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Cleanups
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parent
58f01fed90
commit
772558921f
@ -317,7 +317,12 @@ static void frontend_gx_deinit(void *data)
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#endif
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}
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static void frontend_gx_exec(const char *path, bool should_load_game);
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static void frontend_gx_exec(const char *path, bool should_load_game)
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{
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#ifdef HW_RVL
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system_exec_wii(path, should_load_game);
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#endif
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}
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static void frontend_gx_exitspawn(char *s, size_t len)
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{
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@ -334,7 +339,8 @@ static void frontend_gx_exitspawn(char *s, size_t len)
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frontend_gx_exec(s, should_load_game);
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/* FIXME/TODO - hack
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* direct loading failed (out of memory), try to jump to Salamander,
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* direct loading failed (out of memory),
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* try to jump to Salamander,
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* then load the correct core */
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fill_pathname_join(s, g_defaults.dir.core,
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"boot.dol", len);
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@ -345,6 +351,7 @@ static void frontend_gx_exitspawn(char *s, size_t len)
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static void frontend_gx_process_args(int *argc, char *argv[])
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{
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#ifndef IS_SALAMANDER
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char path[PATH_MAX_LENGTH];
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settings_t *settings = config_get_ptr();
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/* A big hack: sometimes Salamander doesn't save the new core
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@ -352,19 +359,12 @@ static void frontend_gx_process_args(int *argc, char *argv[])
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* settings->libretro is set here. */
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if (!settings->libretro[0] && *argc >= 1 && strrchr(argv[0], '/'))
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{
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char path[PATH_MAX_LENGTH];
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strlcpy(path, strrchr(argv[0], '/') + 1, sizeof(path));
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rarch_environment_cb(RETRO_ENVIRONMENT_SET_LIBRETRO_PATH, path);
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}
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#endif
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}
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static void frontend_gx_exec(const char *path, bool should_load_game)
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{
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#ifdef HW_RVL
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system_exec_wii(path, should_load_game);
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#endif
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}
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static void frontend_gx_set_fork(bool exitspawn, bool start_game)
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{
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