mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-27 18:20:27 +00:00
(SSNES_CONSOLE) Numerous cleanups, indenting cleanups, include header file fixes,
etc.
This commit is contained in:
parent
1cdba6b0c5
commit
726fa479fa
@ -18,9 +18,9 @@ PPU_TARGET_ADJUSTED := ssnes-libxenon.elf32
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LDDIRS = -L. -L$(DEVKITXENON)/usr/lib -L$(DEVKITXENON)/xenon/lib/32
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INCDIRS = -I. -I$(DEVKITXENON)/usr/include
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OBJ = fifo_buffer.o ssnes.o driver.o file.o settings.o message.o rewind.o movie.o gfx/gfx_common.o ups.o bps.o strl.o screenshot.o audio/hermite.o dynamic.o audio/utils.o conf/config_file.o xenon/main.o xenon/xenon360_audio.o xenon/xenon360_input.o xenon/xenon360_video.o
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OBJ = fifo_buffer.o ssnes.o driver.o file.o settings.o message.o rewind.o movie.o gfx/gfx_common.o patch.o compat/compat.o screenshot.o audio/hermite.o dynamic.o audio/utils.o conf/config_file.o xenon/main.o xenon/xenon360_audio.o xenon/xenon360_input.o xenon/xenon360_video.o
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LIBS = -lsnes -lxenon -lm -lc
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LIBS = -lretro -lxenon -lm -lc
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DEFINES = -std=gnu99 -DHAVE_CONFIGFILE=1 -DPACKAGE_VERSION=\"0.9.5\" -DSSNES_CONSOLE -DHAVE_GETOPT_LONG=1 -Dmain=ssnes_main
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DEFINES += -maltivec -mhard-float -m32 -mpowerpc64 -mcpu=cell -mtune=cell -fno-pic -g -Wall -DXENON $(INCDIRS)
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DEFINES += -u read -u _start -u exc_base
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@ -52,4 +52,3 @@ clean:
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rm -f $(OBJ)
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.PHONY: clean
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@ -19,27 +19,27 @@
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enum
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{
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ASPECT_RATIO_4_3,
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ASPECT_RATIO_4_4,
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ASPECT_RATIO_4_1,
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ASPECT_RATIO_5_4,
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ASPECT_RATIO_6_5,
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ASPECT_RATIO_7_9,
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ASPECT_RATIO_8_3,
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ASPECT_RATIO_8_7,
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ASPECT_RATIO_16_9,
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ASPECT_RATIO_16_10,
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ASPECT_RATIO_16_15,
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ASPECT_RATIO_19_12,
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ASPECT_RATIO_19_14,
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ASPECT_RATIO_30_17,
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ASPECT_RATIO_32_9,
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ASPECT_RATIO_2_1,
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ASPECT_RATIO_3_2,
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ASPECT_RATIO_3_4,
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ASPECT_RATIO_1_1,
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ASPECT_RATIO_AUTO,
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ASPECT_RATIO_CUSTOM
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ASPECT_RATIO_4_3,
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ASPECT_RATIO_4_4,
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ASPECT_RATIO_4_1,
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ASPECT_RATIO_5_4,
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ASPECT_RATIO_6_5,
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ASPECT_RATIO_7_9,
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ASPECT_RATIO_8_3,
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ASPECT_RATIO_8_7,
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ASPECT_RATIO_16_9,
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ASPECT_RATIO_16_10,
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ASPECT_RATIO_16_15,
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ASPECT_RATIO_19_12,
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ASPECT_RATIO_19_14,
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ASPECT_RATIO_30_17,
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ASPECT_RATIO_32_9,
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ASPECT_RATIO_2_1,
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ASPECT_RATIO_3_2,
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ASPECT_RATIO_3_4,
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ASPECT_RATIO_1_1,
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ASPECT_RATIO_AUTO,
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ASPECT_RATIO_CUSTOM
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};
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#define LAST_ASPECT_RATIO ASPECT_RATIO_CUSTOM
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@ -33,7 +33,7 @@ static int less_than_key(const void * a, const void * b)
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return strcasecmp(a_dir->d_name, b_dir->d_name);
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#else
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return 0;
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return 0;
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#endif
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}
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@ -101,16 +101,16 @@ const char * path, const char * extensions)
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if(current_extension)
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{
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char * pch = strtok(tmp_extensions, "|");
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while (pch != NULL)
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{
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if(strcmp(current_extension, pch) == 0)
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{
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found_rom = true;
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break;
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}
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pch = strtok(NULL, "|");
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}
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char * pch = strtok(tmp_extensions, "|");
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while (pch != NULL)
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{
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if(strcmp(current_extension, pch) == 0)
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{
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found_rom = true;
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break;
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}
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pch = strtok(NULL, "|");
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}
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}
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if(!found_rom)
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871
ps3/main.c
871
ps3/main.c
@ -85,170 +85,170 @@ SYS_PROCESS_PARAM(1001, 0x100000)
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static void set_default_settings(void)
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{
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// g_settings
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strlcpy(g_settings.cheat_database, usrDirPath, sizeof(g_settings.cheat_database));
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g_settings.rewind_enable = false;
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strlcpy(g_settings.video.cg_shader_path, DEFAULT_SHADER_FILE, sizeof(g_settings.video.cg_shader_path));
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g_settings.video.fbo_scale_x = 2.0f;
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g_settings.video.fbo_scale_y = 2.0f;
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g_settings.video.render_to_texture = true;
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strlcpy(g_settings.video.second_pass_shader, DEFAULT_SHADER_FILE, sizeof(g_settings.video.second_pass_shader));
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g_settings.video.second_pass_smooth = true;
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g_settings.video.smooth = true;
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g_settings.video.vsync = true;
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strlcpy(g_settings.cheat_database, usrDirPath, sizeof(g_settings.cheat_database));
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g_settings.video.msg_pos_x = 0.05f;
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g_settings.video.msg_pos_y = 0.90f;
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g_settings.video.aspect_ratio = -1.0f;
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ssnes_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_B] = ssnes_platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_CROSS];
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ssnes_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_Y] = ssnes_platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_SQUARE];
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ssnes_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_SELECT] = ssnes_platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_SELECT];
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ssnes_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_START] = ssnes_platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_START];
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ssnes_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_UP] = ssnes_platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_UP];
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ssnes_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_DOWN] = ssnes_platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_DOWN];
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ssnes_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_LEFT] = ssnes_platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_LEFT];
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ssnes_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_RIGHT] = ssnes_platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_RIGHT];
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ssnes_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_A] = ssnes_platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_CIRCLE];
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ssnes_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_X] = ssnes_platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_TRIANGLE];
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ssnes_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_L] = ssnes_platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_L1];
