITION_Y_INCREMENT;
}
}
else if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, "No history available.", &font_parms);
}
if (render_ingame_menu_resize && rgui->frame_buf_show)
{
char viewport[32];
snprintf(viewport, sizeof(viewport), "Viewport X: #%d Y: %d (%dx%d)", g_extern.console.screen.viewports.custom_vp.x, g_extern.console.screen.viewports.custom_vp.y, g_extern.console.screen.viewports.custom_vp.width,
g_extern.console.screen.viewports.custom_vp.height);
font_parms.x = POSITION_X;
font_parms.y = POSITION_Y_BEGIN;
font_parms.scale = HARDCODE_FONT_SIZE;
font_parms.color = WHITE;
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, viewport, &font_parms);
}
}
static int select_file(void *data, uint64_t action)
{
@ -308,11 +1063,11 @@ static int select_file(void *data, uint64_t action)
menu_texture = (struct texture_image*)calloc(1, sizeof(*menu_texture));
}
texture_image_load(path, menu_texture);
rgui->width = menu_texture->width;
rgui->height = menu_texture->height;
strlcpy(g_extern.menu_texture_path, path, sizeof(g_extern.menu_texture_path));
if (driver.video_poke && driver.video_poke->set_texture_frame)
driver.video_poke->set_texture_frame(driver.video_data, menu_texture->pixels,
true, menu_texture->width, menu_texture->height, 1.0f);
rmenu_set_texture(rgui, true);
break;
case LIBRETRO_CHOICE:
rarch_environment_cb(RETRO_ENVIRONMENT_SET_LIBRETRO_PATH, (void*)path);
@ -542,10 +1297,10 @@ void rgui_init_textures(void)
texture_image_load("D:\\Media\\menuMainRomSelectPanel.png", menu_panel);
#endif
texture_image_load(g_extern.menu_texture_path, menu_texture);
rgui->width = menu_texture->width;
rgui->height = menu_texture->height;
if (driver.video_poke && driver.video_poke->set_texture_frame)
driver.video_poke->set_texture_frame(driver.video_data, menu_texture->pixels,
true, menu_texture->width, menu_texture->height, 1.0f);
rmenu_set_texture(rgui, true);
}
static int set_setting_action(uint8_t menu_type, unsigned switchvalue, uint64_t action_ori)
@ -1391,7 +2146,7 @@ int rgui_input_postprocess(void *data, uint64_t old_state)
return ret;
}
static int rgui_iterate(void *data, unsigned action)
int rmenu_iterate(void *data, unsigned action)
{
rgui_handle_t *rgui = (rgui_handle_t*)data;
rgui->menu_type = menu_stack_enum_array[stack_idx - 1];
@ -1467,7 +2222,7 @@ static int rgui_iterate(void *data, unsigned action)
}
if (ret == 0)
render_text(rgui);
rmenu_render(rgui);
if (ret == -1)
menu_stack_pop(rgui->menu_type);
@ -1475,11 +2230,10 @@ static int rgui_iterate(void *data, unsigned action)
return ret;
}
static void* rgui_init(void)
static void* rmenu_init(void)
{
rgui_handle_t *rgui = (rgui_handle_t*)calloc(1, sizeof(*rgui));
menu_texture = (struct texture_image*)calloc(1, sizeof(*menu_texture));
#ifdef HAVE_MENU_PANEL
menu_panel = (struct texture_image*)calloc(1, sizeof(*menu_panel));
@ -1527,7 +2281,7 @@ static void* rgui_init(void)
return rgui;
}
static void rgui_free(void *data)
static void rmenu_free(void *data)
{
#ifdef _XBOX1
#ifdef HAVE_MENU_PANEL
@ -1569,9 +2323,20 @@ static void rgui_free(void *data)
#endif
}
void rmenu_set_texture(void *data, bool enable)
{
rgui_handle_t *rgui = (rgui_handle_t*)data;
