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(D3D) Buildfix
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@ -20,6 +20,8 @@
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#include <xgraphics.h>
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#endif
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#include <formats/image.h>
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#include "d3d.h"
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#include "../video_viewport.h"
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#include "../video_monitor.h"
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@ -1521,7 +1523,7 @@ static bool d3d_overlay_load(void *data,
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{
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unsigned i, y;
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d3d_video_t *d3d = (d3d_video_t*)data;
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const texture_image *images = (const texture_image*)
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const struct texture_image *images = (const struct texture_image*)
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image_data;
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if (!d3d)
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@ -183,7 +183,7 @@ input_driver_t *input_driver_get_ptr(void)
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driver_t *driver = driver_get_ptr();
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if (!driver)
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return NULL;
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return driver->input_data;
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return (input_driver_t*)driver->input_data;
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}
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/**
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