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ssnes_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_R] = ssnes_platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_R1];
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// g_settings
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strlcpy(g_settings.cheat_database, usrDirPath, sizeof(g_settings.cheat_database));
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g_settings.rewind_enable = false;
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strlcpy(g_settings.video.cg_shader_path, DEFAULT_SHADER_FILE, sizeof(g_settings.video.cg_shader_path));
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g_settings.video.fbo_scale_x = 2.0f;
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g_settings.video.fbo_scale_y = 2.0f;
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g_settings.video.render_to_texture = true;
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strlcpy(g_settings.video.second_pass_shader, DEFAULT_SHADER_FILE, sizeof(g_settings.video.second_pass_shader));
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g_settings.video.second_pass_smooth = true;
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g_settings.video.smooth = true;
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g_settings.video.vsync = true;
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strlcpy(g_settings.cheat_database, usrDirPath, sizeof(g_settings.cheat_database));
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g_settings.video.msg_pos_x = 0.05f;
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g_settings.video.msg_pos_y = 0.90f;
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g_settings.video.aspect_ratio = -1.0f;
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for(uint32_t x = 0; x < MAX_PLAYERS; x++)
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{
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for(uint32_t y = 0; y < SSNES_FIRST_META_KEY; y++)
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{
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g_settings.input.binds[x][y].id = y;
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g_settings.input.binds[x][y].joykey = ssnes_default_keybind_lut[y];
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}
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g_settings.input.dpad_emulation[x] = DPAD_EMULATION_LSTICK;
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}
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ssnes_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_B] = ssnes_platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_CROSS];
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ssnes_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_Y] = ssnes_platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_SQUARE];
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ssnes_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_SELECT] = ssnes_platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_SELECT];
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ssnes_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_START] = ssnes_platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_START];
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ssnes_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_UP] = ssnes_platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_UP];
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ssnes_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_DOWN] = ssnes_platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_DOWN];
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ssnes_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_LEFT] = ssnes_platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_LEFT];
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ssnes_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_RIGHT] = ssnes_platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_RIGHT];
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ssnes_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_A] = ssnes_platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_CIRCLE];
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ssnes_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_X] = ssnes_platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_TRIANGLE];
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ssnes_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_L] = ssnes_platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_L1];
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ssnes_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_R] = ssnes_platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_R1];
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// g_console
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g_console.block_config_read = true;
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g_console.frame_advance_enable = false;
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g_console.emulator_initialized = 0;
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g_console.screenshots_enable = true;
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g_console.throttle_enable = true;
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g_console.initialize_ssnes_enable = false;
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g_console.triple_buffering_enable = true;
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g_console.default_savestate_dir_enable = false;
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g_console.default_sram_dir_enable = false;
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g_console.mode_switch = MODE_MENU;
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g_console.screen_orientation = ORIENTATION_NORMAL;
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g_console.current_resolution_id = CELL_VIDEO_OUT_RESOLUTION_UNDEFINED;
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strlcpy(g_console.default_rom_startup_dir, "/", sizeof(g_console.default_rom_startup_dir));
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strlcpy(g_console.default_savestate_dir, usrDirPath, sizeof(g_console.default_savestate_dir));
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strlcpy(g_console.default_sram_dir, usrDirPath, sizeof(g_console.default_sram_dir));
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g_console.aspect_ratio_index = 0;
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strlcpy(g_console.aspect_ratio_name, "4:3", sizeof(g_console.aspect_ratio_name));
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g_console.menu_font_size = 1.0f;
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g_console.overscan_enable = false;
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g_console.overscan_amount = 0.0f;
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g_console.sound_mode = SOUND_MODE_NORMAL;
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g_console.custom_viewport_width = 0;
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g_console.custom_viewport_height = 0;
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g_console.custom_viewport_x = 0;
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g_console.custom_viewport_y = 0;
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strlcpy(g_console.rsound_ip_address, "0.0.0.0", sizeof(g_console.rsound_ip_address));
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g_console.custom_bgm_enable = true;
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// g_extern
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g_extern.state_slot = 0;
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g_extern.audio_data.mute = 0;
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g_extern.verbose = true;
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for(uint32_t x = 0; x < MAX_PLAYERS; x++)
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{
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for(uint32_t y = 0; y < SSNES_FIRST_META_KEY; y++)
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{
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g_settings.input.binds[x][y].id = y;
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g_settings.input.binds[x][y].joykey = ssnes_default_keybind_lut[y];
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}
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g_settings.input.dpad_emulation[x] = DPAD_EMULATION_LSTICK;
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}
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// g_console
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g_console.block_config_read = true;
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g_console.frame_advance_enable = false;
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g_console.emulator_initialized = 0;
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g_console.screenshots_enable = true;
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g_console.throttle_enable = true;
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g_console.initialize_ssnes_enable = false;
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g_console.triple_buffering_enable = true;
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g_console.default_savestate_dir_enable = false;
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g_console.default_sram_dir_enable = false;
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g_console.mode_switch = MODE_MENU;
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g_console.screen_orientation = ORIENTATION_NORMAL;
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g_console.current_resolution_id = CELL_VIDEO_OUT_RESOLUTION_UNDEFINED;
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strlcpy(g_console.default_rom_startup_dir, "/", sizeof(g_console.default_rom_startup_dir));
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strlcpy(g_console.default_savestate_dir, usrDirPath, sizeof(g_console.default_savestate_dir));
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strlcpy(g_console.default_sram_dir, usrDirPath, sizeof(g_console.default_sram_dir));
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g_console.aspect_ratio_index = 0;
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strlcpy(g_console.aspect_ratio_name, "4:3", sizeof(g_console.aspect_ratio_name));
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g_console.menu_font_size = 1.0f;
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g_console.overscan_enable = false;
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g_console.overscan_amount = 0.0f;
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g_console.sound_mode = SOUND_MODE_NORMAL;
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g_console.custom_viewport_width = 0;
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g_console.custom_viewport_height = 0;
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g_console.custom_viewport_x = 0;
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g_console.custom_viewport_y = 0;
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strlcpy(g_console.rsound_ip_address, "0.0.0.0", sizeof(g_console.rsound_ip_address));
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g_console.custom_bgm_enable = true;
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// g_extern
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g_extern.state_slot = 0;
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g_extern.audio_data.mute = 0;