if (driver.video_poke && driver.video_poke->set_texture_enable)
driver.video_poke->set_texture_frame(driver.video_data, menu_texture->pixels,
enable, rgui->width, rgui->height, 1.0f);
}
const menu_ctx_driver_t menu_ctx_rmenu = {
rgui_iterate,
rgui_init,
rgui_free,
rmenu_set_texture,
NULL,
rmenu_render,
rmenu_init,
rmenu_free,
"rmenu",
};

View File

@ -1346,7 +1346,7 @@ static void ingame_menu_resize (void)
{
}
static int rgui_iterate(void *data, unsigned action)
int rmenu_xui_iterate(void *data, unsigned action)
{
(void)data;
@ -1411,7 +1411,9 @@ int rgui_input_postprocess(void *data, uint64_t old_state)
}
const menu_ctx_driver_t menu_ctx_rmenu_xui = {
rgui_iterate,
NULL,
NULL,
NULL,
rgui_init,
rgui_free,
"rmenu_xui",

View File

@ -1,753 +0,0 @@
#if defined(_XBOX1)
#define HARDCODE_FONT_SIZE 21
#define FONT_SIZE_VARIABLE FONT_SIZE
#define POSITION_X 60
#define POSITION_X_CENTER (POSITION_X + 350)
#define POSITION_Y_START 80
#define Y_POSITION 430
#define POSITION_Y_BEGIN (POSITION_Y_START + POSITION_Y_INCREMENT)
#define POSITION_Y_INCREMENT 20
#define COMMENT_POSITION_Y (Y_POSITION - ((POSITION_Y_INCREMENT/2) * 3))
#define CORE_MSG_POSITION_X FONT_SIZE
#define CORE_MSG_POSITION_Y (MSG_PREV_NEXT_Y_POSITION + 0.01f)
#define CORE_MSG_FONT_SIZE FONT_SIZE
#define MSG_QUEUE_X_POSITION POSITION_X
#define MSG_QUEUE_Y_POSITION (Y_POSITION - ((POSITION_Y_INCREMENT/2) * 7) + 10)
#define MSG_QUEUE_FONT_SIZE HARDCODE_FONT_SIZE
#define MSG_PREV_NEXT_Y_POSITION 24
#define CURRENT_PATH_Y_POSITION (POSITION_Y_START - ((POSITION_Y_INCREMENT/2)))
#define CURRENT_PATH_FONT_SIZE 21
#define FONT_SIZE 21
#define NUM_ENTRY_PER_PAGE 15
#elif defined(__CELLOS_LV2__)
#define HARDCODE_FONT_SIZE 0.91f
#define FONT_SIZE_VARIABLE g_settings.video.font_size
#define POSITION_X 0.09f
#define POSITION_X_CENTER 0.5f
#define POSITION_Y_START 0.17f
#define POSITION_Y_INCREMENT 0.035f
#define POSITION_Y_BEGIN (POSITION_Y_START + POSITION_Y_INCREMENT)
#define COMMENT_POSITION_Y 0.82f
#define CORE_MSG_POSITION_X 0.3f
#define CORE_MSG_POSITION_Y 0.06f
#define CORE_MSG_FONT_SIZE COMMENT_POSITION_Y
#define MSG_QUEUE_X_POSITION g_settings.video.msg_pos_x
#define MSG_QUEUE_Y_POSITION 0.90f
#define MSG_QUEUE_FONT_SIZE 1.03f
#define MSG_PREV_NEXT_Y_POSITION 0.03f
#define CURRENT_PATH_Y_POSITION 0.15f
#define CURRENT_PATH_FONT_SIZE (g_settings.video.font_size)
#define NUM_ENTRY_PER_PAGE 18
#endif
static void render_text(void *data)
{
rgui_handle_t *rgui = (rgui_handle_t*)data;
font_params_t font_parms = {0};
char msg[128];
char label[64];
font_parms.x = POSITION_X;
font_parms.y = CURRENT_PATH_Y_POSITION;
font_parms.scale = CURRENT_PATH_FONT_SIZE;
font_parms.color = WHITE;
switch(rgui->menu_type)
{
#ifdef HAVE_SHADER_MANAGER
case SHADER_CHOICE:
case CGP_CHOICE:
#endif
case BORDER_CHOICE:
case LIBRETRO_CHOICE:
case PATH_SAVESTATES_DIR_CHOICE:
case PATH_DEFAULT_ROM_DIR_CHOICE:
#ifdef HAVE_XML
case PATH_CHEATS_DIR_CHOICE:
#endif
case PATH_SRAM_DIR_CHOICE:
case PATH_SYSTEM_DIR_CHOICE:
case CONFIG_CHOICE:
case FILE_BROWSER_MENU:
if (rgui->menu_type == LIBRETRO_CHOICE)
strlcpy(label, "CORE SELECTION", sizeof(label));
else if (rgui->menu_type == CONFIG_CHOICE)
