Fix CXX_BUILD.

This commit is contained in:
Themaister 2012-10-04 09:09:04 +02:00
parent 069cffb7b9
commit 74e4ae7286

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@ -862,7 +862,7 @@ static void gl_update_input_size(gl_t *gl, unsigned width, unsigned height, unsi
// It is *much* faster (order of mangnitude on my setup) to use a custom SIMD-optimized conversion routine than letting GL do it :(
#if !defined(HAVE_PSGL)
static inline void gl_convert_frame_rgb15_32(gl_t *gl, void *output, const void *input, unsigned width, unsigned height, unsigned in_pitch)
static inline void gl_convert_frame_rgb15_32(gl_t *gl, void *output, const void *input, int width, int height, int in_pitch)
{
if (width != gl->scaler.in_width || height != gl->scaler.in_height)
{