(D3D) Cleanups

This commit is contained in:
twinaphex 2015-03-15 17:51:27 +01:00
parent dc66e35a0c
commit 6fd50c1cdb

View File

@ -74,8 +74,8 @@ static bool d3d_init_chain(d3d_video_t *d3d,
const video_info_t *video_info);
#ifdef HAVE_OVERLAY
static void d3d_free_overlays(void *data);
static void d3d_free_overlay(void *data, overlay_t *overlay);
static void d3d_free_overlays(d3d_video_t *d3d);
static void d3d_free_overlay(d3d_video_t *d3d, overlay_t *overlay);
#endif
#ifdef _XBOX
@ -163,9 +163,10 @@ static void d3d_deinit_chain(d3d_video_t *d3d)
#endif
}
static void d3d_deinitialize(void *data)
static void d3d_deinitialize(d3d_video_t *d3d)
{
d3d_video_t *d3d = (d3d_video_t*)data;
if (!d3d)
return;
if (d3d->font_ctx && d3d->font_ctx->deinit)
d3d->font_ctx->deinit(d3d);
@ -224,11 +225,13 @@ static bool d3d_init_base(void *data, const video_info_t *info)
return true;
}
static bool d3d_initialize(void *data, const video_info_t *info)
static bool d3d_initialize(d3d_video_t *d3d, const video_info_t *info)
{
d3d_video_t *d3d = (d3d_video_t*)data;
bool ret = true;
if (!d3d)
return false;
if (!d3d->g_pD3D)
ret = d3d_init_base(d3d, info);
else if (d3d->needs_restore)
@ -937,6 +940,7 @@ static bool d3d_init_imports(d3d_video_t *d3d)
static bool d3d_init_chain(d3d_video_t *d3d, const video_info_t *video_info)
{
unsigned current_width, current_height, out_width, out_height;
unsigned i = 0;
LPDIRECT3DDEVICE d3dr = (LPDIRECT3DDEVICE)d3d->dev;
@ -975,10 +979,10 @@ static bool d3d_init_chain(d3d_video_t *d3d, const video_info_t *video_info)
return false;
}
unsigned current_width = link_info.tex_w;
unsigned current_height = link_info.tex_h;
unsigned out_width = 0;
unsigned out_height = 0;
current_width = link_info.tex_w;
current_height = link_info.tex_h;
out_width = 0;
out_height = 0;
for (i = 1; i < d3d->shader.passes; i++)
{
@ -1046,15 +1050,16 @@ extern struct texture_image *menu_texture;
#endif
#ifdef _XBOX1
static bool texture_image_render(void *data,
static bool texture_image_render(d3d_video_t *d3d,
struct texture_image *out_img,
int x, int y, int w, int h, bool force_fullscreen)
{
float fX, fY;
void *verts = NULL;
d3d_video_t *d3d = (d3d_video_t*)data;
LPDIRECT3DDEVICE d3dr = (LPDIRECT3DDEVICE)d3d->dev;
if (!d3d)
return false;
if (!out_img->pixels || !out_img->vertex_buf)
return false;
@ -1114,9 +1119,10 @@ static bool texture_image_render(void *data,
#endif
#ifdef HAVE_MENU
static void d3d_draw_texture(void *data)
static void d3d_draw_texture(d3d_video_t *d3d)
{
d3d_video_t *d3d = (d3d_video_t*)data;
if (!d3d)
return;
#if defined(HAVE_RMENU)
menu_texture->x = 0;
@ -1284,7 +1290,7 @@ static bool d3d_init_luts(d3d_video_t *d3d)
#endif
#ifdef HAVE_OVERLAY
static void d3d_overlay_render(void *data, overlay_t *overlay)
static void d3d_overlay_render(d3d_video_t *d3d, overlay_t *overlay)
{
void *verts;
unsigned i;
@ -1295,8 +1301,9 @@ static void d3d_overlay_render(void *data, overlay_t *overlay)
float r, g, b, a;
} vert[4];
float overlay_width, overlay_height;
d3d_video_t *d3d = (d3d_video_t*)data;
if (!d3d)
return;
if (!overlay || !overlay->tex)
return;
@ -1405,10 +1412,8 @@ static void d3d_overlay_render(void *data, overlay_t *overlay)
d3d_set_viewport(d3d->dev, &d3d->final_viewport);
}
static void d3d_free_overlay(void *data, overlay_t *overlay)
static void d3d_free_overlay(d3d_video_t *d3d, overlay_t *overlay)
{
d3d_video_t *d3d = (d3d_video_t*)data;
if (!d3d)
return;
@ -1416,10 +1421,9 @@ static void d3d_free_overlay(void *data, overlay_t *overlay)
d3d_vertex_buffer_free(overlay->vert_buf);
}
static void d3d_free_overlays(void *data)
static void d3d_free_overlays(d3d_video_t *d3d)
{
unsigned i;
d3d_video_t *d3d = (d3d_video_t*)data;
if (!d3d)
return;