strlcpy(label, "CONFIG", sizeof(label));
else
strlcpy(label, "PATH", sizeof(label));
snprintf(msg, sizeof(msg), "%s %s", label, rgui->browser->current_dir.directory_path);
break;
case INGAME_MENU_LOAD_GAME_HISTORY:
strlcpy(msg, "LOAD HISTORY", sizeof(msg));
break;
case INGAME_MENU:
strlcpy(msg, "MENU", sizeof(msg));
break;
case INGAME_MENU_CORE_OPTIONS:
strlcpy(msg, "CORE OPTIONS", sizeof(msg));
break;
case INGAME_MENU_VIDEO_OPTIONS:
case INGAME_MENU_VIDEO_OPTIONS_MODE:
strlcpy(msg, "VIDEO OPTIONS", sizeof(msg));
break;
#ifdef HAVE_SHADER_MANAGER
case INGAME_MENU_SHADER_OPTIONS:
case INGAME_MENU_SHADER_OPTIONS_MODE:
strlcpy(msg, "SHADER OPTIONS", sizeof(msg));
break;
#endif
case INGAME_MENU_INPUT_OPTIONS:
case INGAME_MENU_INPUT_OPTIONS_MODE:
strlcpy(msg, "INPUT OPTIONS", sizeof(msg));
break;
case INGAME_MENU_CUSTOM_RATIO:
strlcpy(msg, "CUSTOM RATIO", sizeof(msg));
break;
case INGAME_MENU_SETTINGS:
case INGAME_MENU_SETTINGS_MODE:
strlcpy(msg, "MENU SETTINGS", sizeof(msg));
break;
case INGAME_MENU_AUDIO_OPTIONS:
case INGAME_MENU_AUDIO_OPTIONS_MODE:
strlcpy(msg, "AUDIO OPTIONS", sizeof(msg));
break;
case INGAME_MENU_PATH_OPTIONS:
case INGAME_MENU_PATH_OPTIONS_MODE:
strlcpy(msg, "PATH OPTIONS", sizeof(msg));
break;
}
if (driver.video_poke->set_osd_msg && msg[0] != '\0')
driver.video_poke->set_osd_msg(driver.video_data, msg, &font_parms);
font_parms.x = POSITION_X;
font_parms.y = CORE_MSG_POSITION_Y;
font_parms.scale = CORE_MSG_FONT_SIZE;
font_parms.color = WHITE;
snprintf(msg, sizeof(msg), "%s - %s %s", PACKAGE_VERSION, rgui->info.library_name, rgui->info.library_version);
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, msg, &font_parms);
bool render_browser = false;
bool render_settings = false;
bool render_history = false;
bool render_ingame_menu_resize = false;
bool render_core_options = false;
switch(rgui->menu_type)
{
case FILE_BROWSER_MENU:
case LIBRETRO_CHOICE:
case CONFIG_CHOICE:
#ifdef HAVE_SHADER_MANAGER
case CGP_CHOICE:
case SHADER_CHOICE:
#endif
case BORDER_CHOICE:
case PATH_DEFAULT_ROM_DIR_CHOICE:
case PATH_SAVESTATES_DIR_CHOICE:
case PATH_SRAM_DIR_CHOICE:
#ifdef HAVE_XML
case PATH_CHEATS_DIR_CHOICE:
#endif
case PATH_SYSTEM_DIR_CHOICE:
render_browser = true;
break;
case INGAME_MENU_CUSTOM_RATIO:
render_ingame_menu_resize = true;
break;
case INGAME_MENU:
case INGAME_MENU_SETTINGS:
case INGAME_MENU_VIDEO_OPTIONS:
case INGAME_MENU_SHADER_OPTIONS:
case INGAME_MENU_AUDIO_OPTIONS:
case INGAME_MENU_INPUT_OPTIONS:
case INGAME_MENU_PATH_OPTIONS:
render_settings = true;
break;
case INGAME_MENU_LOAD_GAME_HISTORY:
render_history = true;
break;
case INGAME_MENU_CORE_OPTIONS:
render_core_options = true;
break;
}
if (render_browser)
{
font_params_t font_parms = {0};
font_parms.scale = FONT_SIZE_VARIABLE;
if (rgui->browser->list->size)
{
unsigned file_count = rgui->browser->list->size;
unsigned current_index = 0;
unsigned page_number = 0;
unsigned page_base = 0;
unsigned i;
float y_increment = POSITION_Y_START;
current_index = rgui->browser->current_dir.ptr;
page_number = current_index / NUM_ENTRY_PER_PAGE;
page_base = page_number * NUM_ENTRY_PER_PAGE;
for (i = page_base; i < file_count && i < page_base + NUM_ENTRY_PER_PAGE; ++i)