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g_extern.verbose = true;
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}
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static void init_settings(bool load_libretro_path)
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{
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if(!path_file_exists(SYS_CONFIG_FILE))
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{
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SSNES_ERR("Config file \"%s\" doesn't exist. Creating...\n", SYS_CONFIG_FILE);
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FILE * f;
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f = fopen(SYS_CONFIG_FILE, "w");
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fclose(f);
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}
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else
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{
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if(!path_file_exists(SYS_CONFIG_FILE))
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{
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SSNES_ERR("Config file \"%s\" doesn't exist. Creating...\n", SYS_CONFIG_FILE);
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FILE * f;
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f = fopen(SYS_CONFIG_FILE, "w");
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fclose(f);
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}
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else
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{
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config_file_t * conf = config_file_new(SYS_CONFIG_FILE);
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config_file_t * conf = config_file_new(SYS_CONFIG_FILE);
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// g_settings
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// g_settings
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if(load_libretro_path)
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{
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CONFIG_GET_STRING(libretro, "libretro_path");
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if(load_libretro_path)
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{
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CONFIG_GET_STRING(libretro, "libretro_path");
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if(!strcmp(g_settings.libretro, ""))
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{
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//We need to set libretro to the first entry in the cores
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//directory so that it will be saved to the config file
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char ** dir_list = dir_list_new(LIBSNES_DIR_PATH, ".SELF");
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if(!strcmp(g_settings.libretro, ""))
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{
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//We need to set libretro to the first entry in the cores
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//directory so that it will be saved to the config file
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char ** dir_list = dir_list_new(LIBSNES_DIR_PATH, ".SELF");
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if (!dir_list)
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{
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SSNES_ERR("Couldn't read %s directory.\n", EMULATOR_CORE_DIR);
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return;
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}
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if (!dir_list)
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{
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SSNES_ERR("Couldn't read %s directory.\n", EMULATOR_CORE_DIR);
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return;
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}
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const char * first_self = dir_list[0];
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const char * first_self = dir_list[0];
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if(first_self)
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{
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SSNES_LOG("Set first entry in libretro %s dir: [%s] to libretro path.\n", EMULATOR_CORE_DIR, first_self);
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strlcpy(g_settings.libretro, first_self, sizeof(g_settings.libretro));
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}
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else
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{
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SSNES_ERR("Failed to set first entry in libretro %s dir to libretro path.\n", EMULATOR_CORE_DIR);
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}
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if(first_self)
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{
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SSNES_LOG("Set first entry in libretro %s dir: [%s] to libretro path.\n", EMULATOR_CORE_DIR, first_self);
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strlcpy(g_settings.libretro, first_self, sizeof(g_settings.libretro));
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}
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else
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{
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SSNES_ERR("Failed to set first entry in libretro %s dir to libretro path.\n", EMULATOR_CORE_DIR);
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}
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dir_list_free(dir_list);
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}
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}
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dir_list_free(dir_list);
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}
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}
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CONFIG_GET_STRING(cheat_database, "cheat_database");
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CONFIG_GET_BOOL(rewind_enable, "rewind_enable");
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CONFIG_GET_STRING(video.cg_shader_path, "video_cg_shader");
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CONFIG_GET_STRING(video.second_pass_shader, "video_second_pass_shader");
|
||||
CONFIG_GET_FLOAT(video.fbo_scale_x, "video_fbo_scale_x");
|
||||
CONFIG_GET_FLOAT(video.fbo_scale_y, "video_fbo_scale_y");
|
||||
CONFIG_GET_BOOL(video.render_to_texture, "video_render_to_texture");
|
||||
CONFIG_GET_BOOL(video.second_pass_smooth, "video_second_pass_smooth");
|
||||
CONFIG_GET_BOOL(video.smooth, "video_smooth");
|
||||
CONFIG_GET_BOOL(video.vsync, "video_vsync");
|
||||
CONFIG_GET_FLOAT(video.aspect_ratio, "video_aspect_ratio");
|
||||
CONFIG_GET_STRING(cheat_database, "cheat_database");
|
||||
CONFIG_GET_BOOL(rewind_enable, "rewind_enable");
|
||||
CONFIG_GET_STRING(video.cg_shader_path, "video_cg_shader");
|
||||
CONFIG_GET_STRING(video.second_pass_shader, "video_second_pass_shader");
|
||||
CONFIG_GET_FLOAT(video.fbo_scale_x, "video_fbo_scale_x");
|
||||
CONFIG_GET_FLOAT(video.fbo_scale_y, "video_fbo_scale_y");
|
||||
CONFIG_GET_BOOL(video.render_to_texture, "video_render_to_texture");
|
||||
CONFIG_GET_BOOL(video.second_pass_smooth, "video_second_pass_smooth");
|
||||
CONFIG_GET_BOOL(video.smooth, "video_smooth");
|
||||
CONFIG_GET_BOOL(video.vsync, "video_vsync");
|
||||
CONFIG_GET_FLOAT(video.aspect_ratio, "video_aspect_ratio");
|
||||
|
||||
for (unsigned i = 0; i < 7; i++)
|
||||
{
|
||||
char cfg[64];
|
||||
snprintf(cfg, sizeof(cfg), "input_dpad_emulation_p%u", i + 1);
|
||||
CONFIG_GET_INT(input.dpad_emulation[i], cfg);
|
||||
snprintf(cfg, sizeof(cfg), "input_dpad_emulation_p%u", i + 1);
|
||||
CONFIG_GET_INT(input.dpad_emulation[i], cfg);
|
||||
}
|
||||
|
||||
// g_console
|
||||
// g_console
|
||||
|
||||
CONFIG_GET_BOOL_CONSOLE(custom_bgm_enable, "custom_bgm_enable");
|
||||
CONFIG_GET_BOOL_CONSOLE(overscan_enable, "overscan_enable");
|
||||
CONFIG_GET_BOOL_CONSOLE(screenshots_enable, "screenshots_enable");
|
||||
CONFIG_GET_BOOL_CONSOLE(throttle_enable, "throttle_enable");
|
||||
CONFIG_GET_BOOL_CONSOLE(triple_buffering_enable, "triple_buffering_enable");
|
||||
CONFIG_GET_INT_CONSOLE(aspect_ratio_index, "aspect_ratio_index");
|
||||
CONFIG_GET_INT_CONSOLE(current_resolution_id, "current_resolution_id");
|
||||
CONFIG_GET_INT_CONSOLE(custom_viewport_x, "custom_viewport_x");
|
||||
CONFIG_GET_INT_CONSOLE(custom_viewport_y, "custom_viewport_y");
|
||||
CONFIG_GET_INT_CONSOLE(custom_viewport_width, "custom_viewport_width");
|
||||
CONFIG_GET_INT_CONSOLE(custom_viewport_height, "custom_viewport_height");
|
||||
CONFIG_GET_INT_CONSOLE(screen_orientation, "screen_orientation");
|
||||
CONFIG_GET_INT_CONSOLE(sound_mode, "sound_mode");
|
||||
CONFIG_GET_STRING_CONSOLE(aspect_ratio_name, "aspect_ratio_name");
|
||||
CONFIG_GET_STRING_CONSOLE(default_rom_startup_dir, "default_rom_startup_dir");
|
||||
CONFIG_GET_FLOAT_CONSOLE(menu_font_size, "menu_font_size");
|
||||
CONFIG_GET_FLOAT_CONSOLE(overscan_amount, "overscan_amount");
|
||||
CONFIG_GET_BOOL_CONSOLE(custom_bgm_enable, "custom_bgm_enable");
|
||||
CONFIG_GET_BOOL_CONSOLE(overscan_enable, "overscan_enable");
|
||||
CONFIG_GET_BOOL_CONSOLE(screenshots_enable, "screenshots_enable");
|
||||
CONFIG_GET_BOOL_CONSOLE(throttle_enable, "throttle_enable");
|
||||
CONFIG_GET_BOOL_CONSOLE(triple_buffering_enable, "triple_buffering_enable");
|
||||
CONFIG_GET_INT_CONSOLE(aspect_ratio_index, "aspect_ratio_index");
|
||||
CONFIG_GET_INT_CONSOLE(current_resolution_id, "current_resolution_id");
|
||||
CONFIG_GET_INT_CONSOLE(custom_viewport_x, "custom_viewport_x");
|
||||
CONFIG_GET_INT_CONSOLE(custom_viewport_y, "custom_viewport_y");
|
||||
CONFIG_GET_INT_CONSOLE(custom_viewport_width, "custom_viewport_width");
|
||||
CONFIG_GET_INT_CONSOLE(custom_viewport_height, "custom_viewport_height");
|
||||
CONFIG_GET_INT_CONSOLE(screen_orientation, "screen_orientation");
|
||||
CONFIG_GET_INT_CONSOLE(sound_mode, "sound_mode");
|
||||
CONFIG_GET_STRING_CONSOLE(aspect_ratio_name, "aspect_ratio_name");
|
||||
CONFIG_GET_STRING_CONSOLE(default_rom_startup_dir, "default_rom_startup_dir");
|
||||
CONFIG_GET_FLOAT_CONSOLE(menu_font_size, "menu_font_size");
|
||||
CONFIG_GET_FLOAT_CONSOLE(overscan_amount, "overscan_amount");
|
||||
|
||||
// g_extern
|
||||
CONFIG_GET_INT_EXTERN(state_slot, "state_slot");
|
||||
CONFIG_GET_INT_EXTERN(audio_data.mute, "audio_mute");
|
||||
}
|
||||
// g_extern
|
||||
CONFIG_GET_INT_EXTERN(state_slot, "state_slot");
|
||||
CONFIG_GET_INT_EXTERN(audio_data.mute, "audio_mute");
|
||||
}
|
||||
}
|
||||
|
||||
static void save_settings(void)
|
||||
@ -321,371 +321,372 @@ static void save_settings(void)
|
||||
|
||||
static void callback_sysutil_exit(uint64_t status, uint64_t param, void *userdata)
|
||||
{
|
||||
(void) param;
|
||||
(void) userdata;
|
||||
(void) param;
|
||||
(void) userdata;
|
||||
|
||||
switch (status)
|
||||
{
|
||||
case CELL_SYSUTIL_REQUEST_EXITGAME:
|
||||
g_console.menu_enable = false;
|
||||
g_quitting = true;
|
||||
g_console.ingame_menu_enable = false;
|
||||
g_console.mode_switch = MODE_EXIT;
|
||||
break;
|
||||
case CELL_SYSUTIL_OSKDIALOG_FINISHED:
|
||||
oskutil_close(&g_console.oskutil_handle);
|
||||
oskutil_finished(&g_console.oskutil_handle);
|
||||
break;
|
||||
case CELL_SYSUTIL_OSKDIALOG_UNLOADED:
|
||||
oskutil_unload(&g_console.oskutil_handle);
|
||||
break;
|
||||
}
|
||||
switch (status)
|
||||
{
|
||||
case CELL_SYSUTIL_REQUEST_EXITGAME:
|
||||
g_console.menu_enable = false;
|
||||
g_quitting = true;
|
||||
g_console.ingame_menu_enable = false;
|
||||
g_console.mode_switch = MODE_EXIT;
|
||||
break;
|
||||
case CELL_SYSUTIL_OSKDIALOG_FINISHED:
|
||||
oskutil_close(&g_console.oskutil_handle);
|
||||
oskutil_finished(&g_console.oskutil_handle);
|
||||
break;
|
||||
case CELL_SYSUTIL_OSKDIALOG_UNLOADED:
|
||||
oskutil_unload(&g_console.oskutil_handle);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void get_environment_settings(int argc, char *argv[])
|
||||
{
|
||||
g_extern.verbose = true;
|
||||
g_extern.verbose = true;
|
||||
|
||||
int ret;
|
||||
unsigned int get_type;
|
||||
unsigned int get_attributes;
|
||||
CellGameContentSize size;
|
||||
char dirName[CELL_GAME_DIRNAME_SIZE];
|
||||
CellSysCacheParam param;
|
||||
memset(¶m, 0x00, sizeof(CellSysCacheParam));
|
||||
strncpy(param.cacheId,CACHE_ID, sizeof(CellSysCacheParam));
|
||||
int ret;
|
||||
unsigned int get_type;
|
||||
unsigned int get_attributes;
|
||||
CellGameContentSize size;
|
||||
char dirName[CELL_GAME_DIRNAME_SIZE];
|
||||
CellSysCacheParam param;
|
||||
memset(¶m, 0x00, sizeof(CellSysCacheParam));
|
||||
strncpy(param.cacheId,CACHE_ID, sizeof(CellSysCacheParam));
|
||||
|
||||
ret = cellSysCacheMount(¶m);
|
||||
if(ret != CELL_SYSCACHE_RET_OK_CLEARED)
|
||||
{
|
||||
SSNES_ERR("System cache partition could not be mounted, it might be already mounted.\n");
|
||||
}
|
||||
ret = cellSysCacheMount(¶m);
|
||||
if(ret != CELL_SYSCACHE_RET_OK_CLEARED)
|
||||
{
|
||||
SSNES_ERR("System cache partition could not be mounted, it might be already mounted.\n");
|
||||
}
|
||||
|
||||
if(argc > 1)
|
||||
{
|
||||
/* launched from external launcher */
|
||||
strncpy(MULTIMAN_EXECUTABLE, argv[2], sizeof(MULTIMAN_EXECUTABLE));
|
||||
}
|
||||
else
|
||||
{
|
||||
/* not launched from external launcher, set default path */
|
||||
strncpy(MULTIMAN_EXECUTABLE, "/dev_hdd0/game/BLES80608/USRDIR/RELOAD.SELF",
|
||||
sizeof(MULTIMAN_EXECUTABLE));
|
||||
}
|
||||
if(argc > 1)
|
||||
{
|
||||
/* launched from external launcher */
|
||||
strncpy(MULTIMAN_EXECUTABLE, argv[2], sizeof(MULTIMAN_EXECUTABLE));
|
||||
}
|
||||
else
|
||||
{
|
||||
/* not launched from external launcher, set default path */
|
||||
strncpy(MULTIMAN_EXECUTABLE, "/dev_hdd0/game/BLES80608/USRDIR/RELOAD.SELF",
|
||||
sizeof(MULTIMAN_EXECUTABLE));
|
||||
}
|
||||
|
||||
if(path_file_exists(MULTIMAN_EXECUTABLE) && argc > 1 && path_file_exists(argv[1]))
|
||||
{
|
||||
g_console.external_launcher_support = EXTERN_LAUNCHER_MULTIMAN;
|
||||
SSNES_LOG("Started from multiMAN, auto-game start enabled.\n");
|
||||
}
|
||||
else
|
||||
{
|
||||
g_console.external_launcher_support = EXTERN_LAUNCHER_SALAMANDER;
|
||||
SSNES_WARN("Not started from multiMAN, auto-game start disabled.\n");
|
||||
}
|
||||
if(path_file_exists(MULTIMAN_EXECUTABLE) && argc > 1 && path_file_exists(argv[1]))
|
||||
{
|
||||
g_console.external_launcher_support = EXTERN_LAUNCHER_MULTIMAN;
|
||||
SSNES_LOG("Started from multiMAN, auto-game start enabled.\n");
|
||||
}
|
||||
else
|
||||
{
|
||||
g_console.external_launcher_support = EXTERN_LAUNCHER_SALAMANDER;
|
||||
SSNES_WARN("Not started from multiMAN, auto-game start disabled.\n");
|
||||
}
|
||||
|
||||
memset(&size, 0x00, sizeof(CellGameContentSize));
|
||||
memset(&size, 0x00, sizeof(CellGameContentSize));
|
||||
|
||||
ret = cellGameBootCheck(&get_type, &get_attributes, &size, dirName);
|
||||
if(ret < 0)
|
||||
{
|
||||
SSNES_ERR("cellGameBootCheck() Error: 0x%x.\n", ret);
|
||||
}
|
||||
else
|
||||
{
|
||||
SSNES_LOG("cellGameBootCheck() OK.\n");
|
||||
SSNES_LOG("Directory name: [%s].\n", dirName);
|
||||
SSNES_LOG(" HDD Free Size (in KB) = [%d] Size (in KB) = [%d] System Size (in KB) = [%d].\n", size.hddFreeSizeKB, size.sizeKB, size.sysSizeKB);
|
||||
ret = cellGameBootCheck(&get_type, &get_attributes, &size, dirName);
|
||||
if(ret < 0)
|
||||
{
|
||||
SSNES_ERR("cellGameBootCheck() Error: 0x%x.\n", ret);
|
||||
}
|
||||
else
|
||||
{
|
||||
SSNES_LOG("cellGameBootCheck() OK.\n");
|
||||
SSNES_LOG("Directory name: [%s].\n", dirName);
|
||||
SSNES_LOG(" HDD Free Size (in KB) = [%d] Size (in KB) = [%d] System Size (in KB) = [%d].\n", size.hddFreeSizeKB, size.sizeKB, size.sysSizeKB);
|
||||
|
||||
switch(get_type)
|
||||
{
|
||||
case CELL_GAME_GAMETYPE_DISC:
|
||||
SSNES_LOG("SSNES was launched on Optical Disc Drive.\n");
|
||||
break;
|
||||
case CELL_GAME_GAMETYPE_HDD:
|
||||
SSNES_LOG("SSNES was launched on HDD.\n");
|
||||
break;
|
||||
}
|
||||
switch(get_type)
|
||||
{
|
||||
case CELL_GAME_GAMETYPE_DISC:
|
||||
SSNES_LOG("SSNES was launched on Optical Disc Drive.\n");
|
||||
break;
|
||||
case CELL_GAME_GAMETYPE_HDD:
|
||||
SSNES_LOG("SSNES was launched on HDD.\n");
|
||||
break;
|
||||
}
|
||||
|
||||
if((get_attributes & CELL_GAME_ATTRIBUTE_APP_HOME) == CELL_GAME_ATTRIBUTE_APP_HOME)
|
||||
SSNES_LOG("SSNES was launched from host machine (APP_HOME).\n");
|
||||
if((get_attributes & CELL_GAME_ATTRIBUTE_APP_HOME) == CELL_GAME_ATTRIBUTE_APP_HOME)
|
||||
SSNES_LOG("SSNES was launched from host machine (APP_HOME).\n");
|
||||
|
||||
ret = cellGameContentPermit(contentInfoPath, usrDirPath);
|
||||
ret = cellGameContentPermit(contentInfoPath, usrDirPath);
|
||||
|
||||
if(g_console.external_launcher_support == EXTERN_LAUNCHER_MULTIMAN)
|
||||
{
|
||||
snprintf(contentInfoPath, sizeof(contentInfoPath), "/dev_hdd0/game/%s", EMULATOR_CONTENT_DIR);
|
||||
snprintf(usrDirPath, sizeof(usrDirPath), "/dev_hdd0/game/%s/USRDIR", EMULATOR_CONTENT_DIR);
|
||||
}
|
||||
if(g_console.external_launcher_support == EXTERN_LAUNCHER_MULTIMAN)
|
||||
{
|
||||
snprintf(contentInfoPath, sizeof(contentInfoPath), "/dev_hdd0/game/%s", EMULATOR_CONTENT_DIR);
|
||||
snprintf(usrDirPath, sizeof(usrDirPath), "/dev_hdd0/game/%s/USRDIR", EMULATOR_CONTENT_DIR);
|
||||
}
|
||||
|
||||
if(ret < 0)
|
||||
{
|
||||
SSNES_ERR("cellGameContentPermit() Error: 0x%x\n", ret);
|
||||
}
|
||||
else
|
||||
{
|
||||
SSNES_LOG("cellGameContentPermit() OK.\n");
|
||||
SSNES_LOG("contentInfoPath : [%s].\n", contentInfoPath);
|
||||
SSNES_LOG("usrDirPath : [%s].\n", usrDirPath);
|
||||
}
|
||||
if(ret < 0)
|
||||
{
|
||||
SSNES_ERR("cellGameContentPermit() Error: 0x%x\n", ret);
|
||||
}
|
||||
else
|
||||
{
|
||||
SSNES_LOG("cellGameContentPermit() OK.\n");
|
||||
SSNES_LOG("contentInfoPath : [%s].\n", contentInfoPath);
|
||||
SSNES_LOG("usrDirPath : [%s].\n", usrDirPath);
|
||||
}
|
||||
|
||||
/* now we fill in all the variables */
|
||||
snprintf(DEFAULT_PRESET_FILE, sizeof(DEFAULT_PRESET_FILE), "%s/%s/presets/stock.conf", usrDirPath, EMULATOR_CORE_DIR);
|
||||
snprintf(DEFAULT_BORDER_FILE, sizeof(DEFAULT_BORDER_FILE), "%s/%s/borders/Centered-1080p/mega-man-2.png", usrDirPath, EMULATOR_CORE_DIR);
|
||||
snprintf(DEFAULT_MENU_BORDER_FILE, sizeof(DEFAULT_MENU_BORDER_FILE), "%s/%s/borders/Menu/main-menu.png", usrDirPath, EMULATOR_CORE_DIR);
|
||||
snprintf(PRESETS_DIR_PATH, sizeof(PRESETS_DIR_PATH), "%s/%s/presets", usrDirPath, EMULATOR_CORE_DIR);
|
||||
snprintf(INPUT_PRESETS_DIR_PATH, sizeof(INPUT_PRESETS_DIR_PATH), "%s/input", PRESETS_DIR_PATH);
|
||||
snprintf(LIBSNES_DIR_PATH, sizeof(LIBSNES_DIR_PATH), "%s/%s", usrDirPath, EMULATOR_CORE_DIR);
|
||||
snprintf(BORDERS_DIR_PATH, sizeof(BORDERS_DIR_PATH), "%s/%s/borders", usrDirPath, EMULATOR_CORE_DIR);
|
||||
snprintf(SHADERS_DIR_PATH, sizeof(SHADERS_DIR_PATH), "%s/%s/shaders", usrDirPath, EMULATOR_CORE_DIR);
|
||||
snprintf(DEFAULT_SHADER_FILE, sizeof(DEFAULT_SHADER_FILE), "%s/%s/shaders/stock.cg", usrDirPath, EMULATOR_CORE_DIR);
|
||||
snprintf(DEFAULT_MENU_SHADER_FILE, sizeof(DEFAULT_MENU_SHADER_FILE), "%s/%s/shaders/Borders/Menu/border-only-ssnes.cg", usrDirPath, EMULATOR_CORE_DIR);
|
||||
snprintf(SYS_CONFIG_FILE, sizeof(SYS_CONFIG_FILE), "%s/ssnes.cfg", usrDirPath);
|
||||
}
|
||||
/* now we fill in all the variables */
|
||||
snprintf(DEFAULT_PRESET_FILE, sizeof(DEFAULT_PRESET_FILE), "%s/%s/presets/stock.conf", usrDirPath, EMULATOR_CORE_DIR);
|
||||
snprintf(DEFAULT_BORDER_FILE, sizeof(DEFAULT_BORDER_FILE), "%s/%s/borders/Centered-1080p/mega-man-2.png", usrDirPath, EMULATOR_CORE_DIR);
|
||||
snprintf(DEFAULT_MENU_BORDER_FILE, sizeof(DEFAULT_MENU_BORDER_FILE), "%s/%s/borders/Menu/main-menu.png", usrDirPath, EMULATOR_CORE_DIR);
|
||||
snprintf(PRESETS_DIR_PATH, sizeof(PRESETS_DIR_PATH), "%s/%s/presets", usrDirPath, EMULATOR_CORE_DIR);
|
||||
snprintf(INPUT_PRESETS_DIR_PATH, sizeof(INPUT_PRESETS_DIR_PATH), "%s/input", PRESETS_DIR_PATH);
|
||||
snprintf(LIBSNES_DIR_PATH, sizeof(LIBSNES_DIR_PATH), "%s/%s", usrDirPath, EMULATOR_CORE_DIR);
|
||||
snprintf(BORDERS_DIR_PATH, sizeof(BORDERS_DIR_PATH), "%s/%s/borders", usrDirPath, EMULATOR_CORE_DIR);
|
||||
snprintf(SHADERS_DIR_PATH, sizeof(SHADERS_DIR_PATH), "%s/%s/shaders", usrDirPath, EMULATOR_CORE_DIR);
|
||||
snprintf(DEFAULT_SHADER_FILE, sizeof(DEFAULT_SHADER_FILE), "%s/%s/shaders/stock.cg", usrDirPath, EMULATOR_CORE_DIR);
|
||||
snprintf(DEFAULT_MENU_SHADER_FILE, sizeof(DEFAULT_MENU_SHADER_FILE), "%s/%s/shaders/Borders/Menu/border-only-ssnes.cg", usrDirPath, EMULATOR_CORE_DIR);
|
||||
snprintf(SYS_CONFIG_FILE, sizeof(SYS_CONFIG_FILE), "%s/ssnes.cfg", usrDirPath);
|
||||
}
|
||||
|
||||
g_extern.verbose = false;
|
||||
g_extern.verbose = false;
|
||||
}
|
||||
|
||||
static void startup_ssnes(void)
|
||||
{
|
||||
if(g_console.initialize_ssnes_enable)
|
||||
{
|
||||
if(g_console.emulator_initialized)
|
||||
ssnes_main_deinit();
|
||||
if(g_console.initialize_ssnes_enable)
|
||||
{
|
||||
if(g_console.emulator_initialized)
|
||||
ssnes_main_deinit();
|
||||
|
||||
struct ssnes_main_wrap args = {
|
||||
.verbose = g_extern.verbose,
|
||||
.config_path = SYS_CONFIG_FILE,
|
||||
.sram_path = g_console.default_sram_dir_enable ? g_console.default_sram_dir : NULL,
|
||||
.state_path = g_console.default_savestate_dir_enable ? g_console.default_savestate_dir : NULL,
|
||||
.rom_path = g_console.rom_path
|
||||
};
|
||||
struct ssnes_main_wrap args = {
|
||||
.verbose = g_extern.verbose,
|
||||
.config_path = SYS_CONFIG_FILE,
|
||||
.sram_path = g_console.default_sram_dir_enable ? g_console.default_sram_dir : NULL,
|
||||
.state_path = g_console.default_savestate_dir_enable ? g_console.default_savestate_dir : NULL,
|
||||
.rom_path = g_console.rom_path
|
||||
};
|
||||
|
||||
int init_ret = ssnes_main_init_wrap(&args);
|
||||
g_console.emulator_initialized = 1;
|
||||
g_console.initialize_ssnes_enable = 0;
|
||||
}
|
||||
int init_ret = ssnes_main_init_wrap(&args);
|
||||
g_console.emulator_initialized = 1;
|
||||
g_console.initialize_ssnes_enable = 0;
|
||||
}
|
||||
}
|
||||
|
||||
static bool manage_libretro_core(void)
|
||||
{
|
||||
g_extern.verbose = true;
|
||||
bool return_code;
|
||||
g_extern.verbose = true;
|
||||
bool return_code;
|
||||
|
||||
bool set_libretro_path = false;
|
||||
char tmp_path[1024], tmp_path2[1024], tmp_pathnewfile[1024];
|
||||
snprintf(tmp_path, sizeof(tmp_path), "%s/%s/CORE.SELF", usrDirPath, EMULATOR_CORE_DIR);
|
||||
SSNES_LOG("Assumed path of CORE.SELF: [%s]\n", tmp_path);
|
||||
if(path_file_exists(tmp_path))
|
||||
{
|
||||
//if CORE.SELF exists, this indicates we have just installed
|
||||
//a new libretro port and that we need to change it to a more
|
||||
//sane name.
