Fixups for fastforward_ratio and slowmotion_ratio.

Rename to Game Speed Cap in RGUI, more clear.
This commit is contained in:
Themaister 2014-05-25 13:13:55 +02:00
parent d536435ea2
commit 745cab4f4e
3 changed files with 28 additions and 12 deletions

View File

@ -90,7 +90,7 @@ static void menu_common_entries_init(void *data, unsigned menu_type)
#endif
file_list_push(rgui->selection_buf, "Load Dummy On Core Shutdown", RGUI_SETTINGS_LOAD_DUMMY_ON_CORE_SHUTDOWN, 0);
file_list_push(rgui->selection_buf, "Show Framerate", RGUI_SETTINGS_DEBUG_TEXT, 0);
file_list_push(rgui->selection_buf, "Fast-forward Ratio", RGUI_SETTINGS_FASTFORWARD_RATIO, 0);
file_list_push(rgui->selection_buf, "Game Speed Cap", RGUI_SETTINGS_FASTFORWARD_RATIO, 0);
file_list_push(rgui->selection_buf, "Slow-Motion Ratio", RGUI_SETTINGS_SLOWMOTION_RATIO, 0);
file_list_push(rgui->selection_buf, "Rewind", RGUI_SETTINGS_REWIND_ENABLE, 0);
file_list_push(rgui->selection_buf, "Rewind Granularity", RGUI_SETTINGS_REWIND_GRANULARITY, 0);
@ -2431,15 +2431,25 @@ static int menu_common_setting_set(void *data, unsigned setting, unsigned action
break;
case RGUI_SETTINGS_FASTFORWARD_RATIO:
{
bool clamp_value = false;
if (action == RGUI_ACTION_START)
g_settings.fastforward_ratio = fastforward_ratio;
else if (action == RGUI_ACTION_LEFT)
{
if (g_settings.fastforward_ratio > -1.0f)
g_settings.fastforward_ratio -= 0.01f;
g_settings.fastforward_ratio -= 0.1f;
if (g_settings.fastforward_ratio < 0.95f) // Avoid potential rounding errors when going from 1.1 to 1.0.
g_settings.fastforward_ratio = fastforward_ratio;
else
clamp_value = true;
}
else if (action == RGUI_ACTION_RIGHT)
g_settings.fastforward_ratio += 0.01f;
{
g_settings.fastforward_ratio += 0.1f;
clamp_value = true;
}
if (clamp_value)
g_settings.fastforward_ratio = max(min(g_settings.fastforward_ratio, 10.0f), 1.0f);
}
break;
case RGUI_SETTINGS_SLOWMOTION_RATIO:
@ -2447,12 +2457,11 @@ static int menu_common_setting_set(void *data, unsigned setting, unsigned action
if (action == RGUI_ACTION_START)
g_settings.slowmotion_ratio = slowmotion_ratio;
else if (action == RGUI_ACTION_LEFT)
{
if (g_settings.slowmotion_ratio > 1.0f)
g_settings.slowmotion_ratio -= 0.01f;
}
g_settings.slowmotion_ratio -= 0.1f;
else if (action == RGUI_ACTION_RIGHT)
g_settings.slowmotion_ratio += 0.01f;
g_settings.slowmotion_ratio += 0.1f;
g_settings.slowmotion_ratio = max(min(g_settings.slowmotion_ratio, 10.0f), 1.0f);
}
break;
case RGUI_SETTINGS_DEBUG_TEXT:
@ -3996,10 +4005,13 @@ static void menu_common_setting_set_label(char *type_str, size_t type_str_size,
snprintf(type_str, type_str_size, "%.3f", g_settings.audio.rate_control_delta);
break;
case RGUI_SETTINGS_FASTFORWARD_RATIO:
snprintf(type_str, type_str_size, "%.3f", g_settings.fastforward_ratio);
if (g_settings.fastforward_ratio > 0.0f)
snprintf(type_str, type_str_size, "%.1fx", g_settings.fastforward_ratio);
else
strlcpy(type_str, "No Limit", type_str_size);
break;
case RGUI_SETTINGS_SLOWMOTION_RATIO:
snprintf(type_str, type_str_size, "%.3f", g_settings.slowmotion_ratio);
snprintf(type_str, type_str_size, "%.1fx", g_settings.slowmotion_ratio);
break;
case RGUI_SETTINGS_DEBUG_TEXT:
snprintf(type_str, type_str_size, (g_settings.fps_show) ? "ON" : "OFF");

View File

@ -2821,7 +2821,6 @@ static void init_system_av_info(void)
{
pretro_get_system_av_info(&g_extern.system.av_info);
g_extern.frame_limit.last_frame_time = rarch_get_time_usec();
g_extern.frame_limit.minimum_frame_time = (retro_time_t)roundf(1000000.0f / (g_extern.system.av_info.timing.fps * g_settings.fastforward_ratio));
}
static void verify_api_version(void)
@ -3032,6 +3031,8 @@ static inline void limit_frame_time(void)
if (g_settings.fastforward_ratio < 0.0f)
return;
g_extern.frame_limit.minimum_frame_time = (retro_time_t)roundf(1000000.0f / (g_extern.system.av_info.timing.fps * g_settings.fastforward_ratio));
retro_time_t current = rarch_get_time_usec();
retro_time_t target = g_extern.frame_limit.last_frame_time + g_extern.frame_limit.minimum_frame_time;
retro_time_t to_sleep_ms = (target - current) / 1000;

View File

@ -1448,6 +1448,9 @@ bool config_save_file(const char *path)
config_set_bool(conf, "savestate_auto_save", g_settings.savestate_auto_save);
config_set_bool(conf, "savestate_auto_load", g_settings.savestate_auto_load);
config_set_float(conf, "fastforward_ratio", g_settings.fastforward_ratio);
config_set_float(conf, "slowmotion_ratio", g_settings.slowmotion_ratio);
// g_extern
config_set_bool(conf, "config_save_on_exit", g_extern.config_save_on_exit);
config_set_int(conf, "sound_mode", g_extern.console.sound.mode);