{
char fname[128];
fill_pathname_base(fname, rgui->browser->list->elems[i].data, sizeof(fname));
y_increment += POSITION_Y_INCREMENT;
#ifdef HAVE_MENU_PANEL
//check if this is the currently selected file
if (strcmp(rgui->browser->current_dir.path, rgui->browser->list->elems[i].data) == 0)
menu_panel->y = y_increment;
#endif
font_parms.x = POSITION_X;
font_parms.y = y_increment;
font_parms.color = i == current_index ? YELLOW : rgui->browser->list->elems[i].attr.b ? GREEN : WHITE;
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, fname, &font_parms);
}
}
else
{
char entry[128];
font_parms.x = POSITION_X;
font_parms.y = POSITION_Y_START + POSITION_Y_INCREMENT;
font_parms.color = WHITE;
strlcpy(entry, "No entries available.", sizeof(entry));
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, entry, &font_parms);
}
}
if (render_core_options)
{
float y_increment = POSITION_Y_START;
y_increment += POSITION_Y_INCREMENT;
font_parms.x = POSITION_X;
font_parms.y = y_increment;
font_parms.scale = CURRENT_PATH_FONT_SIZE;
font_parms.color = WHITE;
if (g_extern.system.core_options)
{
size_t opts = core_option_size(g_extern.system.core_options);
for (size_t i = 0; i < opts; i++, font_parms.y += POSITION_Y_INCREMENT)
{
char type_str[256];
/* not on same page? */
if ((i / NUM_ENTRY_PER_PAGE) != (core_opt_selected / NUM_ENTRY_PER_PAGE))
continue;
#ifdef HAVE_MENU_PANEL
//check if this is the currently selected option
if (i == core_opt_selected)
menu_panel->y = font_parms.y;
#endif
font_parms.x = POSITION_X;
font_parms.color = (core_opt_selected == i) ? YELLOW : WHITE;
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data,
core_option_get_desc(g_extern.system.core_options, i), &font_parms);
font_parms.x = POSITION_X_CENTER;
font_parms.color = WHITE;
strlcpy(type_str, core_option_get_val(g_extern.system.core_options, i), sizeof(type_str));
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, type_str, &font_parms);
}
}
else if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, "No options available.", &font_parms);
}
if (render_settings)
{
float y_increment = POSITION_Y_START;
uint8_t i = 0;
uint8_t j = 0;
uint8_t item_page = 0;
for(i = first_setting; i < max_settings; i++)
{
char text[PATH_MAX];
char setting_text[PATH_MAX];
unsigned w;
strlcpy(setting_text, "", sizeof(setting_text));
switch (i)
{
#ifdef __CELLOS_LV2__
case SETTING_CHANGE_RESOLUTION:
strlcpy(text, "Resolution", sizeof(text));
break;
case SETTING_PAL60_MODE:
strlcpy(text, "PAL60 Mode", sizeof(text));
if (g_extern.lifecycle_mode_state & (1ULL << MODE_VIDEO_PAL_TEMPORAL_ENABLE))
strlcpy(setting_text, "ON", sizeof(setting_text));
else
strlcpy(setting_text, "OFF", sizeof(setting_text));
break;
#endif
case SETTING_EMU_SKIN:
strlcpy(text, "Menu Skin", sizeof(text));
fill_pathname_base(setting_text, g_extern.menu_texture_path, sizeof(setting_text));
break;
case SETTING_HW_TEXTURE_FILTER:
strlcpy(text, "Default Filter", sizeof(text));
break;
#ifdef _XBOX1
case SETTING_FLICKER_FILTER:
strlcpy(text, "Flicker Filter", sizeof(text));
snprintf(setting_text, sizeof(setting_text), "%d", g_extern.console.screen.flicker_filter_index);
