win32: respect last float_framebuffer if applicable

This commit is contained in:
OV2 2013-04-04 21:09:26 +02:00
parent 8f8b90d8c6
commit 7924e06732

View File

@ -1097,6 +1097,7 @@ void D3DVideo::init_chain_multipass(const video_info_t &info)
link_info.tex_w = next_pow2(out_width);
link_info.tex_h = next_pow2(out_height);
link_info.shader_path = "";
link_info.float_framebuffer = *float_fbos.end();
chain->add_pass(link_info);
}