win32: Add x64 configuration

This commit is contained in:
OV2 2012-11-13 21:20:17 +01:00
parent aafb553240
commit 7cf19f3c4a
2 changed files with 88 additions and 3 deletions

View File

@ -1,18 +1,24 @@

Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RetroArch-msvc2010", "msvc-2010/RetroArch-msvc2010.vcxproj", "{27FF7CE1-4059-4AA1-8062-FD529560FA54}"
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RetroArch-msvc2010", "msvc-2010\RetroArch-msvc2010.vcxproj", "{27FF7CE1-4059-4AA1-8062-FD529560FA54}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
Release|Win32 = Release|Win32
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{27FF7CE1-4059-4AA1-8062-FD529560FA54}.Debug|Win32.ActiveCfg = Debug|Win32
{27FF7CE1-4059-4AA1-8062-FD529560FA54}.Debug|Win32.Build.0 = Debug|Win32
{27FF7CE1-4059-4AA1-8062-FD529560FA54}.Debug|x64.ActiveCfg = Debug|x64
{27FF7CE1-4059-4AA1-8062-FD529560FA54}.Debug|x64.Build.0 = Debug|x64
{27FF7CE1-4059-4AA1-8062-FD529560FA54}.Release|Win32.ActiveCfg = Release|Win32
{27FF7CE1-4059-4AA1-8062-FD529560FA54}.Release|Win32.Build.0 = Release|Win32
{27FF7CE1-4059-4AA1-8062-FD529560FA54}.Release|x64.ActiveCfg = Release|x64
{27FF7CE1-4059-4AA1-8062-FD529560FA54}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@ -5,10 +5,18 @@
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{27FF7CE1-4059-4AA1-8062-FD529560FA54}</ProjectGuid>
@ -22,6 +30,12 @@
<CharacterSet>NotSet</CharacterSet>
<PlatformToolset>v110</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>NotSet</CharacterSet>
<PlatformToolset>v110</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
@ -29,26 +43,49 @@
<CharacterSet>NotSet</CharacterSet>
<PlatformToolset>v110</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>NotSet</CharacterSet>
<PlatformToolset>v110</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(DXSDK_DIR)Include;$(IncludePath)</IncludePath>
<LibraryPath>$(DXSDK_DIR)Lib\x86;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(DXSDK_DIR)Include;$(IncludePath)</IncludePath>
<LibraryPath>$(DXSDK_DIR)Lib\x64;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(DXSDK_DIR)Include;$(IncludePath)</IncludePath>
<LibraryPath>$(DXSDK_DIR)Lib\x86;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(DXSDK_DIR)Include;$(IncludePath)</IncludePath>
<LibraryPath>$(DXSDK_DIR)Lib\x64;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>
@ -66,6 +103,23 @@
<AdditionalDependencies>opengl32.lib;dsound.lib;Winmm.lib;Dinput8.lib;ws2_32.lib;dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_CONFIGFILE;HAVE_SCREENSHOTS;HAVE_BSV_MOVIE;HAVE_DINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETPLAY;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;PACKAGE_VERSION="0.9.8-beta2";_CRT_SECURE_NO_WARNINGS</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<CompileAs>CompileAsCpp</CompileAs>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>opengl32.lib;dsound.lib;Winmm.lib;Dinput8.lib;ws2_32.lib;dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
@ -87,6 +141,27 @@
<AdditionalDependencies>opengl32.lib;dsound.lib;Winmm.lib;Dinput8.lib;ws2_32.lib;dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_CONFIGFILE;HAVE_SCREENSHOTS;HAVE_BSV_MOVIE;HAVE_DINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETPLAY;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;PACKAGE_VERSION="0.9.8-beta2";_CRT_SECURE_NO_WARNINGS</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<CompileAs>CompileAsCpp</CompileAs>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>opengl32.lib;dsound.lib;Winmm.lib;Dinput8.lib;ws2_32.lib;dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\audio\dsound.c">
</ClCompile>
@ -96,7 +171,9 @@
</ClCompile>
<ClCompile Include="..\..\audio\null.c">
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)\nullaudio.obj</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)\nullaudio.obj</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)\nullaudio.obj</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)\nullaudio.obj</ObjectFileName>
</ClCompile>
<ClCompile Include="..\..\audio\utils.c">
</ClCompile>
@ -162,7 +239,9 @@
</ClCompile>
<ClCompile Include="..\..\input\null.c">
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)\nullinput.obj</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)\nullinput.obj</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)\nullinput.obj</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)\nullinput.obj</ObjectFileName>
</ClCompile>
<ClCompile Include="..\..\message.c">
</ClCompile>