(sdl_input.c) Fix CXX build

This commit is contained in:
Higor Eurípedes 2015-03-16 13:59:55 -03:00
parent b979e81b61
commit 7d1b2467da

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@ -62,13 +62,13 @@ static bool sdl_key_pressed(int key)
sym = input_keymaps_translate_rk_to_keysym((enum retro_key)key);
#if HAVE_SDL2
#ifdef HAVE_SDL2
sym = SDL_GetScancodeFromKey(sym);
keymap = SDL_GetKeyboardState(&num_keys);
#else
keymap = SDL_GetKeyState(&num_keys);
#endif
if (sym < 0 || sym >= num_keys)
if (sym < 0 || sym >= (unsigned)num_keys)
return false;
return keymap[sym];