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add new variables for "content dir"
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@ -295,6 +295,11 @@ static bool default_auto_shaders_enable = true;
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static bool default_sort_savefiles_enable = false;
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static bool default_sort_savestates_enable = false;
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static bool default_savestates_in_content_dir = false;
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static bool default_savefiles_in_content_dir = false;
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static bool default_systemfiles_in_content_dir = false;
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static bool default_screenshots_in_content_dir = false;
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#if defined(__CELLOS_LV2__) || defined(_XBOX1) || defined(_XBOX360)
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static unsigned menu_toggle_gamepad_combo = INPUT_TOGGLE_L3_R3;
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#elif defined(VITA)
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@ -1258,6 +1258,11 @@ static struct config_bool_setting *populate_settings_bool(settings_t *settings,
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SETTING_BOOL("audio_wasapi_float_format", &settings->bools.audio_wasapi_float_format, true, wasapi_float_format, false);
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#endif
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SETTING_BOOL("savestates_in_content_dir", &settings->bools.savestates_in_content_dir, true, default_savestates_in_content_dir, false);
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SETTING_BOOL("savefiles_in_content_dir", &settings->bools.savefiles_in_content_dir, true, default_savefiles_in_content_dir, false);
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SETTING_BOOL("systemfiles_in_content_dir", &settings->bools.systemfiles_in_content_dir, true, default_systemfiles_in_content_dir, false);
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SETTING_BOOL("screenshots_in_content_dir", &settings->bools.screenshots_in_content_dir, true, default_screenshots_in_content_dir, false);
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if (global)
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{
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SETTING_BOOL("custom_bgm_enable", &global->console.sound.system_bgm_enable, true, false, false);
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@ -209,6 +209,11 @@ typedef struct settings
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bool sort_savestates_enable;
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bool config_save_on_exit;
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bool show_hidden_files;
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bool savefiles_in_content_dir;
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bool savestates_in_content_dir;
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bool screenshots_in_content_dir;
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bool systemfiles_in_content_dir;
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#ifdef HAVE_LAKKA
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bool ssh_enable;
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bool samba_enable;
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