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Refactoring: Moving I/O functionality into netplay_io.c
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@ -1123,6 +1123,7 @@ ifeq ($(HAVE_NETWORKING), 1)
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# Netplay
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DEFINES += -DHAVE_NETWORK_CMD
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OBJ += network/netplay/netplay_frontend.o \
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network/netplay/netplay_io.o \
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network/netplay/netplay_net.o \
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network/netplay/netplay_common.o \
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network/netplay/netplay_discovery.o \
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@ -882,6 +882,7 @@ NETPLAY
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============================================================ */
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#ifdef HAVE_NETWORKING
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#include "../network/netplay/netplay_frontend.c"
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#include "../network/netplay/netplay_io.c"
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#include "../network/netplay/netplay_net.c"
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#include "../network/netplay/netplay_common.c"
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#include "../network/netplay/netplay_discovery.c"
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1065
network/netplay/netplay_io.c
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1065
network/netplay/netplay_io.c
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@ -47,6 +47,8 @@
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#define NETPLAY_PASS_HASH_LEN 64 /* length of a SHA-256 hash */
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#define MAX_STALL_TIME_USEC (10*1000*1000)
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#define MAX_RETRIES 16
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#define RETRY_MS 500
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#define PREV_PTR(x) ((x) == 0 ? netplay->buffer_size - 1 : (x) - 1)
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#define NEXT_PTR(x) ((x + 1) % netplay->buffer_size)
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