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Fix socket_connect_with_timeout for WIIU (#14483)
== DETAILS Previous work to clean up the HTTP networking code surfaced a bug in `socket_connect_with_timeout()` that caused connections to immediately fail. Specifically, achievements stopped working because the http task code path was rewritten to use `socket_connect_with_timeout` instead of `socket_connect`. The bug appears to come down to an unsupported socket option. The final check is to try to read `SO_ERROR` from the socket, and on WIIU the `getsockopt()` call returns -1 and sets `lastsocketerr()` (WIIU's equivalent to errno) to 16. The fix is to change the logic to only abort the connection if that `getsockopt()` call succeeds *and* the error is set.
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@ -769,8 +769,8 @@ bool socket_connect_with_timeout(int fd, void *data, int timeout)
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int error = -1;
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socklen_t errsz = sizeof(error);
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getsockopt(fd, SOL_SOCKET, SO_ERROR, (char*)&error, &errsz);
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if (error)
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/* Only error out here if the getsockopt() call succeeds and error is still set. */
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if(!getsockopt(fd, SOL_SOCKET, SO_ERROR, (char*)&error, &errsz) && error)
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return false;
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}
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#endif
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