From da6d4a7599742c7a191afe9c95f2a290998d8777 Mon Sep 17 00:00:00 2001 From: lasers Date: Thu, 1 Dec 2016 09:22:59 -0600 Subject: [PATCH] Update skeleton cfg (core options) --- retroarch.cfg | 36 ++++++++++++++++++++++-------------- 1 file changed, 22 insertions(+), 14 deletions(-) diff --git a/retroarch.cfg b/retroarch.cfg index bd5f90b9f2..50bca91a36 100644 --- a/retroarch.cfg +++ b/retroarch.cfg @@ -159,7 +159,7 @@ # Video vsync. # video_vsync = true -# Max amount of swapchain images. +# Max amount of swapchain images. # Single buffering = 1, Double buffering = 2, 3 = Triple buffering # video_max_swapchain_images = 3 @@ -214,7 +214,7 @@ # Forces cropping of overscanned frames. # Exact behavior of this option is implementation specific. -# video_crop_overscan = true +# video_crop_overscan = true # Path to shader. Shader can be either Cg, CGP (Cg preset) or GLSL, GLSLP (GLSL preset) # video_shader = "/path/to/shader.{cg,cgp,glsl,glslp}" @@ -234,7 +234,7 @@ # Path to a font used for rendering messages. This path must be defined to enable fonts. # Do note that the _full_ path of the font is necessary! -# video_font_path = +# video_font_path = # Size of the font rendered. # video_font_size = 32 @@ -242,7 +242,7 @@ # Enable usage of OSD messages. # video_font_enable = true -# Offset for where messages will be placed on screen. Values are in range 0.0 to 1.0 for both x and y values. +# Offset for where messages will be placed on screen. Values are in range 0.0 to 1.0 for both x and y values. # [0.0, 0.0] maps to the lower left corner of the screen. # video_message_pos_x = 0.05 # video_message_pos_y = 0.05 @@ -379,9 +379,9 @@ # requested. # 2 : Late - Input polling is performed on first call to retro_input_state # per frame -# +# # Setting it to 0 or 2 can result in less latency depending on -# your configuration. +# your configuration. # # When netplay is enabled, the default polling behavior (1) will # be used regardless of the value set here. @@ -432,7 +432,7 @@ # tilde, backquote, pause, quote, comma, minus, slash, semicolon, equals, leftbracket, # backslash, rightbracket, kp_period, kp_equals, rctrl, ralt # -# Keyboard input, Joypad and Joyaxis will all obey the "nul" bind, which disables the bind completely, +# Keyboard input, Joypad and Joyaxis will all obey the "nul" bind, which disables the bind completely, # rather than relying on a default. # input_player1_a = "x" # input_player1_b = "z" @@ -477,7 +477,7 @@ # Input device buttons. # Figure these out by using RetroArch-Phoenix or retroarch-joyconfig. -# You can use joypad hats with hnxx, where n is the hat, and xx is a string representing direction. +# You can use joypad hats with hnxx, where n is the hat, and xx is a string representing direction. # E.g. "h0up" # input_player1_a_btn = # input_player1_b_btn = @@ -506,8 +506,8 @@ # Swap buttons for OK/Cancel # menu_swap_ok_cancel = false -# Axis for RetroArch D-Pad. -# Needs to be either '+' or '-' in the first character signaling either positive or negative direction of the axis, then the axis number. +# Axis for RetroArch D-Pad. +# Needs to be either '+' or '-' in the first character signaling either positive or negative direction of the axis, then the axis number. # Do note that every other input option has the corresponding _btn and _axis binds as well; they are omitted here for clarity. # input_player1_left_axis = # input_player1_right_axis = @@ -546,7 +546,7 @@ # Hold for fast-forward. Releasing button disables fast-forward. # input_hold_fast_forward = l -# Key to exit RetroArch cleanly. +# Key to exit RetroArch cleanly. # Killing it in any hard way (SIGKILL, etc) will terminate RetroArch without saving RAM, etc. # On Unix-likes, SIGINT/SIGTERM allows a clean deinitialization. # input_exit_emulator = escape @@ -630,7 +630,7 @@ #### Menu -# Menu driver to use. "rgui", "lakka", etc. +# Menu driver to use. "rgui", "lakka", etc. # menu_driver = "rgui" # If disabled, the libretro core will keep running in the background when we @@ -668,6 +668,14 @@ # per category. # menu_collapse_subgroups_enable = false +#### Core +# +# Prevent libretro cores from closing RetroArch on exit by loading a dummy core. +# load_dummy_on_core_shutdown = "true" + +# Check for firmware requirement(s) before loading a content. +# check_firmware_before_loading = "false" + #### UI # Suspends the screensaver if set to true. Is a hint that does not necessarily have to be honored @@ -707,7 +715,7 @@ # netplay_client_swap_input = false # The username of the person running RetroArch. This will be used for playing online, for instance. -# netplay_nickname = +# netplay_nickname = # The amount of delay frames to use for netplay. Increasing this value will increase # performance, but introduce more latency. @@ -721,7 +729,7 @@ # netplay_spectator_mode_enable = false # The IP Address of the host to connect to. -# netplay_ip_address = +# netplay_ip_address = # The port of the host IP Address. Can be either a TCP or UDP port. # netplay_ip_port = 55435