break;
case SETTING_SOFT_DISPLAY_FILTER:
strlcpy(text, "Soft Display Filter", sizeof(text));
snprintf(setting_text, sizeof(setting_text), (g_extern.lifecycle_mode_state & (1ULL << MODE_VIDEO_SOFT_FILTER_ENABLE)) ? "ON" : "OFF");
break;
#endif
case SETTING_REFRESH_RATE:
strlcpy(text, "Estimated Monitor FPS", sizeof(text));
break;
case SETTING_VIDEO_VSYNC:
strlcpy(text, "VSync", sizeof(text));
break;
case SETTING_VIDEO_CROP_OVERSCAN:
strlcpy(text, "Crop Overscan (reload)", sizeof(text));
break;
case SETTING_TRIPLE_BUFFERING:
strlcpy(text, "Triple Buffering", sizeof(text));
snprintf(setting_text, sizeof(setting_text), (g_extern.lifecycle_mode_state & (1ULL << MODE_VIDEO_TRIPLE_BUFFERING_ENABLE)) ? "ON" : "OFF");
break;
case SETTING_SOUND_MODE:
strlcpy(text, "Sound Output", sizeof(text));
switch(g_extern.console.sound.mode)
{
case SOUND_MODE_NORMAL:
strlcpy(setting_text, "Normal", sizeof(setting_text));
break;
#ifdef HAVE_RSOUND
case SOUND_MODE_RSOUND:
strlcpy(setting_text, "RSound", sizeof(setting_text));
break;
#endif
#ifdef HAVE_HEADSET
case SOUND_MODE_HEADSET:
strlcpy(setting_text, "USB/Bluetooth Headset", sizeof(setting_text));
break;
#endif
default:
break;
}
break;
#ifdef HAVE_RSOUND
case SETTING_RSOUND_SERVER_IP_ADDRESS:
strlcpy(text, "RSound Server IP Address", sizeof(text));
strlcpy(setting_text, g_settings.audio.device, sizeof(setting_text));
break;
#endif
case SETTING_EMU_SHOW_DEBUG_INFO_MSG:
strlcpy(text, "Show Framerate", sizeof(text));
break;
case SETTING_REWIND_ENABLED:
strlcpy(text, "Rewind", sizeof(text));
break;
case SETTING_REWIND_GRANULARITY:
strlcpy(text, "Rewind Granularity", sizeof(text));
break;
case SETTING_EMU_AUDIO_MUTE:
strlcpy(text, "Mute Audio", sizeof(text));
break;
case SETTING_AUDIO_CONTROL_RATE_DELTA:
strlcpy(text, "Rate Control Delta", sizeof(text));
break;
#ifdef _XBOX1
case SETTING_EMU_AUDIO_SOUND_VOLUME_LEVEL:
strlcpy(text, "Volume Level", sizeof(text));
snprintf(setting_text, sizeof(setting_text), g_extern.console.sound.volume_level ? "Loud" : "Normal");
break;
#endif
case SETTING_ENABLE_CUSTOM_BGM:
strlcpy(text, "Custom BGM Option", sizeof(text));
snprintf(setting_text, sizeof(setting_text), (g_extern.lifecycle_mode_state & (1ULL << MODE_AUDIO_CUSTOM_BGM_ENABLE)) ? "ON" : "OFF");
break;
case SETTING_PATH_DEFAULT_ROM_DIRECTORY:
strlcpy(text, "Browser Directory", sizeof(text));
break;
case SETTING_PATH_SAVESTATES_DIRECTORY:
strlcpy(text, "Savestate Directory", sizeof(text));
break;
case SETTING_PATH_SRAM_DIRECTORY:
strlcpy(text, "Savefile Directory", sizeof(text));
break;
#ifdef HAVE_XML
case SETTING_PATH_CHEATS:
strlcpy(text, "Cheatfile Directory", sizeof(text));
strlcpy(setting_text, g_settings.cheat_database, sizeof(setting_text));
break;
#endif
case SETTING_PATH_SYSTEM:
strlcpy(text, "System Directory", sizeof(text));
break;
case SETTING_CONTROLS_NUMBER:
strlcpy(text, "Player", sizeof(text));
break;
case SETTING_CONTROLS_BIND_DEVICE_TYPE:
strlcpy(text, "Device Type", sizeof(text));
break;