|
||||
bool set_libretro_path = false;
|
||||
char tmp_path[1024], tmp_path2[1024], tmp_pathnewfile[1024];
|
||||
snprintf(tmp_path, sizeof(tmp_path), "%s/%s/CORE.SELF", usrDirPath, EMULATOR_CORE_DIR);
|
||||
SSNES_LOG("Assumed path of CORE.SELF: [%s]\n", tmp_path);
|
||||
|
||||
CellFsErrno ret;
|
||||
if(path_file_exists(tmp_path))
|
||||
{
|
||||
//if CORE.SELF exists, this indicates we have just installed
|
||||
//a new libretro port and that we need to change it to a more
|
||||
//sane name.
|
||||
|
||||
ssnes_console_name_from_id(tmp_path2, sizeof(tmp_path2));
|
||||
strlcat(tmp_path2, ".SELF", sizeof(tmp_path2));
|
||||
snprintf(tmp_pathnewfile, sizeof(tmp_pathnewfile), "%s/%s/%s", usrDirPath, EMULATOR_CORE_DIR, tmp_path2);
|
||||
CellFsErrno ret;
|
||||
|
||||
if(path_file_exists(tmp_pathnewfile))
|
||||
{
|
||||
SSNES_LOG("Upgrading emulator core...\n");
|
||||
//if libretro core already exists, then that means we are
|
||||
//upgrading the libretro core - so delete pre-existing
|
||||
//file first
|
||||
ret = cellFsUnlink(tmp_pathnewfile);
|
||||
if(ret == CELL_FS_SUCCEEDED)
|
||||
{
|
||||
SSNES_LOG("Succeeded in removing pre-existing libretro core: [%s].\n", tmp_pathnewfile);
|
||||
}
|
||||
else
|
||||
{
|
||||
SSNES_LOG("Failed to remove pre-existing libretro core: [%s].\n", tmp_pathnewfile);
|
||||
}
|
||||
}
|
||||
ssnes_console_name_from_id(tmp_path2, sizeof(tmp_path2));
|
||||
strlcat(tmp_path2, ".SELF", sizeof(tmp_path2));
|
||||
snprintf(tmp_pathnewfile, sizeof(tmp_pathnewfile), "%s/%s/%s", usrDirPath, EMULATOR_CORE_DIR, tmp_path2);
|
||||
|
||||
//now attempt the renaming
|
||||
ret = cellFsRename(tmp_path, tmp_pathnewfile);
|
||||
if(ret != CELL_FS_SUCCEEDED)
|
||||
{
|
||||
SSNES_ERR("Failed to rename CORE.SELF.\n");
|
||||
}
|
||||
else
|
||||
{
|
||||
SSNES_LOG("Libsnes core [%s] renamed to: [%s].\n", tmp_path, tmp_pathnewfile);
|
||||
set_libretro_path = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
SSNES_LOG("CORE.SELF was not found, libretro core path will be loaded from config file.\n");
|
||||
}
|
||||
if(path_file_exists(tmp_pathnewfile))
|
||||
{
|
||||
SSNES_LOG("Upgrading emulator core...\n");
|
||||
//if libretro core already exists, then that means we are
|
||||
//upgrading the libretro core - so delete pre-existing
|
||||
//file first
|
||||
ret = cellFsUnlink(tmp_pathnewfile);
|
||||
if(ret == CELL_FS_SUCCEEDED)
|
||||
{
|
||||
SSNES_LOG("Succeeded in removing pre-existing libretro core: [%s].\n", tmp_pathnewfile);
|
||||
}
|
||||
else
|
||||
{
|
||||
SSNES_LOG("Failed to remove pre-existing libretro core: [%s].\n", tmp_pathnewfile);
|
||||
}
|
||||
}
|
||||
|
||||
if(set_libretro_path)
|
||||
{
|
||||
//CORE.BIN has been renamed, libretro path will now be set to the recently
|
||||
//renamed new libretro core
|
||||
strlcpy(g_settings.libretro, tmp_pathnewfile, sizeof(g_settings.libretro));
|
||||
return_code = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
//There was no CORE.BIN present, or the CORE.BIN file was not renamed.
|
||||
//The libretro core path will still be loaded from the config file
|
||||
return_code = 1;
|
||||
}
|
||||
//now attempt the renaming
|
||||
ret = cellFsRename(tmp_path, tmp_pathnewfile);
|
||||
if(ret != CELL_FS_SUCCEEDED)
|
||||
{
|
||||
SSNES_ERR("Failed to rename CORE.SELF.\n");
|
||||
}
|
||||
else
|
||||
{
|
||||
SSNES_LOG("Libsnes core [%s] renamed to: [%s].\n", tmp_path, tmp_pathnewfile);
|
||||
set_libretro_path = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
SSNES_LOG("CORE.SELF was not found, libretro core path will be loaded from config file.\n");
|
||||
}
|
||||
|
||||
g_extern.verbose = false;
|
||||
if(set_libretro_path)
|
||||
{
|
||||
//CORE.BIN has been renamed, libretro path will now be set to the recently
|
||||
//renamed new libretro core
|
||||
strlcpy(g_settings.libretro, tmp_pathnewfile, sizeof(g_settings.libretro));
|
||||
return_code = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
//There was no CORE.BIN present, or the CORE.BIN file was not renamed.
|
||||
//The libretro core path will still be loaded from the config file
|
||||
return_code = 1;
|
||||
}
|
||||
|
||||
return return_code;
|
||||
g_extern.verbose = false;
|
||||
|
||||
return return_code;
|
||||
}
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
SSNES_LOG("Registering system utility callback...\n");
|
||||
cellSysutilRegisterCallback(0, callback_sysutil_exit, NULL);
|
||||
SSNES_LOG("Registering system utility callback...\n");
|
||||
cellSysutilRegisterCallback(0, callback_sysutil_exit, NULL);
|
||||
|
||||
cellSysmoduleLoadModule(CELL_SYSMODULE_IO);
|
||||
cellSysmoduleLoadModule(CELL_SYSMODULE_FS);
|
||||
cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_GAME);
|
||||
cellSysmoduleLoadModule(CELL_SYSMODULE_AVCONF_EXT);
|
||||
cellSysmoduleLoadModule(CELL_SYSMODULE_PNGDEC);
|
||||
cellSysmoduleLoadModule(CELL_SYSMODULE_JPGDEC);
|
||||
cellSysmoduleLoadModule(CELL_SYSMODULE_NET);
|
||||
cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_NP);
|
||||
cellSysmoduleLoadModule(CELL_SYSMODULE_IO);
|
||||
cellSysmoduleLoadModule(CELL_SYSMODULE_FS);
|
||||
cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_GAME);
|
||||
cellSysmoduleLoadModule(CELL_SYSMODULE_AVCONF_EXT);
|
||||
cellSysmoduleLoadModule(CELL_SYSMODULE_PNGDEC);
|
||||
cellSysmoduleLoadModule(CELL_SYSMODULE_JPGDEC);
|
||||
cellSysmoduleLoadModule(CELL_SYSMODULE_NET);
|
||||
cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_NP);
|
||||
|
||||
sys_net_initialize_network();
|
||||
sys_net_initialize_network();
|
||||
|
||||
#ifdef HAVE_LOGGER
|
||||
logger_init();
|
||||
logger_init();
|
||||
#endif
|
||||
|
||||
sceNpInit(NP_POOL_SIZE, np_pool);
|
||||
sceNpInit(NP_POOL_SIZE, np_pool);
|
||||
|
||||
ssnes_main_clear_state();
|
||||
get_environment_settings(argc, argv);
|
||||
ssnes_main_clear_state();
|
||||
get_environment_settings(argc, argv);
|
||||
|
||||
config_set_defaults();
|
||||
config_set_defaults();
|
||||
|
||||
bool load_libretro_path = manage_libretro_core();
|
||||
bool load_libretro_path = manage_libretro_core();
|
||||
|
||||
set_default_settings();
|
||||
init_settings(load_libretro_path);
|
||||
init_libretro_sym();
|
||||
set_default_settings();
|
||||
init_settings(load_libretro_path);
|
||||
init_libretro_sym();
|
||||
|
||||
#if(CELL_SDK_VERSION > 0x340000)
|
||||
if (g_console.screenshots_enable)
|
||||
{
|
||||
cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_SCREENSHOT);
|
||||
CellScreenShotSetParam screenshot_param = {0, 0, 0, 0};
|
||||
if (g_console.screenshots_enable)
|
||||
{
|
||||
cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_SCREENSHOT);
|
||||
CellScreenShotSetParam screenshot_param = {0, 0, 0, 0};
|
||||
|
||||
screenshot_param.photo_title = "SSNES PS3";
|
||||
screenshot_param.game_title = "SSNES PS3";
|
||||
cellScreenShotSetParameter (&screenshot_param);
|
||||
cellScreenShotEnable();
|
||||
}
|
||||
if (g_console.custom_bgm_enable)
|
||||
cellSysutilEnableBgmPlayback();
|
||||
screenshot_param.photo_title = "SSNES PS3";
|
||||
screenshot_param.game_title = "SSNES PS3";
|
||||
cellScreenShotSetParameter (&screenshot_param);
|
||||
cellScreenShotEnable();
|
||||
}
|
||||
if (g_console.custom_bgm_enable)
|
||||
cellSysutilEnableBgmPlayback();
|
||||
#endif
|
||||
|
||||
ps3graphics_video_init(true);
|
||||
ps3_input_init();
|
||||
oskutil_init(&g_console.oskutil_handle, 0);
|
||||
ps3graphics_video_init(true);
|
||||
ps3_input_init();
|
||||
oskutil_init(&g_console.oskutil_handle, 0);
|
||||
|
||||
ssnes_input_set_default_keybind_names_for_emulator();
|
||||
ssnes_input_set_default_keybind_names_for_emulator();
|
||||
|
||||
