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Go through RARCH_MENU_CTL_SHADER_GET
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8392d944e5
commit
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@ -46,7 +46,8 @@ void menu_shader_manager_init(menu_handle_t *menu)
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if (!menu)
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return;
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shader = (struct video_shader*)menu->shader;
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menu_driver_ctl(RARCH_MENU_CTL_SHADER_GET,
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&shader);
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if (*global->path.core_specific_config
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&& settings->core_specific_config)
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@ -196,6 +197,7 @@ void menu_shader_manager_save_preset(
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const char *dirs[3] = {0};
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config_file_t *conf = NULL;
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bool ret = false;
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struct video_shader *shader = NULL;
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global_t *global = global_get_ptr();
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settings_t *settings = config_get_ptr();
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menu_handle_t *menu = menu_driver_get_ptr();
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@ -206,7 +208,13 @@ void menu_shader_manager_save_preset(
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return;
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}
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type = menu_shader_manager_get_type(menu->shader);
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menu_driver_ctl(RARCH_MENU_CTL_SHADER_GET,
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&shader);
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if (!shader)
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return;
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type = menu_shader_manager_get_type(shader);
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if (type == RARCH_SHADER_NONE)
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return;
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@ -248,7 +256,7 @@ void menu_shader_manager_save_preset(
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if (!(conf = (config_file_t*)config_file_new(NULL)))
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return;
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video_shader_write_conf_cgp(conf, menu->shader);
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video_shader_write_conf_cgp(conf, shader);
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for (d = 0; d < ARRAY_SIZE(dirs); d++)
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{
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@ -325,11 +333,18 @@ unsigned menu_shader_manager_get_type(const struct video_shader *shader)
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void menu_shader_manager_apply_changes(void)
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{
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#ifdef HAVE_SHADER_MANAGER
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menu_handle_t *menu = menu_driver_get_ptr();
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unsigned shader_type = menu_shader_manager_get_type(menu->shader);
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unsigned shader_type;
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struct video_shader *shader = NULL;
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if (menu->shader->passes
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&& shader_type != RARCH_SHADER_NONE)
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menu_driver_ctl(RARCH_MENU_CTL_SHADER_GET,
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&shader);
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if (!shader)
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return;
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shader_type = menu_shader_manager_get_type(shader);
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if (shader->passes && shader_type != RARCH_SHADER_NONE)
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{
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menu_shader_manager_save_preset(NULL, true);
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return;
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