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_B:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_Y:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_SELECT:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_START:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_UP:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_DOWN:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_LEFT:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_RIGHT:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_A:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_X:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_L:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_R:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_L2:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_R2:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_L3:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_R3:
{
unsigned id = i - FIRST_CONTROL_BIND;
struct platform_bind key_label;
strlcpy(key_label.desc, "Unknown", sizeof(key_label.desc));
key_label.joykey = g_settings.input.binds[rgui->current_pad][id].joykey;
if (driver.input->set_keybinds)
driver.input->set_keybinds(&key_label, 0, 0, 0, (1ULL << KEYBINDS_ACTION_GET_BIND_LABEL));
strlcpy(text, g_settings.input.binds[rgui->current_pad][id].desc, sizeof(text));
strlcpy(setting_text, key_label.desc, sizeof(setting_text));
}
break;
case SETTING_CONTROLS_DEFAULT_ALL:
strlcpy(text, "DEFAULTS", sizeof(text));
break;
case INGAME_MENU_LOAD_STATE:
strlcpy(text, "Load State", sizeof(text));
snprintf(setting_text, sizeof(setting_text), "%d", g_extern.state_slot);
break;
case INGAME_MENU_SAVE_STATE:
strlcpy(text, "Save State", sizeof(text));
snprintf(setting_text, sizeof(setting_text), "%d", g_extern.state_slot);
break;
case SETTING_ASPECT_RATIO:
strlcpy(text, "Aspect Ratio", sizeof(text));
break;
case SETTING_ROTATION:
strlcpy(text, "Rotation", sizeof(text));
break;
case SETTING_CUSTOM_VIEWPORT:
strlcpy(text, "Custom Ratio", sizeof(text));
break;
case INGAME_MENU_CORE_OPTIONS_MODE:
strlcpy(text, "Core Options", sizeof(text));
break;
#ifdef HAVE_SHADER_MANAGER
case INGAME_MENU_SHADER_OPTIONS_MODE:
strlcpy(text, "Shader Options", sizeof(text));
break;
#endif
case INGAME_MENU_LOAD_GAME_HISTORY_MODE:
strlcpy(text, "Load Game (History)", sizeof(text));
break;
case INGAME_MENU_VIDEO_OPTIONS_MODE:
strlcpy(text, "Video Options", sizeof(text));
break;
case INGAME_MENU_AUDIO_OPTIONS_MODE:
strlcpy(text, "Audio Options", sizeof(text));
break;
case INGAME_MENU_INPUT_OPTIONS_MODE:
strlcpy(text, "Input Options", sizeof(text));
break;
case INGAME_MENU_PATH_OPTIONS_MODE:
strlcpy(text, "Path Options", sizeof(text));
break;
case INGAME_MENU_SETTINGS_MODE:
strlcpy(text, "Settings", sizeof(text));
break;
case INGAME_MENU_SCREENSHOT_MODE:
strlcpy(text, "Take Screenshot", sizeof(text));
break;
case INGAME_MENU_RESET:
strlcpy(text, "Restart Game", sizeof(text));
break;
case INGAME_MENU_RETURN_TO_GAME:
strlcpy(text, "Resume Game", sizeof(text));
break;
case INGAME_MENU_CHANGE_GAME:
snprintf(text, sizeof(text), "Load Game (%s)",
rgui->info.library_name ? rgui->info.library_name : g_extern.system.info.library_name);
break;
case INGAME_MENU_CHANGE_LIBRETRO_CORE:
strlcpy(text, "Core", sizeof(text));
break;
#ifdef HAVE_MULTIMAN
case INGAME_MENU_RETURN_TO_MULTIMAN:
strlcpy(text, "Return to multiMAN", sizeof(text));
break;
#endif
case INGAME_MENU_CONFIG:
strlcpy(text, "RetroArch Config", sizeof(text));
break;
case INGAME_MENU_SAVE_CONFIG:
strlcpy(text, "Save Config", sizeof(text));
break;
case INGAME_MENU_QUIT_RETROARCH:
strlcpy(text, "Quit RetroArch", sizeof(text));
break;
default:
break;
#ifdef HAVE_SHADER_MANAGER
case SHADERMAN_LOAD_CGP:
strlcpy(text, "Load Shader Preset", sizeof(text));
break;
case SHADERMAN_SAVE_CGP:
strlcpy(text, "Save Shader Preset", sizeof(text));
break;
case SHADERMAN_SHADER_PASSES:
strlcpy(text, "Shader Passes", sizeof(text));
snprintf(setting_text, sizeof(setting_text), "%u", rgui->shader.passes);
break;
case SHADERMAN_APPLY_CHANGES:
strlcpy(text, "Apply Shader Changes", sizeof(text));
break;
case SHADERMAN_SHADER_0:
case SHADERMAN_SHADER_1:
case SHADERMAN_SHADER_2:
case SHADERMAN_SHADER_3:
case SHADERMAN_SHADER_4:
case SHADERMAN_SHADER_5:
case SHADERMAN_SHADER_6:
case SHADERMAN_SHADER_7:
{
char type_str[256];
uint8_t index = (i - SHADERMAN_SHADER_0) / 3;
if (*rgui->shader.pass[index].source.cg)
fill_pathname_base(type_str,
rgui->shader.pass[index].source.cg, sizeof(type_str));
else
strlcpy(type_str, "N/A", sizeof(type_str));
snprintf(text, sizeof(text), "Shader #%d", index);
strlcpy(setting_text, type_str, sizeof(setting_text));
}
break;
case SHADERMAN_SHADER_0_FILTER:
case SHADERMAN_SHADER_1_FILTER:
case SHADERMAN_SHADER_2_FILTER:
case SHADERMAN_SHADER_3_FILTER:
case SHADERMAN_SHADER_4_FILTER:
case SHADERMAN_SHADER_5_FILTER:
case SHADERMAN_SHADER_6_FILTER:
case SHADERMAN_SHADER_7_FILTER:
{
char type_str[256];
uint8_t index = (i - SHADERMAN_SHADER_0) / 3;
snprintf(text, sizeof(text), "Shader #%d filter", index);
shader_manager_get_str_filter(type_str, sizeof(type_str), index);
strlcpy(setting_text, type_str, sizeof(setting_text));
}
break;
case SHADERMAN_SHADER_0_SCALE:
case SHADERMAN_SHADER_1_SCALE:
case SHADERMAN_SHADER_2_SCALE:
case SHADERMAN_SHADER_3_SCALE:
case SHADERMAN_SHADER_4_SCALE:
case SHADERMAN_SHADER_5_SCALE:
case SHADERMAN_SHADER_6_SCALE:
case SHADERMAN_SHADER_7_SCALE:
{
char type_str[256];
uint8_t index = (i - SHADERMAN_SHADER_0) / 3;
unsigned scale = rgui->shader.pass[index].fbo.scale_x;
snprintf(text, sizeof(text), "Shader #%d scale", index);
if (!scale)
strlcpy(type_str, "Don't care", sizeof(type_str));
else
snprintf(type_str, sizeof(type_str), "%ux", scale);
strlcpy(setting_text, type_str, sizeof(setting_text));
}
break;
#endif
}
switch (i)
{
#ifdef __CELLOS_LV2__
case SETTING_CHANGE_RESOLUTION:
#endif
case INGAME_MENU_CONFIG:
case SETTING_ROTATION:
case SETTING_ASPECT_RATIO:
case SETTING_CONTROLS_BIND_DEVICE_TYPE:
case SETTING_CONTROLS_NUMBER:
case SETTING_PATH_SYSTEM:
case SETTING_PATH_SRAM_DIRECTORY:
case SETTING_PATH_SAVESTATES_DIRECTORY:
case SETTING_PATH_DEFAULT_ROM_DIRECTORY:
case SETTING_AUDIO_CONTROL_RATE_DELTA:
case SETTING_EMU_AUDIO_MUTE:
case SETTING_REWIND_GRANULARITY:
case SETTING_REWIND_ENABLED:
case SETTING_VIDEO_CROP_OVERSCAN:
case SETTING_VIDEO_VSYNC:
case SETTING_REFRESH_RATE:
case SETTING_HW_TEXTURE_FILTER:
case SETTING_EMU_SHOW_DEBUG_INFO_MSG:
menu_set_settings_label(setting_text, sizeof(setting_text), &w, settings_lut[i]);
