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(video_shader_driver.h) Cleanup
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@ -38,9 +38,7 @@
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#if defined(_XBOX360)
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#define DEFAULT_SHADER_TYPE RARCH_SHADER_HLSL
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#elif defined(__PSL1GHT__)
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#define DEFAULT_SHADER_TYPE RARCH_SHADER_GLSL
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#elif defined(HAVE_OPENGLES2) || defined(HAVE_GLSL)
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#elif defined(__PSL1GHT__) || defined(HAVE_OPENGLES2) || defined(HAVE_GLSL)
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#define DEFAULT_SHADER_TYPE RARCH_SHADER_GLSL
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#elif defined(__CELLOS_LV2__) || defined(HAVE_CG)
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#define DEFAULT_SHADER_TYPE RARCH_SHADER_CG
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