menu_init();
|
||||
menu_init();
|
||||
|
||||
switch(g_console.external_launcher_support)
|
||||
{
|
||||
case EXTERN_LAUNCHER_SALAMANDER:
|
||||
g_console.mode_switch = MODE_MENU;
|
||||
break;
|
||||
case EXTERN_LAUNCHER_MULTIMAN:
|
||||
SSNES_LOG("Started from multiMAN, will auto-start game.\n");
|
||||
strncpy(g_console.rom_path, argv[1], sizeof(g_console.rom_path));
|
||||
g_console.initialize_ssnes_enable = 1;
|
||||
g_console.mode_switch = MODE_EMULATION;
|
||||
startup_ssnes();
|
||||
break;
|
||||
}
|
||||
switch(g_console.external_launcher_support)
|
||||
{
|
||||
case EXTERN_LAUNCHER_SALAMANDER:
|
||||
g_console.mode_switch = MODE_MENU;
|
||||
break;
|
||||
case EXTERN_LAUNCHER_MULTIMAN:
|
||||
SSNES_LOG("Started from multiMAN, will auto-start game.\n");
|
||||
strncpy(g_console.rom_path, argv[1], sizeof(g_console.rom_path));
|
||||
g_console.initialize_ssnes_enable = 1;
|
||||
g_console.mode_switch = MODE_EMULATION;
|
||||
startup_ssnes();
|
||||
break;
|
||||
}
|
||||
|
||||
begin_loop:
|
||||
if(g_console.mode_switch == MODE_EMULATION)
|
||||
{
|
||||
bool repeat = false;
|
||||
if(g_console.mode_switch == MODE_EMULATION)
|
||||
{
|
||||
bool repeat = false;
|
||||
|
||||
input_ps3.poll(NULL);
|
||||
input_ps3.poll(NULL);
|
||||
|
||||
do{
|
||||
repeat = ssnes_main_iterate();
|
||||
}while(repeat && !g_console.frame_advance_enable);
|
||||
}
|
||||
else if(g_console.mode_switch == MODE_MENU)
|
||||
{
|
||||
menu_loop();
|
||||
startup_ssnes();
|
||||
}
|
||||
else
|
||||
goto begin_shutdown;
|
||||
do{
|
||||
repeat = ssnes_main_iterate();
|
||||
}while(repeat && !g_console.frame_advance_enable);
|
||||
}
|
||||
else if(g_console.mode_switch == MODE_MENU)
|
||||
{
|
||||
menu_loop();
|
||||
startup_ssnes();
|
||||
}
|
||||
else
|
||||
goto begin_shutdown;
|
||||
|
||||
goto begin_loop;
|
||||
goto begin_loop;
|
||||
|
||||
begin_shutdown:
|
||||
if(path_file_exists(SYS_CONFIG_FILE))
|
||||
save_settings();
|
||||
if(g_console.emulator_initialized)
|
||||
ssnes_main_deinit();
|
||||
cell_pad_input_deinit();
|
||||
ps3_video_deinit();
|
||||
if(g_console.oskutil_handle.is_running)
|
||||
oskutil_unload(&g_console.oskutil_handle);
|
||||
if(path_file_exists(SYS_CONFIG_FILE))
|
||||
save_settings();
|
||||
if(g_console.emulator_initialized)
|
||||
ssnes_main_deinit();
|
||||
cell_pad_input_deinit();
|
||||
ps3_video_deinit();
|
||||
if(g_console.oskutil_handle.is_running)
|
||||
oskutil_unload(&g_console.oskutil_handle);
|
||||
#ifdef HAVE_LOGGER
|
||||
logger_shutdown();
|
||||
logger_shutdown();
|
||||
#endif
|
||||
|
||||
if(g_console.screenshots_enable)
|
||||
cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_SCREENSHOT);
|
||||
cellSysmoduleUnloadModule(CELL_SYSMODULE_JPGDEC);
|
||||
cellSysmoduleUnloadModule(CELL_SYSMODULE_PNGDEC);
|
||||
cellSysmoduleUnloadModule(CELL_SYSMODULE_AVCONF_EXT);
|
||||
cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_GAME);
|
||||
if(g_console.screenshots_enable)
|
||||
cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_SCREENSHOT);
|
||||
cellSysmoduleUnloadModule(CELL_SYSMODULE_JPGDEC);
|
||||
cellSysmoduleUnloadModule(CELL_SYSMODULE_PNGDEC);
|
||||
cellSysmoduleUnloadModule(CELL_SYSMODULE_AVCONF_EXT);
|
||||
cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_GAME);
|
||||
|
||||
int ret = cellSysCacheClear();
|
||||
int ret = cellSysCacheClear();
|
||||
|
||||
if(ret != CELL_SYSCACHE_RET_OK_CLEARED)
|
||||
{
|
||||
SSNES_ERR("System cache partition could not be cleared on exit.\n");
|
||||
}
|
||||
if(ret != CELL_SYSCACHE_RET_OK_CLEARED)
|
||||
{
|
||||
SSNES_ERR("System cache partition could not be cleared on exit.\n");
|
||||
}
|
||||
|
||||
if(g_console.return_to_launcher)
|
||||
{
|
||||
char spawn_data[256];
|
||||
for(unsigned int i = 0; i < sizeof(spawn_data); ++i)
|
||||
spawn_data[i] = i & 0xff;
|
||||
if(g_console.return_to_launcher)
|
||||
{
|
||||
char spawn_data[256];
|
||||
for(unsigned int i = 0; i < sizeof(spawn_data); ++i)
|
||||
spawn_data[i] = i & 0xff;
|
||||
|
||||
char spawn_data_size[16];
|
||||
sprintf(spawn_data_size, "%d", 256);
|
||||
char spawn_data_size[16];
|
||||
sprintf(spawn_data_size, "%d", 256);
|
||||
|
||||
const char * const spawn_argv[] = {
|
||||
spawn_data_size,
|
||||
"test argv for",
|
||||
"sceNpDrmProcessExitSpawn2()",
|
||||
NULL
|
||||
};
|
||||
const char * const spawn_argv[] = {
|
||||
spawn_data_size,
|
||||
"test argv for",
|
||||
"sceNpDrmProcessExitSpawn2()",
|
||||
NULL
|
||||
};
|
||||
|
||||
SceNpDrmKey * k_licensee = NULL;
|
||||
int ret = sceNpDrmProcessExitSpawn2(k_licensee, g_console.launch_app_on_exit, (const char** const)spawn_argv, NULL, (sys_addr_t)spawn_data, 256, 1000, SYS_PROCESS_PRIMARY_STACK_SIZE_1M);
|
||||
SSNES_LOG("Attempt to load SELF: [%s] (return code: [%x]).\n", g_console.launch_app_on_exit, ret);
|
||||
if(ret < 0)
|
||||
{
|
||||
SSNES_WARN("SELF file is not of NPDRM type, trying another approach to boot it...\n");
|
||||
sys_game_process_exitspawn(g_console.launch_app_on_exit, NULL, NULL, NULL, 0, 1000, SYS_PROCESS_PRIMARY_STACK_SIZE_1M);
|
||||
}
|
||||
sceNpTerm();
|
||||
cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_NP);
|
||||
cellSysmoduleUnloadModule(CELL_SYSMODULE_NET);
|
||||
}
|
||||
return 1;
|
||||
SceNpDrmKey * k_licensee = NULL;
|
||||
int ret = sceNpDrmProcessExitSpawn2(k_licensee, g_console.launch_app_on_exit, (const char** const)spawn_argv, NULL, (sys_addr_t)spawn_data, 256, 1000, SYS_PROCESS_PRIMARY_STACK_SIZE_1M);
|
||||
SSNES_LOG("Attempt to load SELF: [%s] (return code: [%x]).\n", g_console.launch_app_on_exit, ret);
|
||||
if(ret < 0)
|
||||
{
|
||||
SSNES_WARN("SELF file is not of NPDRM type, trying another approach to boot it...\n");
|
||||
sys_game_process_exitspawn(g_console.launch_app_on_exit, NULL, NULL, NULL, 0, 1000, SYS_PROCESS_PRIMARY_STACK_SIZE_1M);
|
||||
}
|
||||
sceNpTerm();
|
||||
cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_NP);
|
||||
cellSysmoduleUnloadModule(CELL_SYSMODULE_NET);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
395
ps3/menu.c
395
ps3/menu.c
@ -172,30 +172,30 @@ static uint64_t old_state = 0;
|
||||
|
||||
static void set_delay_speed(unsigned delaymode)
|
||||
{
|
||||
unsigned speed;
|
||||
unsigned speed;
|
||||
|
||||
speed = 0;
|
||||
speed = 0;
|
||||
|
||||
switch(delaymode)
|
||||
{
|
||||
case DELAY_NONE:
|
||||
break;
|
||||
case DELAY_SMALLEST:
|
||||
speed = 4;
|
||||
break;
|
||||
case DELAY_SMALL:
|
||||
speed = 7;
|
||||
break;
|
||||
case DELAY_MEDIUM:
|
||||
speed = 14;
|
||||
break;
|
||||
case DELAY_LONG:
|
||||
speed = 30;
|
||||
break;
|
||||
}
|
||||
switch(delaymode)
|
||||
{
|
||||
case DELAY_NONE:
|
||||
break;
|
||||
case DELAY_SMALLEST:
|
||||
speed = 4;
|
||||
break;
|
||||
case DELAY_SMALL:
|
||||
speed = 7;
|
||||
break;
|
||||
case DELAY_MEDIUM:
|
||||
speed = 14;
|
||||
break;
|
||||
case DELAY_LONG:
|
||||
speed = 30;
|
||||
break;
|
||||
}
|
||||
|
||||
strlcpy(special_action_msg, "", sizeof(special_action_msg));
|
||||
SET_TIMER_EXPIRATION(g_console.control_timer_expiration_frame_count, speed);
|
||||
strlcpy(special_action_msg, "", sizeof(special_action_msg));
|
||||
SET_TIMER_EXPIRATION(g_console.control_timer_expiration_frame_count, speed);
|
||||
}
|
||||
|
||||
static void browser_update(filebrowser_t * b)
|
||||
@ -351,29 +351,27 @@ static void browser_update(filebrowser_t * b)
|
||||
|
||||
static void browser_render(filebrowser_t * b)
|
||||
{
|
||||
uint32_t file_count = b->file_count;
|
||||
int current_index, page_number, page_base, i;
|
||||
float currentX, currentY, ySpacing;
|
||||
uint32_t file_count = b->file_count;
|
||||
int current_index, page_number, page_base, i;
|
||||