break;
case SETTING_CUSTOM_VIEWPORT:
case INGAME_MENU_SAVE_CONFIG:
case INGAME_MENU_CHANGE_LIBRETRO_CORE:
case INGAME_MENU_CHANGE_GAME:
case INGAME_MENU_SETTINGS_MODE:
case INGAME_MENU_PATH_OPTIONS_MODE:
case INGAME_MENU_INPUT_OPTIONS_MODE:
case INGAME_MENU_AUDIO_OPTIONS_MODE:
case INGAME_MENU_VIDEO_OPTIONS_MODE:
case INGAME_MENU_LOAD_GAME_HISTORY_MODE:
#ifdef HAVE_SHADER_MANAGER
case INGAME_MENU_SHADER_OPTIONS_MODE:
#endif
case INGAME_MENU_CORE_OPTIONS_MODE:
strlcpy(setting_text, "...", sizeof(setting_text));
break;
}
char setting_text_buf[256];
menu_ticker_line(setting_text_buf, TICKER_LABEL_CHARS_MAX_PER_LINE, g_extern.frame_count / 15, setting_text, i == rgui->selection_ptr);
if (!(j < NUM_ENTRY_PER_PAGE))
{
j = 0;
item_page++;
}
items_pages[i] = item_page;
j++;
if (item_page != setting_page_number)
continue;
y_increment += POSITION_Y_INCREMENT;
font_parms.x = POSITION_X;
font_parms.y = y_increment;
font_parms.scale = FONT_SIZE_VARIABLE;
font_parms.color = (i == rgui->selection_ptr) ? YELLOW : WHITE;
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, text, &font_parms);
font_parms.x = POSITION_X_CENTER;
font_parms.color = WHITE;
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, setting_text_buf, &font_parms);
if (i != rgui->selection_ptr)
continue;
#ifdef HAVE_MENU_PANEL
menu_panel->y = y_increment;
#endif
}
}
if (render_history)
{
if (rom_history_size(rgui->history))
{
float y_increment = POSITION_Y_START;
y_increment += POSITION_Y_INCREMENT;
font_parms.x = POSITION_X;
font_parms.y = y_increment;
font_parms.scale = CURRENT_PATH_FONT_SIZE;
font_parms.color = WHITE;
size_t opts = rom_history_size(rgui->history);
for (size_t i = 0; i < opts; i++)
{
const char *path = NULL;
const char *core_path = NULL;
const char *core_name = NULL;
rom_history_get_index(rgui->history, i,
&path, &core_path, &core_name);
char path_short[PATH_MAX];
fill_pathname(path_short, path_basename(path), "", sizeof(path_short));
char fill_buf[PATH_MAX];
snprintf(fill_buf, sizeof(fill_buf), "%s (%s)",
path_short, core_name);
/* not on same page? */
if ((i / NUM_ENTRY_PER_PAGE) != (hist_opt_selected / NUM_ENTRY_PER_PAGE))
continue;
#ifdef HAVE_MENU_PANEL
//check if this is the currently selected option
if (i == hist_opt_selected)
menu_panel->y = font_parms.y;
#endif
font_parms.x = POSITION_X;
font_parms.color = (hist_opt_selected == i) ? YELLOW : WHITE;
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data,
fill_buf, &font_parms);
font_parms.y += POSITION_Y_INCREMENT;
}
}
else if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, "No history available.", &font_parms);
}
if (render_ingame_menu_resize && rgui->frame_buf_show)
{
char viewport[32];
snprintf(viewport, sizeof(viewport), "Viewport X: #%d Y: %d (%dx%d)", g_extern.console.screen.viewports.custom_vp.x, g_extern.console.screen.viewports.custom_vp.y, g_extern.console.screen.viewports.custom_vp.width,
g_extern.console.screen.viewports.custom_vp.height);
font_parms.x = POSITION_X;
font_parms.y = POSITION_Y_BEGIN;
font_parms.scale = HARDCODE_FONT_SIZE;
font_parms.color = WHITE;
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, viewport, &font_parms);
}
}