Merge pull request #8926 from Tatsuya79/patch-1

glcore fix wrong rotation with HW cores
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Twinaphex 2019-06-06 19:45:23 +02:00 committed by GitHub
commit 7b16a1b275
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@ -1419,7 +1419,7 @@ static void gl_core_set_rotation(void *data, unsigned rotation)
if (!gl)
return;
gl->rotation = 270 * rotation;
gl->rotation = video_driver_is_hw_context() ? 90 * rotation : 270 * rotation;
gl_core_set_projection(gl, &gl_core_default_ortho, true);
}