float currentX, currentY, ySpacing;
|
||||
|
||||
current_index = b->currently_selected;
|
||||
page_number = current_index / NUM_ENTRY_PER_PAGE;
|
||||
page_base = page_number * NUM_ENTRY_PER_PAGE;
|
||||
current_index = b->currently_selected;
|
||||
page_number = current_index / NUM_ENTRY_PER_PAGE;
|
||||
page_base = page_number * NUM_ENTRY_PER_PAGE;
|
||||
|
||||
currentX = 0.09f;
|
||||
currentY = 0.10f;
|
||||
ySpacing = 0.035f;
|
||||
currentX = 0.09f;
|
||||
currentY = 0.10f;
|
||||
ySpacing = 0.035f;
|
||||
|
||||
for ( i = page_base; i < file_count && i < page_base + NUM_ENTRY_PER_PAGE; ++i)
|
||||
{
|
||||
currentY = currentY + ySpacing;
|
||||
cellDbgFontPuts(currentX, currentY, FONT_SIZE, i == current_index ? RED : b->cur[i].d_type == CELL_FS_TYPE_DIRECTORY ? GREEN : WHITE, b->cur[i].d_name);
|
||||
cellDbgFontDraw();
|
||||
}
|
||||
cellDbgFontDraw();
|
||||
for ( i = page_base; i < file_count && i < page_base + NUM_ENTRY_PER_PAGE; ++i)
|
||||
{
|
||||
currentY = currentY + ySpacing;
|
||||
cellDbgFontPuts(currentX, currentY, FONT_SIZE, i == current_index ? RED : b->cur[i].d_type == CELL_FS_TYPE_DIRECTORY ? GREEN : WHITE, b->cur[i].d_name);
|
||||
cellDbgFontDraw();
|
||||
}
|
||||
cellDbgFontDraw();
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void set_setting_label(menu * menu_obj, uint64_t currentsetting)
|
||||
{
|
||||
switch(currentsetting)
|
||||
@ -763,62 +761,62 @@ static void set_setting_label(menu * menu_obj, uint64_t currentsetting)
|
||||
|
||||
static void menu_init_settings_pages(menu * menu_obj)
|
||||
{
|
||||
int page, i, j;
|
||||
float increment;
|
||||
int page, i, j;
|
||||
float increment;
|
||||
|
||||
page = 0;
|
||||
j = 0;
|
||||
increment = 0.16f;
|
||||
page = 0;
|
||||
j = 0;
|
||||
increment = 0.16f;
|
||||
|
||||
for(i = menu_obj->first_setting; i < menu_obj->max_settings; i++)
|
||||
{
|
||||
if(!(j < (NUM_ENTRY_PER_PAGE)))
|
||||
{
|
||||
j = 0;
|
||||
increment = 0.16f;
|
||||
page++;
|
||||
}
|
||||
for(i = menu_obj->first_setting; i < menu_obj->max_settings; i++)
|
||||
{
|
||||
if(!(j < (NUM_ENTRY_PER_PAGE)))
|
||||
{
|
||||
j = 0;
|
||||
increment = 0.16f;
|
||||
page++;
|
||||
}
|
||||
|
||||
menu_obj->items[i].text_xpos = 0.09f;
|
||||
menu_obj->items[i].text_ypos = increment;
|
||||
menu_obj->items[i].page = page;
|
||||
set_setting_label(menu_obj, i);
|
||||
increment += 0.03f;
|
||||
j++;
|
||||
}
|
||||
menu_obj->refreshpage = 0;
|
||||
menu_obj->items[i].text_xpos = 0.09f;
|
||||
menu_obj->items[i].text_ypos = increment;
|
||||
menu_obj->items[i].page = page;
|
||||
set_setting_label(menu_obj, i);
|
||||
increment += 0.03f;
|
||||
j++;
|
||||
}
|
||||
menu_obj->refreshpage = 0;
|
||||
}
|
||||
|
||||
static void menu_reinit_settings (void)
|
||||
{
|
||||
menu_init_settings_pages(&menu_generalvideosettings);
|
||||
menu_init_settings_pages(&menu_generalaudiosettings);
|
||||
menu_init_settings_pages(&menu_emu_settings);
|
||||
menu_init_settings_pages(&menu_emu_videosettings);
|
||||
menu_init_settings_pages(&menu_emu_audiosettings);
|
||||
menu_init_settings_pages(&menu_pathsettings);
|
||||
menu_init_settings_pages(&menu_controlssettings);
|
||||
menu_init_settings_pages(&menu_generalvideosettings);
|
||||
menu_init_settings_pages(&menu_generalaudiosettings);
|
||||
menu_init_settings_pages(&menu_emu_settings);
|
||||
menu_init_settings_pages(&menu_emu_videosettings);
|
||||
menu_init_settings_pages(&menu_emu_audiosettings);
|
||||
menu_init_settings_pages(&menu_pathsettings);
|
||||
menu_init_settings_pages(&menu_controlssettings);
|
||||
}
|
||||
|
||||
#define INPUT_SCALE 2
|
||||
|
||||
static void apply_scaling (unsigned init_mode)
|
||||
{
|
||||
switch(init_mode)
|
||||
{
|
||||
case FBO_DEINIT:
|
||||
gl_deinit_fbo(g_gl);
|
||||
break;
|
||||
case FBO_INIT:
|
||||
gl_init_fbo(g_gl, SSNES_SCALE_BASE * INPUT_SCALE,
|
||||
SSNES_SCALE_BASE * INPUT_SCALE);
|
||||
break;
|
||||
case FBO_REINIT:
|
||||
gl_deinit_fbo(g_gl);
|
||||
gl_init_fbo(g_gl, SSNES_SCALE_BASE * INPUT_SCALE,
|
||||
SSNES_SCALE_BASE * INPUT_SCALE);
|
||||
break;
|
||||
}
|
||||
switch(init_mode)
|
||||
{
|
||||
case FBO_DEINIT:
|
||||
gl_deinit_fbo(g_gl);
|
||||
break;
|
||||
case FBO_INIT:
|
||||
gl_init_fbo(g_gl, SSNES_SCALE_BASE * INPUT_SCALE,
|
||||
SSNES_SCALE_BASE * INPUT_SCALE);
|
||||
break;
|
||||
case FBO_REINIT:
|
||||
gl_deinit_fbo(g_gl);
|
||||
gl_init_fbo(g_gl, SSNES_SCALE_BASE * INPUT_SCALE,
|
||||
SSNES_SCALE_BASE * INPUT_SCALE);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void select_file(uint32_t menu_id)
|
||||
@ -1067,31 +1065,28 @@ static void select_directory(uint32_t menu_id)
|
||||
|
||||
static void set_keybind_digital(uint64_t state, uint64_t system_joypad_id, uint64_t default_snes_joypad_id)
|
||||
{
|
||||
uint64_t new_key;
|
||||
uint64_t new_key;
|
||||
|
||||
if(CTRL_LEFT(state) | CTRL_LSTICK_LEFT(state))
|
||||
{
|
||||
new_key = ssnes_input_find_previous_platform_key(g_settings.input.binds[currently_selected_controller_menu][default_snes_joypad_id].joykey);
|
||||
if(CTRL_LEFT(state) | CTRL_LSTICK_LEFT(state))
|
||||
{
|
||||
new_key = ssnes_input_find_previous_platform_key(g_settings.input.binds[currently_selected_controller_menu][default_snes_joypad_id].joykey);
|
||||
g_settings.input.binds[currently_selected_controller_menu][default_snes_joypad_id].joykey = new_key;
|
||||
set_delay = DELAY_MEDIUM;
|
||||
}
|
||||
|
||||
g_settings.input.binds[currently_selected_controller_menu][default_snes_joypad_id].joykey = new_key;
|
||||
set_delay = DELAY_MEDIUM;
|
||||
}
|
||||
if(CTRL_RIGHT(state) || CTRL_LSTICK_RIGHT(state) || CTRL_CROSS(state))
|
||||
{
|
||||
new_key = ssnes_input_find_next_platform_key(g_settings.input.binds[currently_selected_controller_menu][default_snes_joypad_id].joykey);
|
||||
g_settings.input.binds[currently_selected_controller_menu][default_snes_joypad_id].joykey = new_key;
|
||||
set_delay = DELAY_MEDIUM;
|
||||
}
|
||||
|
||||
if(CTRL_RIGHT(state) || CTRL_LSTICK_RIGHT(state) || CTRL_CROSS(state))
|
||||
{
|
||||
new_key = ssnes_input_find_next_platform_key(g_settings.input.binds[currently_selected_controller_menu][default_snes_joypad_id].joykey);
|
||||
|
||||
g_settings.input.binds[currently_selected_controller_menu][default_snes_joypad_id].joykey = new_key;
|
||||
|
||||
set_delay = DELAY_MEDIUM;
|
||||
}
|
||||
|
||||
if(CTRL_START(state))
|
||||
{
|
||||
g_settings.input.binds[currently_selected_controller_menu][default_snes_joypad_id].id = default_snes_joypad_id;
|
||||
g_settings.input.binds[currently_selected_controller_menu][default_snes_joypad_id].joykey = ssnes_default_keybind_lut[default_snes_joypad_id];
|
||||
set_delay = DELAY_MEDIUM;
|
||||
}
|
||||
if(CTRL_START(state))
|
||||
{
|
||||
g_settings.input.binds[currently_selected_controller_menu][default_snes_joypad_id].id = default_snes_joypad_id;
|
||||
g_settings.input.binds[currently_selected_controller_menu][default_snes_joypad_id].joykey = ssnes_default_keybind_lut[default_snes_joypad_id];
|
||||
set_delay = DELAY_MEDIUM;
|
||||
}
|
||||
}
|
||||
|
||||
static void ssnes_filename_input_and_save (unsigned filename_type)
|
||||
@ -2038,10 +2033,10 @@ static void select_rom(void)
|
||||
|
||||
static void return_to_game (void)
|
||||
{
|
||||
g_console.frame_advance_enable = false;
|
||||
g_console.ingame_menu_item = 0;
|
||||
g_console.menu_enable = false;
|
||||
g_console.mode_switch = MODE_EMULATION;
|
||||
g_console.frame_advance_enable = false;
|
||||
g_console.ingame_menu_item = 0;
|
||||
g_console.menu_enable = false;
|
||||
g_console.mode_switch = MODE_EMULATION;
|
||||
}
|
||||
|
||||
static void ingame_menu(uint32_t menu_id)
|
||||
@ -2553,115 +2548,115 @@ static void ingame_menu(uint32_t menu_id)
|
||||
|
||||
void menu_init (void)
|
||||
{
|
||||
filebrowser_new(&browser, g_console.default_rom_startup_dir, ssnes_console_get_rom_ext());
|
||||
filebrowser_new(&browser, g_console.default_rom_startup_dir, ssnes_console_get_rom_ext());
|
||||
}
|
||||
|
||||
void menu_loop(void)
|
||||
{
|
||||
menuStack[0] = menu_filebrowser;
|
||||
menuStack[0].enum_id = FILE_BROWSER_MENU;
|
||||
menuStack[0] = menu_filebrowser;
|
||||
menuStack[0].enum_id = FILE_BROWSER_MENU;
|
||||
|
||||
g_console.menu_enable = true;
|
||||
g_console.menu_enable = true;
|
||||
|
||||
menu_reinit_settings();
|
||||
menu_reinit_settings();
|
||||
|
||||
if(g_console.emulator_initialized)
|
||||
video_gl.set_swap_block_state(NULL, true);
|
||||
if(g_console.emulator_initialized)
|
||||
video_gl.set_swap_block_state(NULL, true);
|
||||
|
||||
if(g_console.ingame_menu_enable)
|
||||
{
|
||||
menuStackindex++;
|
||||
menuStack[menuStackindex] = menu_filebrowser;
|
||||
menuStack[menuStackindex].enum_id = INGAME_MENU;
|
||||
}
|
||||
if(g_console.ingame_menu_enable)
|
||||
{
|
||||
menuStackindex++;
|
||||
menuStack[menuStackindex] = menu_filebrowser;
|
||||
menuStack[menuStackindex].enum_id = INGAME_MENU;
|
||||
}
|
||||
|
||||
do
|
||||
{
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
|
||||
glEnable(GL_BLEND);
|
||||
if(g_console.emulator_initialized)
|
||||
{
|
||||
ssnes_render_cached_frame();
|
||||
}
|
||||
do
|
||||
{
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
|
||||
glEnable(GL_BLEND);
|
||||
if(g_console.emulator_initialized)
|
||||
{
|
||||
ssnes_render_cached_frame();
|
||||
}
|
||||
|
||||
gl_frame_menu();
|
||||
gl_frame_menu();
|
||||
|
||||
switch(menuStack[menuStackindex].enum_id)
|
||||
{
|
||||
case FILE_BROWSER_MENU:
|
||||
select_rom();
|
||||
break;
|
||||
case GENERAL_VIDEO_MENU:
|
||||
case GENERAL_AUDIO_MENU:
|
||||
case EMU_GENERAL_MENU:
|
||||
case EMU_VIDEO_MENU:
|
||||
case EMU_AUDIO_MENU:
|
||||
case PATH_MENU:
|
||||
case CONTROLS_MENU:
|
||||
select_setting(&menuStack[menuStackindex]);
|
||||
break;
|
||||
case SHADER_CHOICE:
|
||||
case PRESET_CHOICE:
|
||||
case BORDER_CHOICE:
|
||||
case LIBSNES_CHOICE:
|
||||
case INPUT_PRESET_CHOICE:
|
||||
select_file(menuStack[menuStackindex].enum_id);
|
||||
break;
|
||||
case PATH_SAVESTATES_DIR_CHOICE:
|
||||
case PATH_DEFAULT_ROM_DIR_CHOICE:
|
||||
case PATH_CHEATS_DIR_CHOICE:
|
||||
case PATH_SRAM_DIR_CHOICE:
|
||||
select_directory(menuStack[menuStackindex].enum_id);
|
||||
break;
|
||||
case INGAME_MENU:
|
||||
if(g_console.ingame_menu_enable)
|
||||
ingame_menu(menuStack[menuStackindex].enum_id);
|
||||
break;
|
||||
}
|
||||
switch(menuStack[menuStackindex].enum_id)
|
||||
{
|
||||
case FILE_BROWSER_MENU:
|
||||
select_rom();
|
||||
break;
|
||||
case GENERAL_VIDEO_MENU:
|
||||
case GENERAL_AUDIO_MENU:
|
||||
case EMU_GENERAL_MENU:
|
||||
case EMU_VIDEO_MENU:
|
||||
case EMU_AUDIO_MENU:
|
||||
case PATH_MENU:
|
||||
case CONTROLS_MENU:
|
||||
select_setting(&menuStack[menuStackindex]);
|
||||
break;
|
||||
case SHADER_CHOICE:
|
||||
case PRESET_CHOICE:
|
||||
case BORDER_CHOICE:
|
||||
case LIBSNES_CHOICE:
|
||||
case INPUT_PRESET_CHOICE:
|
||||
select_file(menuStack[menuStackindex].enum_id);
|
||||
break;
|
||||
case PATH_SAVESTATES_DIR_CHOICE:
|
||||
case PATH_DEFAULT_ROM_DIR_CHOICE:
|
||||
case PATH_CHEATS_DIR_CHOICE:
|
||||
case PATH_SRAM_DIR_CHOICE:
|
||||
select_directory(menuStack[menuStackindex].enum_id);
|
||||
break;
|
||||
case INGAME_MENU:
|
||||
if(g_console.ingame_menu_enable)
|
||||
ingame_menu(menuStack[menuStackindex].enum_id);
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
if(IS_TIMER_EXPIRED(g_console.control_timer_expiration_frame_count))
|
||||
{
|
||||
// if we want to force goto the emulation loop, skip this
|
||||
if(g_console.mode_switch != MODE_EMULATION)
|
||||
{
|
||||
// for ingame menu, we need a different precondition because menu_enable
|
||||
// can be set to false when going back from ingame menu to menu
|
||||
if(g_console.ingame_menu_enable == true)
|
||||
{
|
||||
//we want to force exit when mode_switch is set to MODE_EXIT
|
||||
if(g_console.mode_switch != MODE_EXIT)
|
||||
g_console.mode_switch = ((CTRL_L3(old_state) && CTRL_R3(old_state) && g_console.emulator_initialized)) ? MODE_EMULATION : MODE_MENU;
|
||||
}
|
||||
else
|
||||
{
|
||||
g_console.menu_enable = !((CTRL_L3(old_state) && CTRL_R3(old_state) && g_console.emulator_initialized));
|
||||
g_console.mode_switch = g_console.menu_enable ? MODE_MENU : MODE_EMULATION;
|
||||
}
|
||||
}
|
||||
if(IS_TIMER_EXPIRED(g_console.control_timer_expiration_frame_count))
|
||||
{
|
||||
// if we want to force goto the emulation loop, skip this
|
||||
if(g_console.mode_switch != MODE_EMULATION)
|
||||
{
|
||||
// for ingame menu, we need a different precondition because menu_enable
|
||||
// can be set to false when going back from ingame menu to menu
|
||||
if(g_console.ingame_menu_enable == true)
|
||||
{
|
||||
//we want to force exit when mode_switch is set to MODE_EXIT
|
||||
if(g_console.mode_switch != MODE_EXIT)
|
||||
g_console.mode_switch = ((CTRL_L3(old_state) && CTRL_R3(old_state) && g_console.emulator_initialized)) ? MODE_EMULATION : MODE_MENU;
|
||||
}
|
||||
else
|
||||
{
|
||||
g_console.menu_enable = !((CTRL_L3(old_state) && CTRL_R3(old_state) && g_console.emulator_initialized));
|
||||
g_console.mode_switch = g_console.menu_enable ? MODE_MENU : MODE_EMULATION;
|
||||
}
|
||||
}
|
||||
|
||||
//set new timer delay after previous one has expired
|
||||
if(set_delay != DELAY_NONE)
|
||||
set_delay_speed(set_delay);
|
||||
}
|
||||
//set new timer delay after previous one has expired
|
||||
if(set_delay != DELAY_NONE)
|
||||
set_delay_speed(set_delay);
|
||||
}
|
||||
|
||||
// set a timer delay so that we don't instantly switch back to the menu when
|
||||
// press and holding L3 + R3 in the emulation loop (lasts for 30 frame ticks)
|
||||
if(g_console.mode_switch == MODE_EMULATION && !g_console.frame_advance_enable)
|
||||
{
|
||||
SET_TIMER_EXPIRATION(g_console.timer_expiration_frame_count, 30);
|
||||
}
|
||||
// set a timer delay so that we don't instantly switch back to the menu when
|
||||
// press and holding L3 + R3 in the emulation loop (lasts for 30 frame ticks)
|
||||
if(g_console.mode_switch == MODE_EMULATION && !g_console.frame_advance_enable)
|
||||
{
|
||||
SET_TIMER_EXPIRATION(g_console.timer_expiration_frame_count, 30);
|
||||
}
|
||||
|
||||
video_gl.swap(NULL);
|
||||
glDisable(GL_BLEND);
|
||||
}while (g_console.menu_enable);
|
||||
video_gl.swap(NULL);
|
||||
glDisable(GL_BLEND);
|
||||
}while (g_console.menu_enable);
|
||||
|
||||
if(g_console.ingame_menu_enable)
|
||||
menuStackindex--; // pop ingame menu from stack
|
||||
if(g_console.ingame_menu_enable)
|
||||
menuStackindex--; // pop ingame menu from stack
|
||||
|
||||
if(g_console.emulator_initialized)
|
||||
video_gl.set_swap_block_state(NULL, false);
|
||||
if(g_console.emulator_initialized)
|
||||
video_gl.set_swap_block_state(NULL, false);
|
||||
|
||||
g_console.ingame_menu_enable = false;
|
||||
g_console.ingame_menu_enable = false;
|
||||
}
|
||||
|
@ -1,5 +1,6 @@
|
||||
/* SSNES - A frontend for libretro.
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2011-2012 - Daniel De Matteis
|
||||
*
|
||||
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
|
@ -19,7 +19,7 @@
|
||||
#include <string.h>
|
||||
|
||||
#include "../driver.h"
|
||||
#include "../libsnes.hpp"
|
||||
#include "../libretro.h"
|
||||
|
||||
#include <input/input.h>
|
||||
#include <usb/usbmain.h>
|
||||
|
@ -13,7 +13,6 @@
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user